im 600 cp, trying to do imperial city prison as DPS, done it plenty as others too. im in Queue for it for 1 hour 30 minutes, what the hell is going on?
I don't understand why 10k dps even queues for vet dlc. On top of that, alot of high dps players don't know the mechanics either and tend to rage and have attitude problems.
I think something is broken on ZOS end. I have not been about to queue for a dungeon for 6 days now. Admit I only waited 1hour and 5 five minutes, but it was on a real tank. I could not leave queue either.
Have a support ticket 00419-004309 in but only one response from them at the start with generic information to fix the problem. Which did not help. Daily email form me since back to ZOS but a wall of silence form ZOS. Weird thing is I can do BG’s and the queue works normal, but dungeon will not work. Must log out and back in to clear the queue because I cannot leave the queue for dungeons.
The more they nerf tank dps, the less tanks there are.
The less tanks there are, the longer the wait for dungeons.
Want faster wait times? Make tanks fun to play.
The more they nerf tank dps, the less tanks there are.
The less tanks there are, the longer the wait for dungeons.
Want faster wait times? Make tanks fun to play.
Tanks were never there for the DPS to start with. Sure some slotted Maelstrom bows or staves on backbar , to squeeze some numbers out of them too, but afaik it was never a thing.
A worse and sad fact is probably, that you really have more DPS on many tanks with a little more extra sustain, than many cocky DD's have. Thinking mainly of tough *** PVP'ers who try to get a Balorgh helm or just level Undaunted or whatever, without adjusting their builds even a little bit as they go. One such specifically whispered me (I was DD) "These guys suck, what if we queue the two of us, and I just queue as tank?" I was like "No. I'm fine dude".
I play on my dd usually but when needed I change gear and skills and go as a heal. what about tanks? it takes time, but it is not hard to get enough skill points to lvl both skill lines and passivesThe more they nerf tank dps, the less tanks there are.
The less tanks there are, the longer the wait for dungeons.
Want faster wait times? Make tanks fun to play.
just take 2-handed, manGo on a tank and just try to do some basic quests.
Going through a delve solo is painful.
Doing a daily quest that requires any form of mob killing is painful.
The more they nerf tank dps, the less tanks there are.
The less tanks there are, the longer the wait for dungeons.
Want faster wait times? Make tanks fun to play.
Tanks were never there for the DPS to start with. Sure some slotted Maelstrom bows or staves on backbar , to squeeze some numbers out of them too, but afaik it was never a thing.
A worse and sad fact is probably, that you really have more DPS on many tanks with a little more extra sustain, than many cocky DD's have. Thinking mainly of tough *** PVP'ers who try to get a Balorgh helm or just level Undaunted or whatever, without adjusting their builds even a little bit as they go. One such specifically whispered me (I was DD) "These guys suck, what if we queue the two of us, and I just queue as tank?" I was like "No. I'm fine dude".
Go on a tank and just try to do some basic quests.
Going through a delve solo is painful.
Doing a daily quest that requires any form of mob killing is painful.
Being a tank with the help of a dps is not an issue, being a tank and doing everything else pve related in the game solo is not enjoyable. How many times have you seen someone with a sword and shield out in “the wild”?
When the game came out they considered tanks (and healers) part of the dps equation in dungeons. They have changed that so they are less and less rewarding to play (probably because of the pvp metas). Tanks need better QoL, pure and simple.
I think something is broken on ZOS end. I have not been about to queue for a dungeon for 6 days now. Admit I only waited 1hour and 5 five minutes, but it was on a real tank. I could not leave queue either.
Have a support ticket 00419-004309 in but only one response from them at the start with generic information to fix the problem. Which did not help. Daily email form me since back to ZOS but a wall of silence form ZOS. Weird thing is I can do BG’s and the queue works normal, but dungeon will not work. Must log out and back in to clear the queue because I cannot leave the queue for dungeons.
It sounds like that's because each day you put yourself to the back of the queue.
The more they nerf tank dps, the less tanks there are.
The less tanks there are, the longer the wait for dungeons.
Want faster wait times? Make tanks fun to play.
Tanks were never there for the DPS to start with. Sure some slotted Maelstrom bows or staves on backbar , to squeeze some numbers out of them too, but afaik it was never a thing.
A worse and sad fact is probably, that you really have more DPS on many tanks with a little more extra sustain, than many cocky DD's have. Thinking mainly of tough *** PVP'ers who try to get a Balorgh helm or just level Undaunted or whatever, without adjusting their builds even a little bit as they go. One such specifically whispered me (I was DD) "These guys suck, what if we queue the two of us, and I just queue as tank?" I was like "No. I'm fine dude".
Go on a tank and just try to do some basic quests.
Going through a delve solo is painful.
Doing a daily quest that requires any form of mob killing is painful.
Being a tank with the help of a dps is not an issue, being a tank and doing everything else pve related in the game solo is not enjoyable. How many times have you seen someone with a sword and shield out in “the wild”?
When the game came out they considered tanks (and healers) part of the dps equation in dungeons. They have changed that so they are less and less rewarding to play (probably because of the pvp metas). Tanks need better QoL, pure and simple.
I do not agree. I do fishing, go shopping/sell at guild traders, clear out inventory, farm materials etc. if I queue on my tank. However, I most often don't even get started, before I'm on my way into a dungeon, it can be a matter of seconds (and generally is), sometimes minutes - or even some 20 minutes, but not more than that, even if I'm in queue for a specific dungeon which is not pledge of that day.
It's way worse on a DD, then I can actually forget I'm in queue, and get surprised when I'm suddenly having a "ready check".
I play on my dd usually but when needed I change gear and skills and go as a heal. what about tanks? it takes time, but it is not hard to get enough skill points to lvl both skill lines and passivesThe more they nerf tank dps, the less tanks there are.
The less tanks there are, the longer the wait for dungeons.
Want faster wait times? Make tanks fun to play.just take 2-handed, manGo on a tank and just try to do some basic quests.
Going through a delve solo is painful.
Doing a daily quest that requires any form of mob killing is painful.
lol, but that's what you are asking, give tanks a way to comfortable kill quest boss etc. that way is called 2-handed skill line, or you just want to go everywhere with your shield and sword and kill everyone with your angry stare? eso gives you basically unlimited build flexibility. and yes, when you are solo-killing any boss, everyone must be dps who can surviveSo the fix for tanks is to just be a dps, wonderful. Maybe all those would be tanks find their lives easier to just stay dps?
The more they nerf tank dps, the less tanks there are.
The less tanks there are, the longer the wait for dungeons.
Want faster wait times? Make tanks fun to play.
Tanks were never there for the DPS to start with. Sure some slotted Maelstrom bows or staves on backbar , to squeeze some numbers out of them too, but afaik it was never a thing.
A worse and sad fact is probably, that you really have more DPS on many tanks with a little more extra sustain, than many cocky DD's have. Thinking mainly of tough *** PVP'ers who try to get a Balorgh helm or just level Undaunted or whatever, without adjusting their builds even a little bit as they go. One such specifically whispered me (I was DD) "These guys suck, what if we queue the two of us, and I just queue as tank?" I was like "No. I'm fine dude".
Go on a tank and just try to do some basic quests.
Going through a delve solo is painful.
Doing a daily quest that requires any form of mob killing is painful.
Being a tank with the help of a dps is not an issue, being a tank and doing everything else pve related in the game solo is not enjoyable. How many times have you seen someone with a sword and shield out in “the wild”?
When the game came out they considered tanks (and healers) part of the dps equation in dungeons. They have changed that so they are less and less rewarding to play (probably because of the pvp metas). Tanks need better QoL, pure and simple.
It’s because the majority of the player base consists of causal questers who don’t do group content like dungeons, trials, BGs, etc. Queuing as a dps will always take longer but the root cause of a lot of ESO’s grouping and community issues is that a lot of the player base are uber-casuals.
The more they nerf tank dps, the less tanks there are.
The less tanks there are, the longer the wait for dungeons.
Want faster wait times? Make tanks fun to play.
Tanks were never there for the DPS to start with. Sure some slotted Maelstrom bows or staves on backbar , to squeeze some numbers out of them too, but afaik it was never a thing.
A worse and sad fact is probably, that you really have more DPS on many tanks with a little more extra sustain, than many cocky DD's have. Thinking mainly of tough *** PVP'ers who try to get a Balorgh helm or just level Undaunted or whatever, without adjusting their builds even a little bit as they go. One such specifically whispered me (I was DD) "These guys suck, what if we queue the two of us, and I just queue as tank?" I was like "No. I'm fine dude".
Go on a tank and just try to do some basic quests.
Going through a delve solo is painful.
Doing a daily quest that requires any form of mob killing is painful.
Being a tank with the help of a dps is not an issue, being a tank and doing everything else pve related in the game solo is not enjoyable. How many times have you seen someone with a sword and shield out in “the wild”?
When the game came out they considered tanks (and healers) part of the dps equation in dungeons. They have changed that so they are less and less rewarding to play (probably because of the pvp metas). Tanks need better QoL, pure and simple.
Lmao. All you gotta do is change sets. If you're on pc, its even easier with addons. I put on hundigs and vo and overland mobs melt in 2 sec. No need to change cp or mundus. Just change to blue food and u got 30k stam and weps golded, I can easily do 20k on single target. That's more than enough for guesting or dvelves.
im 600 cp, trying to do imperial city prison as DPS, done it plenty as others too. im in Queue for it for 1 hour 30 minutes, what the hell is going on?
The more they nerf tank dps, the less tanks there are.
The less tanks there are, the longer the wait for dungeons.
Want faster wait times? Make tanks fun to play.
Tanks were never there for the DPS to start with. Sure some slotted Maelstrom bows or staves on backbar , to squeeze some numbers out of them too, but afaik it was never a thing.
A worse and sad fact is probably, that you really have more DPS on many tanks with a little more extra sustain, than many cocky DD's have. Thinking mainly of tough *** PVP'ers who try to get a Balorgh helm or just level Undaunted or whatever, without adjusting their builds even a little bit as they go. One such specifically whispered me (I was DD) "These guys suck, what if we queue the two of us, and I just queue as tank?" I was like "No. I'm fine dude".
Go on a tank and just try to do some basic quests.
Going through a delve solo is painful.
Doing a daily quest that requires any form of mob killing is painful.
Being a tank with the help of a dps is not an issue, being a tank and doing everything else pve related in the game solo is not enjoyable. How many times have you seen someone with a sword and shield out in “the wild”?
When the game came out they considered tanks (and healers) part of the dps equation in dungeons. They have changed that so they are less and less rewarding to play (probably because of the pvp metas). Tanks need better QoL, pure and simple.
Lmao. All you gotta do is change sets. If you're on pc, its even easier with addons. I put on hundigs and vo and overland mobs melt in 2 sec. No need to change cp or mundus. Just change to blue food and u got 30k stam and weps golded, I can easily do 20k on single target. That's more than enough for guesting or dvelves.