Yeah, riiiiiight... because it has -never- in the history of warfare happened to have people with musical instruments on the battlefield, right?The musician is only a roleplay fantasy that can be satisfied by using the /flute /drum etc emotes. This is not a real combat soldier.
Akktschually...I am sure there are other relevant things like a dwemer tinkerer skill line or unarmed monk or one hand and rune or alteration illusion etc staves.
TheShadowScout wrote: »Again, don't misunderstand.So your thoughts on not wanting new classes should halt the progress of the game till your Rdy?
I am ALL for progress of the game!
I am ALL for new stuff and for more options!
I mean, just look at my "usual link-to" discussions:
https://forums.elderscrollsonline.com/en/discussion/492733/class-specialization-idea/p1
https://forums.elderscrollsonline.com/en/discussion/371862/additional-weapon-skill-ideas-mk-ii/p1
https://forums.elderscrollsonline.com/en/discussion/387560/additional-guild-ideas-mk-ii
https://forums.elderscrollsonline.com/en/discussion/422285/new-player-race-possibilities/p1
https://forums.elderscrollsonline.com/en/discussion/442350/character-background-passives
https://forums.elderscrollsonline.com/en/discussion/500530/worship-in-tamriel-ideas
All that is -way- more progress then adding another class, AND its progress that every character might benefit from, one way or another, no natter if newly made or played since launch!
I just am AGAINST simply adding yetTheShadowScout wrote: »Yeah, riiiiiight... because it has -never- in the history of warfare happened to have people with musical instruments on the battlefield, right?The musician is only a roleplay fantasy that can be satisfied by using the /flute /drum etc emotes. This is not a real combat soldier.
Face facts, from roman horns to medieval trumpets to civil war drums to scottish bagpipes through the cneturies, warriors that were more then a charging mob have often used sound to communicate & coordinate, and thus often drafted people with the skill to make meaningful sounds (aka, musicians / bards) for the job.
Sure, they usually dropped their instrument and weapon-swapped to something more swordy when the fighting actually came to them, but that is not exactly impossible in ESO, is it now?
It gets even more interesting when you go past "combat soldiers" and for "adventurers" because there the "Travelling Ministrel" or "Bard" is an often seen archetype, pretty much the medieval equivalent of spy story character... since bards did travel freely, they often were employed to gather information, carry messages, do a little spying on the side, perhaps the occasional subterfuge... and often also lots of seduction, as they tended to be new faces, exciing, charismatic and most of all... soon gone usually never to return, just the thing for bored nobles wives and daughters whose husband or betrothed is off crusading to have a fling with.
Naturally that became a classic in fantasy settings! Be it novels (I would recommend tracking down The "Bardic Voices" series for those who like bard stories!) or roleplaying games (D&D had "Bards" as a character class sor like... decades!), the bads stereotype is a -classic- for those less interested in pure fighting and more in sneaking, charming, and other loveable rogue type activities in their character setup!Akktschually...I am sure there are other relevant things like a dwemer tinkerer skill line or unarmed monk or one hand and rune or alteration illusion etc staves.
..."Bard" would be -way- more TES-relevant then dwemer tinkerer!
https://en.uesp.net/wiki/Arena:Classes#Bard
https://en.uesp.net/wiki/Daggerfall:Classes
https://en.uesp.net/wiki/Morrowind:Classes#Bard
https://en.uesp.net/wiki/Oblivion:Classes#Bard
See above, it IS a RPG classic, and it would make a LOT of sense for ESO to give people at least some bardishness. And it would make a -perfect- skill line much like Psijic, a extra guild one can join for some support spellsong abilities, for those who like that sort of gameplay!
...which in turn might lead them to make more such guilds, including some more suited for those that want some stamina support warrior guild for their characters to make them more soldierly! Just sayin.
Awesome post
EXCELLENT!!! PARTY ON!!!
As for people going on about the sounds. You do get every class makes sounds. Every skill on every class makes a sound. Unlike the mess of explosions and swords clashing. They could make all Bard skills in the same Key or cord or scale and all Bard skills would blend together? Also no MMO has their Bard class make constant music, just like any class when a skill is done, the sound stops. Also just like every class in the game, a Bard would be using 30-60% of it skills from other skill line. Its a really sad argument.
And I will add that as yet another reason NOT to make a bard -class-! Which I am arguing against anyhow.If you add a class in ESO u'll see this everywhere even to soloers which makes no sense...
Well, like I posted, I for one would definitely make it a skill line with ALL instrument-spellsongs... with the instrument as "alternate weapon", which they can weapon swap as needed, much like some characters can swap between their usual weapon setups... keep out the lute and the support magic up while in the back row, swap to sword or whatever weapon (one handed and magic would be sooo perfect for this!) they have when the fighting comes to them... not too different from other builds, like archers and such, yes?a skill line is at most an option and that with difficulty, only if one or two spells actually involve instruments using
And spellsongs would -also- cost magica. Or possibly even a combination of magica and stamina, depends on the developers take on the idea... The only difference is that they would be -cast- through -music-, by playing an instrument and singing a mystical spellsong, instead through waving a staff and mumbling some arcane incantation like for mages...Bobby_V_Rockit wrote: »Bards are dumb, whats even the point of them? Spells through music? Bah! Half the spells in this game cost magicka, not music!
TheShadowScout wrote: »And I will add that as yet another reason NOT to make a bard -class-! Which I am arguing against anyhow.If you add a class in ESO u'll see this everywhere even to soloers which makes no sense...
But you seem to like to forget the "magic music" angle... the equation becomes somewhat different when the instrument isn't just for sound-based unit coordinatioon, but might fire off magical effects like any special weapon... much like the "one in a hundred" battlefield priest becomes a different animal if they can actually cast magical spells, yes?Well, like I posted, I for one would definitely make it a skill line with ALL instrument-spellsongs... with the instrument as "alternate weapon", which they can weapon swap as needed, much like some characters can swap between their usual weapon setups... keep out the lute and the support magic up while in the back row, swap to sword or whatever weapon (one handed and magic would be sooo perfect for this!) they have when the fighting comes to them... not too different from other builds, like archers and such, yes?a skill line is at most an option and that with difficulty, only if one or two spells actually involve instruments usingAnd spellsongs would -also- cost magica. Or possibly even a combination of magica and stamina, depends on the developers take on the idea... The only difference is that they would be -cast- through -music-, by playing an instrument and singing a mystical spellsong, instead through waving a staff and mumbling some arcane incantation like for mages...Bobby_V_Rockit wrote: »Bards are dumb, whats even the point of them? Spells through music? Bah! Half the spells in this game cost magicka, not music!
You mean like bunnyhoppoing characters ruin the game for everyone who doesn't wanna see bouncing balls on the battlefields?Bobby_V_Rockit wrote: »Hate it, it will ruin the enjoyment of the game for anyone and everyone who doesn’t wanna hear doot dooting.
Deffo want this as a class not a skill line. My personal opinion before anybody quotes me and say how wrong I am.
-raspberry tongue noise-
I'd say, as credible as any casting of magical spells - what does it matter if its a fragile wooden instrument, a fragile wooden stick, or fragile empty hands? If the power comes from -magic- then the tool is just whatever and the spell does the effect, be it attacking or buffing...FrancisCrawford wrote: »I don't think the feel of attacking (or buffing) somebody by strumming a fragile wooden instrument was particularly credible.
See above, the awkwardness of having an instrument that cannot heavy attack for resource management, nor block or bash should have people think hard about when they want to let their bard out.Rogue_Ghost wrote: »Bards... bards everywhere!