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Why vampire drain is so OP

  • CompM4s
    CompM4s
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    The only time i have an issue with Vamp drain is when there's 200+ Ping in cyrodiil.
    I run mostly stam classes and im either in BG's, Cyro (NonCP) or IC (CP, sometimes nonCP) for about 95% of my playtime and i've yet to encounter a situation in where i thought "Gee. Vamp drain is too strong. let's complain about it on the forums".

    I think if you're getting recaps of between 9-12K from drain alone... I have no idea what you're running.
    Zero impen 7 medium ?

    Yeah, CC can be pretty buggy especially in laggy situations. But name a C...actually name anything that works like intended in this game with the lag Cyro receives sometimes.

    If you get countered so often by vamp drain, you might wanna take a step back from PvP, press i, look at your gear setup and evaluate why this could be the case. Maybe it's your spell resists? maybe it's your (low) stamina pool or regen? Maybe it's your (lack of) impen traits?

    Also; Immovable pots are amazing

    7 piece light hundings with all training
  • PuddingZebra
    PuddingZebra
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    Yea i have NMA nirn maul front bar and use immov pots, i have 34k stam 1.3k stam regen, 20k hp outside cyro.

    Its the fact that its difficult to break free from the stun and being hit by shalks and other stuff at the same time. And when your low hp the beam follows you through walls If u try LoS

    Yeah i can understand that. But the nice part about shalks is that there's a pretty clear "graph". You're using 2h + DW so that might explain why i personally dont have an issue with it because if i go melee builds i use Sword and Board most of the time.

    Blocking when you -know- the shalks are about to hit helps mitigate the buggy CC , although i understand that in the middle of a chaotic battle it can be quite difficult to spot. As far as other skills go.. Both shalks and Permafrost have relative short range. This is also true for Vamp drain. You might wanna consider running Bolt Escape (either morph) to get out of the range whenever you feel that 70% snare. And yeah, the beam from Vamp drain can sometimes ignore LoS but it's very horrible to be on the USING end as well if you're say...chasing someone around a pillar. it will often cause weird CC issues. where the skill casts but instantly cancels on LoS check, then still CC the target.

    You see, I am a Pink Flying Pudding Zebra.
  • ebix_
    ebix_
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    it's really buggy when you can animation cancel it and still get the stun on enemy and sometimes you can't break free ... it should keep you stunned as long as it's channeling . hopefully they do something about it in next patch since they are changing vampire skills .
  • Lemonsinspace
    Lemonsinspace
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    Mag wardens and necros need this stun. Get rid of the heal and nerf the dmg, however the stun should stay.
  • Karmanorway
    Karmanorway
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    Mag wardens and necros need this stun. Get rid of the heal and nerf the dmg, however the stun should stay.

    As Long as its breakfree able then i agree
  • Lazarus_Rising
    Lazarus_Rising
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    PTS note:

    Drain Essence:

    The stun from this ability and its morphs now occurs when the cast completes, rather than when it begins. Fixed an issue where casting this ability in rapid succession could cause it to get stuck and cause various animation issues.

    So just break free now and you get no stun. Can cure my vampirism now and got no proper stun as magnecro... will just make an unkillable tank build i guess... its what the players want anyway
    also known as Overlich.
  • Karmanorway
    Karmanorway
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    PTS note:

    Drain Essence:

    The stun from this ability and its morphs now occurs when the cast completes, rather than when it begins. Fixed an issue where casting this ability in rapid succession could cause it to get stuck and cause various animation issues.

    So just break free now and you get no stun. Can cure my vampirism now and got no proper stun as magnecro... will just make an unkillable tank build i guess... its what the players want anyway

    You still have stun in destro skill line. But i agree both warden and necro should have better stun in their class kit, instant stun on command like every other class. Vampire drain was too OP, im glad they removed it
  • Noxavian
    Noxavian
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    When i ask they fix the skill so many players dont get why i have a problem with the skill, so here goes:

    *U cant dodge it
    *It goes through your block
    *Drain follow u through walls
    *U can interrupt the skill, but it has cooldown for next interrupt.

    *It is a high dot skill pluss it heals your enemy (wait, i thought dots in itself was a problem few patches ago?)

    *It is an abused zerging tool, this skill is the reason why u are hit with 50 ultis at the same time when u are busy breaking free.

    *The trash can be animation canceled

    *Well timed with colossus/shalks/zaan use your imagination, this quickly becomes a oneshot skill

    *It is extremely clunky to break free from, NBs old fear was a problem, why isnt drain a problem too considering it damage your enemy AND heal u at the same time????

    *Why not burst down the enemy when he is draining u say? Because majority thats use it are necros and magdens, If u have so much damage u can burst them down solo then well idk what to say..

    My friends are leaving because of the abuse of this skill and im considering about joining them, just because of this ONE skill.

    Now to the fun part, i would love if ppl tell me why this skill is useless, and what the ppl that spams it all the time have to say to defend it 🙂

    Whoa almost like they're reworking vamp completely and this skill most likely function in the same way it does soon.


    Why even complain lol?
  • Noxavian
    Noxavian
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    RefLiberty wrote: »
    You are really arguing over the skill and the skill line in general that is already confirmed to be completely changed in the upcoming chapter?
    :#

    Yeah in june, thats a long time and we dont even know If this skill is "fixed" by then. Until then i have to see vampire drain everywhere, every death recap, every magicka toon i meet, in my dreams after i go to sleep, there is no escape. I see this skill more in death recap then mages wrath

    Uhhh, I think you misspelled "May".
  • leeux
    leeux
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    Skills with a window in which you can't break free are exploitable and always will... that's the root issue here, not the skill per-se, IMO.

    It's the fact that's being used in conjunction with other skills (in highly coordinate situations) that combo and grant the ability to whichever performs it to gain a long window of time in which they can burst a player with no counter-play possible.

    This was always the case, with all skills that allowed for this to happen... and it will always be, no matter the skill, the damage it does and other reasons... it's the way the break-free-after-stun works that is borked.
    PC/NA - Proud old member of the Antique Ordinatus Populus

    My chars
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    I only PvP on AD chars

    ~~ «And blossoms anew beneath tomorrow's sun >>»
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  • Raudgrani
    Raudgrani
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    Seems to be the new "Snipe" to complain about. If you constantly die to this, you need to learn how to counter it. Ok, it's hard if you are surrounded by multiple people spamming it, but which skill isn't? I mean, it's bashable too. I used to slot it for main offensive ability on a magcro, and indeed - a lot of people died constantly to it, because they had no idea how it works. On others, I didn't even bother to try it, because their bash left me more vulnerable than if I didn't use it.
  • Karmanorway
    Karmanorway
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    Raudgrani wrote: »
    Seems to be the new "Snipe" to complain about. If you constantly die to this, you need to learn how to counter it. Ok, it's hard if you are surrounded by multiple people spamming it, but which skill isn't? I mean, it's bashable too. I used to slot it for main offensive ability on a magcro, and indeed - a lot of people died constantly to it, because they had no idea how it works. On others, I didn't even bother to try it, because their bash left me more vulnerable than if I didn't use it.

    Its also the fact, is it really worth going inside that permafrost and shalks waiting to detonate on u just to bash that drain?
  • Commancho
    Commancho
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    During my 3500 hours in ESO, countless campaigns in Cyrodiil, hundreds of battleground games and thousends of duels, I have never been killed by vampire's drain.... Not even a single time lol
  • Karmanorway
    Karmanorway
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    Commancho wrote: »
    During my 3500 hours in ESO, countless campaigns in Cyrodiil, hundreds of battleground games and thousends of duels, I have never been killed by vampire's drain.... Not even a single time lol

    Thats interesting, i guess you are a tank then or Snb user
  • D0PAMINE
    D0PAMINE
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    I run an Infused Prismatic Onslaught for when I run into Vampires and Werewolves. I don't have a particular issue with Vamp Drain, however, stuns in this game are extremely buggy.
  • Stebarnz
    Stebarnz
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    It was used to setup burst from classes like warden or necro and it was bugged as you were stunned before given the option to break free.

    That is not a problem now though as it is dead on pts, will rarely be seen ever again if it stays like that. which is good news.
  • Mr_Walker
    Mr_Walker
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    Skoomah wrote: »
    Stop complaining and learn to break free.

    I looked up how to break free, but I'm still not sure if I'm doing it right because half the time it DOESN'T WORK!

  • Aliyavana
    Aliyavana
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    All the zerglings defending this skill
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