PuddingZebra wrote: »The only time i have an issue with Vamp drain is when there's 200+ Ping in cyrodiil.
I run mostly stam classes and im either in BG's, Cyro (NonCP) or IC (CP, sometimes nonCP) for about 95% of my playtime and i've yet to encounter a situation in where i thought "Gee. Vamp drain is too strong. let's complain about it on the forums".
I think if you're getting recaps of between 9-12K from drain alone... I have no idea what you're running.
Zero impen 7 medium ?
Yeah, CC can be pretty buggy especially in laggy situations. But name a C...actually name anything that works like intended in this game with the lag Cyro receives sometimes.
If you get countered so often by vamp drain, you might wanna take a step back from PvP, press i, look at your gear setup and evaluate why this could be the case. Maybe it's your spell resists? maybe it's your (low) stamina pool or regen? Maybe it's your (lack of) impen traits?
Also; Immovable pots are amazing
Karmanorway wrote: »Yea i have NMA nirn maul front bar and use immov pots, i have 34k stam 1.3k stam regen, 20k hp outside cyro.
Its the fact that its difficult to break free from the stun and being hit by shalks and other stuff at the same time. And when your low hp the beam follows you through walls If u try LoS
Lemonsinspace wrote: »Mag wardens and necros need this stun. Get rid of the heal and nerf the dmg, however the stun should stay.
Lazarus_Rising wrote: »PTS note:
Drain Essence:
The stun from this ability and its morphs now occurs when the cast completes, rather than when it begins. Fixed an issue where casting this ability in rapid succession could cause it to get stuck and cause various animation issues.
So just break free now and you get no stun. Can cure my vampirism now and got no proper stun as magnecro... will just make an unkillable tank build i guess... its what the players want anyway
Karmanorway wrote: »When i ask they fix the skill so many players dont get why i have a problem with the skill, so here goes:
*U cant dodge it
*It goes through your block
*Drain follow u through walls
*U can interrupt the skill, but it has cooldown for next interrupt.
*It is a high dot skill pluss it heals your enemy (wait, i thought dots in itself was a problem few patches ago?)
*It is an abused zerging tool, this skill is the reason why u are hit with 50 ultis at the same time when u are busy breaking free.
*The trash can be animation canceled
*Well timed with colossus/shalks/zaan use your imagination, this quickly becomes a oneshot skill
*It is extremely clunky to break free from, NBs old fear was a problem, why isnt drain a problem too considering it damage your enemy AND heal u at the same time????
*Why not burst down the enemy when he is draining u say? Because majority thats use it are necros and magdens, If u have so much damage u can burst them down solo then well idk what to say..
My friends are leaving because of the abuse of this skill and im considering about joining them, just because of this ONE skill.
Now to the fun part, i would love if ppl tell me why this skill is useless, and what the ppl that spams it all the time have to say to defend it 🙂
Karmanorway wrote: »RefLiberty wrote: »You are really arguing over the skill and the skill line in general that is already confirmed to be completely changed in the upcoming chapter?
Yeah in june, thats a long time and we dont even know If this skill is "fixed" by then. Until then i have to see vampire drain everywhere, every death recap, every magicka toon i meet, in my dreams after i go to sleep, there is no escape. I see this skill more in death recap then mages wrath
Seems to be the new "Snipe" to complain about. If you constantly die to this, you need to learn how to counter it. Ok, it's hard if you are surrounded by multiple people spamming it, but which skill isn't? I mean, it's bashable too. I used to slot it for main offensive ability on a magcro, and indeed - a lot of people died constantly to it, because they had no idea how it works. On others, I didn't even bother to try it, because their bash left me more vulnerable than if I didn't use it.