Who is the Leecher?

  • Kalante
    Kalante
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    Other..
    Get on a different alliance and kill the pve'r?
  • Dracane
    Dracane
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    The both of you are wrong. You are the leecher, there is no debate. However, I dislike his kind way more. Those that count on you doing the hard work of capturing flags for them while they backdoor every boss.

    So please, go for it. Leech them as much as you can to punish them for their rat behavior. There is a number of backdoorers in the city all the time.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • peacenote
    peacenote
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    Well, there is a kind of unwritten code in place in PvP where it is considered honorable to leave PvE players clearly in the PvP area to do a specific non PvP activity alone and undisturbed.

    There is also a kind of unwritten code as a PvE player to understand that you enter PvP areas at your own risk and one shouldn't complain about PvP activity in an area for which it is meant. Along with this should come an understanding that sometimes PvP players disrupt by accident.

    Neither are always followed. Like in this case. So I think you are even. :D

    For all you know, the PvE player had also been in the city for hours, pursuing telvar for a PvE purpose, which you can't really fault since that is how IC was designed.

    Also (while I don't necessarily agree with this) ZOS doesn't give campaign rewards in IC which means the PvP down there isn't considered part of the greater war effort and there's no obligation to thank folks for flipping flags. Especially since the city can turn in an instant.

    But the PvE player should know that disruption is inevitable down there and just be grateful for whenever things go well, as opposed to being difficult to you as a PvP player in IC.

    Fight with honor! ;)
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
    • Want the history of this issue? It's HERE.
  • Raudgrani
    Raudgrani
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    You should not listen to nonsense.
  • Grianasteri
    Grianasteri
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    I remember soloing in Imp city ages ago when I was only low CPs, took on one of the bosses myself, got it down to a few %, I was about to be really happy with myself after having wiped a few times... I knew I had done it, it was a few hits away from going down... then a huge, and I mean HUGE enemy zerg stormed in, obviously killed the boss in a split second and instantly went after me.

    The only satisfaction I was left with was that I got away despite them trying to take me out.

    Oh well. You win some, lose some.

  • PrimusNephilim
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    leeching, what they'll cry about next? let 'em cry
  • Linaleah
    Linaleah
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    Hanokihs wrote: »
    Linaleah wrote: »
    Hanokihs wrote: »
    It's kind of a d-bag move to come in and "help" with bosses that are already practically dead, no matter where in the game you are. It always comes off as cheap and lazy.

    Of course, I'm not saying you aren't entitled to do as you like. Just that, you know, it's a contributing factor to why trying to go into Imperial City and do anything productive just isn't worth it to so many players.

    this kind of thinking is so weird to me.

    like... if you stand around and wait for the boss to be almost dead before joining in, i can see that. but if you just come in and see the boss dying - you are supposed to stand away politely and wait now or something? you are not allowed to join in anymore? its bizarre, this ownership people try to take of PUBLIC mobs...

    I just move on to a different area. It's not really a matter of ownership, it's more about etiquette. Especially if the person obviously wants to be left alone, since anyone there is there by "force" because there are no solo or peaceful alternatives to Cyrodiil/IC content. I mean, I get it - it's an MMO; there are other people around. There are other people around in real life, too, but that doesn't mean everyone is compelled to get in each others' way all the time.

    how is it obvious though. are they alone because they want to be, or just by default because there was no one else around when boss showed up? I'm not a mind reader. are you?

    in real life for example, if someone has been waiting for a bus for a while, and i run up to the stop just as the bus pulls up... am I leeching of the person who waited and prompted the bus to stop, or just taking advantage of an honest opportunity? should I stop running and wait for the next bus, just because i wasn't the one on the stop originally?
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Royaji
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    Linaleah wrote: »
    Hanokihs wrote: »
    Linaleah wrote: »
    Hanokihs wrote: »
    It's kind of a d-bag move to come in and "help" with bosses that are already practically dead, no matter where in the game you are. It always comes off as cheap and lazy.

    Of course, I'm not saying you aren't entitled to do as you like. Just that, you know, it's a contributing factor to why trying to go into Imperial City and do anything productive just isn't worth it to so many players.

    this kind of thinking is so weird to me.

    like... if you stand around and wait for the boss to be almost dead before joining in, i can see that. but if you just come in and see the boss dying - you are supposed to stand away politely and wait now or something? you are not allowed to join in anymore? its bizarre, this ownership people try to take of PUBLIC mobs...

    I just move on to a different area. It's not really a matter of ownership, it's more about etiquette. Especially if the person obviously wants to be left alone, since anyone there is there by "force" because there are no solo or peaceful alternatives to Cyrodiil/IC content. I mean, I get it - it's an MMO; there are other people around. There are other people around in real life, too, but that doesn't mean everyone is compelled to get in each others' way all the time.

    how is it obvious though. are they alone because they want to be, or just by default because there was no one else around when boss showed up? I'm not a mind reader. are you?

    in real life for example, if someone has been waiting for a bus for a while, and i run up to the stop just as the bus pulls up... am I leeching of the person who waited and prompted the bus to stop, or just taking advantage of an honest opportunity? should I stop running and wait for the next bus, just because i wasn't the one on the stop originally?

    Poor analogy is poor. In your "bus stop" situation your interference does not alter the result for the person waiting. You both just get on a bus. This is not how Tel Var drops work.

    It is more like someone working on a project for a contest with a monetary reward for a long time. When they are about done you come in, add in some small insignificant detail and then proceed to take half the prize money because of it. Not such an ethical thing, is it?

    And if they were soloing this boss as a fun challenge the actions of a person rushing in can be compared to driving up to guy who is running a marathon to challenge themselves at 41st kilometer, forcing them in your car and driving them across the finish line. Not such a nice thing to do either, right?

  • Chrlynsch
    Chrlynsch
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    The PvP player that worked for hours to make it possible for others to farm
    Linaleah wrote: »
    Hanokihs wrote: »
    Linaleah wrote: »
    Hanokihs wrote: »
    It's kind of a d-bag move to come in and "help" with bosses that are already practically dead, no matter where in the game you are. It always comes off as cheap and lazy.

    Of course, I'm not saying you aren't entitled to do as you like. Just that, you know, it's a contributing factor to why trying to go into Imperial City and do anything productive just isn't worth it to so many players.

    this kind of thinking is so weird to me.

    like... if you stand around and wait for the boss to be almost dead before joining in, i can see that. but if you just come in and see the boss dying - you are supposed to stand away politely and wait now or something? you are not allowed to join in anymore? its bizarre, this ownership people try to take of PUBLIC mobs...

    I just move on to a different area. It's not really a matter of ownership, it's more about etiquette. Especially if the person obviously wants to be left alone, since anyone there is there by "force" because there are no solo or peaceful alternatives to Cyrodiil/IC content. I mean, I get it - it's an MMO; there are other people around. There are other people around in real life, too, but that doesn't mean everyone is compelled to get in each others' way all the time.

    how is it obvious though. are they alone because they want to be, or just by default because there was no one else around when boss showed up? I'm not a mind reader. are you?

    in real life for example, if someone has been waiting for a bus for a while, and i run up to the stop just as the bus pulls up... am I leeching of the person who waited and prompted the bus to stop, or just taking advantage of an honest opportunity? should I stop running and wait for the next bus, just because i wasn't the one on the stop originally?

    Not really a good example.

    More like, the original player takes a job digging a ditch for a farmer and will get payed $100. The player works until the job is almost done, then you, walking by see the orginal player digging a ditch, you grab your shovel and scoop a couple loads of soil before the ditch is completed.

    The farmer pays each of you $50.

    The orginal player would have very easily completed the ditch by himself and gotten payed $100. Instead he only gets half of the reward for doing the majority of the work. While you effectively leech half of his paycheck.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Donny_Vito
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    Royaji wrote: »
    That's why when you farm Tel Var you go in with two (or three) people on two different factions. You know, to clear occasional "good samaritans" from your own faction every now and then.

    Lol so bad...calling in help to eliminate the competition from your own alliance.
  • Linaleah
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    Other..
    Royaji wrote: »
    Linaleah wrote: »
    Hanokihs wrote: »
    Linaleah wrote: »
    Hanokihs wrote: »
    It's kind of a d-bag move to come in and "help" with bosses that are already practically dead, no matter where in the game you are. It always comes off as cheap and lazy.

    Of course, I'm not saying you aren't entitled to do as you like. Just that, you know, it's a contributing factor to why trying to go into Imperial City and do anything productive just isn't worth it to so many players.

    this kind of thinking is so weird to me.

    like... if you stand around and wait for the boss to be almost dead before joining in, i can see that. but if you just come in and see the boss dying - you are supposed to stand away politely and wait now or something? you are not allowed to join in anymore? its bizarre, this ownership people try to take of PUBLIC mobs...

    I just move on to a different area. It's not really a matter of ownership, it's more about etiquette. Especially if the person obviously wants to be left alone, since anyone there is there by "force" because there are no solo or peaceful alternatives to Cyrodiil/IC content. I mean, I get it - it's an MMO; there are other people around. There are other people around in real life, too, but that doesn't mean everyone is compelled to get in each others' way all the time.

    how is it obvious though. are they alone because they want to be, or just by default because there was no one else around when boss showed up? I'm not a mind reader. are you?

    in real life for example, if someone has been waiting for a bus for a while, and i run up to the stop just as the bus pulls up... am I leeching of the person who waited and prompted the bus to stop, or just taking advantage of an honest opportunity? should I stop running and wait for the next bus, just because i wasn't the one on the stop originally?

    Poor analogy is poor. In your "bus stop" situation your interference does not alter the result for the person waiting. You both just get on a bus. This is not how Tel Var drops work.

    It is more like someone working on a project for a contest with a monetary reward for a long time. When they are about done you come in, add in some small insignificant detail and then proceed to take half the prize money because of it. Not such an ethical thing, is it?

    And if they were soloing this boss as a fun challenge the actions of a person rushing in can be compared to driving up to guy who is running a marathon to challenge themselves at 41st kilometer, forcing them in your car and driving them across the finish line. Not such a nice thing to do either, right?

    except it might if there is only one seat available but there is 2 of you now.

    as my SO pointed out, this is IC. another possible situation is that that extra person could be from a different alliance, wait until boss is almost dead and then kill the player soloing it, getting ALl the boss telvar AND half the player tel var. and from prior interactions on the forums - i'm pretty sure most people would defend the player who did the pvp killing. playing as intended.

    bosses in a video game are not like personal contest projects. or forcing someone into a car.

    talk about bad analogies...

    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Linaleah
    Linaleah
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    Other..
    Chrlynsch wrote: »
    Linaleah wrote: »
    Hanokihs wrote: »
    Linaleah wrote: »
    Hanokihs wrote: »
    It's kind of a d-bag move to come in and "help" with bosses that are already practically dead, no matter where in the game you are. It always comes off as cheap and lazy.

    Of course, I'm not saying you aren't entitled to do as you like. Just that, you know, it's a contributing factor to why trying to go into Imperial City and do anything productive just isn't worth it to so many players.

    this kind of thinking is so weird to me.

    like... if you stand around and wait for the boss to be almost dead before joining in, i can see that. but if you just come in and see the boss dying - you are supposed to stand away politely and wait now or something? you are not allowed to join in anymore? its bizarre, this ownership people try to take of PUBLIC mobs...

    I just move on to a different area. It's not really a matter of ownership, it's more about etiquette. Especially if the person obviously wants to be left alone, since anyone there is there by "force" because there are no solo or peaceful alternatives to Cyrodiil/IC content. I mean, I get it - it's an MMO; there are other people around. There are other people around in real life, too, but that doesn't mean everyone is compelled to get in each others' way all the time.

    how is it obvious though. are they alone because they want to be, or just by default because there was no one else around when boss showed up? I'm not a mind reader. are you?

    in real life for example, if someone has been waiting for a bus for a while, and i run up to the stop just as the bus pulls up... am I leeching of the person who waited and prompted the bus to stop, or just taking advantage of an honest opportunity? should I stop running and wait for the next bus, just because i wasn't the one on the stop originally?

    Not really a good example.

    More like, the original player takes a job digging a ditch for a farmer and will get payed $100. The player works until the job is almost done, then you, walking by see the orginal player digging a ditch, you grab your shovel and scoop a couple loads of soil before the ditch is completed.

    The farmer pays each of you $50.

    The orginal player would have very easily completed the ditch by himself and gotten payed $100. Instead he only gets half of the reward for doing the majority of the work. While you effectively leech half of his paycheck.

    again, bad analogy. if farmer hired one person, it doesn't matter if someone else came by. they are not guaranteed to be paid by said farmer. farmer gives full money to the original person they hired and then that original person can decide whether to share money or not.

    video game bosses are not ditches you dig after being hired to dig them.

    in any case, to the original poll - the answer is neither. you are both playing the game as opportunity allows.
    Edited by Linaleah on March 10, 2020 8:20PM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Royaji
    Royaji
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    Linaleah wrote: »
    Royaji wrote: »
    Linaleah wrote: »
    Hanokihs wrote: »
    Linaleah wrote: »
    Hanokihs wrote: »
    It's kind of a d-bag move to come in and "help" with bosses that are already practically dead, no matter where in the game you are. It always comes off as cheap and lazy.

    Of course, I'm not saying you aren't entitled to do as you like. Just that, you know, it's a contributing factor to why trying to go into Imperial City and do anything productive just isn't worth it to so many players.

    this kind of thinking is so weird to me.

    like... if you stand around and wait for the boss to be almost dead before joining in, i can see that. but if you just come in and see the boss dying - you are supposed to stand away politely and wait now or something? you are not allowed to join in anymore? its bizarre, this ownership people try to take of PUBLIC mobs...

    I just move on to a different area. It's not really a matter of ownership, it's more about etiquette. Especially if the person obviously wants to be left alone, since anyone there is there by "force" because there are no solo or peaceful alternatives to Cyrodiil/IC content. I mean, I get it - it's an MMO; there are other people around. There are other people around in real life, too, but that doesn't mean everyone is compelled to get in each others' way all the time.

    how is it obvious though. are they alone because they want to be, or just by default because there was no one else around when boss showed up? I'm not a mind reader. are you?

    in real life for example, if someone has been waiting for a bus for a while, and i run up to the stop just as the bus pulls up... am I leeching of the person who waited and prompted the bus to stop, or just taking advantage of an honest opportunity? should I stop running and wait for the next bus, just because i wasn't the one on the stop originally?

    Poor analogy is poor. In your "bus stop" situation your interference does not alter the result for the person waiting. You both just get on a bus. This is not how Tel Var drops work.

    It is more like someone working on a project for a contest with a monetary reward for a long time. When they are about done you come in, add in some small insignificant detail and then proceed to take half the prize money because of it. Not such an ethical thing, is it?

    And if they were soloing this boss as a fun challenge the actions of a person rushing in can be compared to driving up to guy who is running a marathon to challenge themselves at 41st kilometer, forcing them in your car and driving them across the finish line. Not such a nice thing to do either, right?

    bosses in a video game are not like personal contest projects. or forcing someone into a car.

    talk about bad analogies...

    Ah yes, excuse me. Of course bosses in a video game are totally like buses! Because... Ehm, both "boss" and "bus" start with "b"?
  • Linaleah
    Linaleah
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    Other..
    Royaji wrote: »
    Linaleah wrote: »
    Royaji wrote: »
    Linaleah wrote: »
    Hanokihs wrote: »
    Linaleah wrote: »
    Hanokihs wrote: »
    It's kind of a d-bag move to come in and "help" with bosses that are already practically dead, no matter where in the game you are. It always comes off as cheap and lazy.

    Of course, I'm not saying you aren't entitled to do as you like. Just that, you know, it's a contributing factor to why trying to go into Imperial City and do anything productive just isn't worth it to so many players.

    this kind of thinking is so weird to me.

    like... if you stand around and wait for the boss to be almost dead before joining in, i can see that. but if you just come in and see the boss dying - you are supposed to stand away politely and wait now or something? you are not allowed to join in anymore? its bizarre, this ownership people try to take of PUBLIC mobs...

    I just move on to a different area. It's not really a matter of ownership, it's more about etiquette. Especially if the person obviously wants to be left alone, since anyone there is there by "force" because there are no solo or peaceful alternatives to Cyrodiil/IC content. I mean, I get it - it's an MMO; there are other people around. There are other people around in real life, too, but that doesn't mean everyone is compelled to get in each others' way all the time.

    how is it obvious though. are they alone because they want to be, or just by default because there was no one else around when boss showed up? I'm not a mind reader. are you?

    in real life for example, if someone has been waiting for a bus for a while, and i run up to the stop just as the bus pulls up... am I leeching of the person who waited and prompted the bus to stop, or just taking advantage of an honest opportunity? should I stop running and wait for the next bus, just because i wasn't the one on the stop originally?

    Poor analogy is poor. In your "bus stop" situation your interference does not alter the result for the person waiting. You both just get on a bus. This is not how Tel Var drops work.

    It is more like someone working on a project for a contest with a monetary reward for a long time. When they are about done you come in, add in some small insignificant detail and then proceed to take half the prize money because of it. Not such an ethical thing, is it?

    And if they were soloing this boss as a fun challenge the actions of a person rushing in can be compared to driving up to guy who is running a marathon to challenge themselves at 41st kilometer, forcing them in your car and driving them across the finish line. Not such a nice thing to do either, right?

    bosses in a video game are not like personal contest projects. or forcing someone into a car.

    talk about bad analogies...

    Ah yes, excuse me. Of course bosses in a video game are totally like buses! Because... Ehm, both "boss" and "bus" start with "b"?

    bus is an opportunity you catch to get somewhere you want. you may end up having to wait for it to arrive. you may get to the bus stop at just the right moment. sometimes its empty and you get your pick of any seat, with as much leg room and extra space for your stuff as you want. and sometimes, even as bus comes to your stop - you cannot get in anyways, because its already full and there is no more space. kinda like when there are too many people killing a boss and you get no loot from it. so /shrug.
    Edited by Linaleah on March 10, 2020 8:22PM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Chrlynsch
    Chrlynsch
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    The PvP player that worked for hours to make it possible for others to farm
    Linaleah wrote: »
    Chrlynsch wrote: »
    Linaleah wrote: »
    Hanokihs wrote: »
    Linaleah wrote: »
    Hanokihs wrote: »
    It's kind of a d-bag move to come in and "help" with bosses that are already practically dead, no matter where in the game you are. It always comes off as cheap and lazy.

    Of course, I'm not saying you aren't entitled to do as you like. Just that, you know, it's a contributing factor to why trying to go into Imperial City and do anything productive just isn't worth it to so many players.

    this kind of thinking is so weird to me.

    like... if you stand around and wait for the boss to be almost dead before joining in, i can see that. but if you just come in and see the boss dying - you are supposed to stand away politely and wait now or something? you are not allowed to join in anymore? its bizarre, this ownership people try to take of PUBLIC mobs...

    I just move on to a different area. It's not really a matter of ownership, it's more about etiquette. Especially if the person obviously wants to be left alone, since anyone there is there by "force" because there are no solo or peaceful alternatives to Cyrodiil/IC content. I mean, I get it - it's an MMO; there are other people around. There are other people around in real life, too, but that doesn't mean everyone is compelled to get in each others' way all the time.

    how is it obvious though. are they alone because they want to be, or just by default because there was no one else around when boss showed up? I'm not a mind reader. are you?

    in real life for example, if someone has been waiting for a bus for a while, and i run up to the stop just as the bus pulls up... am I leeching of the person who waited and prompted the bus to stop, or just taking advantage of an honest opportunity? should I stop running and wait for the next bus, just because i wasn't the one on the stop originally?

    Not really a good example.

    More like, the original player takes a job digging a ditch for a farmer and will get payed $100. The player works until the job is almost done, then you, walking by see the orginal player digging a ditch, you grab your shovel and scoop a couple loads of soil before the ditch is completed.

    The farmer pays each of you $50.

    The orginal player would have very easily completed the ditch by himself and gotten payed $100. Instead he only gets half of the reward for doing the majority of the work. While you effectively leech half of his paycheck.

    again, bad analogy. if farmer hired one person, it doesn't matter if someone else came by. they are not guaranteed to be paid by said farmer. farmer gives full money to the original person they hired and then that original person can decide whether to share money or not.

    video game bosses are not ditches you dig after being hired to dig them.

    in any case, to the original poll - the answer is neither. you are both playing the game as opportunity allows.

    Sigh...
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
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