ohh yes an online game where you can't play with your friends, how great!
phoenixkungfu wrote: »ohh yes an online game where you can't play with your friends, how great!
There is plenty PVP for group play. Cyrodiil rewards zergs, let's just be honest. Sewers rewards small scale. Bgs is a place to reward solo play. Sure you could be in a group but only one player could make leader broads.
phoenixkungfu wrote: »omg YES, I LOVE BGS. I used to play BGS all the time. For a year straight until they started match making. Then bgs was so boring it took 4ever to get into a match. And when I did it was all pre made groups. It was like where can I go to play as a solo player. Sewers I guess but bgs was babe. I miss bgs I felt chased away for being a good solo player. Now with the change BGS is great again. This is A great call... if you want to play with your buddy's they is other pvp content for that...I love this change. With that said, I KNOW YOU ESO, THERE WILL BE ZERGING 4V1 GROUPS THAT WILL CRY. DO NOT CHANGE THIS BACK TO ZERG DOWN THE HIGH RANK PLAYERS AGAIN. STAY STRONG AND KEEP THIS CHANGE. I HAVE FAITH IN YOU.
P.s. we are going to have a long conversation about off balance after testing.
phoenixkungfu wrote: »ohh yes an online game where you can't play with your friends, how great!
There is plenty PVP for group play. Cyrodiil rewards zergs, let's just be honest. Sewers rewards small scale. Bgs is a place to reward solo play. Sure you could be in a group but only one player could make leader broads.
BG's are literally group play, you play 4 people together in a group. How is this solo play?
starkerealm wrote: »phoenixkungfu wrote: »ohh yes an online game where you can't play with your friends, how great!
There is plenty PVP for group play. Cyrodiil rewards zergs, let's just be honest. Sewers rewards small scale. Bgs is a place to reward solo play. Sure you could be in a group but only one player could make leader broads.
BG's are literally group play, you play 4 people together in a group. How is this solo play?
The ideal answer would be having two, specific, queue sets. Full pre-made 4 man BGs, and a solo queue. Of the two, the solo queue is more valuable to get out there. Get even moderately good at BGs, and you'll start getting matched up against pre-made groups.
starkerealm wrote: »phoenixkungfu wrote: »ohh yes an online game where you can't play with your friends, how great!
There is plenty PVP for group play. Cyrodiil rewards zergs, let's just be honest. Sewers rewards small scale. Bgs is a place to reward solo play. Sure you could be in a group but only one player could make leader broads.
BG's are literally group play, you play 4 people together in a group. How is this solo play?
The ideal answer would be having two, specific, queue sets. Full pre-made 4 man BGs, and a solo queue. Of the two, the solo queue is more valuable to get out there. Get even moderately good at BGs, and you'll start getting matched up against pre-made groups.
starkerealm wrote: »phoenixkungfu wrote: »ohh yes an online game where you can't play with your friends, how great!
There is plenty PVP for group play. Cyrodiil rewards zergs, let's just be honest. Sewers rewards small scale. Bgs is a place to reward solo play. Sure you could be in a group but only one player could make leader broads.
BG's are literally group play, you play 4 people together in a group. How is this solo play?
The ideal answer would be having two, specific, queue sets. Full pre-made 4 man BGs, and a solo queue. Of the two, the solo queue is more valuable to get out there. Get even moderately good at BGs, and you'll start getting matched up against pre-made groups.
there is not a large enough player base to support two queues, what they should have done was just implement the new skill based MMR system and see what happens. Premade queues would get MMR at a much faster rate than players being destroyed over and over. It makes no sense that I can't play BG's with my friends anymore.
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
the changes to bgs are not welcome in my opinion. people play premades to play with their friends on a small scale. I don’t zerg because i don’t have 15 friends i like to play with i have 3, and now i can’t have fun with them on pvp anymore.
What about the premade battlegrounds of not organized groups? What if people need to level pvp skill lines for warhorn/barrier/passives, and they dont want to do it alone or go cyrodil? A much better solution would have been to "boost" mmr of premade groups to a higher level, removing social aspects of an mmo is never a good thing.
What about the premade battlegrounds of not organized groups? What if people need to level pvp skill lines for warhorn/barrier/passives, and they dont want to do it alone or go cyrodil? A much better solution would have been to "boost" mmr of premade groups to a higher level, removing social aspects of an mmo is never a good thing.
That's what the game does currently, and it very obviously doesn't work. Inflating the MMR of groups doesn't work when MMR only ever goes up, and the queue relaxes its restrictions the longer you sit in queue. The longer you sit in queue, the more probable it is for you to be matched against a premade.
For higher MMR players, which is where premades really become an issue, it's a matter of time and luck. Time, because higher MMR players experience far longer queue times than lower MMR players, and luck, because there's significantly fewer players in the higher MMR brackets.
starkerealm wrote: »the changes to bgs are not welcome in my opinion. people play premades to play with their friends on a small scale. I don’t zerg because i don’t have 15 friends i like to play with i have 3, and now i can’t have fun with them on pvp anymore.
I really mean this, hit the sewers. It's the best, small scale, PvP experience you'll get in ESO. It's better than BGs are right now. Best of all, if you've got a fifth friend, they're not left out. It's very rare that you'll encounter Zergs in the sewers, but you'll need to always be on alert.
starkerealm wrote: »the changes to bgs are not welcome in my opinion. people play premades to play with their friends on a small scale. I don’t zerg because i don’t have 15 friends i like to play with i have 3, and now i can’t have fun with them on pvp anymore.
I really mean this, hit the sewers. It's the best, small scale, PvP experience you'll get in ESO. It's better than BGs are right now. Best of all, if you've got a fifth friend, they're not left out. It's very rare that you'll encounter Zergs in the sewers, but you'll need to always be on alert.
If Imperial City actually had a somewhat decent population you would have a point (PC/EU here), but it simply doesn't. Only time IC has population is during the IC-event once a year otherwise it's dead man's land with barely any players. If you're lucky you'll find some social guild hosting some event occasionally but that's about it.
And I find it pretty interesting how people un intentionally bashes smallscale. When smallscalers complained about things in Cyrodil they would get the response to "go battlegrounds if you want smallscale", so they did. And now when that doesn't work people tell them to go to IC which is a ghost town on most servers. Interesting to say the least......
What about the premade battlegrounds of not organized groups? What if people need to level pvp skill lines for warhorn/barrier/passives, and they dont want to do it alone or go cyrodil? A much better solution would have been to "boost" mmr of premade groups to a higher level, removing social aspects of an mmo is never a good thing.
That's what the game does currently, and it very obviously doesn't work. Inflating the MMR of groups doesn't work when MMR only ever goes up, and the queue relaxes its restrictions the longer you sit in queue. The longer you sit in queue, the more probable it is for you to be matched against a premade.
For higher MMR players, which is where premades really become an issue, it's a matter of time and luck. Time, because higher MMR players experience far longer queue times than lower MMR players, and luck, because there's significantly fewer players in the higher MMR brackets.
If mmr only ever goes up then the problem is not with premades but with the mmr system in game
Edit: i mean seriously, if the game thinks that people that has 90 loses 10 wins should be matched up with 0 loses 10 wins....