I think they will be interesting, adding new flavour to playstyles.
My warden is still waiting for a wolf summon... My hopes are high this year, perhaps a bit too high.
Having something different besides combat will be a nice change too.
I think it's too early to judge what to expect out of the new system...
I love how noones discussing the fact that in order to have mythica you'll have to give up either a 5 set bonus, monster set bonus or arena weapon set bonus.
Another useless gear system lol. Unless... They actually make them insanely stronger to compensate.
TheRealPotoroo wrote: »I love how noones discussing the fact that in order to have mythica you'll have to give up either a 5 set bonus, monster set bonus or arena weapon set bonus.
Another useless gear system lol. Unless... They actually make them insanely stronger to compensate.
I was thinking along those lines when I heard it. It would have to be a mighty head or shoulders piece, for instance, to displace a high end monster set. Or yes, you could lose a 5th piece bonus. They'll make theory crafting much harder, I suspect.
I love how noones discussing the fact that in order to have mythica you'll have to give up either a 5 set bonus, monster set bonus or arena weapon set bonus.
Another useless gear system lol. Unless... They actually make them insanely stronger to compensate.
Any resume on what are the Mythic gear ?
A step beyond Legendary ? Or something else ?
Joy_Division wrote: »I think PvPers will whine they are over-performing, get ZoS to nerf them, and ruin an interesting addition to the game.
Karmanorway wrote: »Well then i hope they add an extra slot for this item, or its the end of having 2 sets and monster set...
TheRealPotoroo wrote: »I love how noones discussing the fact that in order to have mythica you'll have to give up either a 5 set bonus, monster set bonus or arena weapon set bonus.
Another useless gear system lol. Unless... They actually make them insanely stronger to compensate.
I was thinking along those lines when I heard it. It would have to be a mighty head or shoulders piece, for instance, to displace a high end monster set. Or yes, you could lose a 5th piece bonus. They'll make theory crafting much harder, I suspect.
I hope they actually add a new slot for mythic gear. So they wont take existing slots.
Karmanorway wrote: »Well then i hope they add an extra slot for this item, or its the end of having 2 sets and monster set...
I think it's more the contrary : if there is no additional slot, the new items will never be used - or only in very specific conditions - nobody will give up there monster set or 5-set bonus.
I confess I'm sceptic about this mythic gear. The way gear is done in ESO makes an item set's last line far more important than any other. In addition, 5-set pieces have more powerful bonuses than 3-set pieces (undaunted monster sets are a particular case, since they can only be worn on two equipment slots). This is why most people run around with 5+5+2 combinations, why ZOS after years of complaints ended up fixing two-handed weapons to count as two slots for item set purposes, and why jewellery crafting is still worth anything despite the horrendous cost of crafting and upgrading.
If mythic gear replaces an item piece, it would have to be pretty powerful to justify losing one of your sets' last-line bonuses. This would be particularly problematic with head/shoulder pieces, as those are typically assigned to monster sets that cannot be replaced by any other equipment slot, so you can only ever use a mythic head or shoulder piece if you are willing to give up your monster set two-piece bonus. But if mythic gear is so powerful as to justify losing the bonus, the potential for unforeseen balance issues is enormous.
Hopefully ZOS come up with imaginative ways to avoid these pitfalls, but as I said, I'm a bit sceptic that they can do so and fear that they will take the easy route of "let's do it to spice things up" rather than that of "let's make sure it all plays nice together".
MLGProPlayer wrote: »I confess I'm sceptic about this mythic gear. The way gear is done in ESO makes an item set's last line far more important than any other. In addition, 5-set pieces have more powerful bonuses than 3-set pieces (undaunted monster sets are a particular case, since they can only be worn on two equipment slots). This is why most people run around with 5+5+2 combinations, why ZOS after years of complaints ended up fixing two-handed weapons to count as two slots for item set purposes, and why jewellery crafting is still worth anything despite the horrendous cost of crafting and upgrading.
If mythic gear replaces an item piece, it would have to be pretty powerful to justify losing one of your sets' last-line bonuses. This would be particularly problematic with head/shoulder pieces, as those are typically assigned to monster sets that cannot be replaced by any other equipment slot, so you can only ever use a mythic head or shoulder piece if you are willing to give up your monster set two-piece bonus. But if mythic gear is so powerful as to justify losing the bonus, the potential for unforeseen balance issues is enormous.
Hopefully ZOS come up with imaginative ways to avoid these pitfalls, but as I said, I'm a bit sceptic that they can do so and fear that they will take the easy route of "let's do it to spice things up" rather than that of "let's make sure it all plays nice together".
They could structure the buffs to work like vMA weapons right now, so you could backbar them.
MLGProPlayer wrote: »I confess I'm sceptic about this mythic gear. The way gear is done in ESO makes an item set's last line far more important than any other. In addition, 5-set pieces have more powerful bonuses than 3-set pieces (undaunted monster sets are a particular case, since they can only be worn on two equipment slots). This is why most people run around with 5+5+2 combinations, why ZOS after years of complaints ended up fixing two-handed weapons to count as two slots for item set purposes, and why jewellery crafting is still worth anything despite the horrendous cost of crafting and upgrading.
If mythic gear replaces an item piece, it would have to be pretty powerful to justify losing one of your sets' last-line bonuses. This would be particularly problematic with head/shoulder pieces, as those are typically assigned to monster sets that cannot be replaced by any other equipment slot, so you can only ever use a mythic head or shoulder piece if you are willing to give up your monster set two-piece bonus. But if mythic gear is so powerful as to justify losing the bonus, the potential for unforeseen balance issues is enormous.
Hopefully ZOS come up with imaginative ways to avoid these pitfalls, but as I said, I'm a bit sceptic that they can do so and fear that they will take the easy route of "let's do it to spice things up" rather than that of "let's make sure it all plays nice together".
They could structure the buffs to work like vMA weapons right now, so you could backbar them.
Karmanorway wrote: »Well then i hope they add an extra slot for this item, or its the end of having 2 sets and monster set...
I think it's more the contrary : if there is no additional slot, the new items will never be used - or only in very specific conditions - nobody will give up there monster set or 5-set bonus.