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Animation Cancelling the most important issue?

  • Nordic__Knights
    Nordic__Knights
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    idk wrote: »
    amir412 wrote: »
    Horde of casuals trying to force us to play their way,
    Nope, not gonna happen.

    im an daily player with over 13000 hr platinum with 86% of all game on main done have all vet trials and dungeons done with 1400 cp yep casual 😆 😆
    Oh and i A/C just fine too still id like to see it go because again its my belief that its what has caused the game to become as bad as it is today with lag lfr and disconnects as it is now

    I have many friends in game that are casual players and have been playing since April 2014. They enjoy the game very much. While they have been able to clear some vet trials because I try to keep it light for them they are no where near top players because that is not their interest. They prefer spending most of their time tooling around the game and that is fine. BTW, they animation cancel via weaving and bar swap. That is the AC done in trials and it is pretty basic and easy. But as I have said before, AC is not the problem for someone challenged with a bar swap.

    Bar swap didn't they remove that with removal of overload giving you an bar too ?
  • MaxJrFTW
    MaxJrFTW
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    Animation cancelling should be a low priority discussion for ESO
    I still don't understand what's the bd with animation cancelling. I'd personally prefer if they got rid of it, but it shouldn't be high priority at all. Performance however...
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • Nordic__Knights
    Nordic__Knights
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    MaxJrFTW wrote: »
    I still don't understand what's the bd with animation cancelling. I'd personally prefer if they got rid of it, but it shouldn't be high priority at all. Performance however...

    the 2 go hand and hand unfortunately and a lot aint willing to admit it
  • idk
    idk
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    idk wrote: »
    amir412 wrote: »
    Horde of casuals trying to force us to play their way,
    Nope, not gonna happen.

    im an daily player with over 13000 hr platinum with 86% of all game on main done have all vet trials and dungeons done with 1400 cp yep casual 😆 😆
    Oh and i A/C just fine too still id like to see it go because again its my belief that its what has caused the game to become as bad as it is today with lag lfr and disconnects as it is now

    I have many friends in game that are casual players and have been playing since April 2014. They enjoy the game very much. While they have been able to clear some vet trials because I try to keep it light for them they are no where near top players because that is not their interest. They prefer spending most of their time tooling around the game and that is fine. BTW, they animation cancel via weaving and bar swap. That is the AC done in trials and it is pretty basic and easy. But as I have said before, AC is not the problem for someone challenged with a bar swap.

    Bar swap didn't they remove that with removal of overload giving you an bar too ?

    Just in case you are serious, we still have two bars and can swap between them at will anytime I choose. Check your keybindings and you will find you can set a keybind for bar swap.
  • eovogtb16_ESO
    eovogtb16_ESO
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    Would you all kindly please shut the hell up about animation cancelling!?
    The only people who have an issue with animation canceling are the people who do not properly understand it. With animation canceling its not possible to just spam more skills than Global CoolDown allows. All animation canceling is is cutting the animation from your light attacks not your skills. The game only allows 1 skill per GCD so there is absolutely no issue with AC. AC Isnt just soem magic thing that allows you to throw more than one skill per GCD and thats where the confusion comes from.
  • BlueRaven
    BlueRaven
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    Animation cancelling needs to be a high priority discussion for ESO
    idk wrote: »
    idk wrote: »
    idk wrote: »
    Juhasow wrote: »
    L2Pissue wrote: »
    Animation cancelling is just horrible.
    It needs to be removed to make ESO great again
    make ESO payable!!
    it's not @L2Pissue, it's a fact.
    if you don't believe look at the number of ESO players becoming less and less in PVE
    And less also in PVP because lag and AC

    Yes lets connect two random things together , made a claim about them and call it a fact without any research or data supporting it.

    It looks like people will do whatever it takes to support their bias. Even faking the reality...

    You try to claim it was attended in one form or another but not to the way players found to use it link one thing stating that it was attended as an game feature!!!!!!!
    Others have linked things stating it wasn't attended so provided something to back your claims

    The combat design was intended. Zos did not expect AC to come out of it and has specifically stated it was unintended. However, when they noted that they also specifically stated that it was officially part of the game though they may change how it works some and they have since done that.

    Zos then spent the next several years demonstrating their commitment to AC being a bona fide part of the game. The most basic part of AC is weaving basic attacks. They have twice increased the damage of LAs while also decreasing the damage of heavy attacks. They have created sets that encourages LAs. The only real reason to have LAs in a build is if you are weaving them. If that is not enough, they added a spammable skill in the Psijic line that specifically relies on animation canceling of LAs to work.

    So we can all agree or disagree on our opinions of the origins all day long but the fact remains that Zos has shown a strong commitment to the most basic part of animation canceling.

    In the end, AC is not required to clear any content in this game. Heck, even in PvP defensive moves play the biggest role in success, not AC.

    Very true they have done more to encourage the use of it mainly after they failed at removing it by adding in set's, loadscreen tip , and change to LA itself still doesn't change that it was unattended and more then likely part of what has caused an big part of the lag within the game because taking 5 or more players to an dummy and killing it with no A/C brings no lag but take that same 5 or more and it begins to show itself every time hmmmmm what an coincidence

    Love the comment that Zos failed to remove it when they did not even try. Zos could have done it but it would have required changing combat at it's core. This is pretty obvious to those who understand the combat design as well as the requirements for immediate and abrupt defensive maneuvers that set this game apart from simplistic games like WoW and FF.

    While I have no idea what you are trying to say about groups on dummies as I have had full raid groups on a dps dummy without any lag and all were doing AC and you are seeing lag with only 5 people. Sounds like your groups is doing something very wrong or someone has a really bad PC. Just talking reality here.

    im on PS4 not pc and yes 95% of the time with just 5 players you can make the game lag using A/C on dummy kills where when not using it no lag at all shows itself

    Then the problem clearly lies with the platform, not AC itself.

    “You made this car so wide it does not fit on any road?!!!”

    “Then the problem clearly lies with the roads, not the car.”


    You make a game for what the console can do, not what you wish the console can do.
    Edited by BlueRaven on February 2, 2020 1:43PM
This discussion has been closed.