The game's combat is bad in general, and the people who defend this game's laggy, de-synced, absolutely chaotic, button mashy gameplay by trying to pretend being good at ESO is some kind of noble skill the plebs should aspire to are delusional.
Combat is the number one cited reason in my experience for why people dislike the game. It has a horrible reputation for a reason, and that reason probably isn't "cuz they just need to l2p" like the lag causing locusts of Cyrodiil and "Vet Trials" gosugamers seem to imply.
Whats this shrink the gap between top and bottom??? Do you have this attitude in all walks of life?
Olympics? football? NBA? doctors? That man can run too fast, attach weights to him that'll slow him down to my pace!
Just take your participation medal and stop trying to handicap people.
There will always be people who are bad and people who are good at everything, its up to you where you land! How do you get to Carnegie hall?
Comparing being a virtuoso musician or Olympic athlete to being a weirdo who is overly invested in defending a gameplay bug. A real big brain moment from you.
C'mon man, you're not a weirdo.
Semantics.
Dusk_Coven wrote: »At this point, especially considering the various decisions and non-actions in just this year alone, I think it's sort of pointless to talk about even Animation Cancelling anymore.
- overlapping an event with a mandatory download?
- adjusting an old set to promote a new one?
- complete silence on PvP bugs that can look like cheats
- no evidence of actually following up on investigation and bans with the costume exploit
- no evidence of investigating bug and cheat reports at all, such as https://forums.elderscrollsonline.com/en/discussion/comment/6583710 where people were getting rollbacks
They're just going to botch any changes if they did make them. Not even sure they are competently able to make changes at all, hence the silence on so many issues.
I would like to add that AC is only bad if it's used for raw damage increase, not if it's used for defense. So LA weaving is bad, bash weaving too, but less so, because it's only very situationally usable and comes with a drawback. Block or dodge cancelling isn't.
I'm torn when it comes to bar swap, because it does increase DPS, but it is also used defensively when one has 1hs backbar or a shield skill. It would however be much more intuitive and immersive if a weapon swap was a tactical decision, and not a part of a rotation. When fighting someone irl, you wouldn't constantly swap weapons to do damage, you would do so if the situation changed (the enemy moved away, or you suddenly have to defend against a group of enemies), would be nice if that approach was reflected in game. I don't know how to do it though, and it would require a lot of fundamental changes to combat, so idk if it's good for the game or better be left to an ESO2.
Given how popular LA weaving and A/C is with ESO then they will definitely have it in ESO2 so better buck up buttercup.
It's not really popular though. What you're seeing on the forums is the result of selection bias. You don't see people who quit the game because of it, and I guarantee you, they are not an insignificant portion of the players who did not stick around.
Also, nobody stayed because of it, a lot of people merely got used to it and are unwilling to change, hence you get the impression of it being "popular".
Think what you want and say what you want, I have proof, you don't!
A/C is more popular than not, end of chat.
Hearing this BS a lot lately, majority votes one way but yet the minority coming up with random ass crap to poo poo the figures because they cant take being told they are wrong. If it was a vote A/C stays, if they change it, it wont matter this game hasn't got a long life left either way.
Main reason and lets face it there is only 1 why they wont change it $$$$$$$ its not profitable to do so.
To remove it now would make it a different game!
It is better with it for people who are good its better without it for people who are bad, FACT!
I would like to add that AC is only bad if it's used for raw damage increase, not if it's used for defense. So LA weaving is bad, bash weaving too, but less so, because it's only very situationally usable and comes with a drawback. Block or dodge cancelling isn't.
I'm torn when it comes to bar swap, because it does increase DPS, but it is also used defensively when one has 1hs backbar or a shield skill. It would however be much more intuitive and immersive if a weapon swap was a tactical decision, and not a part of a rotation. When fighting someone irl, you wouldn't constantly swap weapons to do damage, you would do so if the situation changed (the enemy moved away, or you suddenly have to defend against a group of enemies), would be nice if that approach was reflected in game. I don't know how to do it though, and it would require a lot of fundamental changes to combat, so idk if it's good for the game or better be left to an ESO2.
Given how popular LA weaving and A/C is with ESO then they will definitely have it in ESO2 so better buck up buttercup.
Popular?
This poll shows that 41% of PC players (122 vs 85) and 44% of console players (34 vs 22) don't like it actually.
Also, 13% of the people who have participated in the poll don't care if there's AC or not.
Yeah, it's still a majority but it's actually pretty close to 50/50.
I would like to add that AC is only bad if it's used for raw damage increase, not if it's used for defense. So LA weaving is bad, bash weaving too, but less so, because it's only very situationally usable and comes with a drawback. Block or dodge cancelling isn't.
I'm torn when it comes to bar swap, because it does increase DPS, but it is also used defensively when one has 1hs backbar or a shield skill. It would however be much more intuitive and immersive if a weapon swap was a tactical decision, and not a part of a rotation. When fighting someone irl, you wouldn't constantly swap weapons to do damage, you would do so if the situation changed (the enemy moved away, or you suddenly have to defend against a group of enemies), would be nice if that approach was reflected in game. I don't know how to do it though, and it would require a lot of fundamental changes to combat, so idk if it's good for the game or better be left to an ESO2.
Given how popular LA weaving and A/C is with ESO then they will definitely have it in ESO2 so better buck up buttercup.
Popular?
This poll shows that 41% of PC players (122 vs 85) and 44% of console players (34 vs 22) don't like it actually.
Also, 13% of the people who have participated in the poll don't care if there's AC or not.
Yeah, it's still a majority but it's actually pretty close to 50/50.
I would like to add that AC is only bad if it's used for raw damage increase, not if it's used for defense. So LA weaving is bad, bash weaving too, but less so, because it's only very situationally usable and comes with a drawback. Block or dodge cancelling isn't.
I'm torn when it comes to bar swap, because it does increase DPS, but it is also used defensively when one has 1hs backbar or a shield skill. It would however be much more intuitive and immersive if a weapon swap was a tactical decision, and not a part of a rotation. When fighting someone irl, you wouldn't constantly swap weapons to do damage, you would do so if the situation changed (the enemy moved away, or you suddenly have to defend against a group of enemies), would be nice if that approach was reflected in game. I don't know how to do it though, and it would require a lot of fundamental changes to combat, so idk if it's good for the game or better be left to an ESO2.
Given how popular LA weaving and A/C is with ESO then they will definitely have it in ESO2 so better buck up buttercup.
Popular?
This poll shows that 41% of PC players (122 vs 85) and 44% of console players (34 vs 22) don't like it actually.
Also, 13% of the people who have participated in the poll don't care if there's AC or not.
Yeah, it's still a majority but it's actually pretty close to 50/50.
To remove it now would make it a different game!
It is better with it for people who are good its better without it for people who are bad, FACT!
This is true to a degree but ignores the actual issue with Animation Cancelling- the fact that it looks terrible and uncool, and combat without it is way cooler and thus more fun.
Winning alone will get old fast. Winning while being cool as hell is always good. therefore AC is a problem and one which should be addressed- not in a way which ruins the flow of gameplay, but it should not increase dps.
I would like to add that AC is only bad if it's used for raw damage increase, not if it's used for defense. So LA weaving is bad, bash weaving too, but less so, because it's only very situationally usable and comes with a drawback. Block or dodge cancelling isn't.
I'm torn when it comes to bar swap, because it does increase DPS, but it is also used defensively when one has 1hs backbar or a shield skill. It would however be much more intuitive and immersive if a weapon swap was a tactical decision, and not a part of a rotation. When fighting someone irl, you wouldn't constantly swap weapons to do damage, you would do so if the situation changed (the enemy moved away, or you suddenly have to defend against a group of enemies), would be nice if that approach was reflected in game. I don't know how to do it though, and it would require a lot of fundamental changes to combat, so idk if it's good for the game or better be left to an ESO2.
Given how popular LA weaving and A/C is with ESO then they will definitely have it in ESO2 so better buck up buttercup.
It's not really popular though. What you're seeing on the forums is the result of selection bias. You don't see people who quit the game because of it, and I guarantee you, they are not an insignificant portion of the players who did not stick around.
Also, nobody stayed because of it, a lot of people merely got used to it and are unwilling to change, hence you get the impression of it being "popular".
Think what you want and say what you want, I have proof, you don't!
A/C is more popular than not, end of chat.
Hearing this BS a lot lately, majority votes one way but yet the minority coming up with random ass crap to poo poo the figures because they cant take being told they are wrong. If it was a vote A/C stays, if they change it, it wont matter this game hasn't got a long life left either way.
Main reason and lets face it there is only 1 why they wont change it $$$$$$$ its not profitable to do so.
In WW2 the allied forces were trying to work out how to make sure that more planes made it back to base. The initial investigations have shown that most planes that were inspected had damaged wings, so they reinforced the wings. Perfectly logical, right? Reinforce the areas that take the most damage, and more planes will return home. So they did that. And guess what? The rate of planes returning to base hasn't changed.
Then along came a certain fellow named Abraham Wald, and he recommended that the reinforcement is put on areas that showed the least damage, and voila! The number of planes that made it back to base increased dramatically. And the reason is simple, the initial study was only looking at planes that made it back to base, it didn't take into account those that got destroyed because of the damage in those critical areas where the researchers saw no damage on the planes that returned.
Well, in our case the base is the forums, the planes are the players, and the battlefield is the game. But math remains math.
Septimus_Magna wrote: »I would like to add that AC is only bad if it's used for raw damage increase, not if it's used for defense. So LA weaving is bad, bash weaving too, but less so, because it's only very situationally usable and comes with a drawback. Block or dodge cancelling isn't.
I'm torn when it comes to bar swap, because it does increase DPS, but it is also used defensively when one has 1hs backbar or a shield skill. It would however be much more intuitive and immersive if a weapon swap was a tactical decision, and not a part of a rotation. When fighting someone irl, you wouldn't constantly swap weapons to do damage, you would do so if the situation changed (the enemy moved away, or you suddenly have to defend against a group of enemies), would be nice if that approach was reflected in game. I don't know how to do it though, and it would require a lot of fundamental changes to combat, so idk if it's good for the game or better be left to an ESO2.
Given how popular LA weaving and A/C is with ESO then they will definitely have it in ESO2 so better buck up buttercup.
Popular?
This poll shows that 41% of PC players (122 vs 85) and 44% of console players (34 vs 22) don't like it actually.
Also, 13% of the people who have participated in the poll don't care if there's AC or not.
Yeah, it's still a majority but it's actually pretty close to 50/50.
I wish there was an option to enable animation priority so people could experience how combat would feel when you have to wait for the entire animation to finish before you can light attack, block, dodge or barswap.
People saying they dont like AC doesnt mean they know what the impact will be when it changes. This discussion has been brought up several times on this forum and it usually turns into casual (anti-AC) versus elite (pro-AC). Sadly nobody seems to care about arguments, its all about making the game more suited to camp casual or camp elite.
rosendoichinoveb17_ESO wrote: »i don't play anymore but light attack weaving is very important to DPS. But theoretically speaking everything can be macro-ed. A "friend" played like that for 3 years and no one banned him. And I am not talking about combo macros, just the ones that spam light attack and the spell immediately afterwards when pressing 1,2,3,4,5, R
mustangmorgan31 wrote: »If you are just a roleplayer and only care about how your animations look while you are emoting with your friends on a mountain top. Please just stop posting. You cannot advise on competitive combat when you clearly do not participate in it.
Bottom line is if you don't want to A/C then don't but don't take away the option for the MAJORITY who want to!
Bottom line is if you don't want to A/C then don't but don't take away the option for the MAJORITY who want to!
I dont want to stop people from doing AC, I want them to not have an advantage just becuase they dont give a *** about fun and care only about big numbers and fast clears.
I dont want to stop people from doing AC, I want them to not have an advantage just becuase they dont give a *** about fun and care only about big numbers and fast clears.