Dark cloak definitely deserves a buff but I wouldn't make it promote making it get extra healing getting hit, I would just make it get a slight healing increase or a base duration increase and have it synergies with concealed weapon/surprise so you can get all the affects shadow cloak does gets while it's up.
Jimmy_The_Fixer wrote: »Dark cloak definitely deserves a buff but I wouldn't make it promote making it get extra healing getting hit, I would just make it get a slight healing increase or a base duration increase and have it synergies with concealed weapon/surprise so you can get all the affects shadow cloak does gets while it's up.
You want to have a cloak morph that’s a self heal but also also provides in-combat stealth?
Do you also want Surprise Attack to super defile (100% heal reduction) and for Incap to dispense free Hakeijo’s?
Jimmy_The_Fixer wrote: »Ah, I misread your comment, it really looked like you were suggesting that that heal morph should also turn you invisible since you said something along the lines of getting the effects of shadow cloak while using Dark Cloak.
The other stuff I said was just other examples of outlandish suggestions.
ThePhantomThorn wrote: »@Gilvoth
Magsorc hits with 3 - 4 abilities at once and can include overload ult or meteor.
And people who complained were just incapable of pvp.
Incap is single target, dodgable, and melee.
Dragon leap is long range, undodgable, and aoe, and stuns.
Cast times on incap make it almost impossible to land the bow proc after on anyone who isnt a literal potato.
And that’s IF you hit the incap.
But dragon leap, it always lets you land the execute afterwards due to it being a knockback stun.
We need the cast time to be removed.
You forgot the new rage:
Meteor -> Invig drain, usable on any class. Especially effective on vampire builds like mine.
Jimmy_The_Fixer wrote: »
You forgot the new rage:
Meteor -> Invig drain, usable on any class. Especially effective on vampire builds like mine.
Except vamp drain doesn’t bypass block, so you target is guaranteed to ignore your stun since they’re already blocking for the meteor.
Jimmy_The_Fixer wrote: »
You forgot the new rage:
Meteor -> Invig drain, usable on any class. Especially effective on vampire builds like mine.
Except vamp drain doesn’t bypass block, so you target is guaranteed to ignore your stun since they’re already blocking for the meteor.
Jimmy_The_Fixer wrote: »
You forgot the new rage:
Meteor -> Invig drain, usable on any class. Especially effective on vampire builds like mine.
Except vamp drain doesn’t bypass block, so you target is guaranteed to ignore your stun since they’re already blocking for the meteor.
Vamp drain goes through block as long as your target isn't cc immune.
Sanguinor2 wrote: »Ults w/e, cast times shouldnt have existed in the first place, towards incap replacing the silence with a defile or stun is legit, the silence was a badly planned Concept, with at first being (pts) too strong against all mag Chars and now being a pseudo cc that doesnt give a burst opportunity.
Fear and cripple I can see too, just dont stack the Major Expedition on the magicka steal Morph I guess?
Veiled strike probably never gonna happen, dont think it Needs to either since the only spammable in the game that applies Major debuffs is melee taunt which isnt intended to be a Damage spammable in the first place and nightblade still has Major debuffs unlike some other classes.
Grim Focus, im sorry but no. Just no. Decide if you want the 10% Damage reduction or the minor berserk. Both on the same ability (non ultimate ability btw) would be insanely overloaded. That would make grim Focus passives stronger than a Monster set AND a 5 piece set Bonus combined. And thats also ignoring the amount of Damage it has. Maybe make it scale with the highest resource+damage and have 1 Mitigation Morph and 1 berserk Morph or something.
Bow and its passives is clearly weaker that the other weapons.
It is extremely limiting in PVP. So ineffective in fact that most PVP'ers will now only use it as a 2nd bar utility to proc the weapon damage glyph before bar swapping to their main weapon.
And It has been underperforming as a primary weapon in PVE for ages. It's so bad that if you show up in a vet trial or such with a bow you'll get kicked because everyone knows as a primary means of damage, its sub par.