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Shocking, repeated cheating by a guild PC NA Kaal

  • SeaGtGruff
    SeaGtGruff
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    I've never heard of this bug until reading this thread, but I'll take everyone's word for it that it exists.

    As for the claim that whatever happened was done deliberately to exploit said bug, I'm still waiting for someone who thinks it was deliberate to explain why, if the DC player who had picked up the scroll before being killed by a bunch of EP players knew full well that he or she still had possession of the scroll after being killed, then why didn't he or she rez at Fort Warden or Fort Rayles, neither of which had scrolls yet and would have been far better choices to rez at, rather than stupidly rezzing at Arrius Keep and thus being forced not simply to run the scroll back west across northern Cyrodiil, but having to pass through two EP milegates in the process. That makes absolutely no sense if it was a premeditated act.

    [EDIT: Sorry, that should have been one EP milegate, not two.]

    On the other hand, Arrius Keep would have been the perfect place for the DC player to rez at if he or she had no clue that the scroll was somehow still in his or her possession, and he or she fully intended to go racing back to the Gate of Chim-- after helping to retake Kingscrest Keep-- and then make another attempt at capturing the scroll.

    I know which explanation makes the most sense to me, and which explanation makes absolutely no sense at all.
    Edited by SeaGtGruff on February 13, 2020 1:00PM
    I've fought mudcrabs more fearsome than me!
  • Donny_Vito
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    Take all the AP they've earned since first reported.

    Isn't that what they did for people who used a vAS+2 bug? Took their skin, the rewards, the title, etc...

    Need to keep consistency *cough*
  • MajBludd
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    Imagine exploiting just to win in a game that will never have any bearing on your real life, whatsoever.
    Sounds mental to me to go to that lengths for a game. Maybe use that energy to better your real life. Weird people
  • TheFM
    TheFM
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    MajBludd wrote: »
    Imagine exploiting just to win in a game that will never have any bearing on your real life, whatsoever.
    Sounds mental to me to go to that lengths for a game. Maybe use that energy to better your real life. Weird people

    Yeah, people will do anything to win, even bypass game mechanics. Happens all the time in PC EU.
  • Kadoin
    Kadoin
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    Is it wrong for me to sip tea at a time like this...?
  • ixie
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    I've heard people are using potions to kill themselves to get out of combat because of the in combat bug, could they be using a potion to kill themselves as they pick up the scroll and therefore exploiting the bug where if you die as you pick up the scroll it is ported with you.
    Edited by ixie on February 13, 2020 7:15PM
    PC EU

    Ixie - Breton Nightblade
    Paints-With-Frogs - Argonian Nightblade
    Swee Troll - Crafter Dragonknight
  • VaranisArano
    VaranisArano
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    SeaGtGruff wrote: »
    I've never heard of this bug until reading this thread, but I'll take everyone's word for it that it exists.

    As for the claim that whatever happened was done deliberately to exploit said bug, I'm still waiting for someone who thinks it was deliberate to explain why, if the DC player who had picked up the scroll before being killed by a bunch of EP players knew full well that he or she still had possession of the scroll after being killed, then why didn't he or she rez at Fort Warden or Fort Rayles, neither of which had scrolls yet and would have been far better choices to rez at, rather than stupidly rezzing at Arrius Keep and thus being forced not simply to run the scroll back west across northern Cyrodiil, but having to pass through two EP milegates in the process. That makes absolutely no sense if it was a premeditated act.

    [EDIT: Sorry, that should have been one EP milegate, not two.]

    On the other hand, Arrius Keep would have been the perfect place for the DC player to rez at if he or she had no clue that the scroll was somehow still in his or her possession, and he or she fully intended to go racing back to the Gate of Chim-- after helping to retake Kingscrest Keep-- and then make another attempt at capturing the scroll.

    I know which explanation makes the most sense to me, and which explanation makes absolutely no sense at all.

    You are thinking about it in terms of "If someone were deliberately causing or expecting this glitch to happen, what would they do?"

    That's not what happens. You can't predict the glitch.

    You can, however, determine your reaction to it. (Sorry, on PC, I absolutely do not buy the excuse that no one in group realized what happened after it happened. The scroll shows up on the map, on minimap add-ons, and someone in group or in zone almost certainly informed everyone of what had happened soon afterward.)

    With Cyrodiil, you aren't allowed to bypass the intended gameplay mechanics. (Link: https://forums.elderscrollsonline.com/en/discussion/278031/cyrodiil-cheating-exploiting-you/p1 ) When you die, the scroll is supposed to drop where you die. When it doesn't, moving the scroll to anywhere but where it should have dropped is taking advantage of a glitch that allows the player bypass the normal game mechanics.

    "But, but! You really expect a player who died to go back and sacrifice the scroll or just let it reset?"
    Um, yes, if they are honorable. The scroll runner died. The scroll is supposed to drop where they died. Rezzing up at the nearest keep, realizing what happened, and then trying to run it home is still taking advantage of a game glitch to gain distance that your team didn't earn because *obviously* your scroll runner died and was supposed to have dropped the scroll where they died.

    "But it wasn't intentional."
    So what? Choosing to take advantage of not losing the scroll when the scroll runner died IS an intentional decision. That's the exploit - not the glitch itself, but taking advantage of the extra distance gained via the glitch.

    "But its not fair that my team should be penalized by ZOS' glitch by losing our scroll!"
    Um, your scroll runner died. I think you mean to say "Its not fair that my team kept the scroll by default because of ZOS' glitch."
    When a scrollrunner dies, its intended that everyone nearby gets the chance to pick up the dropped scroll and continue to run it. The glitch deprives everyone of that chance...and by taking advantage of the extra distance gained by the glitch to continue to run the scroll home, your team just intentionally bypassed a game mechanic to disadvantage the enemy team. That'd be an exploit.


    The related glitch we know about is the Chaosball glitch where it gets stuck to the carrier. There's no way to intentionally cause the glitch.
    Not an exploit: the carrier jumps down from their base and continues the match as normal
    An exploit: the carrier and teammates sit in their base, untouchable, until they win the match.

    For an old example: there was a patch in which ZOS broke postern doors, making them visible to some players and letting other players waltz right in even though the doors were at full health. Again, no way to intentionally cause the glitch.
    Not an exploit: seiging the broken posterns like normal until at 0 health, even though players could walk right in
    An exploit: waltzing into broken (but full health) posterns to take the flags, bypassing the need to siege
    (I play EP, and I can say I witnessed players choose both options. I'm proud to be teammates with the ones who sieges the broken posterns properly.)


    There are a number of game glitches that players can't cause. But when they happen, players absolutely can decide whether or not to take advantage of them. That's exactly what happens here once the scroll runner learns they've still got the scroll. Do they do the honorable thing and follow what the rules of Cyrodiil intended to happen? Or do they shrug, say "Thanks for the free scroll, ZOS!" and continue with their faction to run the scroll home, taking advantage of the extra distance they gained?

    In the end, this really comes down to how honorable players want to be. Are they really willing to obey the gameplay rules of Cyrodiil even when it works against them? Or are they happy to take advantage when ESO glitches?

    (So, to be perfectly blunt, it doesn't actually matter that the scroll runner rezzed at Arrius instead of a DC home keep. What matters is what happens afterwards - do they or their faction exploit the glitch by continuing to run the scroll home after the scroll did not drop at the site of death as intended.)
    Edited by VaranisArano on February 13, 2020 1:45PM
  • TequilaFire
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    If you don't know the glitch happened till after you rez at an owned keep what do you do?
    Gee guess I will run all the way across the map and give it back.
    I would like to see what they call you in zone chat after doing that. ;)
    Maybe you could go outside the keep and just drop the scroll, but someone else would just pick it up and place it in the keep.
    The only real solution is to fix the bug.

    Edit - Now that I think about it Uncle Sheo is probably siting back laughing his tush off. :D
    Edited by TequilaFire on February 13, 2020 2:23PM
  • SidraWillowsky
    SidraWillowsky
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    max_only wrote: »
    Greetings all,

    After removing a few posts due to baiting, we must remind everyone that all posts should be kept civil, constructive, and within the guidelines of the rules we have in place. If there may be any questions in regards to the rules, please feel free to review them here.

    As for those members may feel are cheating, we ask that they use the in-game report feature. Once a report has been submit, they will be reviewed on a case by case basis.

    Thank you for your understanding,
    -Greg-

    The only action we'll see ZoS take: "Don't offend the cheaters. Just deal with it."
    max_only wrote: »
    Cavedog wrote: »
    OtarTheMad wrote: »
    I remember an old bug like this where there was some odd gap in some rocks near one of the AD gates and you could just take the scroll and run to the rocks and if you hit the right spot you'd be transported to your base automatically. Maybe it's back?

    Supposedly they are bragging about it; claiming it's a bug.....but they keep doing it knowingly on purpose. So at the very least, they are exploiting and bragging about it.

    There’s no bragging happening. That is a patent falsehood.

    How on earth do you know that? Are you part of the group of the accused?



    All seriousness though, ZoS should take a strong stance against cheaters and exploiters and let it be known. Fallout 76 was crashing but started burning because of Zenimax is incapable of defending their game, which led to very real crimes being committed. For all we know ZoS condones cheaters because they'll make the biggest stink if action is taken against them (entitlement issues, as seen in this thread of saying "bug exist, therefore I'm entitled to exploit it" by some of the users). Better to cater to those who abuse than those who do things legitimately.

    You just automatically believe Op because what? He’s a canonical saint? Nobody in this thread knows anybody. If you weren’t there you don’t know.
    Rezzing and not knowing you have a bugged scroll, tell me what that player should do? Sit in a corner and flagellate themselves? If it’s your opinion that they should run it back once they realize, than that’s your opinion, it’s neither good nor bad, right nor wrong.
    There is a fact here. The fact is it is a known bug from lag that has happened to every faction multiple times.

    I know its not a pre-meditated cheat. Believe me or not the data will prove it.

    You're saying that it was unintentional even though it was the exact same person doing the exact same thing three days ina row?
  • CASP3R421
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    i am part of the accused group. stop crying.

    My Alt is a Mer

    Due to the excessive amount of bait that we had to remove, this thread will remain closed
  • Ackwalan
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    CASP3R421 wrote: »
    i am part of the accused group. stop crying.

    You might want to rephrase that. The way it is now, sounds guilty has heck.
  • max_only
    max_only
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    SeaGtGruff wrote: »
    I've never heard of this bug until reading this thread, but I'll take everyone's word for it that it exists.

    As for the claim that whatever happened was done deliberately to exploit said bug, I'm still waiting for someone who thinks it was deliberate to explain why, if the DC player who had picked up the scroll before being killed by a bunch of EP players knew full well that he or she still had possession of the scroll after being killed, then why didn't he or she rez at Fort Warden or Fort Rayles, neither of which had scrolls yet and would have been far better choices to rez at, rather than stupidly rezzing at Arrius Keep and thus being forced not simply to run the scroll back west across northern Cyrodiil, but having to pass through two EP milegates in the process. That makes absolutely no sense if it was a premeditated act.

    [EDIT: Sorry, that should have been one EP milegate, not two.]

    On the other hand, Arrius Keep would have been the perfect place for the DC player to rez at if he or she had no clue that the scroll was somehow still in his or her possession, and he or she fully intended to go racing back to the Gate of Chim-- after helping to retake Kingscrest Keep-- and then make another attempt at capturing the scroll.

    I know which explanation makes the most sense to me, and which explanation makes absolutely no sense at all.

    You are thinking about it in terms of "If someone were deliberately causing or expecting this glitch to happen, what would they do?"

    That's not what happens. You can't predict the glitch.

    You can, however, determine your reaction to it. (Sorry, on PC, I absolutely do not buy the excuse that no one in group realized what happened after it happened. The scroll shows up on the map, on minimap add-ons, and someone in group or in zone almost certainly informed everyone of what had happened soon afterward.)

    With Cyrodiil, you aren't allowed to bypass the intended gameplay mechanics. (Link: https://forums.elderscrollsonline.com/en/discussion/278031/cyrodiil-cheating-exploiting-you/p1 ) When you die, the scroll is supposed to drop where you die. When it doesn't, moving the scroll to anywhere but where it should have dropped is taking advantage of a glitch that allows the player bypass the normal game mechanics.

    "But, but! You really expect a player who died to go back and sacrifice the scroll or just let it reset?"
    Um, yes, if they are honorable. The scroll runner died. The scroll is supposed to drop where they died. Rezzing up at the nearest keep, realizing what happened, and then trying to run it home is still taking advantage of a game glitch to gain distance that your team didn't earn because *obviously* your scroll runner died and was supposed to have dropped the scroll where they died.

    "But it wasn't intentional."
    So what? Choosing to take advantage of not losing the scroll when the scroll runner died IS an intentional decision. That's the exploit - not the glitch itself, but taking advantage of the extra distance gained via the glitch.

    "But its not fair that my team should be penalized by ZOS' glitch by losing our scroll!"
    Um, your scroll runner died. I think you mean to say "Its not fair that my team kept the scroll by default because of ZOS' glitch."
    When a scrollrunner dies, its intended that everyone nearby gets the chance to pick up the dropped scroll and continue to run it. The glitch deprives everyone of that chance...and by taking advantage of the extra distance gained by the glitch to continue to run the scroll home, your team just intentionally bypassed a game mechanic to disadvantage the enemy team. That'd be an exploit.


    The related glitch we know about is the Chaosball glitch where it gets stuck to the carrier. There's no way to intentionally cause the glitch.
    Not an exploit: the carrier jumps down from their base and continues the match as normal
    An exploit: the carrier and teammates sit in their base, untouchable, until they win the match.

    For an old example: there was a patch in which ZOS broke postern doors, making them visible to some players and letting other players waltz right in even though the doors were at full health. Again, no way to intentionally cause the glitch.
    Not an exploit: seiging the broken posterns like normal until at 0 health, even though players could walk right in
    An exploit: waltzing into broken (but full health) posterns to take the flags, bypassing the need to siege
    (I play EP, and I can say I witnessed players choose both options. I'm proud to be teammates with the ones who sieges the broken posterns properly.)


    There are a number of game glitches that players can't cause. But when they happen, players absolutely can decide whether or not to take advantage of them. That's exactly what happens here once the scroll runner learns they've still got the scroll. Do they do the honorable thing and follow what the rules of Cyrodiil intended to happen? Or do they shrug, say "Thanks for the free scroll, ZOS!" and continue with their faction to run the scroll home, taking advantage of the extra distance they gained?

    In the end, this really comes down to how honorable players want to be. Are they really willing to obey the gameplay rules of Cyrodiil even when it works against them? Or are they happy to take advantage when ESO glitches?

    (So, to be perfectly blunt, it doesn't actually matter that the scroll runner rezzed at Arrius instead of a DC home keep. What matters is what happens afterwards - do they or their faction exploit the glitch by continuing to run the scroll home after the scroll did not drop at the site of death as intended.)

    "But, but! You really expect a player who died to go back and sacrifice the scroll or just let it reset?"
    Um, yes, if they are honorable.

    That’s an opinion you are entitled to have.
    Even if I agree with you, every individual has to make their choice. An entire guild is not cheating because of a glitch. A single person has to decide what to do and that’s not for any of us forum posters to say.
    Pvpers are not going to run it back. From any faction. Our opinion of their character (honorable or dishonorable) is irrelevant.

    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • MishMash
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    Yes, it is a bug where the scroll persists after the carrier is rezed. This is a "BUG" in the game.

    The correct action to take is to try and record a clip of it and or type up a report (all factions can help with this) and forward it to the correct section under support.

    It is not something anyone meant to happen either. Please stop making false claims on particular guilds or players. I've been friends with this guild for a few years and knowing them I know they do NOT tolerate cheating. No one can convince me otherwise. Their stance on cheating... the player would be removed from the guild immediately and likely reported.

    It has happened before where EP did get the advantage over DC. It is possible that all factions have been affected by this bug. If it happens again, hopefully, someone will have a video clip of it to share with the proper support team. I am hopeful that ALL FACTIONS do not have to deal with this again because it does really stink for the faction(s) doing their best to save the scroll.
    PC NA DC 4eva! I try my very best. If it is not good enough for you too bad! Playing off and on since April 2014 CP2009.
  • max_only
    max_only
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    max_only wrote: »
    Greetings all,

    After removing a few posts due to baiting, we must remind everyone that all posts should be kept civil, constructive, and within the guidelines of the rules we have in place. If there may be any questions in regards to the rules, please feel free to review them here.

    As for those members may feel are cheating, we ask that they use the in-game report feature. Once a report has been submit, they will be reviewed on a case by case basis.

    Thank you for your understanding,
    -Greg-

    The only action we'll see ZoS take: "Don't offend the cheaters. Just deal with it."
    max_only wrote: »
    Cavedog wrote: »
    OtarTheMad wrote: »
    I remember an old bug like this where there was some odd gap in some rocks near one of the AD gates and you could just take the scroll and run to the rocks and if you hit the right spot you'd be transported to your base automatically. Maybe it's back?

    Supposedly they are bragging about it; claiming it's a bug.....but they keep doing it knowingly on purpose. So at the very least, they are exploiting and bragging about it.

    There’s no bragging happening. That is a patent falsehood.

    How on earth do you know that? Are you part of the group of the accused?



    All seriousness though, ZoS should take a strong stance against cheaters and exploiters and let it be known. Fallout 76 was crashing but started burning because of Zenimax is incapable of defending their game, which led to very real crimes being committed. For all we know ZoS condones cheaters because they'll make the biggest stink if action is taken against them (entitlement issues, as seen in this thread of saying "bug exist, therefore I'm entitled to exploit it" by some of the users). Better to cater to those who abuse than those who do things legitimately.

    You just automatically believe Op because what? He’s a canonical saint? Nobody in this thread knows anybody. If you weren’t there you don’t know.
    Rezzing and not knowing you have a bugged scroll, tell me what that player should do? Sit in a corner and flagellate themselves? If it’s your opinion that they should run it back once they realize, than that’s your opinion, it’s neither good nor bad, right nor wrong.
    There is a fact here. The fact is it is a known bug from lag that has happened to every faction multiple times.

    I know its not a pre-meditated cheat. Believe me or not the data will prove it.

    You're saying that it was unintentional even though it was the exact same person doing the exact same thing three days ina row?

    A designated scroll runner is wearing speed armor. A designated healer is wearing healing armor. A designated bomber is wearing vicious death. It didn’t happen 3 times in a row, the scroll was run several times in between. 3 days in a row at the same prime time when the server is always overloaded seems more like a pattern for the IT guys to recognize.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • VaranisArano
    VaranisArano
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    max_only wrote: »
    SeaGtGruff wrote: »
    I've never heard of this bug until reading this thread, but I'll take everyone's word for it that it exists.

    As for the claim that whatever happened was done deliberately to exploit said bug, I'm still waiting for someone who thinks it was deliberate to explain why, if the DC player who had picked up the scroll before being killed by a bunch of EP players knew full well that he or she still had possession of the scroll after being killed, then why didn't he or she rez at Fort Warden or Fort Rayles, neither of which had scrolls yet and would have been far better choices to rez at, rather than stupidly rezzing at Arrius Keep and thus being forced not simply to run the scroll back west across northern Cyrodiil, but having to pass through two EP milegates in the process. That makes absolutely no sense if it was a premeditated act.

    [EDIT: Sorry, that should have been one EP milegate, not two.]

    On the other hand, Arrius Keep would have been the perfect place for the DC player to rez at if he or she had no clue that the scroll was somehow still in his or her possession, and he or she fully intended to go racing back to the Gate of Chim-- after helping to retake Kingscrest Keep-- and then make another attempt at capturing the scroll.

    I know which explanation makes the most sense to me, and which explanation makes absolutely no sense at all.

    You are thinking about it in terms of "If someone were deliberately causing or expecting this glitch to happen, what would they do?"

    That's not what happens. You can't predict the glitch.

    You can, however, determine your reaction to it. (Sorry, on PC, I absolutely do not buy the excuse that no one in group realized what happened after it happened. The scroll shows up on the map, on minimap add-ons, and someone in group or in zone almost certainly informed everyone of what had happened soon afterward.)

    With Cyrodiil, you aren't allowed to bypass the intended gameplay mechanics. (Link: https://forums.elderscrollsonline.com/en/discussion/278031/cyrodiil-cheating-exploiting-you/p1 ) When you die, the scroll is supposed to drop where you die. When it doesn't, moving the scroll to anywhere but where it should have dropped is taking advantage of a glitch that allows the player bypass the normal game mechanics.

    "But, but! You really expect a player who died to go back and sacrifice the scroll or just let it reset?"
    Um, yes, if they are honorable. The scroll runner died. The scroll is supposed to drop where they died. Rezzing up at the nearest keep, realizing what happened, and then trying to run it home is still taking advantage of a game glitch to gain distance that your team didn't earn because *obviously* your scroll runner died and was supposed to have dropped the scroll where they died.

    "But it wasn't intentional."
    So what? Choosing to take advantage of not losing the scroll when the scroll runner died IS an intentional decision. That's the exploit - not the glitch itself, but taking advantage of the extra distance gained via the glitch.

    "But its not fair that my team should be penalized by ZOS' glitch by losing our scroll!"
    Um, your scroll runner died. I think you mean to say "Its not fair that my team kept the scroll by default because of ZOS' glitch."
    When a scrollrunner dies, its intended that everyone nearby gets the chance to pick up the dropped scroll and continue to run it. The glitch deprives everyone of that chance...and by taking advantage of the extra distance gained by the glitch to continue to run the scroll home, your team just intentionally bypassed a game mechanic to disadvantage the enemy team. That'd be an exploit.


    The related glitch we know about is the Chaosball glitch where it gets stuck to the carrier. There's no way to intentionally cause the glitch.
    Not an exploit: the carrier jumps down from their base and continues the match as normal
    An exploit: the carrier and teammates sit in their base, untouchable, until they win the match.

    For an old example: there was a patch in which ZOS broke postern doors, making them visible to some players and letting other players waltz right in even though the doors were at full health. Again, no way to intentionally cause the glitch.
    Not an exploit: seiging the broken posterns like normal until at 0 health, even though players could walk right in
    An exploit: waltzing into broken (but full health) posterns to take the flags, bypassing the need to siege
    (I play EP, and I can say I witnessed players choose both options. I'm proud to be teammates with the ones who sieges the broken posterns properly.)


    There are a number of game glitches that players can't cause. But when they happen, players absolutely can decide whether or not to take advantage of them. That's exactly what happens here once the scroll runner learns they've still got the scroll. Do they do the honorable thing and follow what the rules of Cyrodiil intended to happen? Or do they shrug, say "Thanks for the free scroll, ZOS!" and continue with their faction to run the scroll home, taking advantage of the extra distance they gained?

    In the end, this really comes down to how honorable players want to be. Are they really willing to obey the gameplay rules of Cyrodiil even when it works against them? Or are they happy to take advantage when ESO glitches?

    (So, to be perfectly blunt, it doesn't actually matter that the scroll runner rezzed at Arrius instead of a DC home keep. What matters is what happens afterwards - do they or their faction exploit the glitch by continuing to run the scroll home after the scroll did not drop at the site of death as intended.)

    "But, but! You really expect a player who died to go back and sacrifice the scroll or just let it reset?"
    Um, yes, if they are honorable.

    That’s an opinion you are entitled to have.
    Even if I agree with you, every individual has to make their choice. An entire guild is not cheating because of a glitch. A single person has to decide what to do and that’s not for any of us forum posters to say.
    Pvpers are not going to run it back. From any faction. Our opinion of their character (honorable or dishonorable) is irrelevant.

    You want to make this about opinion, instead of about how the glitch enables you to bypass intended gameplay mechanics - taking advantage of which is expressly forbidden by ZOS in the link I posted referring to exploits in Cyrodiil.

    Let's review again the intended gameplay mechanics that are bypassed:
    The scroll runner dies.
    Intended gameplay mechanic: The scroll is supposed to drop where they died.
    The glitch: Rezzing up at a keep with the scroll still attached
    Taking advantage of the glitch to bypass intended game mechanics: Realizing what happened, and then trying to run it home is taking advantage of a game glitch to gain distance that your team didn't earn because *obviously* your scroll runner died and was supposed to have dropped the scroll where they died.


    When anyone, regardless of the faction they play for, keeps running that scroll home after the glitch happens, they are taking advantage of a glitch that allowed them to bypass the intended gameplay mechanics. Saying "but everyone does it!" is school-yard levels of excuse-making for behavior that's clearly forbidden by ZOS, no matter who does it.
  • CASP3R421
    CASP3R421
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    Ackwalan wrote: »
    CASP3R421 wrote: »
    i am part of the accused group. stop crying.

    You might want to rephrase that. The way it is now, sounds guilty has heck.

    guilty of telling people to not cry?

    My Alt is a Mer

    Due to the excessive amount of bait that we had to remove, this thread will remain closed
  • Iskiab
    Iskiab
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    I don’t know how the exploit works, but there are ways of killing your self without an enemy player.

    Overflowing alter: will stop you from killing yourself, but if you combine it with jumping off something you could easily die

    Healthy Offering: Self dot oblivion damage

    Mage Guild Ability: Costs health and could be combined with jumping off something

    Sounds to me like people are intentionally reducing their health and then dying with fall damage. For it to happen outside a fight it would obviously be an exploit, everything else is noise and excuses.
    Edited by Iskiab on February 13, 2020 4:56PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • TequilaFire
    TequilaFire
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    max_only wrote: »
    SeaGtGruff wrote: »
    I've never heard of this bug until reading this thread, but I'll take everyone's word for it that it exists.

    As for the claim that whatever happened was done deliberately to exploit said bug, I'm still waiting for someone who thinks it was deliberate to explain why, if the DC player who had picked up the scroll before being killed by a bunch of EP players knew full well that he or she still had possession of the scroll after being killed, then why didn't he or she rez at Fort Warden or Fort Rayles, neither of which had scrolls yet and would have been far better choices to rez at, rather than stupidly rezzing at Arrius Keep and thus being forced not simply to run the scroll back west across northern Cyrodiil, but having to pass through two EP milegates in the process. That makes absolutely no sense if it was a premeditated act.

    [EDIT: Sorry, that should have been one EP milegate, not two.]

    On the other hand, Arrius Keep would have been the perfect place for the DC player to rez at if he or she had no clue that the scroll was somehow still in his or her possession, and he or she fully intended to go racing back to the Gate of Chim-- after helping to retake Kingscrest Keep-- and then make another attempt at capturing the scroll.

    I know which explanation makes the most sense to me, and which explanation makes absolutely no sense at all.

    You are thinking about it in terms of "If someone were deliberately causing or expecting this glitch to happen, what would they do?"

    That's not what happens. You can't predict the glitch.

    You can, however, determine your reaction to it. (Sorry, on PC, I absolutely do not buy the excuse that no one in group realized what happened after it happened. The scroll shows up on the map, on minimap add-ons, and someone in group or in zone almost certainly informed everyone of what had happened soon afterward.)

    With Cyrodiil, you aren't allowed to bypass the intended gameplay mechanics. (Link: https://forums.elderscrollsonline.com/en/discussion/278031/cyrodiil-cheating-exploiting-you/p1 ) When you die, the scroll is supposed to drop where you die. When it doesn't, moving the scroll to anywhere but where it should have dropped is taking advantage of a glitch that allows the player bypass the normal game mechanics.

    "But, but! You really expect a player who died to go back and sacrifice the scroll or just let it reset?"
    Um, yes, if they are honorable. The scroll runner died. The scroll is supposed to drop where they died. Rezzing up at the nearest keep, realizing what happened, and then trying to run it home is still taking advantage of a game glitch to gain distance that your team didn't earn because *obviously* your scroll runner died and was supposed to have dropped the scroll where they died.

    "But it wasn't intentional."
    So what? Choosing to take advantage of not losing the scroll when the scroll runner died IS an intentional decision. That's the exploit - not the glitch itself, but taking advantage of the extra distance gained via the glitch.

    "But its not fair that my team should be penalized by ZOS' glitch by losing our scroll!"
    Um, your scroll runner died. I think you mean to say "Its not fair that my team kept the scroll by default because of ZOS' glitch."
    When a scrollrunner dies, its intended that everyone nearby gets the chance to pick up the dropped scroll and continue to run it. The glitch deprives everyone of that chance...and by taking advantage of the extra distance gained by the glitch to continue to run the scroll home, your team just intentionally bypassed a game mechanic to disadvantage the enemy team. That'd be an exploit.


    The related glitch we know about is the Chaosball glitch where it gets stuck to the carrier. There's no way to intentionally cause the glitch.
    Not an exploit: the carrier jumps down from their base and continues the match as normal
    An exploit: the carrier and teammates sit in their base, untouchable, until they win the match.

    For an old example: there was a patch in which ZOS broke postern doors, making them visible to some players and letting other players waltz right in even though the doors were at full health. Again, no way to intentionally cause the glitch.
    Not an exploit: seiging the broken posterns like normal until at 0 health, even though players could walk right in
    An exploit: waltzing into broken (but full health) posterns to take the flags, bypassing the need to siege
    (I play EP, and I can say I witnessed players choose both options. I'm proud to be teammates with the ones who sieges the broken posterns properly.)


    There are a number of game glitches that players can't cause. But when they happen, players absolutely can decide whether or not to take advantage of them. That's exactly what happens here once the scroll runner learns they've still got the scroll. Do they do the honorable thing and follow what the rules of Cyrodiil intended to happen? Or do they shrug, say "Thanks for the free scroll, ZOS!" and continue with their faction to run the scroll home, taking advantage of the extra distance they gained?

    In the end, this really comes down to how honorable players want to be. Are they really willing to obey the gameplay rules of Cyrodiil even when it works against them? Or are they happy to take advantage when ESO glitches?

    (So, to be perfectly blunt, it doesn't actually matter that the scroll runner rezzed at Arrius instead of a DC home keep. What matters is what happens afterwards - do they or their faction exploit the glitch by continuing to run the scroll home after the scroll did not drop at the site of death as intended.)

    "But, but! You really expect a player who died to go back and sacrifice the scroll or just let it reset?"
    Um, yes, if they are honorable.

    That’s an opinion you are entitled to have.
    Even if I agree with you, every individual has to make their choice. An entire guild is not cheating because of a glitch. A single person has to decide what to do and that’s not for any of us forum posters to say.
    Pvpers are not going to run it back. From any faction. Our opinion of their character (honorable or dishonorable) is irrelevant.

    You want to make this about opinion, instead of about how the glitch enables you to bypass intended gameplay mechanics - taking advantage of which is expressly forbidden by ZOS in the link I posted referring to exploits in Cyrodiil.

    Let's review again the intended gameplay mechanics that are bypassed:
    The scroll runner dies.
    Intended gameplay mechanic: The scroll is supposed to drop where they died.
    The glitch: Rezzing up at a keep with the scroll still attached
    Taking advantage of the glitch to bypass intended game mechanics: Realizing what happened, and then trying to run it home is taking advantage of a game glitch to gain distance that your team didn't earn because *obviously* your scroll runner died and was supposed to have dropped the scroll where they died.


    When anyone, regardless of the faction they play for, keeps running that scroll home after the glitch happens, they are taking advantage of a glitch that allowed them to bypass the intended gameplay mechanics. Saying "but everyone does it!" is school-yard levels of excuse-making for behavior that's clearly forbidden by ZOS, no matter who does it.

    You keep missing the point, there is no running it back.
    You can only rez in a keep you own so you are already home.

    So if I am DC and die holding the EP scroll and rez in Glade am I supposte to run it back to EP?
    IF I knew that I had the scroll I would never put EP scroll in Arrius as they would take it right back.
    Edited by TequilaFire on February 13, 2020 5:07PM
  • max_only
    max_only
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    How I sleep knowing the data doesn’t lie. b3279aa12f2216767709ac1b2e23f588.jpg

    max_only wrote: »
    SeaGtGruff wrote: »
    I've never heard of this bug until reading this thread, but I'll take everyone's word for it that it exists.

    As for the claim that whatever happened was done deliberately to exploit said bug, I'm still waiting for someone who thinks it was deliberate to explain why, if the DC player who had picked up the scroll before being killed by a bunch of EP players knew full well that he or she still had possession of the scroll after being killed, then why didn't he or she rez at Fort Warden or Fort Rayles, neither of which had scrolls yet and would have been far better choices to rez at, rather than stupidly rezzing at Arrius Keep and thus being forced not simply to run the scroll back west across northern Cyrodiil, but having to pass through two EP milegates in the process. That makes absolutely no sense if it was a premeditated act.

    [EDIT: Sorry, that should have been one EP milegate, not two.]

    On the other hand, Arrius Keep would have been the perfect place for the DC player to rez at if he or she had no clue that the scroll was somehow still in his or her possession, and he or she fully intended to go racing back to the Gate of Chim-- after helping to retake Kingscrest Keep-- and then make another attempt at capturing the scroll.

    I know which explanation makes the most sense to me, and which explanation makes absolutely no sense at all.

    You are thinking about it in terms of "If someone were deliberately causing or expecting this glitch to happen, what would they do?"

    That's not what happens. You can't predict the glitch.

    You can, however, determine your reaction to it. (Sorry, on PC, I absolutely do not buy the excuse that no one in group realized what happened after it happened. The scroll shows up on the map, on minimap add-ons, and someone in group or in zone almost certainly informed everyone of what had happened soon afterward.)

    With Cyrodiil, you aren't allowed to bypass the intended gameplay mechanics. (Link: https://forums.elderscrollsonline.com/en/discussion/278031/cyrodiil-cheating-exploiting-you/p1 ) When you die, the scroll is supposed to drop where you die. When it doesn't, moving the scroll to anywhere but where it should have dropped is taking advantage of a glitch that allows the player bypass the normal game mechanics.

    "But, but! You really expect a player who died to go back and sacrifice the scroll or just let it reset?"
    Um, yes, if they are honorable. The scroll runner died. The scroll is supposed to drop where they died. Rezzing up at the nearest keep, realizing what happened, and then trying to run it home is still taking advantage of a game glitch to gain distance that your team didn't earn because *obviously* your scroll runner died and was supposed to have dropped the scroll where they died.

    "But it wasn't intentional."
    So what? Choosing to take advantage of not losing the scroll when the scroll runner died IS an intentional decision. That's the exploit - not the glitch itself, but taking advantage of the extra distance gained via the glitch.

    "But its not fair that my team should be penalized by ZOS' glitch by losing our scroll!"
    Um, your scroll runner died. I think you mean to say "Its not fair that my team kept the scroll by default because of ZOS' glitch."
    When a scrollrunner dies, its intended that everyone nearby gets the chance to pick up the dropped scroll and continue to run it. The glitch deprives everyone of that chance...and by taking advantage of the extra distance gained by the glitch to continue to run the scroll home, your team just intentionally bypassed a game mechanic to disadvantage the enemy team. That'd be an exploit.


    The related glitch we know about is the Chaosball glitch where it gets stuck to the carrier. There's no way to intentionally cause the glitch.
    Not an exploit: the carrier jumps down from their base and continues the match as normal
    An exploit: the carrier and teammates sit in their base, untouchable, until they win the match.

    For an old example: there was a patch in which ZOS broke postern doors, making them visible to some players and letting other players waltz right in even though the doors were at full health. Again, no way to intentionally cause the glitch.
    Not an exploit: seiging the broken posterns like normal until at 0 health, even though players could walk right in
    An exploit: waltzing into broken (but full health) posterns to take the flags, bypassing the need to siege
    (I play EP, and I can say I witnessed players choose both options. I'm proud to be teammates with the ones who sieges the broken posterns properly.)


    There are a number of game glitches that players can't cause. But when they happen, players absolutely can decide whether or not to take advantage of them. That's exactly what happens here once the scroll runner learns they've still got the scroll. Do they do the honorable thing and follow what the rules of Cyrodiil intended to happen? Or do they shrug, say "Thanks for the free scroll, ZOS!" and continue with their faction to run the scroll home, taking advantage of the extra distance they gained?

    In the end, this really comes down to how honorable players want to be. Are they really willing to obey the gameplay rules of Cyrodiil even when it works against them? Or are they happy to take advantage when ESO glitches?

    (So, to be perfectly blunt, it doesn't actually matter that the scroll runner rezzed at Arrius instead of a DC home keep. What matters is what happens afterwards - do they or their faction exploit the glitch by continuing to run the scroll home after the scroll did not drop at the site of death as intended.)

    "But, but! You really expect a player who died to go back and sacrifice the scroll or just let it reset?"
    Um, yes, if they are honorable.

    That’s an opinion you are entitled to have.
    Even if I agree with you, every individual has to make their choice. An entire guild is not cheating because of a glitch. A single person has to decide what to do and that’s not for any of us forum posters to say.
    Pvpers are not going to run it back. From any faction. Our opinion of their character (honorable or dishonorable) is irrelevant.

    You want to make this about opinion, instead of about how the glitch enables you to bypass intended gameplay mechanics - taking advantage of which is expressly forbidden by ZOS in the link I posted referring to exploits in Cyrodiil.

    Let's review again the intended gameplay mechanics that are bypassed:
    The scroll runner dies.
    Intended gameplay mechanic: The scroll is supposed to drop where they died.
    The glitch: Rezzing up at a keep with the scroll still attached
    Taking advantage of the glitch to bypass intended game mechanics: Realizing what happened, and then trying to run it home is taking advantage of a game glitch to gain distance that your team didn't earn because *obviously* your scroll runner died and was supposed to have dropped the scroll where they died.


    When anyone, regardless of the faction they play for, keeps running that scroll home after the glitch happens, they are taking advantage of a glitch that allowed them to bypass the intended gameplay mechanics. Saying "but everyone does it!" is school-yard levels of excuse-making for behavior that's clearly forbidden by ZOS, no matter who does it.

    Ok. That’s fine. An entire guild isn’t cheating. A single individual not “being the better man” does not equate to an entire guild of cheaters.
    “X took unfair advantage of a bug”
    Not the same sentence as
    “Repeated blatant intentional cheating by several hundred people”
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Chaos2088
    Chaos2088
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    I've never understood the wanting to cheat in games like these......whats the point of playing? Surely it would get boring very quickly...
    @Chaos2088 PC EU Server | AD-PvP
  • VaranisArano
    VaranisArano
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    max_only wrote: »
    How I sleep knowing the data doesn’t lie. b3279aa12f2216767709ac1b2e23f588.jpg

    max_only wrote: »
    SeaGtGruff wrote: »
    I've never heard of this bug until reading this thread, but I'll take everyone's word for it that it exists.

    As for the claim that whatever happened was done deliberately to exploit said bug, I'm still waiting for someone who thinks it was deliberate to explain why, if the DC player who had picked up the scroll before being killed by a bunch of EP players knew full well that he or she still had possession of the scroll after being killed, then why didn't he or she rez at Fort Warden or Fort Rayles, neither of which had scrolls yet and would have been far better choices to rez at, rather than stupidly rezzing at Arrius Keep and thus being forced not simply to run the scroll back west across northern Cyrodiil, but having to pass through two EP milegates in the process. That makes absolutely no sense if it was a premeditated act.

    [EDIT: Sorry, that should have been one EP milegate, not two.]

    On the other hand, Arrius Keep would have been the perfect place for the DC player to rez at if he or she had no clue that the scroll was somehow still in his or her possession, and he or she fully intended to go racing back to the Gate of Chim-- after helping to retake Kingscrest Keep-- and then make another attempt at capturing the scroll.

    I know which explanation makes the most sense to me, and which explanation makes absolutely no sense at all.

    You are thinking about it in terms of "If someone were deliberately causing or expecting this glitch to happen, what would they do?"

    That's not what happens. You can't predict the glitch.

    You can, however, determine your reaction to it. (Sorry, on PC, I absolutely do not buy the excuse that no one in group realized what happened after it happened. The scroll shows up on the map, on minimap add-ons, and someone in group or in zone almost certainly informed everyone of what had happened soon afterward.)

    With Cyrodiil, you aren't allowed to bypass the intended gameplay mechanics. (Link: https://forums.elderscrollsonline.com/en/discussion/278031/cyrodiil-cheating-exploiting-you/p1 ) When you die, the scroll is supposed to drop where you die. When it doesn't, moving the scroll to anywhere but where it should have dropped is taking advantage of a glitch that allows the player bypass the normal game mechanics.

    "But, but! You really expect a player who died to go back and sacrifice the scroll or just let it reset?"
    Um, yes, if they are honorable. The scroll runner died. The scroll is supposed to drop where they died. Rezzing up at the nearest keep, realizing what happened, and then trying to run it home is still taking advantage of a game glitch to gain distance that your team didn't earn because *obviously* your scroll runner died and was supposed to have dropped the scroll where they died.

    "But it wasn't intentional."
    So what? Choosing to take advantage of not losing the scroll when the scroll runner died IS an intentional decision. That's the exploit - not the glitch itself, but taking advantage of the extra distance gained via the glitch.

    "But its not fair that my team should be penalized by ZOS' glitch by losing our scroll!"
    Um, your scroll runner died. I think you mean to say "Its not fair that my team kept the scroll by default because of ZOS' glitch."
    When a scrollrunner dies, its intended that everyone nearby gets the chance to pick up the dropped scroll and continue to run it. The glitch deprives everyone of that chance...and by taking advantage of the extra distance gained by the glitch to continue to run the scroll home, your team just intentionally bypassed a game mechanic to disadvantage the enemy team. That'd be an exploit.


    The related glitch we know about is the Chaosball glitch where it gets stuck to the carrier. There's no way to intentionally cause the glitch.
    Not an exploit: the carrier jumps down from their base and continues the match as normal
    An exploit: the carrier and teammates sit in their base, untouchable, until they win the match.

    For an old example: there was a patch in which ZOS broke postern doors, making them visible to some players and letting other players waltz right in even though the doors were at full health. Again, no way to intentionally cause the glitch.
    Not an exploit: seiging the broken posterns like normal until at 0 health, even though players could walk right in
    An exploit: waltzing into broken (but full health) posterns to take the flags, bypassing the need to siege
    (I play EP, and I can say I witnessed players choose both options. I'm proud to be teammates with the ones who sieges the broken posterns properly.)


    There are a number of game glitches that players can't cause. But when they happen, players absolutely can decide whether or not to take advantage of them. That's exactly what happens here once the scroll runner learns they've still got the scroll. Do they do the honorable thing and follow what the rules of Cyrodiil intended to happen? Or do they shrug, say "Thanks for the free scroll, ZOS!" and continue with their faction to run the scroll home, taking advantage of the extra distance they gained?

    In the end, this really comes down to how honorable players want to be. Are they really willing to obey the gameplay rules of Cyrodiil even when it works against them? Or are they happy to take advantage when ESO glitches?

    (So, to be perfectly blunt, it doesn't actually matter that the scroll runner rezzed at Arrius instead of a DC home keep. What matters is what happens afterwards - do they or their faction exploit the glitch by continuing to run the scroll home after the scroll did not drop at the site of death as intended.)

    "But, but! You really expect a player who died to go back and sacrifice the scroll or just let it reset?"
    Um, yes, if they are honorable.

    That’s an opinion you are entitled to have.
    Even if I agree with you, every individual has to make their choice. An entire guild is not cheating because of a glitch. A single person has to decide what to do and that’s not for any of us forum posters to say.
    Pvpers are not going to run it back. From any faction. Our opinion of their character (honorable or dishonorable) is irrelevant.

    You want to make this about opinion, instead of about how the glitch enables you to bypass intended gameplay mechanics - taking advantage of which is expressly forbidden by ZOS in the link I posted referring to exploits in Cyrodiil.

    Let's review again the intended gameplay mechanics that are bypassed:
    The scroll runner dies.
    Intended gameplay mechanic: The scroll is supposed to drop where they died.
    The glitch: Rezzing up at a keep with the scroll still attached
    Taking advantage of the glitch to bypass intended game mechanics: Realizing what happened, and then trying to run it home is taking advantage of a game glitch to gain distance that your team didn't earn because *obviously* your scroll runner died and was supposed to have dropped the scroll where they died.


    When anyone, regardless of the faction they play for, keeps running that scroll home after the glitch happens, they are taking advantage of a glitch that allowed them to bypass the intended gameplay mechanics. Saying "but everyone does it!" is school-yard levels of excuse-making for behavior that's clearly forbidden by ZOS, no matter who does it.

    Ok. That’s fine. An entire guild isn’t cheating. A single individual not “being the better man” does not equate to an entire guild of cheaters.
    “X took unfair advantage of a bug”
    Not the same sentence as
    “Repeated blatant intentional cheating by several hundred people”

    Given that this is a known bug, I'm sure it has happened at least once on every faction of PC/NA as well as being reported on other platforms well before this thread. As with other similar glitches, there are always going to be people on every faction who refuse to take advantage of bugs and glitches...and there are always people who happily go "Hey, ZOS bugged this out, so its okay if I take advantage, right?" Every faction has their share of all types.

    Rather than taking aim at this particular situation, my point is extremely broad: anyone, regardless of faction, taking advantage of this or any other glitch that bypasses the intended gameplay mechanics is exploiting in a manner expressly forbidden by ZOS: https://forums.elderscrollsonline.com/en/discussion/278031/cyrodiil-cheating-exploiting-you/p1

    So while I personally don't care to make claims about any guild in particular, I would say that:
    “X took unfair advantage of a bug”
    is the same sentence as:
    "X is now intentionally exploiting a bug"
    X may not have done anything to cause the bug to happen, but the behavior of the scroll is not what ZOS intends, and X is deliberately taking advantage of that unintended glitch. That's true regardless of faction or whether Scroll Runner X is a member of a guild or a random guy who grabbed the scroll.
  • max_only
    max_only
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    max_only wrote: »
    How I sleep knowing the data doesn’t lie. b3279aa12f2216767709ac1b2e23f588.jpg

    max_only wrote: »
    SeaGtGruff wrote: »
    I've never heard of this bug until reading this thread, but I'll take everyone's word for it that it exists.

    As for the claim that whatever happened was done deliberately to exploit said bug, I'm still waiting for someone who thinks it was deliberate to explain why, if the DC player who had picked up the scroll before being killed by a bunch of EP players knew full well that he or she still had possession of the scroll after being killed, then why didn't he or she rez at Fort Warden or Fort Rayles, neither of which had scrolls yet and would have been far better choices to rez at, rather than stupidly rezzing at Arrius Keep and thus being forced not simply to run the scroll back west across northern Cyrodiil, but having to pass through two EP milegates in the process. That makes absolutely no sense if it was a premeditated act.

    [EDIT: Sorry, that should have been one EP milegate, not two.]

    On the other hand, Arrius Keep would have been the perfect place for the DC player to rez at if he or she had no clue that the scroll was somehow still in his or her possession, and he or she fully intended to go racing back to the Gate of Chim-- after helping to retake Kingscrest Keep-- and then make another attempt at capturing the scroll.

    I know which explanation makes the most sense to me, and which explanation makes absolutely no sense at all.

    You are thinking about it in terms of "If someone were deliberately causing or expecting this glitch to happen, what would they do?"

    That's not what happens. You can't predict the glitch.

    You can, however, determine your reaction to it. (Sorry, on PC, I absolutely do not buy the excuse that no one in group realized what happened after it happened. The scroll shows up on the map, on minimap add-ons, and someone in group or in zone almost certainly informed everyone of what had happened soon afterward.)

    With Cyrodiil, you aren't allowed to bypass the intended gameplay mechanics. (Link: https://forums.elderscrollsonline.com/en/discussion/278031/cyrodiil-cheating-exploiting-you/p1 ) When you die, the scroll is supposed to drop where you die. When it doesn't, moving the scroll to anywhere but where it should have dropped is taking advantage of a glitch that allows the player bypass the normal game mechanics.

    "But, but! You really expect a player who died to go back and sacrifice the scroll or just let it reset?"
    Um, yes, if they are honorable. The scroll runner died. The scroll is supposed to drop where they died. Rezzing up at the nearest keep, realizing what happened, and then trying to run it home is still taking advantage of a game glitch to gain distance that your team didn't earn because *obviously* your scroll runner died and was supposed to have dropped the scroll where they died.

    "But it wasn't intentional."
    So what? Choosing to take advantage of not losing the scroll when the scroll runner died IS an intentional decision. That's the exploit - not the glitch itself, but taking advantage of the extra distance gained via the glitch.

    "But its not fair that my team should be penalized by ZOS' glitch by losing our scroll!"
    Um, your scroll runner died. I think you mean to say "Its not fair that my team kept the scroll by default because of ZOS' glitch."
    When a scrollrunner dies, its intended that everyone nearby gets the chance to pick up the dropped scroll and continue to run it. The glitch deprives everyone of that chance...and by taking advantage of the extra distance gained by the glitch to continue to run the scroll home, your team just intentionally bypassed a game mechanic to disadvantage the enemy team. That'd be an exploit.


    The related glitch we know about is the Chaosball glitch where it gets stuck to the carrier. There's no way to intentionally cause the glitch.
    Not an exploit: the carrier jumps down from their base and continues the match as normal
    An exploit: the carrier and teammates sit in their base, untouchable, until they win the match.

    For an old example: there was a patch in which ZOS broke postern doors, making them visible to some players and letting other players waltz right in even though the doors were at full health. Again, no way to intentionally cause the glitch.
    Not an exploit: seiging the broken posterns like normal until at 0 health, even though players could walk right in
    An exploit: waltzing into broken (but full health) posterns to take the flags, bypassing the need to siege
    (I play EP, and I can say I witnessed players choose both options. I'm proud to be teammates with the ones who sieges the broken posterns properly.)


    There are a number of game glitches that players can't cause. But when they happen, players absolutely can decide whether or not to take advantage of them. That's exactly what happens here once the scroll runner learns they've still got the scroll. Do they do the honorable thing and follow what the rules of Cyrodiil intended to happen? Or do they shrug, say "Thanks for the free scroll, ZOS!" and continue with their faction to run the scroll home, taking advantage of the extra distance they gained?

    In the end, this really comes down to how honorable players want to be. Are they really willing to obey the gameplay rules of Cyrodiil even when it works against them? Or are they happy to take advantage when ESO glitches?

    (So, to be perfectly blunt, it doesn't actually matter that the scroll runner rezzed at Arrius instead of a DC home keep. What matters is what happens afterwards - do they or their faction exploit the glitch by continuing to run the scroll home after the scroll did not drop at the site of death as intended.)

    "But, but! You really expect a player who died to go back and sacrifice the scroll or just let it reset?"
    Um, yes, if they are honorable.

    That’s an opinion you are entitled to have.
    Even if I agree with you, every individual has to make their choice. An entire guild is not cheating because of a glitch. A single person has to decide what to do and that’s not for any of us forum posters to say.
    Pvpers are not going to run it back. From any faction. Our opinion of their character (honorable or dishonorable) is irrelevant.

    You want to make this about opinion, instead of about how the glitch enables you to bypass intended gameplay mechanics - taking advantage of which is expressly forbidden by ZOS in the link I posted referring to exploits in Cyrodiil.

    Let's review again the intended gameplay mechanics that are bypassed:
    The scroll runner dies.
    Intended gameplay mechanic: The scroll is supposed to drop where they died.
    The glitch: Rezzing up at a keep with the scroll still attached
    Taking advantage of the glitch to bypass intended game mechanics: Realizing what happened, and then trying to run it home is taking advantage of a game glitch to gain distance that your team didn't earn because *obviously* your scroll runner died and was supposed to have dropped the scroll where they died.


    When anyone, regardless of the faction they play for, keeps running that scroll home after the glitch happens, they are taking advantage of a glitch that allowed them to bypass the intended gameplay mechanics. Saying "but everyone does it!" is school-yard levels of excuse-making for behavior that's clearly forbidden by ZOS, no matter who does it.

    Ok. That’s fine. An entire guild isn’t cheating. A single individual not “being the better man” does not equate to an entire guild of cheaters.
    “X took unfair advantage of a bug”
    Not the same sentence as
    “Repeated blatant intentional cheating by several hundred people”

    Given that this is a known bug, I'm sure it has happened at least once on every faction of PC/NA as well as being reported on other platforms well before this thread. As with other similar glitches, there are always going to be people on every faction who refuse to take advantage of bugs and glitches...and there are always people who happily go "Hey, ZOS bugged this out, so its okay if I take advantage, right?" Every faction has their share of all types.

    Rather than taking aim at this particular situation, my point is extremely broad: anyone, regardless of faction, taking advantage of this or any other glitch that bypasses the intended gameplay mechanics is exploiting in a manner expressly forbidden by ZOS: https://forums.elderscrollsonline.com/en/discussion/278031/cyrodiil-cheating-exploiting-you/p1

    So while I personally don't care to make claims about any guild in particular, I would say that:
    “X took unfair advantage of a bug”
    is the same sentence as:
    "X is now intentionally exploiting a bug"
    X may not have done anything to cause the bug to happen, but the behavior of the scroll is not what ZOS intends, and X is deliberately taking advantage of that unintended glitch. That's true regardless of faction or whether Scroll Runner X is a member of a guild or a random guy who grabbed the scroll.

    Again, that’s fine. Op didn’t write that. Op wrote an entire guild is cheating. I am posting in op’s thread a refutation to that bogus claim.
    An entire guild is not cheating.
    X found themselves in a bug and decided what to do. I’m not morally superior, I’m not the ultimate judge. You want to pass moral judgement and thats fine for you. Can’t deny your opinion is your opinion. In this matter we are all a jury member.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • SeaGtGruff
    SeaGtGruff
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    SeaGtGruff wrote: »
    I've never heard of this bug until reading this thread, but I'll take everyone's word for it that it exists.

    As for the claim that whatever happened was done deliberately to exploit said bug, I'm still waiting for someone who thinks it was deliberate to explain why, if the DC player who had picked up the scroll before being killed by a bunch of EP players knew full well that he or she still had possession of the scroll after being killed, then why didn't he or she rez at Fort Warden or Fort Rayles, neither of which had scrolls yet and would have been far better choices to rez at, rather than stupidly rezzing at Arrius Keep and thus being forced not simply to run the scroll back west across northern Cyrodiil, but having to pass through two EP milegates in the process. That makes absolutely no sense if it was a premeditated act.

    [EDIT: Sorry, that should have been one EP milegate, not two.]

    On the other hand, Arrius Keep would have been the perfect place for the DC player to rez at if he or she had no clue that the scroll was somehow still in his or her possession, and he or she fully intended to go racing back to the Gate of Chim-- after helping to retake Kingscrest Keep-- and then make another attempt at capturing the scroll.

    I know which explanation makes the most sense to me, and which explanation makes absolutely no sense at all.

    You are thinking about it in terms of "If someone were deliberately causing or expecting this glitch to happen, what would they do?"

    That's not what happens. You can't predict the glitch.

    You can, however, determine your reaction to it. (Sorry, on PC, I absolutely do not buy the excuse that no one in group realized what happened after it happened. The scroll shows up on the map, on minimap add-ons, and someone in group or in zone almost certainly informed everyone of what had happened soon afterward.)

    With Cyrodiil, you aren't allowed to bypass the intended gameplay mechanics. (Link: https://forums.elderscrollsonline.com/en/discussion/278031/cyrodiil-cheating-exploiting-you/p1 ) When you die, the scroll is supposed to drop where you die. When it doesn't, moving the scroll to anywhere but where it should have dropped is taking advantage of a glitch that allows the player bypass the normal game mechanics.

    "But, but! You really expect a player who died to go back and sacrifice the scroll or just let it reset?"
    Um, yes, if they are honorable. The scroll runner died. The scroll is supposed to drop where they died. Rezzing up at the nearest keep, realizing what happened, and then trying to run it home is still taking advantage of a game glitch to gain distance that your team didn't earn because *obviously* your scroll runner died and was supposed to have dropped the scroll where they died.

    "But it wasn't intentional."
    So what? Choosing to take advantage of not losing the scroll when the scroll runner died IS an intentional decision. That's the exploit - not the glitch itself, but taking advantage of the extra distance gained via the glitch.

    "But its not fair that my team should be penalized by ZOS' glitch by losing our scroll!"
    Um, your scroll runner died. I think you mean to say "Its not fair that my team kept the scroll by default because of ZOS' glitch."
    When a scrollrunner dies, its intended that everyone nearby gets the chance to pick up the dropped scroll and continue to run it. The glitch deprives everyone of that chance...and by taking advantage of the extra distance gained by the glitch to continue to run the scroll home, your team just intentionally bypassed a game mechanic to disadvantage the enemy team. That'd be an exploit.


    The related glitch we know about is the Chaosball glitch where it gets stuck to the carrier. There's no way to intentionally cause the glitch.
    Not an exploit: the carrier jumps down from their base and continues the match as normal
    An exploit: the carrier and teammates sit in their base, untouchable, until they win the match.

    For an old example: there was a patch in which ZOS broke postern doors, making them visible to some players and letting other players waltz right in even though the doors were at full health. Again, no way to intentionally cause the glitch.
    Not an exploit: seiging the broken posterns like normal until at 0 health, even though players could walk right in
    An exploit: waltzing into broken (but full health) posterns to take the flags, bypassing the need to siege
    (I play EP, and I can say I witnessed players choose both options. I'm proud to be teammates with the ones who sieges the broken posterns properly.)


    There are a number of game glitches that players can't cause. But when they happen, players absolutely can decide whether or not to take advantage of them. That's exactly what happens here once the scroll runner learns they've still got the scroll. Do they do the honorable thing and follow what the rules of Cyrodiil intended to happen? Or do they shrug, say "Thanks for the free scroll, ZOS!" and continue with their faction to run the scroll home, taking advantage of the extra distance they gained?

    In the end, this really comes down to how honorable players want to be. Are they really willing to obey the gameplay rules of Cyrodiil even when it works against them? Or are they happy to take advantage when ESO glitches?

    (So, to be perfectly blunt, it doesn't actually matter that the scroll runner rezzed at Arrius instead of a DC home keep. What matters is what happens afterwards - do they or their faction exploit the glitch by continuing to run the scroll home after the scroll did not drop at the site of death as intended.)

    While I have never seen this bug occur, there are people in this thread saying that EP did the same thing with an AD scroll. If that's correct, I'm wondering if EP did the honorable thing, ran the scroll back to the nearest zerg of enraged AD, and politely said, "Here you go, I think this belongs to you." Also, did EP report that incident to ZOS and say, "Please take the AP back, as it wasn't earned honorably"?

    Or is the bug a bad, despicable, underhanded, evil, cheating, not-very-nice thing only if it happens to a non-EP player?

    Also, I agree with the comment about what the player's fellow alliance members would be saying about him or her if the scroll were politely and honorably run back to its correct temple, or-- since EP had just closed the gate-- to the nearest EP, who I'm sure would have accepted it gracefully and gratefully, then not at all killed the DC player for his or her honorable action. There have been multiple times when I've seen certain DC players accusing other DC players of being EP spies, and to my snowflake eyes it looked like nothing less than stalking, harassment, and continuous verbal abuse.

    Heck, the first time I ever ran a scroll to a DC keep I was (jokingly?) accused of possibly being an EP spy, because I had been thinking of putting the scroll in a DC fort that was somewhat close to EP territory, and it was an EP scroll (although we'd taken it from an AD temple, go figure). The accuser was saying it looked like I was trying to make it easier for EP to get their scroll back, but I kept looking at the map and I honestly didn't see any other place to put it-- although Fort Rayles was empty, which is where they kept telling me to take it, but I hadn't spent enough time in Cyrodiil yet to know where Fort Rayles was, and for some reason it look forever for me to find it on the map and see that, yes, it was available for putting the scroll in.

    That's actually kind of how I felt looking at that video, and freezing it when the player popped up the map. "Where the heck is the scroll that they're saying was ported to a DC fort? I can't even see any scrolls at all in any of the DC forts! Where is it? Did it vanish into thin air or something? Where... Oh, there it is... way the heck over at Arrius Keep?!?"

    I mean, let's at least try to get real. What low-down, dirty, rotten, cheating, bug-exploiting, not-very-nice DC player in their right mind would port to Arrius Keep with an EP scroll if they knew they still had the scroll while dead? And if DC had to then run the scroll back to Fort Rayles or somewhere else similarly more appropriate than Arrius Keep, why the heck didn't that huge EP zerg go chasing after it with their fastest riders? They had nearly the entire width of northern Cyrodiil to try to intercept the DC player with the scroll and get it back.

    Shoot, for that matter, if at least some of the EP players already knew about the existence of this bug and the circumstances under which it occurs, then why the bleep did they kill the DC player inside the temple in the first place, instead of letting the player get away from the temple and run straight into the waiting arms of an angry EP zerg?
    I've fought mudcrabs more fearsome than me!
  • VaranisArano
    VaranisArano
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    SeaGtGruff wrote: »
    SeaGtGruff wrote: »
    I've never heard of this bug until reading this thread, but I'll take everyone's word for it that it exists.

    As for the claim that whatever happened was done deliberately to exploit said bug, I'm still waiting for someone who thinks it was deliberate to explain why, if the DC player who had picked up the scroll before being killed by a bunch of EP players knew full well that he or she still had possession of the scroll after being killed, then why didn't he or she rez at Fort Warden or Fort Rayles, neither of which had scrolls yet and would have been far better choices to rez at, rather than stupidly rezzing at Arrius Keep and thus being forced not simply to run the scroll back west across northern Cyrodiil, but having to pass through two EP milegates in the process. That makes absolutely no sense if it was a premeditated act.

    [EDIT: Sorry, that should have been one EP milegate, not two.]

    On the other hand, Arrius Keep would have been the perfect place for the DC player to rez at if he or she had no clue that the scroll was somehow still in his or her possession, and he or she fully intended to go racing back to the Gate of Chim-- after helping to retake Kingscrest Keep-- and then make another attempt at capturing the scroll.

    I know which explanation makes the most sense to me, and which explanation makes absolutely no sense at all.

    You are thinking about it in terms of "If someone were deliberately causing or expecting this glitch to happen, what would they do?"

    That's not what happens. You can't predict the glitch.

    You can, however, determine your reaction to it. (Sorry, on PC, I absolutely do not buy the excuse that no one in group realized what happened after it happened. The scroll shows up on the map, on minimap add-ons, and someone in group or in zone almost certainly informed everyone of what had happened soon afterward.)

    With Cyrodiil, you aren't allowed to bypass the intended gameplay mechanics. (Link: https://forums.elderscrollsonline.com/en/discussion/278031/cyrodiil-cheating-exploiting-you/p1 ) When you die, the scroll is supposed to drop where you die. When it doesn't, moving the scroll to anywhere but where it should have dropped is taking advantage of a glitch that allows the player bypass the normal game mechanics.

    "But, but! You really expect a player who died to go back and sacrifice the scroll or just let it reset?"
    Um, yes, if they are honorable. The scroll runner died. The scroll is supposed to drop where they died. Rezzing up at the nearest keep, realizing what happened, and then trying to run it home is still taking advantage of a game glitch to gain distance that your team didn't earn because *obviously* your scroll runner died and was supposed to have dropped the scroll where they died.

    "But it wasn't intentional."
    So what? Choosing to take advantage of not losing the scroll when the scroll runner died IS an intentional decision. That's the exploit - not the glitch itself, but taking advantage of the extra distance gained via the glitch.

    "But its not fair that my team should be penalized by ZOS' glitch by losing our scroll!"
    Um, your scroll runner died. I think you mean to say "Its not fair that my team kept the scroll by default because of ZOS' glitch."
    When a scrollrunner dies, its intended that everyone nearby gets the chance to pick up the dropped scroll and continue to run it. The glitch deprives everyone of that chance...and by taking advantage of the extra distance gained by the glitch to continue to run the scroll home, your team just intentionally bypassed a game mechanic to disadvantage the enemy team. That'd be an exploit.


    The related glitch we know about is the Chaosball glitch where it gets stuck to the carrier. There's no way to intentionally cause the glitch.
    Not an exploit: the carrier jumps down from their base and continues the match as normal
    An exploit: the carrier and teammates sit in their base, untouchable, until they win the match.

    For an old example: there was a patch in which ZOS broke postern doors, making them visible to some players and letting other players waltz right in even though the doors were at full health. Again, no way to intentionally cause the glitch.
    Not an exploit: seiging the broken posterns like normal until at 0 health, even though players could walk right in
    An exploit: waltzing into broken (but full health) posterns to take the flags, bypassing the need to siege
    (I play EP, and I can say I witnessed players choose both options. I'm proud to be teammates with the ones who sieges the broken posterns properly.)


    There are a number of game glitches that players can't cause. But when they happen, players absolutely can decide whether or not to take advantage of them. That's exactly what happens here once the scroll runner learns they've still got the scroll. Do they do the honorable thing and follow what the rules of Cyrodiil intended to happen? Or do they shrug, say "Thanks for the free scroll, ZOS!" and continue with their faction to run the scroll home, taking advantage of the extra distance they gained?

    In the end, this really comes down to how honorable players want to be. Are they really willing to obey the gameplay rules of Cyrodiil even when it works against them? Or are they happy to take advantage when ESO glitches?

    (So, to be perfectly blunt, it doesn't actually matter that the scroll runner rezzed at Arrius instead of a DC home keep. What matters is what happens afterwards - do they or their faction exploit the glitch by continuing to run the scroll home after the scroll did not drop at the site of death as intended.)

    While I have never seen this bug occur, there are people in this thread saying that EP did the same thing with an AD scroll. If that's correct, I'm wondering if EP did the honorable thing, ran the scroll back to the nearest zerg of enraged AD, and politely said, "Here you go, I think this belongs to you." Also, did EP report that incident to ZOS and say, "Please take the AP back, as it wasn't earned honorably"?

    Or is the bug a bad, despicable, underhanded, evil, cheating, not-very-nice thing only if it happens to a non-EP player?

    Also, I agree with the comment about what the player's fellow alliance members would be saying about him or her if the scroll were politely and honorably run back to its correct temple, or-- since EP had just closed the gate-- to the nearest EP, who I'm sure would have accepted it gracefully and gratefully, then not at all killed the DC player for his or her honorable action. There have been multiple times when I've seen certain DC players accusing other DC players of being EP spies, and to my snowflake eyes it looked like nothing less than stalking, harassment, and continuous verbal abuse.

    Heck, the first time I ever ran a scroll to a DC keep I was (jokingly?) accused of possibly being an EP spy, because I had been thinking of putting the scroll in a DC fort that was somewhat close to EP territory, and it was an EP scroll (although we'd taken it from an AD temple, go figure). The accuser was saying it looked like I was trying to make it easier for EP to get their scroll back, but I kept looking at the map and I honestly didn't see any other place to put it-- although Fort Rayles was empty, which is where they kept telling me to take it, but I hadn't spent enough time in Cyrodiil yet to know where Fort Rayles was, and for some reason it look forever for me to find it on the map and see that, yes, it was available for putting the scroll in.

    That's actually kind of how I felt looking at that video, and freezing it when the player popped up the map. "Where the heck is the scroll that they're saying was ported to a DC fort? I can't even see any scrolls at all in any of the DC forts! Where is it? Did it vanish into thin air or something? Where... Oh, there it is... way the heck over at Arrius Keep?!?"

    I mean, let's at least try to get real. What low-down, dirty, rotten, cheating, bug-exploiting, not-very-nice DC player in their right mind would port to Arrius Keep with an EP scroll if they knew they still had the scroll while dead? And if DC had to then run the scroll back to Fort Rayles or somewhere else similarly more appropriate than Arrius Keep, why the heck didn't that huge EP zerg go chasing after it with their fastest riders? They had nearly the entire width of northern Cyrodiil to try to intercept the DC player with the scroll and get it back.

    Shoot, for that matter, if at least some of the EP players already knew about the existence of this bug and the circumstances under which it occurs, then why the bleep did they kill the DC player inside the temple in the first place, instead of letting the player get away from the temple and run straight into the waiting arms of an angry EP zerg?

    As I've since stated, I'm sure its a glitch that's occurred to all factions, especially seeing as how its happened on other platforms too and teams in Battlegrounds to boot. And yeah, I'm of the opinion that taking advantage of the glitch to bypass intended mechanics is an exploit no matter who does it, my faction included. So is ZOS: https://forums.elderscrollsonline.com/en/discussion/278031/cyrodiil-cheating-exploiting-you/p1
    Sadly, every faction has their fair share of players who think "Oh, ZOS bugged this out, so its fine if I take advantage, right?" If I see it on my faction, I'm happy to report it and I hope that the enemy players who see more of it than I do report it as well.

    What you continue to miss is that it doesn't actually matter where the player rezzes up with the scroll. That's the glitch happening, not the exploit itself. The player can't intentionally make the glitch happen. Nor can the enemy players determine when the glitch is going to happen if they kill a scroll runner. So that whole argument of "If they knew about it, why rez at Arrius?" doesn't really matter. That's just one particular instance of the glitch happening.

    What matters is what happens next. Does the player (whereever they rezzed) take advantage of the glitch to bypass what's intended to happen (the scroll is supposed to drop where the scroll runner dies) by using the extra distance gained to continue running the scroll home? If not, great. Their faction might be unhappy, but hey, everyone in the area is supposed to have a shot at the scroll when you let your scroll runner die. If they do carry on taking it home, that's intentionally exploiting a bug. Which is a problem no matter which faction is benefiting from it.


    As far as I can tell, the best that can be said about taking advantage of this glitch is "Yeah, taking the scroll home after it glitches is exploiting a bug, but what do you realistically expect a faction player with the glitched scroll to do?"

    Am I unrealistic in expecting better of my faction and of the players we fight against?
    Apparently.
    You know, its really amazing to me how many times players want to pick and choose which exploits they are willing to excuse whether its in the name of "that's just a realistic response" or "its all ZOS' fault, so who cares" or whatever other reason they concoct. Me, I take a very broad approach to the contrary: taking advantage of bugs and glitches is wrong no matter what side of the glitch we're on.
  • SirAndy
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    Greetings all,
    After removing a few posts due to baiting, we must remind everyone that all posts should be kept civil, constructive, and within the guidelines of the rules we have in place. If there may be any questions in regards to the rules, please feel free to review them here.
    As for those members may feel are cheating, we ask that they use the in-game report feature. Once a report has been submit, they will be reviewed on a case by case basis.
    Thank you for your understanding,
    -Greg-

    The irony of your post is not lost on us.

    And the fact the you deleted my post about the lack of actions by ZOS is even more ironical ...
    rolleyes.gif

  • Cavedog
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    SirAndy wrote: »
    OtarTheMad wrote: »
    I would record it if you can, that will help any report. Even if you just have the map open and record the scroll teleporting across the map.

    It would only help if ZOS actually cared. This has been happening for many, many months ...
    dry.gif

    I haven't seen any reports about this until three days ago, a
    There's a video in another thread post. Also Hi Dusk!
    It does show on the map.
    But generally people don't know they have the scroll until others tell them.

    The guild and its players aren't doing it on purpose, but once it does happen and they have the scroll away from the gate, of course they're going to try run it home. Every other alliance would do the same.
    I've certainly seen EP bug the DC scrolls out of the temple.

    Zos does need to fix this bug though. But until they do everyone is going to use it to their advantage when it does happen.

    No.

    The guild and the individual ARE doing it deliberately and on purpose. It's the same guys, same guild, multiple days in a row. They laugh and brag about it in DC zone chat. They know what they are doing. They are doing it deliberately. They are doing it repeatedly. They are exploiting a bug. They are doing it on purpose.
  • Cavedog
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    double post
    Edited by Cavedog on February 13, 2020 9:11PM
  • Cavedog
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    max_only wrote: »
    I’ve said what I said. I know it’s not cheating or exploiting. Zos can see the data and see that it’s not an intentional exploit. That’s all that matters. If your opinion is that people should run the scroll back/chaosball then that’s your opinion and it amounts to as much as that.



    It's the same guys, using the same exploit, on purpose, at least several days in a row. It absolutely is exploiting and it absolutely IS something they should be banned for. They know what they are doing, and they are doing it repeatedly and intentionally.
    Edited by Cavedog on February 13, 2020 9:11PM
  • Cavedog
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    max_only wrote: »
    I saw this happen over the weekend in the non-CP campaign with an AD ball group dying near the Ni-Mokh Temple.

    DC re-captured Glademist just after the ball group picked the scroll up from the Temple. Then the gate closed and trapped the AD inside, wiping them.

    We celebrated until someone noticed that the actual Scroll was nowhere to be found behind the Gate, and then, about 5 minutes later, the Scroll appeared behind the AD Altadoon Gate, which was closed.

    Zone chat erupted with "Don't worry, it will respawn at Ni-Mokh soon just like when it goes in the water" but a half hour went by and it stayed down there.

    Soon after, we received notification that the Scroll was picked up by AD and it was transported to Faregyl and deposited, completing the theft of our Scroll by way of glitch/exploit rather than actual PvPing.

    It didn't cross my mind to file a Report but if this is indeed a known and repeatable exploit then perhaps I should have.

    It’s a known bug. It’s not an repeatable exploit.
    dem0n1k wrote: »
    max_only wrote: »
    I wish they’d delete pvp from this game honestly. If you die trying to pick up the scroll your name flashes above that you picked it up but there is no message that you’ve dropped it. You can rez anywhere and not even realize it.
    Cavedog wrote: »
    max_only wrote: »
    It’s a bug. If you die while picking it up you can rez and not know it. It’s confirmed it’s a bug because that person a) cannot see the scroll, b) cannot place the scroll down c) has to die or log off for anyone else to see the scroll.

    It happens in battlegrounds too. People rez with the chaos ball in their spawn point.

    It’s happened to me before.

    It’s not like coordinating with AD to double team, public discord spying, and stream sniping Fengrush and others like EP brags about doing. Unintentional bugs aren’t the same as EP intentional underhanded tactics.

    So it's exploiting, and against the TOS. ....it's the same guy, same guild every time. They aren't doing it on accident. It's shocking because it's happened so many times and ZOS hasn't done anything.

    It’s not exploiting if it’s Zos created lag that is unpredictable. It may be hard to accept that it’s an accident if one has a predetermined bias or prejudice.
    As for “same guy”, people who work in teams are dressed for specific roles. Scroll running, healing, quick rezzing, tanking and standing on rams, etc.
    Zos lag isn’t not an exploit. Anyone looking at the data will be able to see that. There is nothing the user can actively do to trigger it.

    Your what-about-ism doesn’t apply to EP when it’s beneficial.
    The same guy on EP uses an alt account to log in, scroll snipe and then run to the slaughterfishes/run to EP side of the map.
    EP is in public discord reporting on movements or sending tells that they are watching streams. Solved by reforming a channel through invite only.
    EP is making back door deals with AD to troll so when they meet on the field they don’t hurt each other and actively help each other. But that’s roleplay right?
    EP running into Ash not to take it or advance objectives but picking up the scroll, letting Ash unburst and farming with the scroll on the third floor for hours. That’s intended behavior? Or farming with a scroll at the lava, never planning on running it anywhere. Or hiding inside walls or hanging off the back wall ledge.

    You are free to report, just know nothing will come of it like nothing happens to all those other issues.

    Take a moment to pause. Zos lag isn’t an exploit.

    Wait wait... you want PVP to be removed from the game because there is a scroll bug? or because other players think the bug is an exploit? Neither seem like good reasons to remove PVP :p

    I want pvp removed because I’m tired of pvpers lol.

    It's a repeatable exploit. ....we know because the same guys are repeatedly exploiting the bug. It's banning offense. They should be banned.
  • Cavedog
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    max_only wrote: »
    Cavedog wrote: »
    OtarTheMad wrote: »
    I remember an old bug like this where there was some odd gap in some rocks near one of the AD gates and you could just take the scroll and run to the rocks and if you hit the right spot you'd be transported to your base automatically. Maybe it's back?

    Supposedly they are bragging about it; claiming it's a bug.....but they keep doing it knowingly on purpose. So at the very least, they are exploiting and bragging about it.

    There’s no bragging happening. That is a patent falsehood.

    No, it's not. You appear to be covering for yourself and/or your friends.
This discussion has been closed.