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Greymoor: "A rework of the Vampire Skill Line"

MurderMostFoul
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What are we expecting from this?

Frankly, I smell nerfs. People have been crutching on Mist Form and Undeath for awhile. I wouldn't be surprised if the whole skill line was changed to mirror werewolf, where there is a transformation ultimate, and the active skills from the line are only available while transformed.
“There is nothing either good or bad, but thinking makes it so.”
  • CASP3R421
    CASP3R421
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    how tf you crutch a passive?

    My Alt is a Mer

    Due to the excessive amount of bait that we had to remove, this thread will remain closed
  • MurderMostFoul
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    CASP3R421 wrote: »
    how tf you crutch a passive?

    By:

    "Reduces your damage taken by up to 33% based on your missing Health while you are below 50% Health."
    “There is nothing either good or bad, but thinking makes it so.”
  • dazee
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    Probably not much in the way of nerfs outside changing how the vamp stages work, which is in itself a big nerf.
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
  • Ratzkifal
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    They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.

    They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.

    Vampiric abilities as well as Werewolf abilities will now count as crimes.

    That's pretty much what we know.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Royaji
    Royaji
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    One thing I can say for sure, now is a good time to stack up on Bloody Maras...
  • Bobby_V_Rockit
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    Royaji wrote: »
    One thing I can say for sure, now is a good time to stack up on Bloody Maras...

    Thank the gods for the Elsweyr event! Got me some 500 disastrously double bloody mara’s banked up hehe
  • MurderMostFoul
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    Ratzkifal wrote: »
    They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.

    They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.

    Vampiric abilities as well as Werewolf abilities will now count as crimes.

    That's pretty much what we know.

    Wow, I was unaware that ZOS had provided so much information about this already. Was this discussed during a live stream or something?
    “There is nothing either good or bad, but thinking makes it so.”
  • Elwendryll
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    Wow, I was unaware that ZOS had provided so much information about this already. Was this discussed during a live stream or something?

    Yes during the reveal stream.
    PC - EU - France - AD
    Main character: Qojikrin - Khajiit Sorcerer Tank/Stamina DD - since March 25, 2015.
    Guildmaster of Oriflamme: Focus on 4 player endgame content.
    Member of Brave Cat Trade, Panda Division and Toadhuggers.

    All 4-man trifectas - TTT, IR, GH
  • Runefang
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    Like the WW revamp expect some over performance initially follow by the nerf sledgehammer.
  • Noxavian
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    Ratzkifal wrote: »
    They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.

    They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.

    Vampiric abilities as well as Werewolf abilities will now count as crimes.

    That's pretty much what we know.

    They aren't keeping mist form and vamp drain as they are, the only thing we know is that they are keeping the abilities thematic wise. 100% they'll be changed in functionality. For example mist form is probably going to br reworked into a "mist dash", similar to what we saw in the trailer.

    Still keeps the mist theme and function, but is better and updated.

    Basically, I'll be surprised if v drain and mist form stay 100% the same, since it's a complete rework of the skill line. I'd be pretty disappointed tbh, considering both of them have useless morphs. (Poison mist and speed drain)
    Edited by Noxavian on February 19, 2020 11:28PM
  • Royaji
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    Noxavian wrote: »
    Ratzkifal wrote: »
    They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.

    They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.

    Vampiric abilities as well as Werewolf abilities will now count as crimes.

    That's pretty much what we know.

    They aren't keeping mist form and vamp drain as they are, the only thing we know is that they are keeping the abilities thematic wise. 100% they'll be changed in functionality. For example mist form is probably going to br reworked into a "mist dash", similar to what we saw in the trailer.

    Still keeps the mist theme and function, but is better and updated.

    Basically, I'll be surprised if v drain and mist form stay 100% the same, since it's a complete rework of the skill line. I'd be pretty disappointed tbh, considering both of them have useless morphs. (Poison mist and speed drain)

    So instead of a unique ability with some really useful functionality we will just get a non-class streak? It will be funny to see sorc meltdown on the forums after they get a bit of nightlbade treatment, sure, but is it really "better and updated"?
  • Noxavian
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    Royaji wrote: »
    Noxavian wrote: »
    Ratzkifal wrote: »
    They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.

    They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.

    Vampiric abilities as well as Werewolf abilities will now count as crimes.

    That's pretty much what we know.

    They aren't keeping mist form and vamp drain as they are, the only thing we know is that they are keeping the abilities thematic wise. 100% they'll be changed in functionality. For example mist form is probably going to br reworked into a "mist dash", similar to what we saw in the trailer.

    Still keeps the mist theme and function, but is better and updated.

    Basically, I'll be surprised if v drain and mist form stay 100% the same, since it's a complete rework of the skill line. I'd be pretty disappointed tbh, considering both of them have useless morphs. (Poison mist and speed drain)

    So instead of a unique ability with some really useful functionality we will just get a non-class streak? It will be funny to see sorc meltdown on the forums after they get a bit of nightlbade treatment, sure, but is it really "better and updated"?

    Until we see how the ability works and functions I think it's a bit much to assume it'll be exactly like streak.

    A fast misty dash sounds awesome and fits vampires way more than a slow moving cloud of mist, yeah, lol.

    In Skyrim the mist form was super fast and cool.

    Just wait to see the details before jumping the gun on saying it's just a classless streak.

    Also IMO mist form atm is a super boring ability and again the statement "just because it's unique doesn't mean it's good".

    Assuming they do things right, the mist dash will do what current mist form is SUPPOSED to represent. (Hard to hit fast moving mist) instead of "oh speed buff and I get to poof into a mist cloud for a bit"

    It sounds epic to me.
  • Commancho
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    Changing things which have been in this game for several years and nobody was complaining about them instead of fixing major issues and bugs. Typical for this company.
  • Noxavian
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    Commancho wrote: »
    Changing things which have been in this game for several years and nobody was complaining about them instead of fixing major issues and bugs. Typical for this company.

    Uh, idk what community you're in, but the forums got countless posts about people wanting a vampire update/vampires to have more abilities.

    It's been a thing people have wanted for years.
  • Royaji
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    Noxavian wrote: »
    Royaji wrote: »
    Noxavian wrote: »
    Ratzkifal wrote: »
    They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.

    They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.

    Vampiric abilities as well as Werewolf abilities will now count as crimes.

    That's pretty much what we know.

    They aren't keeping mist form and vamp drain as they are, the only thing we know is that they are keeping the abilities thematic wise. 100% they'll be changed in functionality. For example mist form is probably going to br reworked into a "mist dash", similar to what we saw in the trailer.

    Still keeps the mist theme and function, but is better and updated.

    Basically, I'll be surprised if v drain and mist form stay 100% the same, since it's a complete rework of the skill line. I'd be pretty disappointed tbh, considering both of them have useless morphs. (Poison mist and speed drain)

    So instead of a unique ability with some really useful functionality we will just get a non-class streak? It will be funny to see sorc meltdown on the forums after they get a bit of nightlbade treatment, sure, but is it really "better and updated"?

    Until we see how the ability works and functions I think it's a bit much to assume it'll be exactly like streak.

    A fast misty dash sounds awesome (snip)

    Assuming they do things right, the mist dash will do what current mist form is SUPPOSED to represent. (Hard to hit fast moving mist)

    And streak is a "fast electrical dash", "hard to hit fast moving lightning". Mechanically, what you are describing is exactly what streak is. And that's more relevant than how it looks.
    In Skyrim the mist form was super fast and cool.

    How is this relevant to a discussion about ESO?
    Just wait to see the details before jumping the gun on saying it's just a classless streak.

    The entire point of this thread is to discuss our expectations about rework. If you are not interested in such discussion, pass by.
    Also IMO mist form atm is a super boring ability and again the statement "just because it's unique doesn't mean it's good".

    Except in case of Mistform it is indeed a very good ability. Extremely useful in both PvE and PvP.
    It sounds epic to me.

    Good for you. And I think it will just be a non-class streak. See how great it is to share opinions?


  • Noxavian
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    Royaji wrote: »
    Noxavian wrote: »
    Royaji wrote: »
    Noxavian wrote: »
    Ratzkifal wrote: »
    They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.

    They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.

    Vampiric abilities as well as Werewolf abilities will now count as crimes.

    That's pretty much what we know.

    They aren't keeping mist form and vamp drain as they are, the only thing we know is that they are keeping the abilities thematic wise. 100% they'll be changed in functionality. For example mist form is probably going to br reworked into a "mist dash", similar to what we saw in the trailer.

    Still keeps the mist theme and function, but is better and updated.

    Basically, I'll be surprised if v drain and mist form stay 100% the same, since it's a complete rework of the skill line. I'd be pretty disappointed tbh, considering both of them have useless morphs. (Poison mist and speed drain)

    So instead of a unique ability with some really useful functionality we will just get a non-class streak? It will be funny to see sorc meltdown on the forums after they get a bit of nightlbade treatment, sure, but is it really "better and updated"?

    Until we see how the ability works and functions I think it's a bit much to assume it'll be exactly like streak.

    A fast misty dash sounds awesome (snip)

    Assuming they do things right, the mist dash will do what current mist form is SUPPOSED to represent. (Hard to hit fast moving mist)

    And streak is a "fast electrical dash", "hard to hit fast moving lightning". Mechanically, what you are describing is exactly what streak is. And that's more relevant than how it looks.
    In Skyrim the mist form was super fast and cool.

    How is this relevant to a discussion about ESO?
    Just wait to see the details before jumping the gun on saying it's just a classless streak.

    The entire point of this thread is to discuss our expectations about rework. If you are not interested in such discussion, pass by.
    Also IMO mist form atm is a super boring ability and again the statement "just because it's unique doesn't mean it's good".

    Except in case of Mistform it is indeed a very good ability. Extremely useful in both PvE and PvP.
    It sounds epic to me.

    Good for you. And I think it will just be a non-class streak. See how great it is to share opinions?


    We're going back to Skyrim, so therefore it makes sense for me to mention what made vampires cool in Skyrim. That's how it's relevant, unfortunate you couldn't comprehend that. Oh, and they mentioned that they're bringing all the cool aspects of vampires to the class. Which the speed mist is a part of this.

    As for the electric dash bit of your statement, there's ways they could make a mist dash work differently. Also I do not think it's going to be free-target like streak. I'm confident their dash is going to require a target, so it'll be more akin to a mix of the electric dash and nightblade's teleport attack. I also don't think it'll have a stun or absorb projectiles effect like streak does. Which sounds unique and cool and leaves room for new unique vampire-y effects.

    Also if you think mist form is useful in PvE you're joking yourself LOL. It's a niche ability that is good in *some* builds in PvP. It's going to be reworked, sorry to say.

    And fine, you can think it'll be a non-class streak.


    If they change it then it changes, nothing you or I could really do about it. And so far you're literally the only person I've seen be upset about this.

    And I don't think people are going to whine about it either. Werewolves basically get the dragon wing dk leap ult on a normal ability and no one cares. I'm assuming the same will be here.


    So go ahead and think it'll be the exact same as streak without knowing any actual details of it.

    Edited by Noxavian on February 20, 2020 12:57AM
  • Royaji
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    Noxavian wrote: »
    Royaji wrote: »
    Noxavian wrote: »
    Royaji wrote: »
    Noxavian wrote: »
    Ratzkifal wrote: »
    They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.

    They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.

    Vampiric abilities as well as Werewolf abilities will now count as crimes.

    That's pretty much what we know.

    They aren't keeping mist form and vamp drain as they are, the only thing we know is that they are keeping the abilities thematic wise. 100% they'll be changed in functionality. For example mist form is probably going to br reworked into a "mist dash", similar to what we saw in the trailer.

    Still keeps the mist theme and function, but is better and updated.

    Basically, I'll be surprised if v drain and mist form stay 100% the same, since it's a complete rework of the skill line. I'd be pretty disappointed tbh, considering both of them have useless morphs. (Poison mist and speed drain)

    So instead of a unique ability with some really useful functionality we will just get a non-class streak? It will be funny to see sorc meltdown on the forums after they get a bit of nightlbade treatment, sure, but is it really "better and updated"?

    Until we see how the ability works and functions I think it's a bit much to assume it'll be exactly like streak.

    A fast misty dash sounds awesome (snip)

    Assuming they do things right, the mist dash will do what current mist form is SUPPOSED to represent. (Hard to hit fast moving mist)

    And streak is a "fast electrical dash", "hard to hit fast moving lightning". Mechanically, what you are describing is exactly what streak is. And that's more relevant than how it looks.
    In Skyrim the mist form was super fast and cool.

    How is this relevant to a discussion about ESO?
    Just wait to see the details before jumping the gun on saying it's just a classless streak.

    The entire point of this thread is to discuss our expectations about rework. If you are not interested in such discussion, pass by.
    Also IMO mist form atm is a super boring ability and again the statement "just because it's unique doesn't mean it's good".

    Except in case of Mistform it is indeed a very good ability. Extremely useful in both PvE and PvP.
    It sounds epic to me.

    Good for you. And I think it will just be a non-class streak. See how great it is to share opinions?


    (some Skyrim fanboyism)

    As for the electric dash bit of your statement, there's ways they could make a mist dash work differently. Also I do not think it's going to be free-target like streak. I'm confident their dash is going to require a target, so it'll be more akin to a mix of the electric dash and nightblade's teleport attack. Which sounds unique and cool.

    Also if you think mist form is useful in PvE you're joking yourself LOL. It's a niche ability that is good in *some* builds in PvP. It's going to be reworked, sorry to say.

    (and a bunch of insults)

    I like how we have downgraded from a non-class streak to a generic gapcloser with a fancy animation.

    The fact that you do not understand the value of Mistform in PvE just shows that you have no experience with the kinds of content where this ability matters. :wink:

    And I'm very well aware it's going to be reworked. Not for the better, though.
  • Noxavian
    Noxavian
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    Royaji wrote: »
    Noxavian wrote: »
    Royaji wrote: »
    Noxavian wrote: »
    Royaji wrote: »
    Noxavian wrote: »
    Ratzkifal wrote: »
    They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.

    They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.

    Vampiric abilities as well as Werewolf abilities will now count as crimes.

    That's pretty much what we know.

    They aren't keeping mist form and vamp drain as they are, the only thing we know is that they are keeping the abilities thematic wise. 100% they'll be changed in functionality. For example mist form is probably going to br reworked into a "mist dash", similar to what we saw in the trailer.

    Still keeps the mist theme and function, but is better and updated.

    Basically, I'll be surprised if v drain and mist form stay 100% the same, since it's a complete rework of the skill line. I'd be pretty disappointed tbh, considering both of them have useless morphs. (Poison mist and speed drain)

    So instead of a unique ability with some really useful functionality we will just get a non-class streak? It will be funny to see sorc meltdown on the forums after they get a bit of nightlbade treatment, sure, but is it really "better and updated"?

    Until we see how the ability works and functions I think it's a bit much to assume it'll be exactly like streak.

    A fast misty dash sounds awesome (snip)

    Assuming they do things right, the mist dash will do what current mist form is SUPPOSED to represent. (Hard to hit fast moving mist)

    And streak is a "fast electrical dash", "hard to hit fast moving lightning". Mechanically, what you are describing is exactly what streak is. And that's more relevant than how it looks.
    In Skyrim the mist form was super fast and cool.

    How is this relevant to a discussion about ESO?
    Just wait to see the details before jumping the gun on saying it's just a classless streak.

    The entire point of this thread is to discuss our expectations about rework. If you are not interested in such discussion, pass by.
    Also IMO mist form atm is a super boring ability and again the statement "just because it's unique doesn't mean it's good".

    Except in case of Mistform it is indeed a very good ability. Extremely useful in both PvE and PvP.
    It sounds epic to me.

    Good for you. And I think it will just be a non-class streak. See how great it is to share opinions?


    (some Skyrim fanboyism)

    As for the electric dash bit of your statement, there's ways they could make a mist dash work differently. Also I do not think it's going to be free-target like streak. I'm confident their dash is going to require a target, so it'll be more akin to a mix of the electric dash and nightblade's teleport attack. Which sounds unique and cool.

    Also if you think mist form is useful in PvE you're joking yourself LOL. It's a niche ability that is good in *some* builds in PvP. It's going to be reworked, sorry to say.

    (and a bunch of insults)

    I like how we have downgraded from a non-class streak to a generic gapcloser with a fancy animation.

    The fact that you do not understand the value of Mistform in PvE just shows that you have no experience with the kinds of content where this ability matters. :wink:

    And I'm very well aware it's going to be reworked. Not for the better, though.

    Thankfully that's like, just your opinion. To me it's being reworked for the better.

    Also I like how despite advocating how useful mist form is in PvE you've yet to give 1 example. So go ahead, tell me how it's useful in PvE. I've been scolded for using mist form in vet dungeons/trials before. And no top PvE build uses it, so again sir I ask, what use does it have? Because clearly it isn't a popular use. Just how vamp drain is garbage in any PvE that isnt overland fighting.
  • Royaji
    Royaji
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    Noxavian wrote: »
    Royaji wrote: »
    Noxavian wrote: »
    Royaji wrote: »
    Noxavian wrote: »
    Royaji wrote: »
    Noxavian wrote: »
    Ratzkifal wrote: »
    They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.

    They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.

    Vampiric abilities as well as Werewolf abilities will now count as crimes.

    That's pretty much what we know.

    They aren't keeping mist form and vamp drain as they are, the only thing we know is that they are keeping the abilities thematic wise. 100% they'll be changed in functionality. For example mist form is probably going to br reworked into a "mist dash", similar to what we saw in the trailer.

    Still keeps the mist theme and function, but is better and updated.

    Basically, I'll be surprised if v drain and mist form stay 100% the same, since it's a complete rework of the skill line. I'd be pretty disappointed tbh, considering both of them have useless morphs. (Poison mist and speed drain)

    So instead of a unique ability with some really useful functionality we will just get a non-class streak? It will be funny to see sorc meltdown on the forums after they get a bit of nightlbade treatment, sure, but is it really "better and updated"?

    Until we see how the ability works and functions I think it's a bit much to assume it'll be exactly like streak.

    A fast misty dash sounds awesome (snip)

    Assuming they do things right, the mist dash will do what current mist form is SUPPOSED to represent. (Hard to hit fast moving mist)

    And streak is a "fast electrical dash", "hard to hit fast moving lightning". Mechanically, what you are describing is exactly what streak is. And that's more relevant than how it looks.
    In Skyrim the mist form was super fast and cool.

    How is this relevant to a discussion about ESO?
    Just wait to see the details before jumping the gun on saying it's just a classless streak.

    The entire point of this thread is to discuss our expectations about rework. If you are not interested in such discussion, pass by.
    Also IMO mist form atm is a super boring ability and again the statement "just because it's unique doesn't mean it's good".

    Except in case of Mistform it is indeed a very good ability. Extremely useful in both PvE and PvP.
    It sounds epic to me.

    Good for you. And I think it will just be a non-class streak. See how great it is to share opinions?


    (some Skyrim fanboyism)

    As for the electric dash bit of your statement, there's ways they could make a mist dash work differently. Also I do not think it's going to be free-target like streak. I'm confident their dash is going to require a target, so it'll be more akin to a mix of the electric dash and nightblade's teleport attack. Which sounds unique and cool.

    Also if you think mist form is useful in PvE you're joking yourself LOL. It's a niche ability that is good in *some* builds in PvP. It's going to be reworked, sorry to say.

    (and a bunch of insults)

    I like how we have downgraded from a non-class streak to a generic gapcloser with a fancy animation.

    The fact that you do not understand the value of Mistform in PvE just shows that you have no experience with the kinds of content where this ability matters. :wink:

    And I'm very well aware it's going to be reworked. Not for the better, though.

    Thankfully that's like, just your opinion. To me it's being reworked for the better.

    Also I like how despite advocating how useful mist form is in PvE you've yet to give 1 example. So go ahead, tell me how it's useful in PvE. I've been scolded for using mist form in vet dungeons/trials before. And no top PvE build uses it, so again sir I ask, what use does it have? Because clearly it isn't a popular use. Just how vamp drain is garbage in any PvE that isnt overland fighting.

    Mistform is great for when you need to be somewhere in a hurry. Especially if there is a giant snare AoE between where you are and where you want to be. Ever tried off-tanking vAS+2? Or vFL HM?
  • Noxavian
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    Royaji wrote: »
    Noxavian wrote: »
    Royaji wrote: »
    Noxavian wrote: »
    Royaji wrote: »
    Noxavian wrote: »
    Royaji wrote: »
    Noxavian wrote: »
    Ratzkifal wrote: »
    They are keeping Mistform and Drain more or less as they are. They might change some functionality about them but they said they won't replace them with other skills. Beyond that they will add 3 more skills and a new ultimate. They are changing the passives although Undeath stays.

    They are also reversing how feeding works so that feeding makes your vampiric powers stronger (advancing you in the stages instead of resetting you). You will also still look your ugliest at your most powerful because that is something you give up in turn. They also added new feeding animations that dynamically change depending on factors like distance to the target etc just like the Blade of Woe.

    Vampiric abilities as well as Werewolf abilities will now count as crimes.

    That's pretty much what we know.

    They aren't keeping mist form and vamp drain as they are, the only thing we know is that they are keeping the abilities thematic wise. 100% they'll be changed in functionality. For example mist form is probably going to br reworked into a "mist dash", similar to what we saw in the trailer.

    Still keeps the mist theme and function, but is better and updated.

    Basically, I'll be surprised if v drain and mist form stay 100% the same, since it's a complete rework of the skill line. I'd be pretty disappointed tbh, considering both of them have useless morphs. (Poison mist and speed drain)

    So instead of a unique ability with some really useful functionality we will just get a non-class streak? It will be funny to see sorc meltdown on the forums after they get a bit of nightlbade treatment, sure, but is it really "better and updated"?

    Until we see how the ability works and functions I think it's a bit much to assume it'll be exactly like streak.

    A fast misty dash sounds awesome (snip)

    Assuming they do things right, the mist dash will do what current mist form is SUPPOSED to represent. (Hard to hit fast moving mist)

    And streak is a "fast electrical dash", "hard to hit fast moving lightning". Mechanically, what you are describing is exactly what streak is. And that's more relevant than how it looks.
    In Skyrim the mist form was super fast and cool.

    How is this relevant to a discussion about ESO?
    Just wait to see the details before jumping the gun on saying it's just a classless streak.

    The entire point of this thread is to discuss our expectations about rework. If you are not interested in such discussion, pass by.
    Also IMO mist form atm is a super boring ability and again the statement "just because it's unique doesn't mean it's good".

    Except in case of Mistform it is indeed a very good ability. Extremely useful in both PvE and PvP.
    It sounds epic to me.

    Good for you. And I think it will just be a non-class streak. See how great it is to share opinions?


    (some Skyrim fanboyism)

    As for the electric dash bit of your statement, there's ways they could make a mist dash work differently. Also I do not think it's going to be free-target like streak. I'm confident their dash is going to require a target, so it'll be more akin to a mix of the electric dash and nightblade's teleport attack. Which sounds unique and cool.

    Also if you think mist form is useful in PvE you're joking yourself LOL. It's a niche ability that is good in *some* builds in PvP. It's going to be reworked, sorry to say.

    (and a bunch of insults)

    I like how we have downgraded from a non-class streak to a generic gapcloser with a fancy animation.

    The fact that you do not understand the value of Mistform in PvE just shows that you have no experience with the kinds of content where this ability matters. :wink:

    And I'm very well aware it's going to be reworked. Not for the better, though.

    Thankfully that's like, just your opinion. To me it's being reworked for the better.

    Also I like how despite advocating how useful mist form is in PvE you've yet to give 1 example. So go ahead, tell me how it's useful in PvE. I've been scolded for using mist form in vet dungeons/trials before. And no top PvE build uses it, so again sir I ask, what use does it have? Because clearly it isn't a popular use. Just how vamp drain is garbage in any PvE that isnt overland fighting.

    Mistform is great for when you need to be somewhere in a hurry. Especially if there is a giant snare AoE between where you are and where you want to be. Ever tried off-tanking vAS+2? Or vFL HM?

    Nope, I'm a healer mainly. With the groups I've ran we didn't need an off tank in Vet FL or HM FL.

    Even so if it is used in such a way, that sounds very niche and I've literally never seen it been used for such. Also I predict vamps are going to get a batswarm teleport that doesn't require a target, so you'll still be able to use it to get where you need to go in those very very niche situations.
  • Ratzkifal
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    @MurderMostFoul I looked up the stream again from Bethesda_DE which had an interview with Rich.
    Adding to the things I said earlier. The progress in the skill line and the two existing skills and morphs stays, meaning that you won't have to level it all over again. It's not clear if they will make changes to these morphs but from the way Rich said it they "are adding three new skills", it sounds like drain and mistform will be pretty much left untouched.

    Your skill points spent in the skill line will automatically be refunded, but since you don't lose any progress you can just put them in there again.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Noxavian
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    Ratzkifal wrote: »
    @MurderMostFoul I looked up the stream again from Bethesda_DE which had an interview with Rich.
    Adding to the things I said earlier. The progress in the skill line and the two existing skills and morphs stays, meaning that you won't have to level it all over again. It's not clear if they will make changes to these morphs but from the way Rich said it they "are adding three new skills", it sounds like drain and mistform will be pretty much left untouched.

    Your skill points spent in the skill line will automatically be refunded, but since you don't lose any progress you can just put them in there again.

    Once again, mistform and drain are not going to be left untouched. Them saying they're adding 3 new skills doesn't disclose the possibility of them touching up mist form and drain.

    I think it's pretty obvious they're going to change them in someway, no way are they going to show off vampires dashing around at the speed of sound in the trailer and NOT make an edit too the skill.

    Im quite confident what Rich meant was literally "we're adding 3 new skills". Doesn't mean vamp drain and mist form aren't being touched. If they weren't going to be changed at all, I think Rich would of mentioned that. Instead all we know is they're keeping a drain and mist skill. I would bet money for this because it makes no sense not to touch up on these things if every other aspect of vampire is changing. Also yet again, vamp speed drain and poison mist are some of the most laughable morphs in the game.

    Also it makes 0 sense to NOT touch up on the base abilities if they're completely reworking the ultimate and the rest of the skill line. Just saying. I don't think they would of called it a complete re-vamp/overhaul of the current skill line if they planned to keep these 2 abilities exactly the same.

    But I guess we'll see soon enough.
    Edited by Noxavian on February 20, 2020 3:34AM
  • MurderMostFoul
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    Noxavian wrote: »
    Ratzkifal wrote: »
    @MurderMostFoul I looked up the stream again from Bethesda_DE which had an interview with Rich.
    Adding to the things I said earlier. The progress in the skill line and the two existing skills and morphs stays, meaning that you won't have to level it all over again. It's not clear if they will make changes to these morphs but from the way Rich said it they "are adding three new skills", it sounds like drain and mistform will be pretty much left untouched.

    Your skill points spent in the skill line will automatically be refunded, but since you don't lose any progress you can just put them in there again.

    Once again, mistform and drain are not going to be left untouched. Them saying they're adding 3 new skills doesn't disclose the possibility of them touching up mist form and drain.

    I think it's pretty obvious they're going to change them in someway, no way are they going to show off vampires dashing around at the speed of sound in the trailer and NOT make an edit too the skill.

    Im quite confident what Rich meant was literally "we're adding 3 new skills". Doesn't mean vamp drain and mist form aren't being touched. If they weren't going to be changed at all, I think Rich would of mentioned that. Instead all we know is they're keeping a drain and mist skill. I would bet money for this because it makes no sense not to touch up on these things if every other aspect of vampire is changing. Also yet again, vamp speed drain and poison mist are some of the most laughable morphs in the game.

    Also it makes 0 sense to NOT touch up on the base abilities if they're completely reworking the ultimate and the rest of the skill line. Just saying. I don't think they would of called it a complete re-vamp/overhaul of the current skill line if they planned to keep these 2 abilities exactly the same.

    But I guess we'll see soon enough.

    I guess this goes for passives (undeath) as well? Or have they definitively stated that they are staying the same?
    “There is nothing either good or bad, but thinking makes it so.”
  • Ratzkifal
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    Noxavian wrote: »
    Ratzkifal wrote: »
    @MurderMostFoul I looked up the stream again from Bethesda_DE which had an interview with Rich.
    Adding to the things I said earlier. The progress in the skill line and the two existing skills and morphs stays, meaning that you won't have to level it all over again. It's not clear if they will make changes to these morphs but from the way Rich said it they "are adding three new skills", it sounds like drain and mistform will be pretty much left untouched.

    Your skill points spent in the skill line will automatically be refunded, but since you don't lose any progress you can just put them in there again.

    Once again, mistform and drain are not going to be left untouched. Them saying they're adding 3 new skills doesn't disclose the possibility of them touching up mist form and drain.

    I think it's pretty obvious they're going to change them in someway, no way are they going to show off vampires dashing around at the speed of sound in the trailer and NOT make an edit too the skill.

    Im quite confident what Rich meant was literally "we're adding 3 new skills". Doesn't mean vamp drain and mist form aren't being touched. If they weren't going to be changed at all, I think Rich would of mentioned that. Instead all we know is they're keeping a drain and mist skill. I would bet money for this because it makes no sense not to touch up on these things if every other aspect of vampire is changing. Also yet again, vamp speed drain and poison mist are some of the most laughable morphs in the game.

    Also it makes 0 sense to NOT touch up on the base abilities if they're completely reworking the ultimate and the rest of the skill line. Just saying. I don't think they would of called it a complete re-vamp/overhaul of the current skill line if they planned to keep these 2 abilities exactly the same.

    But I guess we'll see soon enough.

    Once again, speed drain is more useful now that you actually need to keep the drain going for the full duration if you want to land the stun.
    Once again, Rich said you are keeping the progress on your morphs as well, which sounds like they are really going to keep the drain and mist as they are and just change them slightly at best. So maybe the morph effects change but not everything about them.

    The Morrowind trailer also showed us making domes of ice to protect ourselves as wardens and we didn't exactly get that. We also don't have 1h and spell which the trailers show. You are really setting yourself up for disappointment here.

    Calling it revamp would already be pretty appropriate if they only changed the feeding mechanic because it fundamentally changes how you engage with your vampirism as a player.

    You are stating things that you want to see as if they are confirmed as something that's going to happen, but the fact of the matter is, we only know what we've been told and we haven't been told that drain and mistform are getting changed, only that they are adding something new, not changing what was old. Rich would have said something about that if they were planning on it because it's something he can talk about while staying more or less spoiler free, because it's something already familiar to us and there was also plenty opportunity for him to talk about their ideas for these supposed major changes to drain and mistform.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Ratzkifal
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    Noxavian wrote: »
    Ratzkifal wrote: »
    @MurderMostFoul I looked up the stream again from Bethesda_DE which had an interview with Rich.
    Adding to the things I said earlier. The progress in the skill line and the two existing skills and morphs stays, meaning that you won't have to level it all over again. It's not clear if they will make changes to these morphs but from the way Rich said it they "are adding three new skills", it sounds like drain and mistform will be pretty much left untouched.

    Your skill points spent in the skill line will automatically be refunded, but since you don't lose any progress you can just put them in there again.

    Once again, mistform and drain are not going to be left untouched. Them saying they're adding 3 new skills doesn't disclose the possibility of them touching up mist form and drain.

    I think it's pretty obvious they're going to change them in someway, no way are they going to show off vampires dashing around at the speed of sound in the trailer and NOT make an edit too the skill.

    Im quite confident what Rich meant was literally "we're adding 3 new skills". Doesn't mean vamp drain and mist form aren't being touched. If they weren't going to be changed at all, I think Rich would of mentioned that. Instead all we know is they're keeping a drain and mist skill. I would bet money for this because it makes no sense not to touch up on these things if every other aspect of vampire is changing. Also yet again, vamp speed drain and poison mist are some of the most laughable morphs in the game.

    Also it makes 0 sense to NOT touch up on the base abilities if they're completely reworking the ultimate and the rest of the skill line. Just saying. I don't think they would of called it a complete re-vamp/overhaul of the current skill line if they planned to keep these 2 abilities exactly the same.

    But I guess we'll see soon enough.

    I guess this goes for passives (undeath) as well? Or have they definitively stated that they are staying the same?

    They have definitely stated that Undeath is staying. It might be merged with another passive. It might be integrated into the stages. All we know is that the passive it currently grants will be retained. It was implied that the other passives are changing.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Anhedonie
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    I hope for everything to be completely changed, except for Undead Resistance passive.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • Noxavian
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    Noxavian wrote: »
    Ratzkifal wrote: »
    @MurderMostFoul I looked up the stream again from Bethesda_DE which had an interview with Rich.
    Adding to the things I said earlier. The progress in the skill line and the two existing skills and morphs stays, meaning that you won't have to level it all over again. It's not clear if they will make changes to these morphs but from the way Rich said it they "are adding three new skills", it sounds like drain and mistform will be pretty much left untouched.

    Your skill points spent in the skill line will automatically be refunded, but since you don't lose any progress you can just put them in there again.

    Once again, mistform and drain are not going to be left untouched. Them saying they're adding 3 new skills doesn't disclose the possibility of them touching up mist form and drain.

    I think it's pretty obvious they're going to change them in someway, no way are they going to show off vampires dashing around at the speed of sound in the trailer and NOT make an edit too the skill.

    Im quite confident what Rich meant was literally "we're adding 3 new skills". Doesn't mean vamp drain and mist form aren't being touched. If they weren't going to be changed at all, I think Rich would of mentioned that. Instead all we know is they're keeping a drain and mist skill. I would bet money for this because it makes no sense not to touch up on these things if every other aspect of vampire is changing. Also yet again, vamp speed drain and poison mist are some of the most laughable morphs in the game.

    Also it makes 0 sense to NOT touch up on the base abilities if they're completely reworking the ultimate and the rest of the skill line. Just saying. I don't think they would of called it a complete re-vamp/overhaul of the current skill line if they planned to keep these 2 abilities exactly the same.

    But I guess we'll see soon enough.

    I guess this goes for passives (undeath) as well? Or have they definitively stated that they are staying the same?

    They said undeath is remaining as a passive, however they haven't said whether or not it's staying absolutely the same. I think it will stay the same as in the effect will remain the same, but how you GET undeath will probably be changed. Or like, say, you have to be fully fed to get undeath or something.

    As far as we know undeath *is* staying within the kit, but they didn't give off anything that confirms it's staying the exact same.

    Basically nah, they haven't stated that they're staying the exact same. They've had all the chances to and haven't, which is why I'm under the assumption logically some changes will be taking place.
  • Bobby_V_Rockit
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    I just wish we didnt have to wait till June lol
  • Ratzkifal
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    I just wish we didnt have to wait till June lol

    @Bobby_V_Rockit You don't, unless you are a console player in which case, ... my condolences.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Noxavian
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    Anhedonie wrote: »
    I hope for everything to be completely changed, except for Undead Resistance passive.

    Yes, so far this is what exactly is going to happen.

    Except mist form and drain are staying as abilities thematically, but they're probably going to change them in someway. EX: Mist form will most certainly be turned into a mist-dash similar to what was in the trailer. Drain will probably still be a drain, but the vfx will be different and the morphs will prob be different.

    Stuff like that.
    Edited by Noxavian on February 20, 2020 5:33AM
This discussion has been closed.