curtisnewton wrote: »Do you think that every class should in 1v1 with every class have 50% chance of winning?
Basically: do you think classes should be balanced? Why should that be the case?
antihero727 wrote: »ZOS never balances by raising the floor. They only know gutting and nerfing the ceiling
@TequilaFire Saying Total balance would be extremely boring is like saying I don't like a challenge because that's to much effort.
curtisnewton wrote: »Do you think that every class should in 1v1 with every class have 50% chance of winning?
Basically: do you think classes should be balanced? Why should that be the case?
curtisnewton wrote: »Do you think that every class should in 1v1 with every class have 50% chance of winning?
Basically: do you think classes should be balanced? Why should that be the case?
Yes because ESO is not based on a rock, paper, scissor scenario like the classic game. Darkeden.
Every class should be balanced so that killing another player comes down to skill and only skill.
https://youtu.be/01PRmWu97d0You dont think that dk is strong? Both specs are hard counters to a magplar. If your struggling vs them have you considered that there may be personal accountability at play?
It took me along time but learning when to engage and disengage in a fight helps. When and what attacks to use in certain scenarios and routes to run. When to block, dodgeroll, break LoS, potion up, and/or just eat the damage. Swapping out skills and sets on the fly depending on my team, my opponents and the battleground map itself.
Dragon knights are a stronger class all around compared to a magplar soo i find it odd that, thats where the complaint stems from.
Theres really no way to break down your anecdotal forum posts other than that. Templars main defense is to heal soo id imagine thats how they are planing to defend against ya. Templars burst is purgeable. Have you considered slotting purge?
I don't care if people try and rip me apart for saying this, but whilst Templar's are the way they are currently in PvP the game just feels very broken. (Mag Templar in particular are just over preforming in so many ways).
Classes like the Dragon Knight just don't stand any chance of killing them if the person even has quarter of a brain, because all they have to do is purge and heal up, nullifying any dots that they just had put on them.
They have multiple stuns.
They heal whist they are attacking.
They have the most powerful burst heal in the game.
They have amazing burst damage potential.
They snare anyone that gets close to them.
They can purge 2 things at once whilst healing and damaging the enemy.
They have a long range access to major defile.
They have a long range execute.
They have access to off balance and knock back.
They have constant access to minor mending.
They have major maim and major protection.
They have reduced cost off all of their skills (including their ultimate)
They do extra damage to enemies that block.
They have built in minor protection whilst attacking.
They even have the shadow mundus stone as part of their passives.
Not to forget if they happen to play as a high elf, they get 5% reduction to all damage whilst they are channeling an ability (which let's face it they do it a lot)
This is not a nurf thread (but maybe a thread to open people's eyes to how broken things are)
MotokoHutt wrote: »https://youtu.be/01PRmWu97d0
This really shows how powerful Templar is, glass cannon build yet still Templar gives them insane levels of survivability. No other class can say the same.
BalticBlues wrote: »It all comes and goes...
Templars were the worst class some years ago when NBs were much better.
Currently it is the other way round.
However, I still like Sorcs most.
Mobility is everything in PvP, and Templars are pretty lame ducks.
Nirnroot420 wrote: »Nerf block mitigation with 1H/S via battle spirit and all this whining magically goes away.