So a 5K Zaan tooltip gets you:
0 Sec: 5K
1 Sec: 7.5K
2 Sec: 11.25K
3 Sec: 16.88K
4 Sec: 25.31K
5 Sec: 37.97K
6 Sec: 56.95K
7 Sec: 85.43K
8 Sec: 128.14K
9 Sec: 192.22K
10 Sec: 288.32K
Lol 78K DPS AVG for the whole proc duration.
Wrong math. Zaan is additive. So 10 seconds is +500% = 30k last tick
Zaan adds 50% of each previous tick to the next tick. You can already get 30K+ ticks at 5 seconds on live.
So a 5K Zaan tooltip gets you:
0 Sec: 5K
1 Sec: 7.5K
2 Sec: 11.25K
3 Sec: 16.88K
4 Sec: 25.31K
5 Sec: 37.97K
6 Sec: 56.95K
7 Sec: 85.43K
8 Sec: 128.14K
9 Sec: 192.22K
10 Sec: 288.32K
Lol 78K DPS AVG for the whole proc duration.
Wrong math. Zaan is additive. So 10 seconds is +500% = 30k last tick
Simple solution, efbane only should do what it said in the tooltip: "Increases the duration of your Flame Damage abilities" - your abilities not procs from you gear.
MartiniDaniels wrote: »That is just crazy. Imagine gap closer spam+cc-immunity pot etc. Last ticks will do crazy damage. Either they revert this change, or Zaan will be nerfed hard.
Also imagine what you can do with this on magDK in PVE... of course you'll go sacrificing something... but 5 seconds is not a joke in terms of sustain.
Olupajmibanan wrote: »MartiniDaniels wrote: »That is just crazy. Imagine gap closer spam+cc-immunity pot etc. Last ticks will do crazy damage. Either they revert this change, or Zaan will be nerfed hard.
Also imagine what you can do with this on magDK in PVE... of course you'll go sacrificing something... but 5 seconds is not a joke in terms of sustain.
This change has nothing to do with PvP. You were pretty much dead on the 7th tick with old Elf Bane. Pulling 8th, 9th or a 10th tick on a player will be extremely rare and rather a click bait possibility in youtube streaming. Don't expect that too often.
So a 5K Zaan tooltip gets you:
0 Sec: 5K
1 Sec: 7.5K
2 Sec: 11.25K
3 Sec: 16.88K
4 Sec: 25.31K
5 Sec: 37.97K
6 Sec: 56.95K
7 Sec: 85.43K
8 Sec: 128.14K
9 Sec: 192.22K
10 Sec: 288.32K
Lol 78K DPS AVG for the whole proc duration.
OG_Kaveman wrote: »clearly none of you have used elf bane and zaans togther before, the ticks past the normal duration do not get more amps, they all tick the same damage. what i want is the new elf bane and grothdarr, will be near 100% uptime.
Sordidfairytale wrote: »OG_Kaveman wrote: »clearly none of you have used elf bane and zaans togther before, the ticks past the normal duration do not get more amps, they all tick the same damage. what i want is the new elf bane and grothdarr, will be near 100% uptime.
A few people have already pointed this out in the thread.
Sordidfairytale wrote: »OG_Kaveman wrote: »clearly none of you have used elf bane and zaans togther before, the ticks past the normal duration do not get more amps, they all tick the same damage. what i want is the new elf bane and grothdarr, will be near 100% uptime.
A few people have already pointed this out in the thread.
OG_Kaveman wrote: »Sordidfairytale wrote: »OG_Kaveman wrote: »clearly none of you have used elf bane and zaans togther before, the ticks past the normal duration do not get more amps, they all tick the same damage. what i want is the new elf bane and grothdarr, will be near 100% uptime.
A few people have already pointed this out in the thread.
explain this then? -
MashmalloMan wrote: »I'm personally more excited for Grothdar. You can basically make Mag DK have an aoe field like Stam Sorc with close to 100% uptime. As a Stam Sorc main that is super enticing to me even if it's less strong 1v1.
MellowMagic wrote: »This is what i get with elf bane + zaan + Elemental succession
Keep in mind i havnt played my magdk in over a year so my rotation was pretty rusty.
MashmalloMan wrote: »I'm personally more excited for Grothdar. You can basically make Mag DK have an aoe field like Stam Sorc with close to 100% uptime. As a Stam Sorc main that is super enticing to me even if it's less strong 1v1.