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Is it ok to introduce cp170 gear?

  • Foefaller
    Foefaller
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    No
    With the way the level scaling works, wouldn't CP170 gear have exactly the same stats as CP160 gear does for a player that is actually at CP160?

    So the only thing it would change is the level a newer player could start farming their endgame gear, not the actual power level of players that have reached it, and at the cost of everyone who is already 160+ having to farm it all over again.

    Doesn't sound like a good idea.
  • daim
    daim
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    No
    Only good thing about this I can think of is that you would want to decon all your precious and long forgotten set items and have some additional space in your inventory for a few weeks - after recollecting them all once again.

    So it would be basically a reset, not an advancement - an illusion of a buff at best.
    Edited by daim on May 27, 2020 8:51PM
    ""I am that which grips the heart in fright, hearkens night and silences the light." It was written on my sword, long…long ago." ―Ajunta Pall
    PC|EU
  • JinMori
    JinMori
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    Yes
    Depends how they do it. It can be either yes or no.
  • YandereGirlfriend
    YandereGirlfriend
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    No
    My options to progress should not be limited by some weird issue some players have about actually having to play the game to get better gear.

    No, your options to "progress" should not come at the cost of nuking from orbit every other players' existing equipment.

    That is a monstrously self-centered position to take simply because you can't find something in the game other than grinding that gives you a sense of advancement.

    Why not try to PvP and test your mettle against the game's most dangerous prey, other players? Few things are more innately satisfying than finishing someone off in a razor's edge fight or besting a force consisting of greater numbers. You will feel plenty of progress as your individual skill increases and you fine-tune your builds (and I do mean your builds, not Alcast's), pushing them to their limits.

    Or if that's not for you then why not try progression raiding. And if you've already done that, then why not try score-pushing the arenas or Maelstrom or trials? Why not try going for true Trifecta clears (HM, speed, no-death in a single run) of the game's hardest dungeons or aim for other, similarly esoteric achievements?

    And if you're simply burnt out on PvE then give housing, fashion, and trading a try. I'm horrible at housing but everyone loves getting rich and looking good. I am immensely satisfied after assembling a new awesome outfit after progressively assembling the motifs. Make some more alts and style them up and give them a cool niche build as well. Everyone loves to see a plan come together!

    The upshot of all of this is that there is a multiplicity of ways to progress your characters (and, more importantly, your own skill and enjoyment of the game) that don't involve wallowing in the lowest common denominator of MMOs, mindless grinding.
  • Casterial
    Casterial
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    Yes
    zvavi wrote: »
    Will it be ok to introduce 170cp gear, that is above gear cap, leaving gear cap at 160, essentially powering up everyone willing to farm the new gear.

    Edit: Also, if there are any people that voted no but also were against updating vMA staves to their new version, please explain what's the difference.

    Remove CP and re-add Veteran ranks and make gear scale per VR rank introduced.

    /thread. Thank you.
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
    The Order of Magnus
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    Combat Is Clunky | Cyordiil Fixes

    Member since: August 2013
    Kill Counter Developer
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  • zvavi
    zvavi
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    No
    JinMori wrote: »
    Depends how they do it. It can be either yes or no.

    Obviously the bonus will be around a difference of 0.5% in stats, and most importantly, all gear will not be updated.
  • tplink3r1
    tplink3r1
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    Yes
    This is why i don't play this game for months now, there is almost no character progression here due to all the far-casuals in the community.
    VR16 Templar
    VR3 Sorcerer
  • idk
    idk
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    No
    zvavi wrote: »
    Will it be ok to introduce 170cp gear, that is above gear cap, leaving gear cap at 160, essentially powering up everyone willing to farm the new gear.

    Power creep is already huge in ESO. This idea just adds more power creep.
  • zvavi
    zvavi
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    No
    idk wrote: »
    zvavi wrote: »
    Will it be ok to introduce 170cp gear, that is above gear cap, leaving gear cap at 160, essentially powering up everyone willing to farm the new gear.

    Power creep is already huge in ESO. This idea just adds more power creep.

    Didn't you see the edit? The new stats will be around 0.5% more, which means maybe a 0.2% of dps increase, so it doesn't really matter.
  • volkeswagon
    volkeswagon
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    Yes
    maybe not cp170 but maybe have a rare chance of perfected cp160 gear pieces like they are doing with in some cases. I laugh when people say the would have to refarm. Plenty of us run around with overland gear instead of the better trial/dungeon gear and are fine with it. You don't always have to have the best. I don't think we need CP170 gear but it but saying they would quit the game if they did is really funny. It's just a game.
  • wild_kmacdb16_ESO
    wild_kmacdb16_ESO
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    No
    No I'd rather wait until after the CP rework and base the new max item level off of the results of that.
  • Katahdin
    Katahdin
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    No
    Regrinding gear is not interesting nor compelling game play.
    Its boring, tedious and keeps people from playing the content they want to play.

    You want a reason to go back and do old dungeons.........just go.
    Run a pledge, help a new player get a vet dungeon achievement, make an alt and run it, run it with no armor and just weapons

    We dont need to have to regrind gear to go back to old content....its already there just go do it!

    If I had to regrind gear for 18 characters again and gold all of that out etc....Id quit
    Beta tester November 2013
  • xaraan
    xaraan
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    No
    No. Well, for one, they'd go to CP180, it's always gone up that way. But I will say, everyone that defended zos on what they did with vMA and vDSA weapons and making people regrind them, keep your mouths shut about complaints if the gear cap ever goes up, because all the "it's a old car/new car" or "you didn't lose any power" excuses still apply. You don't have to get the new gear, you can keep using your CP160 gear, blah blah blah
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
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  • HailstoSithis
    HailstoSithis
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    No
    FatFred wrote: »
    Only if they auto-upgrade all existing cp160 to 170

    What this guy said.
  • dhboy123
    dhboy123
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    No
    This would be the most hilarious troll by ZOS ever.
  • Sange13
    Sange13
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    No
    Eifleber wrote: »
    I can see the desire to improve after you maxxed out everything.

    But then I'd rather see stuff you can spend your CP > 810 on, like:
    • faster swimmming
    • extra housing item allowance
    • less falling damage
    • vanity mount

    Reduced falling damage is actually a PvP stat, so probably not. I agree with you in principle, just not this specific point.
    IGN: Sange-13
  • HailstoSithis
    HailstoSithis
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    No
    TBois wrote: »
    One reason why I play this game is for its horizontal progression. It has enough grind as is for me.

    And this.
  • Shadowproject
    Shadowproject
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    This thread would be much better if the poll was to raise gear levels to CP161 and watch the collective head explosion.
  • pieratsos
    pieratsos
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    No
    zvavi wrote: »
    idk wrote: »
    zvavi wrote: »
    Will it be ok to introduce 170cp gear, that is above gear cap, leaving gear cap at 160, essentially powering up everyone willing to farm the new gear.

    Power creep is already huge in ESO. This idea just adds more power creep.

    Didn't you see the edit? The new stats will be around 0.5% more, which means maybe a 0.2% of dps increase, so it doesn't really matter.

    So u essentially add cp 170 gear for nothing else other than farming everything all over again and wasting millions of gold. Wtf.
    Edited by pieratsos on May 28, 2020 6:43AM
  • Lord_Eomer
    Lord_Eomer
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    Yes
    This was raised since many years ago, these players never wanted to have stats upgrade.

    ZOS to take a descion as many other MMO developers do overtime. Lets see first what CP overhaul brings on table.
  • Skauron
    Skauron
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    Do they even need to introduce cp170 or + gear if they just did this more simply and add upgrade features into the Hero points instead? seems to me that there is a number of 'never used' points in all 3 hero tree groups that are largely unused, and i'm pretty sure many would go for the upgrades that way surely if the worked it right and did a point refund to allow respecs?
    Champion level chars: Nord Warden (Tank):50 Khajiit Nightblade (stam dual blade):50 High Elf Necromancer (magicka dps):50 Dragonknight (Tank):50 Sorcerer Vampire: 50
    Also levelling: Templar (dps)

    Started playing ESO: April 4th
  • VoidCommander
    VoidCommander
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    No
    Its so funny seeing all the people saying “yes” here who don’t understand the deeper issue OP is trying to get at.

    If you force out a re-grind of now “perfected” gear, how is it in any way different from just raising the max gear cp?
  • Marto
    Marto
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    No
    No, but I would like to see gear levels reworked in some way.

    CP10-CP140 gear is almost entirely useless. Maybe they could just return to how it was before, with gear being level 1-50.
    Turn all existing CP150-CP160 pieces into level 50 pieces (without changing the stats). Same with the crafting materials, writs, quests, etc.

    And if the concern is people with low CP doing hard dungeons, then just keep the CP requirement on its own.
    "According to the calculations of the sages of the Cult of the Ancestor Moth, the batam guar is the cutest creature in all Tamriel"
  • St_Anger
    St_Anger
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    No
    What I like about this game is that you increase your damage by training your personal skill and by intelligently combining sets and skills. I hate MMOs that are grindfests and would probably stop playing eso, if they released a higher gear level. I was also against current vMA weapons not upgrading to perfected version, but at least the perfected versions of the 2 currently played vMA weapons don't change much, and even if it would only be 2 weapons that I can get in an afternoon.
  • St_Anger
    St_Anger
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    No
    Most people cry because they might have to farm new gear( completely optional) but they farm it anyway with your quarterly nerfdates anyway so its kind of a stupid argument.

    If you are in the high endgame community, farming new gear is not optional. I understand, if I have to farm a comlete new set, or a previously useless set that becomes usefull. But if I had to farm all the sets I already have and spend tons of golden crafting mats and transmute crystals to upgrade it, I would probably quit the game. The endgame community is already upset because of the few and too easy endgame content. This would most likely make 50% of the PvE endgame community leave the game.
  • flubber77
    flubber77
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    No
    I have like 4000 yellow items, there is no way in hell i will re farm those item.
    Still a grudge, only to see false what u want and nothing less.
  • zaria
    zaria
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    No
    St_Anger wrote: »
    Most people cry because they might have to farm new gear( completely optional) but they farm it anyway with your quarterly nerfdates anyway so its kind of a stupid argument.

    If you are in the high endgame community, farming new gear is not optional. I understand, if I have to farm a comlete new set, or a previously useless set that becomes usefull. But if I had to farm all the sets I already have and spend tons of golden crafting mats and transmute crystals to upgrade it, I would probably quit the game. The endgame community is already upset because of the few and too easy endgame content. This would most likely make 50% of the PvE endgame community leave the game.
    Worse is that this will be an blanket nerf a bit how you get weaker leveling up without upgrading your gear.
    ESO is not like WOW as WOW has far fewer sets and sets are tired anyway so doing harder content give you better gear.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • miteba
    miteba
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    No
    NO (just to reinforce my voting NO)
  • Grandchamp1989
    Grandchamp1989
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    No
    A better idea would be adding another tier of improvement.

    That way you don't have to re-farm for gear with the correct trait and get it to gold again.

    Simply improve already known gear.
  • zvavi
    zvavi
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    No
    Vote guys vote. This poll might be what decides if we need to refarm all our gear when CP is reworked
    Edited by zvavi on May 28, 2020 7:59AM
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