furiouslog wrote: »The fundamental difference between the two arguments that have been presented over and over again on this forum and elsewhere is due to a perception of what the arena gear means. Rich takes the position that the veteran arena gear is a product, and as such, subject to all economic rules applicable to products. Others (myself included) take the position that the gear is a reward that represents something earned through hard work.
I understand Rich's argument from a cold, logical perspective. It makes sense, in the same way that many logical extrapolations of a concept can lead to conclusions that appear bizarre or inhumane (e.g. A Modest Proposal).
The flaw in Rich's argument is that it fails to acknowledge the "reward" perception of many of his customers. I initially farmed the vMA flame staff as a means to an end for min-maxing my dps. It literally took me months to work through my first run of vMA because it was so challenging and frustrating. I got the sword and shield on that first run. Sigh. I went back and kept at it, getting better at vMA. My high score is now somewhere in the high 200Ks (I'm not a very good player). During those runs over the past year, I never really enjoyed it. I viewed it as a means to an end to get the reward, a reward resultant from efforts put forth within buggy and bad instances, desyncs, skill misfires, and frustrating RNG mechanics. Literal weeks of playtime spent grinding that content that did nothing more than frustrate me and make me angry.
When I finally got the staff, I ceased doing vMA, apart from going in once recently to see if a recent patch fixed the technical problems with the arena (they didn't).
That staff was a goal. It represents the time I spent learning the arena, learning to adapt to its design (mechanics) and technical challenges (bugs), and living through the frustration of the random value of the reward I'd receive for my efforts. Not having that staff upgraded does not frustrate me from a gear perspective. I know the bonus is negligible when it comes to being able to clear content. It frustrates me because it represented my efforts and achievement, and to have that effort callously undermined by making the same achievement available for much less effort is what I think is unfair, and apart from a ticked box in my achievement section, it's as if I never did any of that work at all. The goal I achieved is rendered meaningless. It's no longer special. As of tomorrow, I will have no reward that represents my achievement. It's like I never did it.
Furthermore, forcing me to re-grinding the same arena to earn the upgraded reward in an already challenging game environment that is plagued by game-breaking lag and bugs is totally unacceptable. It's not core to the issue, but it's adding insult to injury.
I don't expect people who don't view it that way, or who do not emotionally connect with my perspective to feel that way, but I am asking you to logically acknowledge that my perception of the reward is valid, and that my feelings about the matter are equally valid given that perception.
I'm definitely going to do nMA a few times to fill out gear on my alts. If they ever get the game to a state where it functions properly, I might even do vMA again just to do it and get my score better, or try for Flawless someday, but it does not mitigate my anger at the unfairness of this situation given my perspective. It is clear evidence that ZOS has minimal empathy for their most loyal consumers, and the fact that the only insight that we, as a community, have received on this issue comes from a Discord log is unfathomable.
So, ZOS, by way of being constructive, here is my feedback: please acknowledge the discontent of many of your customers, and communicate your rationale for this decision publicly in a way that considers the multiple perceptions of your consumers with understanding and empathy.
John_Falstaff wrote: »anitajoneb17_ESO wrote: »It comes down to respecting your players' time. Those who farmed the weapons completed the content on vet. U26 will turn their vet rewards into normal rewards. Nothing about the content has changed. Vet weapons should remain vet weapons.
If BiS is not an issue then the issue is that their hard earned weapons will be available to all "peasants".
Now that, while psychologically understandable, is truly laughable.
Your argument is laughable. I am happy for my friends who can't beat vMA currently because the weapons will help. Most of them take my advice in high regard and understand that vMA is a proving ground that will teach a player to persevere and in the end will make them a much better player. This is an issue of devaluing time and nothing more.
People keep talking about devaluing time... its an mmo inwhich grind plays a heavy part. If you truly value your time so much, then you wouldn't be playing the game in the first place.
ESO was always known as MMO which is less grindy than most others, which is one of things it's valued for. If it's going the route of adding more stupid repetitive grind, then indeed there's way less incentive to play it over other MMOs, simple as that.
I mean I've run crypt of hearts about 50 times with no ebon lightning staff. There are similar situations with other items. Many people grind city of ash forever for the bsw inferno. Alkosh shield and lightning also sucks as a farm. There's a pretty huge item grind in this game to get exactly what you want.
CleymenZero wrote: »
I agree mostly with yournpost except for one thing in Rich's perception as a product. If you compare it to all products out there, you will see that this logic fails as often as it succeeds making it unusable.
I mean I've run crypt of hearts about 50 times with no ebon lightning staff. There are similar situations with other items. Many people grind city of ash forever for the bsw inferno. Alkosh shield and lightning also sucks as a farm. There's a pretty huge item grind in this game to get exactly what you want.
CleymenZero wrote: »
I'll use my examples again:
- doing this is the same as taking perfected relequen, making it available in normal and introducing a new super perfected version, now go re-grind!
- "we're not reducing your current power level". No but you're increasing the power cap which is basically increasing a level cap. Wasn't this NOT supposed to happen?
- imagine the regular blackrose weapons didn't exist and only the perfected. Imagine you're giving the current perfected blackrose to all players and introducing a new perfected black rose. Since you're changing how they work anyways, why aren't you making us re-grind them?
Giving the new gear is maybe 5% better gear than the old, the whole argument seems over exaggerated to me by people who feel pissed because that can not show anymore how elite they claim to be. This is not about the stats, they are neglectable. This is about ego.
MartiniDaniels wrote: »I am trying to get a list of points for both argument side, without silly arguments like the bonus stat that the weapons had before they could carry an enchantment.
For not upgrading:
* New weapons should be farmed a new
* Initiative to run old content
* It is zos's choice
For upgrading:
* Not upgrading devalues the time vets spent on their current weapons
* The new reward is actually nMA drops, and not the perfected that will drop in vet
* Forcing perfectionists run the content in its current bugged state is wrong
Did I convey both sides right?
I heard only one reasonable comment for not upgrading (from Moonsorrow) - to make veterans to run vDSA again, because otherwise newbies simply have nobody to run with, especially PVP ones which don't have good PVE toons
And I'll completely remove and forget argument about normal MA drops - it immediately triggers some players to start song about toxic elitists, which can de-rail any discussion if such discussion will happen in ZOS. I mean fact that maelstrom weapons will now drop is normal - it is good change, it is not linked with non-upgrading existing weapons in any way and it's better not to be mentioned at all.
It is inside initiative to run old content...and I am including all the arguments I can see being reasonable from different sides, or else my post would have been "wtf won't they upgrade it"
I couldn't care less about the weapons - although I certainly understand why some people are unhappy.
However, Lambert's crummy attitude is really interesting. It just seems like a complete lack of any care and some quite astonishing arrogance. If one thing will be root cause of this brilliant game's death, it will be idiot ZoS employees who don't seem to understand that it's the customer base that keeps them going.
How very EA.
willjones1122 wrote: »So I am morbidly curious... What if ZoS decided to say "guys we're sorry. You were right. We'll take the perfected versions of vMA/vDA staffs out of this update and add them into a new content at a later date. However, we're still going to give newer players a chance at the weapons so we'll be leaving the current weapons to drop in normal."
How would you guys feel about something like this?
Would you still feel like your time devalued since they lowered the difficulty of farming those weapons?
Giving the new gear is maybe 5% better gear than the old, the whole argument seems over exaggerated to me by people who feel pissed because that can not show anymore how elite they claim to be. This is not about the stats, they are neglectable. This is about ego.
anitajoneb17_ESO wrote: »It comes down to respecting your players' time. Those who farmed the weapons completed the content on vet. U26 will turn their vet rewards into normal rewards. Nothing about the content has changed. Vet weapons should remain vet weapons.
If BiS is not an issue then the issue is that their hard earned weapons will be available to all "peasants".
Now that, while psychologically understandable, is truly laughable.
Correction. There was one other time that the basic structure of rewards was reworked for old content, and that was Update 12 One Tamriel, when all the BoE gear got moved to overworld areas.silvereyes wrote: »Arbitrarily reworking an entire rewards tier structure is not something ZOS has done since the VR16 switch in Update 7.
Giving the new gear is maybe 5% better gear than the old, the whole argument seems over exaggerated to me by people who feel pissed because that can not show anymore how elite they claim to be. This is not about the stats, they are neglectable. This is about ego.
I'm really concerned that they are using this to set a precedent, and later pull the same crap on other older content.
If you think their decision is fine, then you are supporting a POV, that it's okay for them to make you regrind older content for slightly better versions of items we have already had.
Imagine if they introduced perfected bloods pawn, which has the unnerfed stats, and added it back to vet spindle, while the nerfed version would be available from normal.
The only thing I can think about is that when they decided to add vma weapons to normal, they wanted to give something to older players.
Here's the thing: Give us vma themed mount, Armour, skin etc, I'll gladly jump back.
But the very items we had already farmed now being renamed perfected, and then put into the same content we already did?
Nah.
One of the main reasons I liked ESO so much, was that you didn't have to regrind new gear levels every update like a lot of other mmos.
I'm okay with them introducing slightly better gear every now and again, and putting interesting new mechanics on new gear, that comes from new content.
But not this.
MurderMostFoul wrote: »I can understand disagreeing with ZOS. I can understand even being a bit peeved. But the outrage so many are expressing here is patently uncalled for. It just not that big of a deal.
Folks need to take a chill pill. There are much more important issues in the world. Spend your time, energy, and emotional investment protesting them.
MurderMostFoul wrote: »I can understand disagreeing with ZOS. I can understand even being a bit peeved. But the outrage so many are expressing here is patently uncalled for. It just not that big of a deal.
Folks need to take a chill pill. There are much more important issues in the world. Spend your time, energy, and emotional investment protesting them.
MurderMostFoul wrote: »I can understand disagreeing with ZOS. I can understand even being a bit peeved. But the outrage so many are expressing here is patently uncalled for. It just not that big of a deal.
Folks need to take a chill pill. There are much more important issues in the world. Spend your time, energy, and emotional investment protesting them.
While I agree that the core issue isn't about lording vet weapons over anyone, can you at least take a step back and reflect on how condescending that sweeping generalization sounds?CleymenZero wrote: »The only peasant thing about this issue is the idea that it's about elitism.anitajoneb17_ESO wrote: »If BiS is not an issue then the issue is that their hard earned weapons will be available to all "peasants".
Those ideas might come from the minds of individuals excluded from groups because of lack of competence.
CleymenZero wrote: »MurderMostFoul wrote: »I can understand disagreeing with ZOS. I can understand even being a bit peeved. But the outrage so many are expressing here is patently uncalled for. It just not that big of a deal.
Folks need to take a chill pill. There are much more important issues in the world. Spend your time, energy, and emotional investment protesting them.
As gaming is often an outlet for many, you don't want to come to play a game with the knowledge that things could've been done in a better way. There are already so many performance issues that players just don't want to have to have things taken away.
CleymenZero wrote: »MurderMostFoul wrote: »I can understand disagreeing with ZOS. I can understand even being a bit peeved. But the outrage so many are expressing here is patently uncalled for. It just not that big of a deal.
Folks need to take a chill pill. There are much more important issues in the world. Spend your time, energy, and emotional investment protesting them.
As gaming is often an outlet for many, you don't want to come to play a game with the knowledge that things could've been done in a better way. There are already so many performance issues that players just don't want to have to have things taken away.
What exactly is being taken away here?