Blaqk_EyeD wrote: »There are several guilds that do group dungeons and take the time to explore the lore inside. Pugs are hit and miss to begin with. More bland, story lacking, quick run through dungeons are not the answer.
And ZOS would like you to play all of the game. Because they can't chug out content faster than players consume it. So they would prefer to get the most out of the content they can produce.
And ZOS would like you to play all of the game. Because they can't chug out content faster than players consume it. So they would prefer to get the most out of the content they can produce.
ZOS might like me to play all of the game, but I won't. I'm a solo player who only bought ESO because it's an Elder Scrolls game. I've tried group content and PVP but I didn't care for it, so I stick to solo play. Now that I've largely completed all the solo content I can, I'm now "finished" with the game. I cancelled my sub and am now moving on to other single-player games. The current trend of putting story content in group dungeons simply confirms my decision that ESO is no longer the game for me.
And ZOS would like you to play all of the game. Because they can't chug out content faster than players consume it. So they would prefer to get the most out of the content they can produce.
ZOS might like me to play all of the game, but I won't. I'm a solo player who only bought ESO because it's an Elder Scrolls game. I've tried group content and PVP but I didn't care for it, so I stick to solo play. Now that I've largely completed all the solo content I can, I'm now "finished" with the game. I cancelled my sub and am now moving on to other single-player games. The current trend of putting story content in group dungeons simply confirms my decision that ESO is no longer the game for me.
And ZOS would like you to play all of the game. Because they can't chug out content faster than players consume it. So they would prefer to get the most out of the content they can produce.
And ZOS would like you to play all of the game. Because they can't chug out content faster than players consume it. So they would prefer to get the most out of the content they can produce.
folks who play and then repeat content would still repeat the content and still skip the story. Folks who avoid group content might be enticed to purchase it if they could play it.
Unless they have changed things I'm unaware of, you only get the story, or at least the full stor,y the first time you play it anyways. It is omitted on the repeat runs.
But i agree that it's not very good thing until they have solo dungeon mode or story dungeon mode (with restrictions to continue untill all agree to continue by pressing "F" for example).
And ZOS would like you to play all of the game. Because they can't chug out content faster than players consume it. So they would prefer to get the most out of the content they can produce.
ZOS might like me to play all of the game, but I won't. I'm a solo player who only bought ESO because it's an Elder Scrolls game. I've tried group content and PVP but I didn't care for it, so I stick to solo play. Now that I've largely completed all the solo content I can, I'm now "finished" with the game. I cancelled my sub and am now moving on to other single-player games. The current trend of putting story content in group dungeons simply confirms my decision that ESO is no longer the game for me.
Very interesting story! Now we just need to make sure the same is true about some noticeable percentage of the playerbase and it would actually be relevant to the topic at hand.
And that kind of attitude just confirms that ESO was never for you.
i wish they would at least give a statement on it. the community has been asking for ages.
even if they say "not gonna happen" at least we get a reaction.
but the choose to continue ignoring us apparently
But i agree that it's not very good thing until they have solo dungeon mode or story dungeon mode (with restrictions to continue untill all agree to continue by pressing "F" for example).
Maybe they could also have a LFG option of "Story Run" with this feature enabled if you choose this option in the LFG.
Edit: then again I can also see trolls joining groups just to keep you from advancing the story.
First I tried to keep this clip under Fair Use rules but I needed to be able to point out what I'm talking about for those who don't watch the 2 hour stream recording.
I do not understand why development time is wasted on placing meaningful story content inside of a group dungeon. I'm sure those who like group dungeons would rather those resources be spent on a 3rd dungeon rather than something they don't care about. I also think folks who are here for the main story don't like dealing with others while trying to experience it.
Below is a clip that is the crux of my problem with the direction of this franchise.
I personally would like to know who the "They" is they referred to in the clip that was asking for more story integration.
I've never seen a single post on these forums about wanting more story integration for group dungeons. Every post I've seen on the subject has been to the contrary.
MartiniDaniels wrote: »
What a wild accusation. Actually dungeon stories are stories which I enjoyed most of all, because their story is intertwined with gameplay. Would I remember Valkyn Skoria if I was not dying to him when I was low CP? Would I remember Zaan&Co if her story was not supported by death from single error? Would I perceive minotaurs as dangerous monsters if not for Bloodroot&Falkreath?
DLC dungeons are best PVE part of the game in my opinion, no need to strip them of lore just because some players don't want to play in group in multiplayer game.
frozzzen101 wrote: »You know, I'm tired of posts like yours demanding that what little of enjoyable game content comes out be lowered to roleplayer level.
frozzzen101 wrote: »Are you with a straight face telling me that you cannot organize a group for story run for two normal dungeons to get the full story in 3 months before chapter comes out? Seriously?
Blaqk_EyeD wrote: »There are several guilds that do group dungeons and take the time to explore the lore inside.
I never demanded anything, I stated what I didn't like about the direction of the game and offered suggestions based on opinions I've seen for a compromise. I've never suggested that anything that exists be taken out or changed. I have suggested other options be added.
frozzzen101 wrote: »I never demanded anything, I stated what I didn't like about the direction of the game and offered suggestions based on opinions I've seen for a compromise. I've never suggested that anything that exists be taken out or changed. I have suggested other options be added.
Sure I'm all up for options, but it just won't happen. It would require a lot of resources to do this properly. Solo story mode for dungeons and trials? Unlikely. Veteran overland? Unlikely. So we are in same boat really. We cannot experience content in the fashion we'd like to.
As for your "yes", quite frankly you aren't even trying. I can call in people and make group to do quest run of dungeon any weekend and if people are online and up for it, even weekdays. That you cannot do 40 minutes of content in 100 days is plain bs and if you won't spare 1% of effort to get it done then you deserve to miss on a story. It's not that you can't do it, it's that you don't want to do it.
frozzzen101 wrote: »I never demanded anything, I stated what I didn't like about the direction of the game and offered suggestions based on opinions I've seen for a compromise. I've never suggested that anything that exists be taken out or changed. I have suggested other options be added.
Sure I'm all up for options, but it just won't happen. It would require a lot of resources to do this properly. Solo story mode for dungeons and trials? Unlikely. Veteran overland? Unlikely. So we are in same boat really. We cannot experience content in the fashion we'd like to.
As for your "yes", quite frankly you aren't even trying. I can call in people and make group to do quest run of dungeon any weekend and if people are online and up for it, even weekdays. That you cannot do 40 minutes of content in 100 days is plain bs and if you won't spare 1% of effort to get it done then you deserve to miss on a story. It's not that you can't do it, it's that you don't want to do it.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
I do not understand why development time is wasted on placing meaningful story content inside of a group dungeon.