@TheBunny - As far as I can tell, with respect to macOS integration, they've done nothing but break things since you left it. When the graphics guy had to get in there, with obviously little to no macOS experience, it got pretty wonky.I wrote the original game client... just trying to be useful... sorry to offend you...
demerdecanswrath wrote: »OK, some news: Dark mode and new anti-aliasing options coming to the Mac in Update 26. I will try to report on the performance improvements as soon as Greymoor launches.
Thank you ZoS. Keep at it!
thedavidventer wrote: »That’s some good news but honestly I’d rather have a properly functional “Windowed (Fullscreen)” mode and fixed Controller integration than only a dark mode update but it’s great that the macOS client is at least getting some improvement.
My only presumption as to why the Windowed (Fullscreen) option is not getting fixed is that the devs probably don’t use macOS much and have no idea how it’s supposed to work and they probably assume that Windowed (Fullscreen) simply means maximized, which in macOS is not the case. It’s supposed to actually go full-screen (no menu/task bar, window border or dock visible) and the ability to swipe out of it to other app spaces. But here’s hoping that’ll eventually get fixed as well. Their argument might then be that “Fullscreen” mode achieves this but alas that locks you into the game, no swiping out to other apps, no multitasking.
When I contact support about the controller issue they assume that it should be working and advise me to just set gamepad mode to “on” instead of “automatic.” But that doesn’t solve the problem. Here’s hoping they’ll realize it’s actually broken and needs a fix.
I’ve been trying to reach out to Ellen Clarke (the producer) directly about these issues by sending emails to Zenimax and Bethesda for her attention. Here’s hoping it’ll reach her and make her aware of these frustrations on the macOS game client.
Despite all this, I’m still enjoying the game. It’s a masterpiece and I’m grateful that the macOS game client is at least getting some updates. Thank you Zenimax! Keep up the awesomeness. Here’s hoping for more fixes and improvements coming soon!
TBH I have basically given up on any help from ZOS. After reporting the issues I am having with Southern Elsweyr, I don'ts much hope in fixes coming.
And the only use these forums pose is help from other players, getting help from ZOS is not going to happen here.
Originally I played ESO on my 2012 MacBook Pro, I even got in on the Beta. Played through the original game, then came and went for a while. When I came back for Summerset my Mac was old. I decided to play on PS4, which I still do occasionally. However, now I've purchased a new 16" MacBook Pro and I thought I'd jump back in on Pc/Mac side. I wanted all of my characters and my inventories. Problem is buying a new Mac mattered little in this case, as the game is just broken. I don't mind playing on PS4, but I want all the original toons I made. A couple were crafters that made levelling alts a breeze. Playing on PS4 was only ever a stopgap until I could buy a new Mac and go back to my account.
Sincerely,
A Mac user, who will continue to be a Mac user.
kyle.wilson wrote: ».. So apple is requiring game companies to bend over backwards to accommodate them.
thedavidventer wrote: »Guys, I caved
LoL the only mac Patch Notes/Fix is:
Mac Game Client:
The client window is now compatible with dark mode.
-.-
thedavidventer wrote: »It can’t be that hard. Come on.
demerdecanswrath wrote: »Sooo I thought of giving ESO a go with the Greymoor update and whatnot, I was deeply mistaken:
Dear ZoS, move your Launcher devs in-house. It's a simple piece of software with the most critical functionality. Currently it downloads the game and un-packs it, requiring twice the space in an otherwise already large game. I was unable to install it, a throwback to 2015 when I started playing.
The unspoken answer would be "we have more pressing issues" and I agree, but doesn't that say anything about your strategy/business continuity? How long are you going to outsource dev work left and right until you realise you're an MMO studio with real-world, real-time problems?
1080p? I will give it a shot. Thanks!