Maintenance for the week of November 25:
• PC/Mac: NA and EU megaservers for maintenance – November 25, 4:00AM EST (9:00 UTC) - 7:00AM EST (12:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)

2 crashs in 10 minutes / 4 in 1 hour/ 10 in 2 hours : good job!

  • Michae
    Michae
    ✭✭✭✭✭
    ✭✭
    I got some crashes, but nothing that bad. Mostly during relogging or quitting the game. I also get a bug where I cannot holster my weapons.

    Another weird thing after the patch is that I got this empty email that doesn't say anything and doesn't expire.
    P0ju6rV.png

    One other minor bug that showed up is that compass seems to be broken on Baandari Pedlar mount.
    Stationary it's ok:
    8ma9arh.png
    But when you move the hologram lags behind the compass:
    fqHV8mY.png
    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • TelvanniWizard
    TelvanniWizard
    ✭✭✭✭✭
    ✭✭✭
    Crashed again, while exiting game.
  • maxjapank
    maxjapank
    ✭✭✭✭✭
    ✭✭
    You have to be the absolutely worst game company I've ever encountered about putting a patch forward without properly testing stuff. Your quality control is literally non-existant.
  • CritsTheBed
    CritsTheBed
    ✭✭✭✭
    Ok heres my advice. Play eso until youre mildy annoyed. Then log off and dont come back until you know its fixed.
  • Aurielle
    Aurielle
    ✭✭✭✭✭
    ✭✭✭✭✭
    maxjapank wrote: »
    You have to be the absolutely worst game company I've ever encountered about putting a patch forward without properly testing stuff. Your quality control is literally non-existant.

    Gotta wonder if it’s a skeleton team working on the game at this point.

    Man, the experience of dealing with issues in other games published by other AAA developers is like night and day... EA suffered a major DDOS attack yesterday that crippled all of their multiplayer games. We got frequent updates through various channels (forums, Twitter, Reddit, etc) from the moment of service interruption until its resolution. Teams were working overtime on a Saturday to get everything stable again. And this is EA we’re talking about — one of the most hated developers in the industry, and for good reason.

    Sure, recovering from a DDOS attack is not the same as fixing game-breaking issues caused by poor coding, but the difference lies in the way the problem was handled — swiftly, and with frequent communication, as you would expect from a multi-million dollar company that accepts your hard-earned cash.
  • Vorien
    Vorien
    ✭✭
    maxjapank wrote: »
    You have to be the absolutely worst game company I've ever encountered about putting a patch forward without properly testing stuff. Your quality control is literally non-existant.

    Not defending them in anyway but Blizzard QC is god awful recently too, half of the last 8.3 patch was in shambles not to mention loads of cut content.

    That being said I don't understand why it was allowed to persist till next patch update. most typical game developers would employ some emergency maintenance and push through a patch as soon as they identified the problem.

    To me it sounded like they figured out the issue on Feb 26th as stated by @ZOS_GinaBruno on page 14 of this thread and have been dragging out the "testing" till normal patch day rather than just deploying the fix which would of required some downtime which they weren't willing/couldn't be bothered to do.

    Not what i would expect from what i would consider one of the top 3 MMORPGS on the market right now.
    Edited by Vorien on March 1, 2020 2:42PM
  • Karmen
    Karmen
    ✭✭✭
    I dont want to criticize ZOS coders, i'm sure they're doing their best. Gina too
    Maybe the patch is ready yet since 24 our 48 hours and they're waiting monday for maintenace...

    I don't know, guys.
    We just want to play, not to blame someone, either something... I know this update 25 was necessary to replace the old code by a new in order to have better performances and better everything.

    I think we should all have 3 free crown crates as a small reward for our patience... 7 days is really too much.

    Edited by Karmen on March 1, 2020 2:50PM
    I am Carmen.
    For Bosmers, war is only a sport
  • Katheriah
    Katheriah
    ✭✭✭✭✭
    ✭✭✭
    I just. tried. to pick. that flower.

    Whyyyy did you make me crash? Why?!
  • Isaura
    Isaura
    ✭✭✭
    Aurielle wrote: »

    Gotta wonder if it’s a skeleton team working on the game at this point.

    Man, the experience of dealing with issues in other games published by other AAA developers is like night and day... EA suffered a major DDOS attack yesterday that crippled all of their multiplayer games. We got frequent updates through various channels (forums, Twitter, Reddit, etc) from the moment of service interruption until its resolution. Teams were working overtime on a Saturday to get everything stable again. And this is EA we’re talking about — one of the most hated developers in the industry, and for good reason.

    Sure, recovering from a DDOS attack is not the same as fixing game-breaking issues caused by poor coding, but the difference lies in the way the problem was handled — swiftly, and with frequent communication, as you would expect from a multi-million dollar company that accepts your hard-earned cash.

    So true... I used to think EA was the worst, but at least they communicate. Here, we are left alone for days after this major, major fail that was this patch, even if we went through the hassle of re-downloading the entire game. Which was a big problem for many people, I'm thinking for example of US customers with slow and expensive internet debit. The only zos comments I see on the forums are "we removed baiting posts". And yesterday they were having fun on twitch, completely ignoring the fact that their ship is sinking. This is ridiculous.

  • Alinhbo_Tyaka
    Alinhbo_Tyaka
    ✭✭✭✭✭
    ✭✭
    Now I'm seeing game crashes as soon as I invoke the eso64.exe from my desktop. I don't even make it to the first splash screen. I guess I should be happy it's something different than the 304 already logged in message I occasionally see on my first attempt of the day to login.
  • rainfeatherpearl
    rainfeatherpearl
    ✭✭✭
    Ok heres my advice. Play eso until youre mildy annoyed. Then log off and dont come back until you know its fixed.

    This worked for me last night but I'm a glutton for punishment and today is my day off so let's see how many times I can withstand the disconnects before I quit. May as well make a game out of it.
  • Workerdroid7
    Workerdroid7
    ✭✭✭
    RefLiberty wrote: »
    I crashed yesterday playing PVE and NO addons installed whatsoever.
    I had zero crashes prior to latest patch, so yeah, addons are not a problem or PvP.
    It crashes everywhere.

    The difference is this: in PVE, you may occasionally crash.... in PVP, you may occasionally not crash.
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    So I completed a run through of Red Dead Redemption 2 and tried Cyrodiil last night. At first made it about 30 minutes. The crashed. Then crashed about every 10 minutes after that and go to 5 before I gave up. One time; I even remained stuck in combat when I got back in. Guess they want me to feel at home still.

    Figured maybe I'd level some skill trees and farm jewelry mats by doing dolmens today. I have crashed 4 times doing that. I give up
  • agegarton
    agegarton
    ✭✭✭✭✭
    ✭✭
    When you advertise a significant update aimed at fixing issues and improving the gaming experience, pretty much the first rule is "don't make it any worse".

    I wasn't really expecting to see any great improvements, but nor was I expecting a worse experience than before.

    I'll tell you something though, for all of you who play console or PC and think you're having a bad time. Try playing on a Mac. Or worse still, play on a Mac via Steam. You'll find that you leap from being an ignored second class citizen to being a total nobody. The Mac experience has been terrible for almost two years and U25 seems to have made it even worse for many. It is incredible.


    [for those who will inevitable say "get a PC"...... I've got one, thanks. The point I'm making is that the game is advertised for use on a Mac, and most Macs (including mine) are more than capable, by some distance, of running this game].
  • RMerlin
    RMerlin
    ✭✭✭✭
    Aurielle wrote: »
    maxjapank wrote: »
    You have to be the absolutely worst game company I've ever encountered about putting a patch forward without properly testing stuff. Your quality control is literally non-existant.
    Sure, recovering from a DDOS attack is not the same as fixing game-breaking issues caused by poor coding, but the difference lies in the way the problem was handled — swiftly, and with frequent communication, as you would expect from a multi-million dollar company that accepts your hard-earned cash.

    ZOS did post daily updates on the issue, so communication was not a problem - check the Dev Tracker to see @ZOS_GinaBruno 's updates. The real problems are:

    1) that such a highly visible issue made it through the QA/test phase
    2) that ZOS felt it wasn't worthy of an emergency patch, like we've seen them do in the past - even on a Saturday - whenever a security exploit was at play

    I don't like ZOS's current development cycle. Weekly patches to address sometimes highly critical issues, and quarterly updates to address broken balance or other bugs they feel aren't worth of being included in a weekly patch. They need to switch to a more agile development model, at least not postpone some fixes for three months.

    And let's not talk about bugs that have been in game for 2 years (the flickering keep walls in Cyro since Summerset launched) or missing ground textures (been there since year 1 of this game).

    So meanwhile, I've been unable to play this game at all for nearly a week now. Logged in today to see March was another reduced calendar for daily rewards. Good, I won't have to log back again until they make the game playable again.
  • Workerdroid7
    Workerdroid7
    ✭✭✭
    As an extra special little treat, to make these crashes even more "fun".... ,my PC version of the game no longer seems to have that "remember me" option, and I have to manually type in my userid along with my password after each crash (got to be 30+ so far today)
    Edited by Workerdroid7 on March 1, 2020 6:44PM
  • RMerlin
    RMerlin
    ✭✭✭✭
    As an extra special little treat, to make these crashes even more "fun".... ,my PC version of the game no longer seems to have that "remember me" option, and I have to manually type in my userid along with my password after each crash (got to be 30+ so far today)

    Try logging in and out (i.e. not wait until you crash) to give the game a chance to write back your settings, see after that if it sticks.
    Edited by RMerlin on March 1, 2020 6:47PM
  • TheFM
    TheFM
    ✭✭✭✭✭
    ✭✭
    Honestly once I hit around 70 crashes I gave up and refuse to play till this is fixed. Sub cancelled, game on shelf. Hell, even fallout 76 runs better.
  • Silent84
    Silent84
    ✭✭✭
    i see they really improve the performance :) amazing patch full of fixes :disappointed:
    Be kind whenever possible. It is always possible.
  • Aurielle
    Aurielle
    ✭✭✭✭✭
    ✭✭✭✭✭
    RMerlin wrote: »
    Aurielle wrote: »
    maxjapank wrote: »
    You have to be the absolutely worst game company I've ever encountered about putting a patch forward without properly testing stuff. Your quality control is literally non-existant.
    Sure, recovering from a DDOS attack is not the same as fixing game-breaking issues caused by poor coding, but the difference lies in the way the problem was handled — swiftly, and with frequent communication, as you would expect from a multi-million dollar company that accepts your hard-earned cash.

    ZOS did post daily updates on the issue, so communication was not a problem - check the Dev Tracker to see @ZOS_GinaBruno 's updates. The real problems are:

    1) that such a highly visible issue made it through the QA/test phase
    2) that ZOS felt it wasn't worthy of an emergency patch, like we've seen them do in the past - even on a Saturday - whenever a security exploit was at play

    I don't like ZOS's current development cycle. Weekly patches to address sometimes highly critical issues, and quarterly updates to address broken balance or other bugs they feel aren't worth of being included in a weekly patch. They need to switch to a more agile development model, at least not postpone some fixes for three months.

    And let's not talk about bugs that have been in game for 2 years (the flickering keep walls in Cyro since Summerset launched) or missing ground textures (been there since year 1 of this game).

    So meanwhile, I've been unable to play this game at all for nearly a week now. Logged in today to see March was another reduced calendar for daily rewards. Good, I won't have to log back again until they make the game playable again.

    Maybe for PC, they’re posting daily updates... PS4 just gets radio silence. It has been 117 days since Cyrodiil was last playable on PS4. Think about that. One would hope that communicating frequently with PS4 players and doing damage control would be a priority. But no...
  • Miswar
    Miswar
    ✭✭✭✭✭
    Any word from Zos if they are actually pushing this disaster to consoles as planned?

    Than again the game runs so bad at the moment on consoles so whats the diffrence I guess.
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'll be curious to hear from people on today and if it's fixed
  • LarsS
    LarsS
    ✭✭✭✭✭
    Cyro seems to work without crashes now.
    GM for The Daggerfall Authority EU PC
  • KappaKid83
    KappaKid83
    ✭✭✭✭✭
    technohic wrote: »
    I'll be curious to hear from people on today and if it's fixed

    Same here, I have been holding out playing until some of these headaches are relieved.
  • TheFM
    TheFM
    ✭✭✭✭✭
    ✭✭
    LarsS wrote: »
    Cyro seems to work without crashes now.

    I'll wait to see if more report in the same, the disconnects are not good for my health, lol.
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Good news, any hope for console?

    Yes, we're working on getting these fixes to console before Update 25 launches.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
    ✭✭✭✭✭
    ✭✭✭
    Good news, any hope for console?

    Yes, we're working on getting these fixes to console before Update 25 launches.

    Blocking crash issues too? @ZOS_GinaBruno
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Roleplay Circle (AOE Rats/ Zerg Squad / Banana Squad)
  • TequilaFire
    TequilaFire
    ✭✭✭✭✭
    ✭✭✭✭✭
    Good news, any hope for console?

    Yes, we're working on getting these fixes to console before Update 25 launches.

    Great! Thank you.
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Good news, any hope for console?

    Yes, we're working on getting these fixes to console before Update 25 launches.

    Blocking crash issues too? @ZOS_GinaBruno

    Yes, that's being worked on. I'll add it to the Known Issues list for clarity.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • Palidon
    Palidon
    ✭✭✭✭✭
    Yep tired of the crashing in Cyrodiil. Heck you can set your watch to it every 20 to 25 minutes Game Crashed Unexpectently Message will appear. And I see no fix in this mornings patch 3/2. Also ZOS it is not addons because folks are crashing that don't use addons.
Sign In or Register to comment.