They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.
They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.
Vampiric abilities as well as Werewolf abilities will now count as crimes.
That's pretty much what we know.
MurderMostFoul wrote: »Wow, I was unaware that ZOS had provided so much information about this already. Was this discussed during a live stream or something?
They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.
They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.
Vampiric abilities as well as Werewolf abilities will now count as crimes.
That's pretty much what we know.
They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.
They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.
Vampiric abilities as well as Werewolf abilities will now count as crimes.
That's pretty much what we know.
They aren't keeping mist form and vamp drain as they are, the only thing we know is that they are keeping the abilities thematic wise. 100% they'll be changed in functionality. For example mist form is probably going to br reworked into a "mist dash", similar to what we saw in the trailer.
Still keeps the mist theme and function, but is better and updated.
Basically, I'll be surprised if v drain and mist form stay 100% the same, since it's a complete rework of the skill line. I'd be pretty disappointed tbh, considering both of them have useless morphs. (Poison mist and speed drain)
They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.
They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.
Vampiric abilities as well as Werewolf abilities will now count as crimes.
That's pretty much what we know.
They aren't keeping mist form and vamp drain as they are, the only thing we know is that they are keeping the abilities thematic wise. 100% they'll be changed in functionality. For example mist form is probably going to br reworked into a "mist dash", similar to what we saw in the trailer.
Still keeps the mist theme and function, but is better and updated.
Basically, I'll be surprised if v drain and mist form stay 100% the same, since it's a complete rework of the skill line. I'd be pretty disappointed tbh, considering both of them have useless morphs. (Poison mist and speed drain)
So instead of a unique ability with some really useful functionality we will just get a non-class streak? It will be funny to see sorc meltdown on the forums after they get a bit of nightlbade treatment, sure, but is it really "better and updated"?
Changing things which have been in this game for several years and nobody was complaining about them instead of fixing major issues and bugs. Typical for this company.
They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.
They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.
Vampiric abilities as well as Werewolf abilities will now count as crimes.
That's pretty much what we know.
They aren't keeping mist form and vamp drain as they are, the only thing we know is that they are keeping the abilities thematic wise. 100% they'll be changed in functionality. For example mist form is probably going to br reworked into a "mist dash", similar to what we saw in the trailer.
Still keeps the mist theme and function, but is better and updated.
Basically, I'll be surprised if v drain and mist form stay 100% the same, since it's a complete rework of the skill line. I'd be pretty disappointed tbh, considering both of them have useless morphs. (Poison mist and speed drain)
So instead of a unique ability with some really useful functionality we will just get a non-class streak? It will be funny to see sorc meltdown on the forums after they get a bit of nightlbade treatment, sure, but is it really "better and updated"?
Until we see how the ability works and functions I think it's a bit much to assume it'll be exactly like streak.
A fast misty dash sounds awesome (snip)
Assuming they do things right, the mist dash will do what current mist form is SUPPOSED to represent. (Hard to hit fast moving mist)
In Skyrim the mist form was super fast and cool.
Just wait to see the details before jumping the gun on saying it's just a classless streak.
Also IMO mist form atm is a super boring ability and again the statement "just because it's unique doesn't mean it's good".
It sounds epic to me.
They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.
They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.
Vampiric abilities as well as Werewolf abilities will now count as crimes.
That's pretty much what we know.
They aren't keeping mist form and vamp drain as they are, the only thing we know is that they are keeping the abilities thematic wise. 100% they'll be changed in functionality. For example mist form is probably going to br reworked into a "mist dash", similar to what we saw in the trailer.
Still keeps the mist theme and function, but is better and updated.
Basically, I'll be surprised if v drain and mist form stay 100% the same, since it's a complete rework of the skill line. I'd be pretty disappointed tbh, considering both of them have useless morphs. (Poison mist and speed drain)
So instead of a unique ability with some really useful functionality we will just get a non-class streak? It will be funny to see sorc meltdown on the forums after they get a bit of nightlbade treatment, sure, but is it really "better and updated"?
Until we see how the ability works and functions I think it's a bit much to assume it'll be exactly like streak.
A fast misty dash sounds awesome (snip)
Assuming they do things right, the mist dash will do what current mist form is SUPPOSED to represent. (Hard to hit fast moving mist)
And streak is a "fast electrical dash", "hard to hit fast moving lightning". Mechanically, what you are describing is exactly what streak is. And that's more relevant than how it looks.In Skyrim the mist form was super fast and cool.
How is this relevant to a discussion about ESO?Just wait to see the details before jumping the gun on saying it's just a classless streak.
The entire point of this thread is to discuss our expectations about rework. If you are not interested in such discussion, pass by.Also IMO mist form atm is a super boring ability and again the statement "just because it's unique doesn't mean it's good".
Except in case of Mistform it is indeed a very good ability. Extremely useful in both PvE and PvP.It sounds epic to me.
Good for you. And I think it will just be a non-class streak. See how great it is to share opinions?
They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.
They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.
Vampiric abilities as well as Werewolf abilities will now count as crimes.
That's pretty much what we know.
They aren't keeping mist form and vamp drain as they are, the only thing we know is that they are keeping the abilities thematic wise. 100% they'll be changed in functionality. For example mist form is probably going to br reworked into a "mist dash", similar to what we saw in the trailer.
Still keeps the mist theme and function, but is better and updated.
Basically, I'll be surprised if v drain and mist form stay 100% the same, since it's a complete rework of the skill line. I'd be pretty disappointed tbh, considering both of them have useless morphs. (Poison mist and speed drain)
So instead of a unique ability with some really useful functionality we will just get a non-class streak? It will be funny to see sorc meltdown on the forums after they get a bit of nightlbade treatment, sure, but is it really "better and updated"?
Until we see how the ability works and functions I think it's a bit much to assume it'll be exactly like streak.
A fast misty dash sounds awesome (snip)
Assuming they do things right, the mist dash will do what current mist form is SUPPOSED to represent. (Hard to hit fast moving mist)
And streak is a "fast electrical dash", "hard to hit fast moving lightning". Mechanically, what you are describing is exactly what streak is. And that's more relevant than how it looks.In Skyrim the mist form was super fast and cool.
How is this relevant to a discussion about ESO?Just wait to see the details before jumping the gun on saying it's just a classless streak.
The entire point of this thread is to discuss our expectations about rework. If you are not interested in such discussion, pass by.Also IMO mist form atm is a super boring ability and again the statement "just because it's unique doesn't mean it's good".
Except in case of Mistform it is indeed a very good ability. Extremely useful in both PvE and PvP.It sounds epic to me.
Good for you. And I think it will just be a non-class streak. See how great it is to share opinions?
(some Skyrim fanboyism)
As for the electric dash bit of your statement, there's ways they could make a mist dash work differently. Also I do not think it's going to be free-target like streak. I'm confident their dash is going to require a target, so it'll be more akin to a mix of the electric dash and nightblade's teleport attack. Which sounds unique and cool.
Also if you think mist form is useful in PvE you're joking yourself LOL. It's a niche ability that is good in *some* builds in PvP. It's going to be reworked, sorry to say.
(and a bunch of insults)
They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.
They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.
Vampiric abilities as well as Werewolf abilities will now count as crimes.
That's pretty much what we know.
They aren't keeping mist form and vamp drain as they are, the only thing we know is that they are keeping the abilities thematic wise. 100% they'll be changed in functionality. For example mist form is probably going to br reworked into a "mist dash", similar to what we saw in the trailer.
Still keeps the mist theme and function, but is better and updated.
Basically, I'll be surprised if v drain and mist form stay 100% the same, since it's a complete rework of the skill line. I'd be pretty disappointed tbh, considering both of them have useless morphs. (Poison mist and speed drain)
So instead of a unique ability with some really useful functionality we will just get a non-class streak? It will be funny to see sorc meltdown on the forums after they get a bit of nightlbade treatment, sure, but is it really "better and updated"?
Until we see how the ability works and functions I think it's a bit much to assume it'll be exactly like streak.
A fast misty dash sounds awesome (snip)
Assuming they do things right, the mist dash will do what current mist form is SUPPOSED to represent. (Hard to hit fast moving mist)
And streak is a "fast electrical dash", "hard to hit fast moving lightning". Mechanically, what you are describing is exactly what streak is. And that's more relevant than how it looks.In Skyrim the mist form was super fast and cool.
How is this relevant to a discussion about ESO?Just wait to see the details before jumping the gun on saying it's just a classless streak.
The entire point of this thread is to discuss our expectations about rework. If you are not interested in such discussion, pass by.Also IMO mist form atm is a super boring ability and again the statement "just because it's unique doesn't mean it's good".
Except in case of Mistform it is indeed a very good ability. Extremely useful in both PvE and PvP.It sounds epic to me.
Good for you. And I think it will just be a non-class streak. See how great it is to share opinions?
(some Skyrim fanboyism)
As for the electric dash bit of your statement, there's ways they could make a mist dash work differently. Also I do not think it's going to be free-target like streak. I'm confident their dash is going to require a target, so it'll be more akin to a mix of the electric dash and nightblade's teleport attack. Which sounds unique and cool.
Also if you think mist form is useful in PvE you're joking yourself LOL. It's a niche ability that is good in *some* builds in PvP. It's going to be reworked, sorry to say.
(and a bunch of insults)
I like how we have downgraded from a non-class streak to a generic gapcloser with a fancy animation.
The fact that you do not understand the value of Mistform in PvE just shows that you have no experience with the kinds of content where this ability matters.
And I'm very well aware it's going to be reworked. Not for the better, though.
They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.
They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.
Vampiric abilities as well as Werewolf abilities will now count as crimes.
That's pretty much what we know.
They aren't keeping mist form and vamp drain as they are, the only thing we know is that they are keeping the abilities thematic wise. 100% they'll be changed in functionality. For example mist form is probably going to br reworked into a "mist dash", similar to what we saw in the trailer.
Still keeps the mist theme and function, but is better and updated.
Basically, I'll be surprised if v drain and mist form stay 100% the same, since it's a complete rework of the skill line. I'd be pretty disappointed tbh, considering both of them have useless morphs. (Poison mist and speed drain)
So instead of a unique ability with some really useful functionality we will just get a non-class streak? It will be funny to see sorc meltdown on the forums after they get a bit of nightlbade treatment, sure, but is it really "better and updated"?
Until we see how the ability works and functions I think it's a bit much to assume it'll be exactly like streak.
A fast misty dash sounds awesome (snip)
Assuming they do things right, the mist dash will do what current mist form is SUPPOSED to represent. (Hard to hit fast moving mist)
And streak is a "fast electrical dash", "hard to hit fast moving lightning". Mechanically, what you are describing is exactly what streak is. And that's more relevant than how it looks.In Skyrim the mist form was super fast and cool.
How is this relevant to a discussion about ESO?Just wait to see the details before jumping the gun on saying it's just a classless streak.
The entire point of this thread is to discuss our expectations about rework. If you are not interested in such discussion, pass by.Also IMO mist form atm is a super boring ability and again the statement "just because it's unique doesn't mean it's good".
Except in case of Mistform it is indeed a very good ability. Extremely useful in both PvE and PvP.It sounds epic to me.
Good for you. And I think it will just be a non-class streak. See how great it is to share opinions?
(some Skyrim fanboyism)
As for the electric dash bit of your statement, there's ways they could make a mist dash work differently. Also I do not think it's going to be free-target like streak. I'm confident their dash is going to require a target, so it'll be more akin to a mix of the electric dash and nightblade's teleport attack. Which sounds unique and cool.
Also if you think mist form is useful in PvE you're joking yourself LOL. It's a niche ability that is good in *some* builds in PvP. It's going to be reworked, sorry to say.
(and a bunch of insults)
I like how we have downgraded from a non-class streak to a generic gapcloser with a fancy animation.
The fact that you do not understand the value of Mistform in PvE just shows that you have no experience with the kinds of content where this ability matters.
And I'm very well aware it's going to be reworked. Not for the better, though.
Thankfully that's like, just your opinion. To me it's being reworked for the better.
Also I like how despite advocating how useful mist form is in PvE you've yet to give 1 example. So go ahead, tell me how it's useful in PvE. I've been scolded for using mist form in vet dungeons/trials before. And no top PvE build uses it, so again sir I ask, what use does it have? Because clearly it isn't a popular use. Just how vamp drain is garbage in any PvE that isnt overland fighting.
They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.
They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.
Vampiric abilities as well as Werewolf abilities will now count as crimes.
That's pretty much what we know.
They aren't keeping mist form and vamp drain as they are, the only thing we know is that they are keeping the abilities thematic wise. 100% they'll be changed in functionality. For example mist form is probably going to br reworked into a "mist dash", similar to what we saw in the trailer.
Still keeps the mist theme and function, but is better and updated.
Basically, I'll be surprised if v drain and mist form stay 100% the same, since it's a complete rework of the skill line. I'd be pretty disappointed tbh, considering both of them have useless morphs. (Poison mist and speed drain)
So instead of a unique ability with some really useful functionality we will just get a non-class streak? It will be funny to see sorc meltdown on the forums after they get a bit of nightlbade treatment, sure, but is it really "better and updated"?
Until we see how the ability works and functions I think it's a bit much to assume it'll be exactly like streak.
A fast misty dash sounds awesome (snip)
Assuming they do things right, the mist dash will do what current mist form is SUPPOSED to represent. (Hard to hit fast moving mist)
And streak is a "fast electrical dash", "hard to hit fast moving lightning". Mechanically, what you are describing is exactly what streak is. And that's more relevant than how it looks.In Skyrim the mist form was super fast and cool.
How is this relevant to a discussion about ESO?Just wait to see the details before jumping the gun on saying it's just a classless streak.
The entire point of this thread is to discuss our expectations about rework. If you are not interested in such discussion, pass by.Also IMO mist form atm is a super boring ability and again the statement "just because it's unique doesn't mean it's good".
Except in case of Mistform it is indeed a very good ability. Extremely useful in both PvE and PvP.It sounds epic to me.
Good for you. And I think it will just be a non-class streak. See how great it is to share opinions?
(some Skyrim fanboyism)
As for the electric dash bit of your statement, there's ways they could make a mist dash work differently. Also I do not think it's going to be free-target like streak. I'm confident their dash is going to require a target, so it'll be more akin to a mix of the electric dash and nightblade's teleport attack. Which sounds unique and cool.
Also if you think mist form is useful in PvE you're joking yourself LOL. It's a niche ability that is good in *some* builds in PvP. It's going to be reworked, sorry to say.
(and a bunch of insults)
I like how we have downgraded from a non-class streak to a generic gapcloser with a fancy animation.
The fact that you do not understand the value of Mistform in PvE just shows that you have no experience with the kinds of content where this ability matters.
And I'm very well aware it's going to be reworked. Not for the better, though.
Thankfully that's like, just your opinion. To me it's being reworked for the better.
Also I like how despite advocating how useful mist form is in PvE you've yet to give 1 example. So go ahead, tell me how it's useful in PvE. I've been scolded for using mist form in vet dungeons/trials before. And no top PvE build uses it, so again sir I ask, what use does it have? Because clearly it isn't a popular use. Just how vamp drain is garbage in any PvE that isnt overland fighting.
Mistform is great for when you need to be somewhere in a hurry. Especially if there is a giant snare AoE between where you are and where you want to be. Ever tried off-tanking vAS+2? Or vFL HM?
@MurderMostFoul I looked up the stream again from Bethesda_DE which had an interview with Rich.
Adding to the things I said earlier. The progress in the skill line and the two existing skills and morphs stays, meaning that you won't have to level it all over again. It's not clear if they will make changes to these morphs but from the way Rich said it they "are adding three new skills", it sounds like drain and mistform will be pretty much left untouched.
Your skill points spent in the skill line will automatically be refunded, but since you don't lose any progress you can just put them in there again.
@MurderMostFoul I looked up the stream again from Bethesda_DE which had an interview with Rich.
Adding to the things I said earlier. The progress in the skill line and the two existing skills and morphs stays, meaning that you won't have to level it all over again. It's not clear if they will make changes to these morphs but from the way Rich said it they "are adding three new skills", it sounds like drain and mistform will be pretty much left untouched.
Your skill points spent in the skill line will automatically be refunded, but since you don't lose any progress you can just put them in there again.
Once again, mistform and drain are not going to be left untouched. Them saying they're adding 3 new skills doesn't disclose the possibility of them touching up mist form and drain.
I think it's pretty obvious they're going to change them in someway, no way are they going to show off vampires dashing around at the speed of sound in the trailer and NOT make an edit too the skill.
Im quite confident what Rich meant was literally "we're adding 3 new skills". Doesn't mean vamp drain and mist form aren't being touched. If they weren't going to be changed at all, I think Rich would of mentioned that. Instead all we know is they're keeping a drain and mist skill. I would bet money for this because it makes no sense not to touch up on these things if every other aspect of vampire is changing. Also yet again, vamp speed drain and poison mist are some of the most laughable morphs in the game.
Also it makes 0 sense to NOT touch up on the base abilities if they're completely reworking the ultimate and the rest of the skill line. Just saying. I don't think they would of called it a complete re-vamp/overhaul of the current skill line if they planned to keep these 2 abilities exactly the same.
But I guess we'll see soon enough.
@MurderMostFoul I looked up the stream again from Bethesda_DE which had an interview with Rich.
Adding to the things I said earlier. The progress in the skill line and the two existing skills and morphs stays, meaning that you won't have to level it all over again. It's not clear if they will make changes to these morphs but from the way Rich said it they "are adding three new skills", it sounds like drain and mistform will be pretty much left untouched.
Your skill points spent in the skill line will automatically be refunded, but since you don't lose any progress you can just put them in there again.
Once again, mistform and drain are not going to be left untouched. Them saying they're adding 3 new skills doesn't disclose the possibility of them touching up mist form and drain.
I think it's pretty obvious they're going to change them in someway, no way are they going to show off vampires dashing around at the speed of sound in the trailer and NOT make an edit too the skill.
Im quite confident what Rich meant was literally "we're adding 3 new skills". Doesn't mean vamp drain and mist form aren't being touched. If they weren't going to be changed at all, I think Rich would of mentioned that. Instead all we know is they're keeping a drain and mist skill. I would bet money for this because it makes no sense not to touch up on these things if every other aspect of vampire is changing. Also yet again, vamp speed drain and poison mist are some of the most laughable morphs in the game.
Also it makes 0 sense to NOT touch up on the base abilities if they're completely reworking the ultimate and the rest of the skill line. Just saying. I don't think they would of called it a complete re-vamp/overhaul of the current skill line if they planned to keep these 2 abilities exactly the same.
But I guess we'll see soon enough.
MurderMostFoul wrote: »@MurderMostFoul I looked up the stream again from Bethesda_DE which had an interview with Rich.
Adding to the things I said earlier. The progress in the skill line and the two existing skills and morphs stays, meaning that you won't have to level it all over again. It's not clear if they will make changes to these morphs but from the way Rich said it they "are adding three new skills", it sounds like drain and mistform will be pretty much left untouched.
Your skill points spent in the skill line will automatically be refunded, but since you don't lose any progress you can just put them in there again.
Once again, mistform and drain are not going to be left untouched. Them saying they're adding 3 new skills doesn't disclose the possibility of them touching up mist form and drain.
I think it's pretty obvious they're going to change them in someway, no way are they going to show off vampires dashing around at the speed of sound in the trailer and NOT make an edit too the skill.
Im quite confident what Rich meant was literally "we're adding 3 new skills". Doesn't mean vamp drain and mist form aren't being touched. If they weren't going to be changed at all, I think Rich would of mentioned that. Instead all we know is they're keeping a drain and mist skill. I would bet money for this because it makes no sense not to touch up on these things if every other aspect of vampire is changing. Also yet again, vamp speed drain and poison mist are some of the most laughable morphs in the game.
Also it makes 0 sense to NOT touch up on the base abilities if they're completely reworking the ultimate and the rest of the skill line. Just saying. I don't think they would of called it a complete re-vamp/overhaul of the current skill line if they planned to keep these 2 abilities exactly the same.
But I guess we'll see soon enough.
I guess this goes for passives (undeath) as well? Or have they definitively stated that they are staying the same?
MurderMostFoul wrote: »@MurderMostFoul I looked up the stream again from Bethesda_DE which had an interview with Rich.
Adding to the things I said earlier. The progress in the skill line and the two existing skills and morphs stays, meaning that you won't have to level it all over again. It's not clear if they will make changes to these morphs but from the way Rich said it they "are adding three new skills", it sounds like drain and mistform will be pretty much left untouched.
Your skill points spent in the skill line will automatically be refunded, but since you don't lose any progress you can just put them in there again.
Once again, mistform and drain are not going to be left untouched. Them saying they're adding 3 new skills doesn't disclose the possibility of them touching up mist form and drain.
I think it's pretty obvious they're going to change them in someway, no way are they going to show off vampires dashing around at the speed of sound in the trailer and NOT make an edit too the skill.
Im quite confident what Rich meant was literally "we're adding 3 new skills". Doesn't mean vamp drain and mist form aren't being touched. If they weren't going to be changed at all, I think Rich would of mentioned that. Instead all we know is they're keeping a drain and mist skill. I would bet money for this because it makes no sense not to touch up on these things if every other aspect of vampire is changing. Also yet again, vamp speed drain and poison mist are some of the most laughable morphs in the game.
Also it makes 0 sense to NOT touch up on the base abilities if they're completely reworking the ultimate and the rest of the skill line. Just saying. I don't think they would of called it a complete re-vamp/overhaul of the current skill line if they planned to keep these 2 abilities exactly the same.
But I guess we'll see soon enough.
I guess this goes for passives (undeath) as well? Or have they definitively stated that they are staying the same?
Bobby_V_Rockit wrote: »I just wish we didnt have to wait till June lol
I hope for everything to be completely changed, except for Undead Resistance passive.