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Buffs nb needs

  • Xologamer
    Xologamer
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    title.

    ill throw out a few.

    incap - no cast time (soul harvest too)
    - remove silence
    - add defile
    - add stun (maybe)

    grim focus - minor berserk.
    - take off heal

    veiled strike - major fracture and breach on stam and mag morph respectively
    - sneak movement applys 2 both morphs

    hysteria - snare on enemies hit

    soul siphon - no cast time

    cripple - add major expedition

    and let the salty comments begin

    would be best they could do
  • Langeston
    Langeston
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    LOL on the first page are 10 topics about NB. Imagine how many of them in the game of the total percentage. It's funny to see people asking for buff here. They need nerf in the burst patch.
    Instruction - how to survive in the burst patch and get a lot of kills, just choose NB.
    Somewhere nearby should be the topic of buff Sorc. They also survive very well in the burst patch, hmm I'm surprised it's not here.
    It was a turning point when burst patch was built around the mobility of invisibility. I think it was already somewhere Assassination rogue and Demon hunter. People still cannot recover from this. Everything else here is considered tanky. People build tanky because they don’t have these features. This is another problem among many other problems that causes the same scenarios to be replayed.
    Of course you can use quick cloak especially with very easy access to Major Protection. I would call it nonsense and complete imbalance - skill that gives 3 buffs...
    Therefore, we have facetanky guys who do not even need SnB or other defensive things. The saddest thing is that there are a lot of things that carry you.

    You've clearly never played the class.

    My magblade can't burst her way out of a wet paper bag compared to my magsorc. Not only do the magsorc's abilities hit ~20%+ harder, they can be timed to land together & are brain-dead easy to use. It's literally *impossible* for a magblade to out-burst a magsorc of equal ability — the skills just aren't there. Same goes for DKs. And Templars. And wardens.

    In fact, I'd be interested in hearing what combination of NB skills you think are so op with regard to burst — from what I've seen, pretty much every class can do at LEAST as much burst, but with WAY better healing.
    Edited by Langeston on December 25, 2019 12:09AM
  • Langeston
    Langeston
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    Nb is god strong with major advantage cloak no no no no no to INFINITE nightblade buffs

    Cloak isn't an advantage if all your skills are so weak that you can't even kill anyone. I play a magblade and I'd rather go up against another NB than literally ANY other class. The other classes all can do at LEAST as much damage, while at the same time being tankier & able to outheal me by a mile. That's a really bad combination.

    What class do you play that you think NBs are so tough?
    Edited by Langeston on December 25, 2019 12:10AM
  • Gilvoth
    Gilvoth
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    Rowjoh wrote: »
    Bow and its passives is clearly weaker that the other weapons.

    It is extremely limiting in PVP. So ineffective in fact that most PVP'ers will now only use it as a 2nd bar utility to proc the weapon damage glyph before bar swapping to their main weapon.

    And It has been underperforming as a primary weapon in PVE for ages. It's so bad that if you show up in a vet trial or such with a bow you'll get kicked because everyone knows as a primary means of damage, its sub par.

    very true.
    if anything bow needs damage increase.
  • ATomiX69
    ATomiX69
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    It would already help quite a bit if they removed the silence and cast time from incap, so that you dont give the target free CC immunity and that you could follow up with (for example) a off-balance stun from an heavy attack after your incap or a fear so that you can use your 20% increased damage-burst window, and lastly, frick cast times, remove them from ultimates alltogether, cast times and lag in combination are really unpleasant if you ask me.
    Edited by ATomiX69 on December 24, 2019 7:30PM
    smurf account
    New PvP content when?
    Better cyro performance when?
    Farmed about 3 GO's worth of AP
    world 3rd immortal redeemer (22.02.18) and other not noteworthy trifectas
  • OrderoftheDarkness
    OrderoftheDarkness
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    Langeston wrote: »
    LOL on the first page are 10 topics about NB. Imagine how many of them in the game of the total percentage. It's funny to see people asking for buff here. They need nerf in the burst patch.
    Instruction - how to survive in the burst patch and get a lot of kills, just choose NB.
    Somewhere nearby should be the topic of buff Sorc. They also survive very well in the burst patch, hmm I'm surprised it's not here.
    It was a turning point when burst patch was built around the mobility of invisibility. I think it was already somewhere Assassination rogue and Demon hunter. People still cannot recover from this. Everything else here is considered tanky. People build tanky because they don’t have these features. This is another problem among many other problems that causes the same scenarios to be replayed.
    Of course you can use quick cloak especially with very easy access to Major Protection. I would call it nonsense and complete imbalance - skill that gives 3 buffs...
    Therefore, we have facetanky guys who do not even need SnB or other defensive things. The saddest thing is that there are a lot of things that carry you.

    You've clearly never played the class.

    My magblade can't burst her way out of a wet paper bag compared to my magsorc. Not only do the magsorc's abilities hit ~20%+ harder, they can be timed to land together & are braun-dead easy to use. It's literally *impossible* for a magblade to out-burst a magsorc of equal ability — the skills just aren't there. Same goes for DKs. And Templars. And wardens.

    In fact, I'd be interested in hearing what combination of NB skills you think are so op with regard to burst — from what I've seen, pretty much every class can do at LEAST as much burst, but with WAY better healing.

    I will say first the theme is called buff NB meaning that this applies to Stam too. Now in order I will tell the person who jumps from toon to toon in connection with the change of different patches.
    I don't need to play for this class, I play against it and I see capable magblades in nonCP bg and how much damage they did to me. They had the potential to kill me or they killed me. If they played +1, it's a 100% explosion in seconds only thanks to magblade. I'm playing for a class where you expect it to be fixed at last and believe me I can judge the state of the battle. Can be the problem not in magblades and in rest whom you called - sorcs, DK, templars, wardens
    In any case, mageblade is able to avoid the explosion in the burst patch or you do not understand the meaning of my message. I would advise you to use magSorc why do you need magblade if you care about the difference between magsorc and magblade, although I also don't like how magsorc behaves.
    Can give you advice if you not suits style game magblade in NoCP and bg, go in CP, here even there is builds.
    P. S. I don't jump into different classes to learn them, I just play against them. You can be glad at least that your NB does not depend on ult.
    Edited by OrderoftheDarkness on December 24, 2019 8:39PM
  • Iskiab
    Iskiab
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    Langeston wrote: »
    LOL on the first page are 10 topics about NB. Imagine how many of them in the game of the total percentage. It's funny to see people asking for buff here. They need nerf in the burst patch.
    Instruction - how to survive in the burst patch and get a lot of kills, just choose NB.
    Somewhere nearby should be the topic of buff Sorc. They also survive very well in the burst patch, hmm I'm surprised it's not here.
    It was a turning point when burst patch was built around the mobility of invisibility. I think it was already somewhere Assassination rogue and Demon hunter. People still cannot recover from this. Everything else here is considered tanky. People build tanky because they don’t have these features. This is another problem among many other problems that causes the same scenarios to be replayed.
    Of course you can use quick cloak especially with very easy access to Major Protection. I would call it nonsense and complete imbalance - skill that gives 3 buffs...
    Therefore, we have facetanky guys who do not even need SnB or other defensive things. The saddest thing is that there are a lot of things that carry you.

    You've clearly never played the class.

    My magblade can't burst her way out of a wet paper bag compared to my magsorc. Not only do the magsorc's abilities hit ~20%+ harder, they can be timed to land together & are braun-dead easy to use. It's literally *impossible* for a magblade to out-burst a magsorc of equal ability — the skills just aren't there. Same goes for DKs. And Templars. And wardens.

    In fact, I'd be interested in hearing what combination of NB skills you think are so op with regard to burst — from what I've seen, pretty much every class can do at LEAST as much burst, but with WAY better healing.

    I will say first the theme is called buff NB meaning that this applies to Stam too. Now in order I will tell the person who jumps from toon to toon in connection with the change of different patches.
    I don't need to play for this class, I play against it and I see capable magblades in nonCP bg and how much damage they did to me. They had the potential to kill me or they killed me. If they played +1, it's a 100% explosion in seconds only thanks to magblade. I'm playing for a class where you expect it to be fixed at last and believe me I can judge the state of the battle. Can be the problem not in magblades and in rest whom you called - sorcs, DK, templars, wardens
    In any case, mageblade is able to avoid the explosion in the burst patch or you do not understand the meaning of my message. I would advise you to use magSorc why do you need magblade if you care about the difference between magsorc and magblade, although I also don't like how magsorc behaves.
    Can give you advice if you not suits style game magblade in NoCP and bg, go in CP, here even there is builds.
    P. S. I don't jump into different classes to learn them, I just play against them. You can be glad at least that your NB does not depend on ult.

    Have you ever considered you’re just bad? Everyone who’s played multiple classes knows what he’s saying is true without the help of a lot of proc sets.

    If you lost to a magblade, you’d have gotten destroyed by that same player playing a sorc. I know because I do it.

    The only people who don’t know are the people who only play one class.
    Edited by Iskiab on December 24, 2019 9:53PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • JinxxND
    JinxxND
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    Gilvoth wrote: »
    Rowjoh wrote: »
    Bow and its passives is clearly weaker that the other weapons.

    It is extremely limiting in PVP. So ineffective in fact that most PVP'ers will now only use it as a 2nd bar utility to proc the weapon damage glyph before bar swapping to their main weapon.

    And It has been underperforming as a primary weapon in PVE for ages. It's so bad that if you show up in a vet trial or such with a bow you'll get kicked because everyone knows as a primary means of damage, its sub par.

    very true.
    if anything bow needs damage increase.

    Bow is fine if your not doing enough damage you clearly need to learn how to put a proper build together and try not using defensive sets and being a 30k hp nightblade with a bow.
    PC NA -
    'Jinxx - Nightblade
    'Jinxx X Necromancer
  • OrderoftheDarkness
    OrderoftheDarkness
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    Iskiab wrote: »
    Langeston wrote: »
    LOL on the first page are 10 topics about NB. Imagine how many of them in the game of the total percentage. It's funny to see people asking for buff here. They need nerf in the burst patch.
    Instruction - how to survive in the burst patch and get a lot of kills, just choose NB.
    Somewhere nearby should be the topic of buff Sorc. They also survive very well in the burst patch, hmm I'm surprised it's not here.
    It was a turning point when burst patch was built around the mobility of invisibility. I think it was already somewhere Assassination rogue and Demon hunter. People still cannot recover from this. Everything else here is considered tanky. People build tanky because they don’t have these features. This is another problem among many other problems that causes the same scenarios to be replayed.
    Of course you can use quick cloak especially with very easy access to Major Protection. I would call it nonsense and complete imbalance - skill that gives 3 buffs...
    Therefore, we have facetanky guys who do not even need SnB or other defensive things. The saddest thing is that there are a lot of things that carry you.

    You've clearly never played the class.

    My magblade can't burst her way out of a wet paper bag compared to my magsorc. Not only do the magsorc's abilities hit ~20%+ harder, they can be timed to land together & are braun-dead easy to use. It's literally *impossible* for a magblade to out-burst a magsorc of equal ability — the skills just aren't there. Same goes for DKs. And Templars. And wardens.

    In fact, I'd be interested in hearing what combination of NB skills you think are so op with regard to burst — from what I've seen, pretty much every class can do at LEAST as much burst, but with WAY better healing.

    I will say first the theme is called buff NB meaning that this applies to Stam too. Now in order I will tell the person who jumps from toon to toon in connection with the change of different patches.
    I don't need to play for this class, I play against it and I see capable magblades in nonCP bg and how much damage they did to me. They had the potential to kill me or they killed me. If they played +1, it's a 100% explosion in seconds only thanks to magblade. I'm playing for a class where you expect it to be fixed at last and believe me I can judge the state of the battle. Can be the problem not in magblades and in rest whom you called - sorcs, DK, templars, wardens
    In any case, mageblade is able to avoid the explosion in the burst patch or you do not understand the meaning of my message. I would advise you to use magSorc why do you need magblade if you care about the difference between magsorc and magblade, although I also don't like how magsorc behaves.
    Can give you advice if you not suits style game magblade in NoCP and bg, go in CP, here even there is builds.
    P. S. I don't jump into different classes to learn them, I just play against them. You can be glad at least that your NB does not depend on ult.

    Have you ever considered you’re just bad? Everyone who’s played multiple classes knows what he’s saying is true without the help of a lot of proc sets.

    If you lost to a magblade, you’d have gotten destroyed by that same player playing a sorc. I know because I do it.

    The only people who don’t know are the people who only play one class.

    Continue to comfort yourself and adjust from patch to patch. How can I judge in a game without rating whether you are good or not. You probably invented a fictional skill in the game, although most likely use things that carry you. For me, you will be bad in my class anyway, keep jumping and this road will only lengthen.
    Edited by OrderoftheDarkness on December 25, 2019 3:14AM
  • Langeston
    Langeston
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    Iskiab wrote: »
    Langeston wrote: »
    LOL on the first page are 10 topics about NB. Imagine how many of them in the game of the total percentage. It's funny to see people asking for buff here. They need nerf in the burst patch.
    Instruction - how to survive in the burst patch and get a lot of kills, just choose NB.
    Somewhere nearby should be the topic of buff Sorc. They also survive very well in the burst patch, hmm I'm surprised it's not here.
    It was a turning point when burst patch was built around the mobility of invisibility. I think it was already somewhere Assassination rogue and Demon hunter. People still cannot recover from this. Everything else here is considered tanky. People build tanky because they don’t have these features. This is another problem among many other problems that causes the same scenarios to be replayed.
    Of course you can use quick cloak especially with very easy access to Major Protection. I would call it nonsense and complete imbalance - skill that gives 3 buffs...
    Therefore, we have facetanky guys who do not even need SnB or other defensive things. The saddest thing is that there are a lot of things that carry you.

    You've clearly never played the class.

    My magblade can't burst her way out of a wet paper bag compared to my magsorc. Not only do the magsorc's abilities hit ~20%+ harder, they can be timed to land together & are braun-dead easy to use. It's literally *impossible* for a magblade to out-burst a magsorc of equal ability — the skills just aren't there. Same goes for DKs. And Templars. And wardens.

    In fact, I'd be interested in hearing what combination of NB skills you think are so op with regard to burst — from what I've seen, pretty much every class can do at LEAST as much burst, but with WAY better healing.

    I will say first the theme is called buff NB meaning that this applies to Stam too. Now in order I will tell the person who jumps from toon to toon in connection with the change of different patches.
    I don't need to play for this class, I play against it and I see capable magblades in nonCP bg and how much damage they did to me. They had the potential to kill me or they killed me. If they played +1, it's a 100% explosion in seconds only thanks to magblade. I'm playing for a class where you expect it to be fixed at last and believe me I can judge the state of the battle. Can be the problem not in magblades and in rest whom you called - sorcs, DK, templars, wardens
    In any case, mageblade is able to avoid the explosion in the burst patch or you do not understand the meaning of my message. I would advise you to use magSorc why do you need magblade if you care about the difference between magsorc and magblade, although I also don't like how magsorc behaves.
    Can give you advice if you not suits style game magblade in NoCP and bg, go in CP, here even there is builds.
    P. S. I don't jump into different classes to learn them, I just play against them. You can be glad at least that your NB does not depend on ult.

    Have you ever considered you’re just bad? Everyone who’s played multiple classes knows what he’s saying is true without the help of a lot of proc sets.

    If you lost to a magblade, you’d have gotten destroyed by that same player playing a sorc. I know because I do it.

    The only people who don’t know are the people who only play one class.

    Continue to comfort yourself and adjust from patch to patch. How can I judge in a game without rating whether you are good or not. You probably invented a fictional skill in the game, although most likely use things that carry you. For me, you will be bad in my class anyway.

    What class do you play?
  • OrderoftheDarkness
    OrderoftheDarkness
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    Langeston wrote: »
    Iskiab wrote: »
    Langeston wrote: »
    LOL on the first page are 10 topics about NB. Imagine how many of them in the game of the total percentage. It's funny to see people asking for buff here. They need nerf in the burst patch.
    Instruction - how to survive in the burst patch and get a lot of kills, just choose NB.
    Somewhere nearby should be the topic of buff Sorc. They also survive very well in the burst patch, hmm I'm surprised it's not here.
    It was a turning point when burst patch was built around the mobility of invisibility. I think it was already somewhere Assassination rogue and Demon hunter. People still cannot recover from this. Everything else here is considered tanky. People build tanky because they don’t have these features. This is another problem among many other problems that causes the same scenarios to be replayed.
    Of course you can use quick cloak especially with very easy access to Major Protection. I would call it nonsense and complete imbalance - skill that gives 3 buffs...
    Therefore, we have facetanky guys who do not even need SnB or other defensive things. The saddest thing is that there are a lot of things that carry you.

    You've clearly never played the class.

    My magblade can't burst her way out of a wet paper bag compared to my magsorc. Not only do the magsorc's abilities hit ~20%+ harder, they can be timed to land together & are braun-dead easy to use. It's literally *impossible* for a magblade to out-burst a magsorc of equal ability — the skills just aren't there. Same goes for DKs. And Templars. And wardens.

    In fact, I'd be interested in hearing what combination of NB skills you think are so op with regard to burst — from what I've seen, pretty much every class can do at LEAST as much burst, but with WAY better healing.

    I will say first the theme is called buff NB meaning that this applies to Stam too. Now in order I will tell the person who jumps from toon to toon in connection with the change of different patches.
    I don't need to play for this class, I play against it and I see capable magblades in nonCP bg and how much damage they did to me. They had the potential to kill me or they killed me. If they played +1, it's a 100% explosion in seconds only thanks to magblade. I'm playing for a class where you expect it to be fixed at last and believe me I can judge the state of the battle. Can be the problem not in magblades and in rest whom you called - sorcs, DK, templars, wardens
    In any case, mageblade is able to avoid the explosion in the burst patch or you do not understand the meaning of my message. I would advise you to use magSorc why do you need magblade if you care about the difference between magsorc and magblade, although I also don't like how magsorc behaves.
    Can give you advice if you not suits style game magblade in NoCP and bg, go in CP, here even there is builds.
    P. S. I don't jump into different classes to learn them, I just play against them. You can be glad at least that your NB does not depend on ult.

    Have you ever considered you’re just bad? Everyone who’s played multiple classes knows what he’s saying is true without the help of a lot of proc sets.

    If you lost to a magblade, you’d have gotten destroyed by that same player playing a sorc. I know because I do it.

    The only people who don’t know are the people who only play one class.

    Continue to comfort yourself and adjust from patch to patch. How can I judge in a game without rating whether you are good or not. You probably invented a fictional skill in the game, although most likely use things that carry you. For me, you will be bad in my class anyway.

    What class do you play?

    Stam necro.
  • Solariken
    Solariken
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    ATomiX69 wrote: »
    It would already help quite a bit if they removed the silence and cast time from incap, so that you dont give the target free CC immunity and that you could follow up with (for example) a off-balance stun from an heavy attack after your incap or a fear so that you can use your 20% increased damage-burst window, and lastly, frick cast times, remove them from ultimates alltogether, cast times and lag in combination are really unpleasant if you ask me.

    Actually I think they should make the silence a HARD silence like it was on PTS until the crybabies got it nerfed.

    Think about it, if NB is the only class that can be completely shut down and its signature ability hard countered, it needs an offensive tool that can do the same to other classes.

    Just today on my stamblade I made a 15 minute horse ride to capture Bruma, and when I was almost done flipping it, guess what shows up... A freaking GO magplar in Overwhelming Surge and using Ritual of Retribution morph and spamming Toppling/Jabs. Seriously!? A stamblade has NO chance against that, not in a million years. I bursted him a couple times but of course he one-button healed each time, then put me down.

    If I had that silence, at least I'd have a chance.
    Edited by Solariken on December 25, 2019 3:39AM
  • Kadoin
    Kadoin
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    Solariken wrote: »
    ATomiX69 wrote: »
    It would already help quite a bit if they removed the silence and cast time from incap, so that you dont give the target free CC immunity and that you could follow up with (for example) a off-balance stun from an heavy attack after your incap or a fear so that you can use your 20% increased damage-burst window, and lastly, frick cast times, remove them from ultimates alltogether, cast times and lag in combination are really unpleasant if you ask me.

    Actually I think they should make the silence a HARD silence like it was on PTS until the crybabies got it nerfed.

    Think about it, if NB is the only class that can be completely shut down and its signature ability hard countered, it needs an offensive tool that can do the same to other classes.

    Just today on my stamblade I made a 15 minute horse ride to capture Bruma, and when I was almost done flipping it, guess what shows up... A freaking GO magplar in Overwhelming Surge and using Ritual of Retribution morph and spamming Toppling/Jabs. Seriously!? A stamblade has NO chance against that, not in a million years. I bursted him a couple times but of course he one-button healed each time, then put me down.

    If I had that silence, at least I'd have a chance.

    Stopping someone from doing PvE has a price... :D
  • Koensol
    Koensol
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    Langeston wrote: »
    LOL on the first page are 10 topics about NB. Imagine how many of them in the game of the total percentage. It's funny to see people asking for buff here. They need nerf in the burst patch.
    Instruction - how to survive in the burst patch and get a lot of kills, just choose NB.
    Somewhere nearby should be the topic of buff Sorc. They also survive very well in the burst patch, hmm I'm surprised it's not here.
    It was a turning point when burst patch was built around the mobility of invisibility. I think it was already somewhere Assassination rogue and Demon hunter. People still cannot recover from this. Everything else here is considered tanky. People build tanky because they don’t have these features. This is another problem among many other problems that causes the same scenarios to be replayed.
    Of course you can use quick cloak especially with very easy access to Major Protection. I would call it nonsense and complete imbalance - skill that gives 3 buffs...
    Therefore, we have facetanky guys who do not even need SnB or other defensive things. The saddest thing is that there are a lot of things that carry you.

    You've clearly never played the class.

    My magblade can't burst her way out of a wet paper bag compared to my magsorc. Not only do the magsorc's abilities hit ~20%+ harder, they can be timed to land together & are braun-dead easy to use. It's literally *impossible* for a magblade to out-burst a magsorc of equal ability — the skills just aren't there. Same goes for DKs. And Templars. And wardens.

    In fact, I'd be interested in hearing what combination of NB skills you think are so op with regard to burst — from what I've seen, pretty much every class can do at LEAST as much burst, but with WAY better healing.

    I will say first the theme is called buff NB meaning that this applies to Stam too. Now in order I will tell the person who jumps from toon to toon in connection with the change of different patches.
    I don't need to play for this class, I play against it and I see capable magblades in nonCP bg and how much damage they did to me. They had the potential to kill me or they killed me. If they played +1, it's a 100% explosion in seconds only thanks to magblade. I'm playing for a class where you expect it to be fixed at last and believe me I can judge the state of the battle. Can be the problem not in magblades and in rest whom you called - sorcs, DK, templars, wardens
    In any case, mageblade is able to avoid the explosion in the burst patch or you do not understand the meaning of my message. I would advise you to use magSorc why do you need magblade if you care about the difference between magsorc and magblade, although I also don't like how magsorc behaves.
    Can give you advice if you not suits style game magblade in NoCP and bg, go in CP, here even there is builds.
    P. S. I don't jump into different classes to learn them, I just play against them. You can be glad at least that your NB does not depend on ult.
    Imagine thinking magblade is too strong. [snip] Because if you get destroyed by magblade in no cp BGs -the environment where they are at their absolute worst- then you should really re-evaluate your build and playstyle.

    Literally all of magblade's damage can be dodged. There are one or two exceptions like sap essence, which are simply trash tier abilities that need to be overhauled desperately. I feel like sap essence has potential to fix some of the problems magblade has, like giving them some more reliable damage. When playing magblade dd in BG sometimes I feel like such a masochist because doing damage takes so much more effort than on other classes. Your main burst needs 5 gcd's to build up and can simply be dodged/blocked by the click of 1 button.

    Outside of your merciless your damage is actually pitiful and you are 0 threat. Magblade requires so many utility skills to be able to keep themself from dying or running out of gass (since no burst heal and expensive af skills), that you don't even have bar space to slot more than 3 damage skills, one of which is merciless which you only use at the right time. I am fine with magblades not having a lot of strong AoE pressure, but when the ability to take down single targets quickly becomes so tiresome, the class just has no place at all in a BG. Especially in the current heal meta.

    Then I just log back to magdk and get to a 4-6k score without even trying :D

    Summarized I think magblades don't even need that much to become enjoyable again. For me the must-have's boil down to:
    - More reliable damage, less all or nothing.
    - Better tools to get out of execute range without having to remove yourself from the fight completely
    - Improvement to sustain

    Then I would love for them to have a little more group utility or a synergy in kit (looking at you sap essence). Although this isn't a must.

    [edited for bashing comment]
    Edited by ZOS_RogerJ on December 26, 2019 8:43PM
  • WoppaBoem
    WoppaBoem
    ✭✭✭✭✭
    Lol nice opening, in other words reverse all previous work. That would be a bit much. However they do need to bring back something to the NB, they need some love.

    Scrubs on NB are just such easy kills, however very experienced NB's can still be very good with them do.
    Xbox EU & NA - PVP Only
  • OrderoftheDarkness
    OrderoftheDarkness
    ✭✭✭
    Koensol wrote: »
    Langeston wrote: »
    LOL on the first page are 10 topics about NB. Imagine how many of them in the game of the total percentage. It's funny to see people asking for buff here. They need nerf in the burst patch.
    Instruction - how to survive in the burst patch and get a lot of kills, just choose NB.
    Somewhere nearby should be the topic of buff Sorc. They also survive very well in the burst patch, hmm I'm surprised it's not here.
    It was a turning point when burst patch was built around the mobility of invisibility. I think it was already somewhere Assassination rogue and Demon hunter. People still cannot recover from this. Everything else here is considered tanky. People build tanky because they don’t have these features. This is another problem among many other problems that causes the same scenarios to be replayed.
    Of course you can use quick cloak especially with very easy access to Major Protection. I would call it nonsense and complete imbalance - skill that gives 3 buffs...
    Therefore, we have facetanky guys who do not even need SnB or other defensive things. The saddest thing is that there are a lot of things that carry you.

    You've clearly never played the class.

    My magblade can't burst her way out of a wet paper bag compared to my magsorc. Not only do the magsorc's abilities hit ~20%+ harder, they can be timed to land together & are braun-dead easy to use. It's literally *impossible* for a magblade to out-burst a magsorc of equal ability — the skills just aren't there. Same goes for DKs. And Templars. And wardens.

    In fact, I'd be interested in hearing what combination of NB skills you think are so op with regard to burst — from what I've seen, pretty much every class can do at LEAST as much burst, but with WAY better healing.

    I will say first the theme is called buff NB meaning that this applies to Stam too. Now in order I will tell the person who jumps from toon to toon in connection with the change of different patches.
    I don't need to play for this class, I play against it and I see capable magblades in nonCP bg and how much damage they did to me. They had the potential to kill me or they killed me. If they played +1, it's a 100% explosion in seconds only thanks to magblade. I'm playing for a class where you expect it to be fixed at last and believe me I can judge the state of the battle. Can be the problem not in magblades and in rest whom you called - sorcs, DK, templars, wardens
    In any case, mageblade is able to avoid the explosion in the burst patch or you do not understand the meaning of my message. I would advise you to use magSorc why do you need magblade if you care about the difference between magsorc and magblade, although I also don't like how magsorc behaves.
    Can give you advice if you not suits style game magblade in NoCP and bg, go in CP, here even there is builds.
    P. S. I don't jump into different classes to learn them, I just play against them. You can be glad at least that your NB does not depend on ult.
    Imagine thinking magblade is too strong. Really, you should read into the dunning and kruger effect, and realize you are standing on the very top of mount stupid. This isn't a personal attack. It is telling you that maybe you should wonder if it is you who is the problem. Because if you get destroyed by magblade in no cp BGs -the environment where they are at their absolute worst- then you should really re-evaluate your build and playstyle.

    Literally all of magblade's damage can be dodged. There are one or two exceptions like sap essence, which are simply trash tier abilities that need to be overhauled desperately. I feel like sap essence has potential to fix some of the problems magblade has, like giving them some more reliable damage. When playing magblade dd in BG sometimes I feel like such a masochist because doing damage takes so much more effort than on other classes. Your main burst needs 5 gcd's to build up and can simply be dodged/blocked by the click of 1 button.

    Outside of your merciless your damage is actually pitiful and you are 0 threat. Magblade requires so many utility skills to be able to keep themself from dying or running out of gass (since no burst heal and expensive af skills), that you don't even have bar space to slot more than 3 damage skills, one of which is merciless which you only use at the right time. I am fine with magblades not having a lot of strong AoE pressure, but when the ability to take down single targets quickly becomes so tiresome, the class just has no place at all in a BG. Especially in the current heal meta.

    Then I just log back to magdk and get to a 4-6k score without even trying :D

    Summarized I think magblades don't even need that much to become enjoyable again. For me the must-have's boil down to:
    - More reliable damage, less all or nothing.
    - Better tools to get out of execute range without having to remove yourself from the fight completely
    - Improvement to sustain

    Then I would love for them to have a little more group utility or a synergy in kit (looking at you sap essence). Although this isn't a must.

    How much text and meaning 0. Sorry of course, but most likely you did not read the following posts, or ignored and considered that they are not connected.
    Dude I play in stam necro only on class abilities, you're going to tell me about the number of points on BG? At the same time, I play at a high MMR and repeatedly took 2-3 place in the leader Board.
    I understand pain mageblade because I indeed see their little, but you have to understand that there are those who are even more difficult and have to try hard to make high points at the end of the match.
    It just became funny for me to look at the topics of NB buff, where people, among other things, are trying to promote buffs for Stam.
    The that magblades little Yes this human nature people always will use the that their carries, a bow to those who plays now in magblade.
    I hope you will not prove that Stam necro is OK, because for a day of continuous play you can see 1-2 or 0, I hope this tells you something.
    P. S. If you think that this is something incredible, Yes I was killed by mageblade in this patch, not without help of course, but still. As you probably could have been killed by Necro on your mDK with 4-7k scores, everything happens in this life.
    I only for to magblades became more, me not likes that account for to see about 5-7 sorcs on 12 people. You understand that after ap magblades other problems will not go away.
    Edited by OrderoftheDarkness on December 25, 2019 5:02PM
  • Langeston
    Langeston
    ✭✭✭✭✭
    Nb is god strong with major advantage cloak no no no no no to INFINITE nightblade buffs
    LMAO. The same person saying NBs are "god strong" has a thread about how magsorcs need a massive buff. Why am I not surprised.🙄

    So, being able to nuke pretty much anyone in one GCD isn't enough for this guy — apparently he needs Curse, Frags, and Wrath to all to the same amount of [insane] damage they do to single-targets as AOE. (No I'm not exaggerating, that's literally what he is asking for.) BUT DON'T GIVE NBs BACK ANY OF THEIR SKILLS THAT GOT BUTCHERED!

    This community is seriously unreal. Here's the thread for anyone interested.🔻
    https://forums.elderscrollsonline.com/en/discussion/506092/give-sorcerer-are-identity-we-are-aoe-death-dealers-let-us-counter-gameplay-the-heal-a-buddy-zergs/p1
    Edited by Langeston on December 25, 2019 3:49PM
  • exeeter702
    exeeter702
    ✭✭✭✭✭
    ✭✭
    For magblade

    Cripple needs to be in the rule breaking catagory of single target dot damage but given a minimum distance dead range around 10m ish. Debilitate remains unchanged as a decent dot plus sustain.

    Swallow soul minor vit returned and flat health returned based on tooltip. Or change it to never overwrite a stronger hot application with a weaker one, so your self healing benefits from hard hits and penetration. The later though I believe might hit the server to harshly as it would have to query a check each and every time you cast the spell.

    Give back the orignal siphoning strikes that scales its heal on highest stat and gives both stat sustain. turn leeching into either a tank utility or melee magblade buff with a risk component attached to it.

    Double the duration of shadow image and buff its damage slightly. Increase its cost.

    Further buff concealed weapons damage a little.

    Give back minor damage on refreshing path.

    Remove the range limit on assassins will's heal.

    Minor maim returned to fear regardless if CC is applied. Dark shade loses minor maim and is given a synergy for allies of some kind. Slightly increase cost.


    This will improve magblades ability to survive through sustain and attrition at any range while still needing to maneuver and kite. An improved image will allow for more reliable kiting while the changes to will, path, fear and minor vit on swallow soul will allow non cloak builds and healers to reliably brawl. Cripple as a strong dot helps the ranged magblade DD that is successfully able to keep distance and wills heal can be accessible to the them as well.

    A buffed concealed and leeching strike will improve melee magblades ability to pressure. Leeching strike buff can be anything.

    There are trade offs to all of this, always remember bar space and to look at the whole picture.
    Edited by exeeter702 on December 25, 2019 6:24PM
  • brandonv516
    brandonv516
    ✭✭✭✭✭
    ✭✭✭
    exeeter702 wrote: »
    For magblade

    Cripple needs to be in the rule breaking catagory of single target dot damage but given a minimum distance dead range around 10m ish. Debilitate remains unchanged as a decent dot plus sustain.

    Swallow soul minor vit returned and flat health returned based on tooltip. Or change it to never overwrite a stronger hot application with a weaker one, so your self healing benefits from hard hits and penetration. The later though I believe might hit the server to harshly as it would have to query a check each and every time you cast the spell.

    Give back the orignal siphoning strikes that scales its heal on highest stat and gives both stat sustain. turn leeching into either a tank utility or melee magblade buff with a risk component attached to it.

    Double the duration of shadow image and buff its damage slightly. Increase its cost.

    Further buff concealed weapons damage a little.

    Give back minor damage on refreshing path.

    Remove the range limit on assassins will's heal.

    Minor maim returned to fear regardless if CC is applied. Dark shade loses minor maim and is given a synergy for allies of some kind. Slightly increase cost.


    This will improve magblades ability to survive through sustain and attrition at any range while still needing to maneuver and kite. An improved image will allow for more reliable kiting while the changes to will, path, fear and minor vit on swallow soul will allow non cloak builds and healers to reliably brawl. Cripple as a strong dot helps the ranged magblade DD that is successfully able to keep distance and wills heal can be accessible to the them as well.

    A buffed concealed and leeching strike will improve melee magblades ability to pressure. Leeching strike buff can be anything.

    There are trade offs to all of this, always remember bar space and to look at the whole picture.

    I don't really see anything here I disagree on. So yeah make it happen lol!

    Regarding a change to Shadow Image, I'd like to see it behave like Ball of Lightning.

    Oftentimes I find myself teleporting somewhere just to die from all the projectiles that insisted on following me.
    Edited by brandonv516 on December 25, 2019 8:31PM
  • Rianai
    Rianai
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    BoL doesn't absorb projectiles that are already "on the way" when it is cast, so adding the same mechanic to Shadow Image wouldn't prevent you from dieing in those situations (and cloak offers projectile avoidance anyway). And i'd rather have no changes at all to Shade instead of completely unneccessary "buffs" at an even higher cost. It is expensive enough as it is.
  • TheBonesXXX
    TheBonesXXX
    ✭✭✭✭✭
    Seems like folks are fishing for an advantage as usual on these forums. The dishonest playerbase is a massive chunk of why the game is in the state it is in.
  • Iskiab
    Iskiab
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    ✭✭✭
    Seems like folks are fishing for an advantage as usual on these forums. The dishonest playerbase is a massive chunk of why the game is in the state it is in.

    I don’t think so, there are very few magblades left. Most are like me where they started as a magblade and are playing other classes, but still feel invested in the class.

    From playing other classes the class’ weakness’ are more obvious, plus it becomes really easy to call BS on some of the silly objections to a magblade buff, and easy to debunk some of the forum nonsense you read.

    Sure some of the suggestions are over the top, but it’s pretty obvious it needs something.

    I think adding minor berserk back to merciless, making the hot linger after people leave refreshing path, reworking shrewd offering into a self heal or making rapid regen self only, removing the cast time from soul Siphon, and shaving 10% off the cost of all magblade abilities is probably good enough.
    Edited by Iskiab on December 25, 2019 10:50PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Qbiken
    Qbiken
    ✭✭✭✭✭
    ✭✭✭✭✭
    Seems like folks are fishing for an advantage as usual on these forums. The dishonest playerbase is a massive chunk of why the game is in the state it is in.

    Weren't you one of those who eagerly defended the increased siege dmg bug a few patches back? Ye sure, fishing for an advantage.......
  • ThePhantomThorn
    ThePhantomThorn
    ✭✭✭✭
    I had a thought.
    Most classes have a kinda time bomb skill.
    Potl
    Deep breath
    Curse
    Scorch
    Bb
    But nb doesn’t.

    If u think about it if you reworked a skill like power extraction into a time bomb similar to curse nb could have burst that can be used all at once.

    I know incap exists, but so does meteor or overload or leap or dawnbreaker. All add to decent burst, but nb relies to much on it.

    I think we need a nb curse

    Theory
    Range 20m?

    Does x magic damage after 3 seconds

    1 morph could add a snare after the damage and the other could do aoe?
    This would make magblade much more viable as a caster, relying less on soul harvest.
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    I had a thought.
    Most classes have a kinda time bomb skill.
    Potl
    Deep breath
    Curse
    Scorch
    Bb
    But nb doesn’t.

    If u think about it if you reworked a skill like power extraction into a time bomb similar to curse nb could have burst that can be used all at once.

    I know incap exists, but so does meteor or overload or leap or dawnbreaker. All add to decent burst, but nb relies to much on it.

    I think we need a nb curse

    Theory
    Range 20m?

    Does x magic damage after 3 seconds

    1 morph could add a snare after the damage and the other could do aoe?
    This would make magblade much more viable as a caster, relying less on soul harvest.

    Yea maybe change merciless so it’s a self buff. Every 5 light attacks gets buffed to near merciless numbers now. It being a self buff is important so it can’t be cleansed off an opponent, then base it off light attacks so you stack 2 abilities in damage like other classes, with a bit of flair so it doesn’t feel like Curse.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • TheBonesXXX
    TheBonesXXX
    ✭✭✭✭✭
    Qbiken wrote: »
    Seems like folks are fishing for an advantage as usual on these forums. The dishonest playerbase is a massive chunk of why the game is in the state it is in.

    Weren't you one of those who eagerly defended the increased siege dmg bug a few patches back? Ye sure, fishing for an advantage.......

    I've defended ways to blow up ball groups and have that damage since the start of the game.

    It has and will always be the most effective.

    So yeah, unapologetic in dismantling Zerg play.

    I'm not secret about wanting the pop spread out and a more stable Cyrodiil, it's best for the game and the root of a lot of problems.

  • TheBonesXXX
    TheBonesXXX
    ✭✭✭✭✭
    Iskiab wrote: »
    Seems like folks are fishing for an advantage as usual on these forums. The dishonest playerbase is a massive chunk of why the game is in the state it is in.

    I don’t think so, there are very few magblades left. Most are like me where they started as a magblade and are playing other classes, but still feel invested in the class.

    From playing other classes the class’ weakness’ are more obvious, plus it becomes really easy to call BS on some of the silly objections to a magblade buff, and easy to debunk some of the forum nonsense you read.

    Sure some of the suggestions are over the top, but it’s pretty obvious it needs something.

    I think adding minor berserk back to merciless, making the hot linger after people leave refreshing path, reworking shrewd offering into a self heal or making rapid regen self only, removing the cast time from soul Siphon, and shaving 10% off the cost of all magblade abilities is probably good enough.

    I have absolutely no doubt in my mind that people here are honest and have the data.

    Post it..

    For instance someone posted data on the disparity between Jabs and Rapid Strikes and how much greater Jabs performs.

    That is the type of posting these forums needs.

    Then we can say buff Rapid Strikes.. if Jabs does superior damage, let Rapid Strikes get an increase in it's speed.

    Simple yet effective means before crying apocalypse like a lot of these people do.

  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    Iskiab wrote: »
    Seems like folks are fishing for an advantage as usual on these forums. The dishonest playerbase is a massive chunk of why the game is in the state it is in.

    I don’t think so, there are very few magblades left. Most are like me where they started as a magblade and are playing other classes, but still feel invested in the class.

    From playing other classes the class’ weakness’ are more obvious, plus it becomes really easy to call BS on some of the silly objections to a magblade buff, and easy to debunk some of the forum nonsense you read.

    Sure some of the suggestions are over the top, but it’s pretty obvious it needs something.

    I think adding minor berserk back to merciless, making the hot linger after people leave refreshing path, reworking shrewd offering into a self heal or making rapid regen self only, removing the cast time from soul Siphon, and shaving 10% off the cost of all magblade abilities is probably good enough.

    I have absolutely no doubt in my mind that people here are honest and have the data.

    Post it..

    For instance someone posted data on the disparity between Jabs and Rapid Strikes and how much greater Jabs performs.

    That is the type of posting these forums needs.

    Then we can say buff Rapid Strikes.. if Jabs does superior damage, let Rapid Strikes get an increase in it's speed.

    Simple yet effective means before crying apocalypse like a lot of these people do.

    You can’t really make comparisons like that, it doesn’t work. If it did you could balance classes with a spreadsheet and every class would be released balanced from alpha.

    Looking at tooltips is also silly. For the example you used of rapid strikes vs jabs, so what? Should rapid strikes hit just as hard as jabs?

    If weapon skill lines work just as well as class skill lines then why would someone play a templar?

    Individual comparison of skills doesn’t work too because if everything is just as effective why wouldn’t everyone be a sorc or NB? What’s important is how abilities are put together. Templar is a good example in this case. For damage they can do everything damagewise in just 4 slots: light, topppling, sweeps, Ult. This allows them to use their other slots for passives, tanking or healing which is why they’re powerful.

    Magblade needs merciless, their self healing is split amongst multiple abilities, need cloak, a stun, spammables are weak. The front bar can’t even fit passive abilities well, even if their spammables were as powerful as other classes. Try fitting two heals as a magblade and you’ll see what I mean.

    It’s things like that which matter, not individual skill comparisons.
    Edited by Iskiab on December 27, 2019 6:09AM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Langeston
    Langeston
    ✭✭✭✭✭
    Iskiab wrote: »
    I had a thought.
    Most classes have a kinda time bomb skill.
    Potl
    Deep breath
    Curse
    Scorch
    Bb
    But nb doesn’t.

    If u think about it if you reworked a skill like power extraction into a time bomb similar to curse nb could have burst that can be used all at once.

    I know incap exists, but so does meteor or overload or leap or dawnbreaker. All add to decent burst, but nb relies to much on it.

    I think we need a nb curse

    Theory
    Range 20m?

    Does x magic damage after 3 seconds

    1 morph could add a snare after the damage and the other could do aoe?
    This would make magblade much more viable as a caster, relying less on soul harvest.

    Yea maybe change merciless so it’s a self buff. Every 5 light attacks gets buffed to near merciless numbers now. It being a self buff is important so it can’t be cleansed off an opponent, then base it off light attacks so you stack 2 abilities in damage like other classes, with a bit of flair so it doesn’t feel like Curse.

    I don't understand what you're saying here.
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    Langeston wrote: »
    Iskiab wrote: »
    I had a thought.
    Most classes have a kinda time bomb skill.
    Potl
    Deep breath
    Curse
    Scorch
    Bb
    But nb doesn’t.

    If u think about it if you reworked a skill like power extraction into a time bomb similar to curse nb could have burst that can be used all at once.

    I know incap exists, but so does meteor or overload or leap or dawnbreaker. All add to decent burst, but nb relies to much on it.

    I think we need a nb curse

    Theory
    Range 20m?

    Does x magic damage after 3 seconds

    1 morph could add a snare after the damage and the other could do aoe?
    This would make magblade much more viable as a caster, relying less on soul harvest.

    Yea maybe change merciless so it’s a self buff. Every 5 light attacks gets buffed to near merciless numbers now. It being a self buff is important so it can’t be cleansed off an opponent, then base it off light attacks so you stack 2 abilities in damage like other classes, with a bit of flair so it doesn’t feel like Curse.

    I don't understand what you're saying here.

    Oh, merciless as an ability would stay as is so a self buff. Make the bow proc so it automatically fires every 5th light attack and doesn’t require a GCD to trigger it.

    Any enemy places effect has a disadvantage (like Curse) in that it can be cleansed off.

    So NB would remain skill based and have to track their light attacks and time their burst around their merciless counter.
    Edited by Iskiab on December 27, 2019 3:36PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
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