So by that logic, just because he can sign his name on: "Yep, I approve this message.", that makes it legit lore?The lore master's words aren't on trial here, which is what I don't think you understand. He is literally getting paid a yearly salary to know Elder Scrolls lore and to make sure things that are implemented fit said lore. His lore isn't "on trial" it **literally** is the lore.
That...is just stupid.They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful...
Flat out, no holds barred, stupid.
The whole point of the desiccated, exsanguinated, pale and purple-veined appearance, was to reflect what undeath LOOKS LIKE.
So theyre going to make you MORE ugly when you're fully fed?
That's counter to any and all vampire lore just about anywhere in human fictional history, with few exceptions noted below for context (or lack thereof)What Z0$ is doing is fundamentally "rebooting" Vampires in Elder Scrolls Lore, at the behest of their constituents.
- Can't justify it from Nosferatu, because we have absolutely no context regarding how hungry, or even if hunger mattered, for the vampire depicted in that film.
- Can't reference Eli Damaskinos from Blade 2, because vampires in Blade were not supernatural, they were biological mutants who still aged, albeit slowly.
- Twilight is out because the author themselves was quoted as "knowing nothing about vampire fiction", prior to writing the series, and while all the vampires of that lore had a pale complexion, the only aspect about them that changed with their hunger/diet was the color of their eyes.
Be advised, the content below is intended to be direct and harsh criticism, so proceed at your own risk.You might as well no longer call this game Elder Scrolls, more like Elder Trolls or Elder Snowflakes, because these folks are the ones influencing and changing the environment, just because they don't like it.
Well too bad.
That's the way the story goes.
You don't go and rewrite history just because you don't like the facts, and if you do, you deserve the full brunt and force of ridicule, shame, and disgust, just for your impertinence alone.
My sincere feedback to anyone who is promoting these changes can be nothing less than both brutal and simple:
I hate it, which consequently makes it very difficult not to simultaneously hate any of you who either suggested, and/or support it, too.
Quit ****ing up the game for many who enjoy it exactly the way it is.
And no, you don't get to use justifications like: "Well things change."
Yeah, they do, and often for the worse when stupidity is involved.
You don't like the way Elder Scrolls Vampires are? Don't play one, period.
And just stop it with the vampire passive crutch-excuses.
You can play this game just fine without being a vampire.
You do not have to rely on the mathematical META which reflects a statistically insignificant margin of overall impact.
The developers did not build their game, nor its content, with a requirement for all characters to be vampires in order to complete said content.
devaneiosonho wrote: »I think I missed the part where the devs talked about getting uglier the more you feed. Can someone please tell me when exactly it is said?
Really hoping it's not the happening, though. I'm getting tired of this stupid skin hiding my tattoos, and now we're getting uglier? Unfortunately Arctic Rime doesn't look good to me. Ugh, come on, ZOS.
Bethesda_DE's interview with Rich on twitch.
Stage 4 is now 1 appearance wise, so power = monstrous and well fed, and mortality = pretty and famished
That...is just stupid.They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful...
Flat out, no holds barred, stupid.
The whole point of the desiccated, exsanguinated, pale and purple-veined appearance, was to reflect what undeath LOOKS LIKE.
So theyre going to make you MORE ugly when you're fully fed?
That's counter to any and all vampire lore just about anywhere in human fictional history, with few exceptions noted below for context (or lack thereof)What Z0$ is doing is fundamentally "rebooting" Vampires in Elder Scrolls Lore, at the behest of their constituents.
- Can't justify it from Nosferatu, because we have absolutely no context regarding how hungry, or even if hunger mattered, for the vampire depicted in that film.
- Can't reference Eli Damaskinos from Blade 2, because vampires in Blade were not supernatural, they were biological mutants who still aged, albeit slowly.
- Twilight is out because the author themselves was quoted as "knowing nothing about vampire fiction", prior to writing the series, and while all the vampires of that lore had a pale complexion, the only aspect about them that changed with their hunger/diet was the color of their eyes.
Be advised, the content below is intended to be direct and harsh criticism, so proceed at your own risk.You might as well no longer call this game Elder Scrolls, more like Elder Trolls or Elder Snowflakes, because these folks are the ones influencing and changing the environment, just because they don't like it.
Well too bad.
That's the way the story goes.
You don't go and rewrite history just because you don't like the facts, and if you do, you deserve the full brunt and force of ridicule, shame, and disgust, just for your impertinence alone.
My sincere feedback to anyone who is promoting these changes can be nothing less than both brutal and simple:
I hate it, which consequently makes it very difficult not to simultaneously hate any of you who either suggested, and/or support it, too.
Quit ****ing up the game for many who enjoy it exactly the way it is.
And no, you don't get to use justifications like: "Well things change."
Yeah, they do, and often for the worse when stupidity is involved.
You don't like the way Elder Scrolls Vampires are? Don't play one, period.
And just stop it with the vampire passive crutch-excuses.
You can play this game just fine without being a vampire.
You do not have to rely on the mathematical META which reflects a statistically insignificant margin of overall impact.
The developers did not build their game, nor its content, with a requirement for all characters to be vampires in order to complete said content.
I think I love you.
Please accept my Pledge of Mara.
I agree 100%, but some people in this game obviously doesn't care about Elder Scrolls or its setting. Such a shame.
devaneiosonho wrote: »
Bethesda_DE's interview with Rich on twitch.
Stage 4 is now 1 appearance wise, so power = monstrous and well fed, and mortality = pretty and famished
Why do this? Seriously. They can't even create a skin to HIDE this hideous form. The game is full of these ugly ass shiny skins, but a single skin to hide vampirism is too much. If this really happens I'm just getting cured. Not worth the time if you ask me.
If you don't want to look like a vampire, don't be a vampire?
It's an optional disease. If you don't like the way it makes your char look then dont feed. Then you'll look less ugly.
That...is just stupid.They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful...
Flat out, no holds barred, stupid.
The whole point of the desiccated, exsanguinated, pale and purple-veined appearance, was to reflect what undeath LOOKS LIKE.
So theyre going to make you MORE ugly when you're fully fed?
That's counter to any and all vampire lore just about anywhere in human fictional history, with few exceptions noted below for context (or lack thereof)What Z0$ is doing is fundamentally "rebooting" Vampires in Elder Scrolls Lore, at the behest of their constituents.
- Can't justify it from Nosferatu, because we have absolutely no context regarding how hungry, or even if hunger mattered, for the vampire depicted in that film.
- Can't reference Eli Damaskinos from Blade 2, because vampires in Blade were not supernatural, they were biological mutants who still aged, albeit slowly.
- Twilight is out because the author themselves was quoted as "knowing nothing about vampire fiction", prior to writing the series, and while all the vampires of that lore had a pale complexion, the only aspect about them that changed with their hunger/diet was the color of their eyes.
Be advised, the content below is intended to be direct and harsh criticism, so proceed at your own risk.You might as well no longer call this game Elder Scrolls, more like Elder Trolls or Elder Snowflakes, because these folks are the ones influencing and changing the environment, just because they don't like it.
Well too bad.
That's the way the story goes.
You don't go and rewrite history just because you don't like the facts, and if you do, you deserve the full brunt and force of ridicule, shame, and disgust, just for your impertinence alone.
My sincere feedback to anyone who is promoting these changes can be nothing less than both brutal and simple:
I hate it, which consequently makes it very difficult not to simultaneously hate any of you who either suggested, and/or support it, too.
Quit ****ing up the game for many who enjoy it exactly the way it is.
And no, you don't get to use justifications like: "Well things change."
Yeah, they do, and often for the worse when stupidity is involved.
You don't like the way Elder Scrolls Vampires are? Don't play one, period.
And just stop it with the vampire passive crutch-excuses.
You can play this game just fine without being a vampire.
You do not have to rely on the mathematical META which reflects a statistically insignificant margin of overall impact.
The developers did not build their game, nor its content, with a requirement for all characters to be vampires in order to complete said content.

Thevampirenight wrote: »That...is just stupid.They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful...
Flat out, no holds barred, stupid.
The whole point of the desiccated, exsanguinated, pale and purple-veined appearance, was to reflect what undeath LOOKS LIKE.
So theyre going to make you MORE ugly when you're fully fed?
That's counter to any and all vampire lore just about anywhere in human fictional history, with few exceptions noted below for context (or lack thereof)What Z0$ is doing is fundamentally "rebooting" Vampires in Elder Scrolls Lore, at the behest of their constituents.
- Can't justify it from Nosferatu, because we have absolutely no context regarding how hungry, or even if hunger mattered, for the vampire depicted in that film.
- Can't reference Eli Damaskinos from Blade 2, because vampires in Blade were not supernatural, they were biological mutants who still aged, albeit slowly.
- Twilight is out because the author themselves was quoted as "knowing nothing about vampire fiction", prior to writing the series, and while all the vampires of that lore had a pale complexion, the only aspect about them that changed with their hunger/diet was the color of their eyes.
Be advised, the content below is intended to be direct and harsh criticism, so proceed at your own risk.You might as well no longer call this game Elder Scrolls, more like Elder Trolls or Elder Snowflakes, because these folks are the ones influencing and changing the environment, just because they don't like it.
Well too bad.
That's the way the story goes.
You don't go and rewrite history just because you don't like the facts, and if you do, you deserve the full brunt and force of ridicule, shame, and disgust, just for your impertinence alone.
My sincere feedback to anyone who is promoting these changes can be nothing less than both brutal and simple:
I hate it, which consequently makes it very difficult not to simultaneously hate any of you who either suggested, and/or support it, too.
Quit ****ing up the game for many who enjoy it exactly the way it is.
And no, you don't get to use justifications like: "Well things change."
Yeah, they do, and often for the worse when stupidity is involved.
You don't like the way Elder Scrolls Vampires are? Don't play one, period.
And just stop it with the vampire passive crutch-excuses.
You can play this game just fine without being a vampire.
You do not have to rely on the mathematical META which reflects a statistically insignificant margin of overall impact.
The developers did not build their game, nor its content, with a requirement for all characters to be vampires in order to complete said content.
In a way it would be original when it comes to Vampires but I think it would still look a lot like Sith corruption from Swtor. What is unique about Elder Scrolls Vampires is there isn't just one vampire archtype there is many archtypes of vampire. Though here is how I would prefer them to do it. Do a toggle maybe one that allows you as a vampire to feed and look more mortal or feed and look more undead. But not a toggle that makes you look mortal. Can use a skin for that.
The vampirism we have in the game right now is based off the https://en.uesp.net/wiki/Lore:Cyrodiil_Vampyrum_Order feeding to be more mortal or not feeding to be more powerful was based off this very unique vampire clan.
Porphyric Hemophilia- is the vampire disease of both Morrowind and Oblivion. Now there is five variations. The Cyrodiil Vampyrum Order, Berne, Audane, Quarra and Outcast vampires. The other four are unique variations in Morrowind of the Porphyric Hemophilia disease. But unlike the Cyrodiil Porphyric Hemophilia. They are not able to blend in very well. Like at all.
The best example of this is https://en.uesp.net/wiki/Oblivion:Vicente_Valtieri
He got his vampirism in Morrowind meaning hes one of the four vampire archtypes seen in Morrowind. At some point he Joins the Dark Brotherhoood. It can be assumed because he was turned by a Morrowind vampire he is unable to blend in even when well fed and he doesn't lose his vampiric power if he feeds. Though he can turn you into a cyrodiil style vampire because your in Cyrodiil you are able to have that ability when he himself can't have that. That is my theory on that.
Since technically its unique to the Cyrodiil Vampyrum Order and since Porphyric Hemophilia is the same disease but runs in different vampire family blood lines. But its only the Cyrodiil Vampires that have that unique four way stage system. They can blend in but it in turn weakens them. They are able to withstand sunlight because they feed but at the same time grow weaker as a vampire. That is the cost of this boon. They either starve to become powerful or feed to blend in. This boon was granted by Clavicus Vile the one responsible for the four stage vampire system, his finger prints in Elder Scrolls 5 are very clearly there as well with the Volkihar Vampires. They similar atttibutes to Cyrodiil vampires and because an entire cave of vampires worshiped him and went to him not Molag Bal to cure their vampirism. https://en.uesp.net/wiki/Skyrim:Haemar's_Shame
Imperial society has great influence on Tamriel, the Cyrodiil Vampires unique ability to blend in wasn't unnoticed by vampire clans who wanted the same treatment. Clavicus Vile thus could have altered the Volkihar clan, but at a cost in immortal blood they are said to live beneath the ice of frozen lakes. Be able to freeze the blood in peoples with their breath. Among other things, such a deal likely cost them those abilities to replace them with abilties that help them blend in but the deal wasn't as good as the Cyrodiil Vampires so they able to blend in but its more noticeable and they don't get full sunlight immunity.
However the populace can't see the bat like buffy like vampire faces the Volkihar Vampires had. So they blend in a lot better. So they did get something from it. But at the cost of still either having to be well fed and sated and be weaker or at the cost of being powerful but very thirsty. Clavicus Vile gives some of what people want but it always comes with a catch.
Clavicus Vile and Hircine are what I considered more Rival princes or the polar opposites of the other here is why. Like the Imperials seems to be at times both self serving, but also is against threats to the general public. So is Clavicus Vile more like that greedy merchant that sets up shop and says things for bargains but the items are not what people expect. So he is the polar opposite of Hircine as Hircine is More Primal but more honorable and always keeps his bargins. Clavicus Vile is cosmopolitan and does deals with a catch. Cosmopolitan societies tend to hate threats to the General Public. Clavicus Vile sends out mortals at times to deal with threats to the General Public.
Werewolves and Hircine being more primal tend to be a threat to society. Vampires too but he curbs their blood lust so they can blend in better and that helps make them less of a threat. Vampires tend to be more Cosmopolitan in most Genres while Werewolves more primal in smaller villages. This is how it works in Vtm and that is how it works with the Cyrodiil.So the fact that the in game strain has the same Clavicus Vile touch. Is just copy and paste and ruining the uniqueness of clans that made bargains with Clavicus Vile to gain that ability. Glad they are changing it for that reason.
Now onto Hircine, In Eso lore the vampire strain we have is said to have been altered with a backroom deal between Hircine and Molag Bal. Here is my theory of how that went down.
I think it has to do with the Rivalry of Molag Bal and Meridia, Molag Bal likely wanted to see all his Rivals Influence and followers dead and gone. Now that is where this guy comes in. https://en.uesp.net/wiki/Online:Faolchu_the_Changeling
Now he was no normal werewolf, he was immune to everything all types of magic, all types of physical damage and also Silver given silver is a known werewolf weakness. He was literally like the Achilles of Elder Scrolls.
An Unstoppable General that couldn't be slain a worst nightmare scenario for any that come across him. Now he only had one vulnerability and that was fire. Fire made him vulnerable to normal damage as it was the only way to defeat him is if you get him ontop of a pile of fire. Now werewolves don't work normally work like that Hircine is the type that gives mortals a better chance of over coming his creations because he loves the hunter/prey dynamic so makes werewolves both he wouldn't make them invincible. He also seems to be very protective of his children and wants to claim them so they live in his realm after death. Faolchu_the_Changeling likely wanted more, he likely wanted to wipe out the Aylieds completely and finish the job that Pelinal couldn't. Becoming a hero the is idolized by many in the Empire. Just like the genocidal robot from the future.
He wanted to be more then just a Hircine pup he wanted to dominate and destroy his foes. So he went to Molag bal and Molag Bal couldn't give him what he wanted. Werewolves fall under the domain of Hircine. But Molag Bal might have been intrigued by the prospect another Pelinal that can not only kill off all the Ayleids but also destroy Meridias Influence completely. That is when Molag bal goes to Hircine like he does with Vaermina to get the Nerevarine the cure to Vampirism . Now that is possibly where the back room deal took place. When it happened Molag Bal likely Bargained a high price to be able to do it. He bargained away Lamae and his claim over the first vampire strain to Hircine and thus Molag Bal the ability to make Elder Scrolls Werewolf Achilles a force to be reckoned with.
However he couldn't make him completely immune to everything so he had one weakness. Because at the time it might not be widely used becoming vulnerable when standing in flame. However Mortals discovered his weakness and were able to kill him. However Molag Bal had Angof the gravesinger bring him from the dead and as undead he still had that invulnerability he had in life. Because of the deal Faolchu got pulled into Coldhabour this also explains why Hircine didn't claim him and Molag Bal did. Because he belonged to Molag Bal and he torments him for allowing his efforts to be in vain with fire.
Now unlike Clavicus Vile who requires starving oneself to be more powerful when it comes to vampires, Hircine when it comes to his werewolves requires them to hunt prey and feast to maintain the power of the werewolf form. Otherwise it gets weaker if you don't hunt in Morrowind you grow weaker and lose health coming morning.Which was not done in Eso or Skyrim but instead had to feed to keep the form up.
https://en.uesp.net/wiki/Bloodmoon:Werewolf
With Hircine with a clan he alters he would make them like the werewolf they would have to feed and hunt to access their power. You have to hunt and feed and that is how Hircine would do it. As he wants vampires to hunt and feed. But if they use their abilties to much he would then requires them to feed more to regain that power that is the new vampirsm. That is the Hircine Touch. They are finally getting rid of Clavicus Vile style Vampirisim and replacing it with it Hircine Style Vampirsm as it should have been from the very beginning.
The whole Clavicus Vile vamprism this game had from the start was lore breaking anyways. At least they are fixing it. As Lamae says herself, feed and grow powerful. Clavicus Vile altered the Cyrodiilic Porphyric Hemophilia and Skyrim Sanguinare Vampiris vampires. Hircine seems to have altered the Noxiphilic Sanguivoria vampires so they shouldn't have Clavicus style vampirism.
Reason why Vampires are more undead when they feed with the New vampire overhaul is because Hircine likely altered it to work like this. So this would be a Hircine Style Vampire strain.
Hope that helps to explain all of this and my take on how vampirsm helps people here understand why the new changes make sense.
Integral1900 wrote: »They are going to get rid of that gorgeous bat swarm ultimate aren’t they... might not be hard hitting but it’s soooo unbearably cool to watch. Now we get to turn into some gormless looking man bat 🤮
Sigh........
TX12001rwb17_ESO wrote: »Thevampirenight wrote: »That...is just stupid.They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful...
Flat out, no holds barred, stupid.
The whole point of the desiccated, exsanguinated, pale and purple-veined appearance, was to reflect what undeath LOOKS LIKE.
So theyre going to make you MORE ugly when you're fully fed?
That's counter to any and all vampire lore just about anywhere in human fictional history, with few exceptions noted below for context (or lack thereof)What Z0$ is doing is fundamentally "rebooting" Vampires in Elder Scrolls Lore, at the behest of their constituents.
- Can't justify it from Nosferatu, because we have absolutely no context regarding how hungry, or even if hunger mattered, for the vampire depicted in that film.
- Can't reference Eli Damaskinos from Blade 2, because vampires in Blade were not supernatural, they were biological mutants who still aged, albeit slowly.
- Twilight is out because the author themselves was quoted as "knowing nothing about vampire fiction", prior to writing the series, and while all the vampires of that lore had a pale complexion, the only aspect about them that changed with their hunger/diet was the color of their eyes.
Be advised, the content below is intended to be direct and harsh criticism, so proceed at your own risk.You might as well no longer call this game Elder Scrolls, more like Elder Trolls or Elder Snowflakes, because these folks are the ones influencing and changing the environment, just because they don't like it.
Well too bad.
That's the way the story goes.
You don't go and rewrite history just because you don't like the facts, and if you do, you deserve the full brunt and force of ridicule, shame, and disgust, just for your impertinence alone.
My sincere feedback to anyone who is promoting these changes can be nothing less than both brutal and simple:
I hate it, which consequently makes it very difficult not to simultaneously hate any of you who either suggested, and/or support it, too.
Quit ****ing up the game for many who enjoy it exactly the way it is.
And no, you don't get to use justifications like: "Well things change."
Yeah, they do, and often for the worse when stupidity is involved.
You don't like the way Elder Scrolls Vampires are? Don't play one, period.
And just stop it with the vampire passive crutch-excuses.
You can play this game just fine without being a vampire.
You do not have to rely on the mathematical META which reflects a statistically insignificant margin of overall impact.
The developers did not build their game, nor its content, with a requirement for all characters to be vampires in order to complete said content.
In a way it would be original when it comes to Vampires but I think it would still look a lot like Sith corruption from Swtor. What is unique about Elder Scrolls Vampires is there isn't just one vampire archtype there is many archtypes of vampire. Though here is how I would prefer them to do it. Do a toggle maybe one that allows you as a vampire to feed and look more mortal or feed and look more undead. But not a toggle that makes you look mortal. Can use a skin for that.
The vampirism we have in the game right now is based off the https://en.uesp.net/wiki/Lore:Cyrodiil_Vampyrum_Order feeding to be more mortal or not feeding to be more powerful was based off this very unique vampire clan.
Porphyric Hemophilia- is the vampire disease of both Morrowind and Oblivion. Now there is five variations. The Cyrodiil Vampyrum Order, Berne, Audane, Quarra and Outcast vampires. The other four are unique variations in Morrowind of the Porphyric Hemophilia disease. But unlike the Cyrodiil Porphyric Hemophilia. They are not able to blend in very well. Like at all.
The best example of this is https://en.uesp.net/wiki/Oblivion:Vicente_Valtieri
He got his vampirism in Morrowind meaning hes one of the four vampire archtypes seen in Morrowind. At some point he Joins the Dark Brotherhoood. It can be assumed because he was turned by a Morrowind vampire he is unable to blend in even when well fed and he doesn't lose his vampiric power if he feeds. Though he can turn you into a cyrodiil style vampire because your in Cyrodiil you are able to have that ability when he himself can't have that. That is my theory on that.
Since technically its unique to the Cyrodiil Vampyrum Order and since Porphyric Hemophilia is the same disease but runs in different vampire family blood lines. But its only the Cyrodiil Vampires that have that unique four way stage system. They can blend in but it in turn weakens them. They are able to withstand sunlight because they feed but at the same time grow weaker as a vampire. That is the cost of this boon. They either starve to become powerful or feed to blend in. This boon was granted by Clavicus Vile the one responsible for the four stage vampire system, his finger prints in Elder Scrolls 5 are very clearly there as well with the Volkihar Vampires. They similar atttibutes to Cyrodiil vampires and because an entire cave of vampires worshiped him and went to him not Molag Bal to cure their vampirism. https://en.uesp.net/wiki/Skyrim:Haemar's_Shame
Imperial society has great influence on Tamriel, the Cyrodiil Vampires unique ability to blend in wasn't unnoticed by vampire clans who wanted the same treatment. Clavicus Vile thus could have altered the Volkihar clan, but at a cost in immortal blood they are said to live beneath the ice of frozen lakes. Be able to freeze the blood in peoples with their breath. Among other things, such a deal likely cost them those abilities to replace them with abilties that help them blend in but the deal wasn't as good as the Cyrodiil Vampires so they able to blend in but its more noticeable and they don't get full sunlight immunity.
However the populace can't see the bat like buffy like vampire faces the Volkihar Vampires had. So they blend in a lot better. So they did get something from it. But at the cost of still either having to be well fed and sated and be weaker or at the cost of being powerful but very thirsty. Clavicus Vile gives some of what people want but it always comes with a catch.
Clavicus Vile and Hircine are what I considered more Rival princes or the polar opposites of the other here is why. Like the Imperials seems to be at times both self serving, but also is against threats to the general public. So is Clavicus Vile more like that greedy merchant that sets up shop and says things for bargains but the items are not what people expect. So he is the polar opposite of Hircine as Hircine is More Primal but more honorable and always keeps his bargins. Clavicus Vile is cosmopolitan and does deals with a catch. Cosmopolitan societies tend to hate threats to the General Public. Clavicus Vile sends out mortals at times to deal with threats to the General Public.
Werewolves and Hircine being more primal tend to be a threat to society. Vampires too but he curbs their blood lust so they can blend in better and that helps make them less of a threat. Vampires tend to be more Cosmopolitan in most Genres while Werewolves more primal in smaller villages. This is how it works in Vtm and that is how it works with the Cyrodiil.So the fact that the in game strain has the same Clavicus Vile touch. Is just copy and paste and ruining the uniqueness of clans that made bargains with Clavicus Vile to gain that ability. Glad they are changing it for that reason.
Now onto Hircine, In Eso lore the vampire strain we have is said to have been altered with a backroom deal between Hircine and Molag Bal. Here is my theory of how that went down.
I think it has to do with the Rivalry of Molag Bal and Meridia, Molag Bal likely wanted to see all his Rivals Influence and followers dead and gone. Now that is where this guy comes in. https://en.uesp.net/wiki/Online:Faolchu_the_Changeling
Now he was no normal werewolf, he was immune to everything all types of magic, all types of physical damage and also Silver given silver is a known werewolf weakness. He was literally like the Achilles of Elder Scrolls.
An Unstoppable General that couldn't be slain a worst nightmare scenario for any that come across him. Now he only had one vulnerability and that was fire. Fire made him vulnerable to normal damage as it was the only way to defeat him is if you get him ontop of a pile of fire. Now werewolves don't work normally work like that Hircine is the type that gives mortals a better chance of over coming his creations because he loves the hunter/prey dynamic so makes werewolves both he wouldn't make them invincible. He also seems to be very protective of his children and wants to claim them so they live in his realm after death. Faolchu_the_Changeling likely wanted more, he likely wanted to wipe out the Aylieds completely and finish the job that Pelinal couldn't. Becoming a hero the is idolized by many in the Empire. Just like the genocidal robot from the future.
He wanted to be more then just a Hircine pup he wanted to dominate and destroy his foes. So he went to Molag bal and Molag Bal couldn't give him what he wanted. Werewolves fall under the domain of Hircine. But Molag Bal might have been intrigued by the prospect another Pelinal that can not only kill off all the Ayleids but also destroy Meridias Influence completely. That is when Molag bal goes to Hircine like he does with Vaermina to get the Nerevarine the cure to Vampirism . Now that is possibly where the back room deal took place. When it happened Molag Bal likely Bargained a high price to be able to do it. He bargained away Lamae and his claim over the first vampire strain to Hircine and thus Molag Bal the ability to make Elder Scrolls Werewolf Achilles a force to be reckoned with.
However he couldn't make him completely immune to everything so he had one weakness. Because at the time it might not be widely used becoming vulnerable when standing in flame. However Mortals discovered his weakness and were able to kill him. However Molag Bal had Angof the gravesinger bring him from the dead and as undead he still had that invulnerability he had in life. Because of the deal Faolchu got pulled into Coldhabour this also explains why Hircine didn't claim him and Molag Bal did. Because he belonged to Molag Bal and he torments him for allowing his efforts to be in vain with fire.
Now unlike Clavicus Vile who requires starving oneself to be more powerful when it comes to vampires, Hircine when it comes to his werewolves requires them to hunt prey and feast to maintain the power of the werewolf form. Otherwise it gets weaker if you don't hunt in Morrowind you grow weaker and lose health coming morning.Which was not done in Eso or Skyrim but instead had to feed to keep the form up.
https://en.uesp.net/wiki/Bloodmoon:Werewolf
With Hircine with a clan he alters he would make them like the werewolf they would have to feed and hunt to access their power. You have to hunt and feed and that is how Hircine would do it. As he wants vampires to hunt and feed. But if they use their abilties to much he would then requires them to feed more to regain that power that is the new vampirsm. That is the Hircine Touch. They are finally getting rid of Clavicus Vile style Vampirisim and replacing it with it Hircine Style Vampirsm as it should have been from the very beginning.
The whole Clavicus Vile vamprism this game had from the start was lore breaking anyways. At least they are fixing it. As Lamae says herself, feed and grow powerful. Clavicus Vile altered the Cyrodiilic Porphyric Hemophilia and Skyrim Sanguinare Vampiris vampires. Hircine seems to have altered the Noxiphilic Sanguivoria vampires so they shouldn't have Clavicus style vampirism.
Reason why Vampires are more undead when they feed with the New vampire overhaul is because Hircine likely altered it to work like this. So this would be a Hircine Style Vampire strain.
Hope that helps to explain all of this and my take on how vampirsm helps people here understand why the new changes make sense.
Why would Molag Bal allow Hircine to effect the very first strain of Vampire?
Maybe he is the reason they can transform into a Vampire Lord and maybe the reason why they cannot control said transformation unlike the Volkihar Vampires because face it it's gonna have a time limit like Werewolf does.
darthgummibear_ESO wrote: »
Thevampirenight wrote: »darthgummibear_ESO wrote: »
They confirmed it basically in the german live stream. Clip from the German Live stream.
https://clips.twitch.tv/CreativeTastyOysterPraiseIt
The full Video live stream just skip to the part where Rich comes on as he speaks in English and the one guy translates it gives more details on what they are doing this year. Including what they are doing with Vampires and how they are changing them.
Vampirsm right now in Game.
Stage one- Starve go Stage 2- Power Grows Starve go to stage 3- Power Grows Starve go to Stage Four Peak of Power.
6Hr ST Goes this way -->
New System
Stage one- Feed go to Stage 2 Power Grows. Feed Go to Stage 3 Power Grows, Feed Go to Stage Four Power at peak.
6 Hr St goes this way <--
So what they are doing is flipping it around. Feed to grow more powerful, Stage timer instead of taking you from stage one to stage four the new system if your at stage 4 the timer will take you to stage one.
So you will actually have to feed several times to get to stage four instead of starving yourself. To keep up your stage four you actually have to feed. Or the Timer will take you down to Stage Three then to Stage Two and then to Stage One.
darthgummibear_ESO wrote: »Thevampirenight wrote: »darthgummibear_ESO wrote: »
They confirmed it basically in the german live stream. Clip from the German Live stream.
https://clips.twitch.tv/CreativeTastyOysterPraiseIt
The full Video live stream just skip to the part where Rich comes on as he speaks in English and the one guy translates it gives more details on what they are doing this year. Including what they are doing with Vampires and how they are changing them.
Vampirsm right now in Game.
Stage one- Starve go Stage 2- Power Grows Starve go to stage 3- Power Grows Starve go to Stage Four Peak of Power.
6Hr ST Goes this way -->
New System
Stage one- Feed go to Stage 2 Power Grows. Feed Go to Stage 3 Power Grows, Feed Go to Stage Four Power at peak.
6 Hr St goes this way <--
So what they are doing is flipping it around. Feed to grow more powerful, Stage timer instead of taking you from stage one to stage four the new system if your at stage 4 the timer will take you to stage one.
So you will actually have to feed several times to get to stage four instead of starving yourself. To keep up your stage four you actually have to feed. Or the Timer will take you down to Stage Three then to Stage Two and then to Stage One.
I was saying there has been no confirmation on the visual aspect. They could easily flip the visual stages too, so the more powerful stage would be like stage 1 is now, which incidentally would help alleviate people's problems with current stage 4 nuking body and facial markings since that is a problem they have never even acknowledged.
They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.
They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.
Vampiric abilities as well as Werewolf abilities will now count as crimes.
That's pretty much what we know.
They aren't keeping mist form and vamp drain as they are, the only thing we know is that they are keeping the abilities thematic wise. 100% they'll be changed in functionality. For example mist form is probably going to br reworked into a "mist dash", similar to what we saw in the trailer.
Still keeps the mist theme and function, but is better and updated.
Basically, I'll be surprised if v drain and mist form stay 100% the same, since it's a complete rework of the skill line. I'd be pretty disappointed tbh, considering both of them have useless morphs. (Poison mist and speed drain)
darthgummibear_ESO wrote: »
But you betcha I'm going to enjoy your people's posts when the rework releases and low and behold *gasp* they didn't listen to the whiney super small portion of people on the forums that don't like the changes. Despite an overwhelming majority liking them and the lore being 100% sound regardless of what you think you know.
That...is just stupid.They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful...
Flat out, no holds barred, stupid.
The whole point of the desiccated, exsanguinated, pale and purple-veined appearance, was to reflect what undeath LOOKS LIKE.
So theyre going to make you MORE ugly when you're fully fed?
That's counter to any and all vampire lore just about anywhere in human fictional history, with few exceptions noted below for context (or lack thereof)What Z0$ is doing is fundamentally "rebooting" Vampires in Elder Scrolls Lore, at the behest of their constituents.
- Can't justify it from Nosferatu, because we have absolutely no context regarding how hungry, or even if hunger mattered, for the vampire depicted in that film.
- Can't reference Eli Damaskinos from Blade 2, because vampires in Blade were not supernatural, they were biological mutants who still aged, albeit slowly.
- Twilight is out because the author themselves was quoted as "knowing nothing about vampire fiction", prior to writing the series, and while all the vampires of that lore had a pale complexion, the only aspect about them that changed with their hunger/diet was the color of their eyes.
Be advised, the content below is intended to be direct and harsh criticism, so proceed at your own risk.You might as well no longer call this game Elder Scrolls, more like Elder Trolls or Elder Snowflakes, because these folks are the ones influencing and changing the environment, just because they don't like it.
Well too bad.
That's the way the story goes.
You don't go and rewrite history just because you don't like the facts, and if you do, you deserve the full brunt and force of ridicule, shame, and disgust, just for your impertinence alone.
My sincere feedback to anyone who is promoting these changes can be nothing less than both brutal and simple:
I hate it, which consequently makes it very difficult not to simultaneously hate any of you who either suggested, and/or support it, too.
Quit ****ing up the game for many who enjoy it exactly the way it is.
And no, you don't get to use justifications like: "Well things change."
Yeah, they do, and often for the worse when stupidity is involved.
You don't like the way Elder Scrolls Vampires are? Don't play one, period.
And just stop it with the vampire passive crutch-excuses.
You can play this game just fine without being a vampire.
You do not have to rely on the mathematical META which reflects a statistically insignificant margin of overall impact.
The developers did not build their game, nor its content, with a requirement for all characters to be vampires in order to complete said content.
I think I love you.
Please accept my Pledge of Mara.
I agree 100%, but some people in this game obviously doesn't care about Elder Scrolls or its setting. Such a shame.
Unfortunately, yet again, you are the minority. It's not "some" it's literally "more people like these changes than us".
Doesn't mean we don't care about Elder Scrolls lore either. We just know that the lore isn't set in stone. It can be changed, especially for better gameplay design. Which having to actually feed to grow stronger provides way better gameplay than not feeding at all and being the strongest. Sorry you don't like it, but that's how it is and how it'll stay.
But you betcha I'm going to enjoy your people's posts when the rework releases and low and behold *gasp* they didn't listen to the whiney super small portion of people on the forums that don't like the changes. Despite an overwhelming majority liking them and the lore being 100% sound regardless of what you think you know.
Emma_Overload wrote: »They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.
They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.
Vampiric abilities as well as Werewolf abilities will now count as crimes.
That's pretty much what we know.
They aren't keeping mist form and vamp drain as they are, the only thing we know is that they are keeping the abilities thematic wise. 100% they'll be changed in functionality. For example mist form is probably going to br reworked into a "mist dash", similar to what we saw in the trailer.
Still keeps the mist theme and function, but is better and updated.
Basically, I'll be surprised if v drain and mist form stay 100% the same, since it's a complete rework of the skill line. I'd be pretty disappointed tbh, considering both of them have useless morphs. (Poison mist and speed drain)
"Speed drain" is by far the superior morph. Getting 2 damage ticks in 1 gcd is huge.
That...is just stupid.They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful...
Flat out, no holds barred, stupid.
The whole point of the desiccated, exsanguinated, pale and purple-veined appearance, was to reflect what undeath LOOKS LIKE.
So theyre going to make you MORE ugly when you're fully fed?
That's counter to any and all vampire lore just about anywhere in human fictional history, with few exceptions noted below for context (or lack thereof)What Z0$ is doing is fundamentally "rebooting" Vampires in Elder Scrolls Lore, at the behest of their constituents.
- Can't justify it from Nosferatu, because we have absolutely no context regarding how hungry, or even if hunger mattered, for the vampire depicted in that film.
- Can't reference Eli Damaskinos from Blade 2, because vampires in Blade were not supernatural, they were biological mutants who still aged, albeit slowly.
- Twilight is out because the author themselves was quoted as "knowing nothing about vampire fiction", prior to writing the series, and while all the vampires of that lore had a pale complexion, the only aspect about them that changed with their hunger/diet was the color of their eyes.
Be advised, the content below is intended to be direct and harsh criticism, so proceed at your own risk.You might as well no longer call this game Elder Scrolls, more like Elder Trolls or Elder Snowflakes, because these folks are the ones influencing and changing the environment, just because they don't like it.
Well too bad.
That's the way the story goes.
You don't go and rewrite history just because you don't like the facts, and if you do, you deserve the full brunt and force of ridicule, shame, and disgust, just for your impertinence alone.
My sincere feedback to anyone who is promoting these changes can be nothing less than both brutal and simple:
I hate it, which consequently makes it very difficult not to simultaneously hate any of you who either suggested, and/or support it, too.
Quit ****ing up the game for many who enjoy it exactly the way it is.
And no, you don't get to use justifications like: "Well things change."
Yeah, they do, and often for the worse when stupidity is involved.
You don't like the way Elder Scrolls Vampires are? Don't play one, period.
And just stop it with the vampire passive crutch-excuses.
You can play this game just fine without being a vampire.
You do not have to rely on the mathematical META which reflects a statistically insignificant margin of overall impact.
The developers did not build their game, nor its content, with a requirement for all characters to be vampires in order to complete said content.
I think I love you.
Please accept my Pledge of Mara.
I agree 100%, but some people in this game obviously doesn't care about Elder Scrolls or its setting. Such a shame.
Unfortunately, yet again, you are the minority. It's not "some" it's literally "more people like these changes than us".
Doesn't mean we don't care about Elder Scrolls lore either. We just know that the lore isn't set in stone. It can be changed, especially for better gameplay design. Which having to actually feed to grow stronger provides way better gameplay than not feeding at all and being the strongest. Sorry you don't like it, but that's how it is and how it'll stay.
But you betcha I'm going to enjoy your people's posts when the rework releases and low and behold *gasp* they didn't listen to the whiney super small portion of people on the forums that don't like the changes. Despite an overwhelming majority liking them and the lore being 100% sound regardless of what you think you know.
I'll bring popcorn and marshmallows!
But totally agree with the lore bit. It's one thing that I've always accepted in both video games and tabletop. I can't wait for it though because vampire will actually not be boring like it is now.
But you betcha I'm going to enjoy your people's posts when the rework releases and low and behold *gasp* they didn't listen to the whiney super small portion of people on the forums that don't like the changes. Despite an overwhelming majority liking them and the lore being 100% sound regardless of what you think you know.
I don't mind a bit of narcissism, but you're overdoing it. Enjoy your forever butchered Necromancer and this bastardization of Vampirism.
Just goes to show the bias when you're completely okay with one but against the other.
I prefer Elder Scrolls to be the Elder Scrolls that I love and care for, the fantasy setting I fell in love with. But I know that concept is alien to you, and frankly I don't care at this point.
ZoS can either listen or don't. You may be right, you may be wrong, only time will tell.
butterrum222 wrote: »I hope the sneak speed bonus stays
devaneiosonho wrote: »The changing on how the vampire feeding works is not the problem in my opinion. The stupidity of getting stronger the more hungry you get came first in Oblivion and I couldn't care less about a lot of things introduced in Oblivion.
In both Daggerfall and Morrowind you do NOT get stronger when you refuse to feed. In daggerfall if you neglect your feeding, you cannot even regen your attributes. In Morrowind there is no actual "feeding" system, only a skill used to drain health, since you can't regenerate naturally, but still, no idiotic idea of getting stronger when starving.
My problem is ZOS' need to *** on my parade. Why also change how the appearance works? WHY get uglier when you're on your best? Ugh.