It's not ok to have friends on other factions?
Maybe a group of players started on the same faction. Then some decided to play on another faction. Or maybe they are in a cross faction guild. This happened a lot with dueling guilds.
I agree if somebody jumps in a 1v1 to save their buddy, that is lame as ***, but in the bigger scheme of things, does it really matter?
It's not ok to have friends on other factions?
Maybe a group of players started on the same faction. Then some decided to play on another faction. Or maybe they are in a cross faction guild. This happened a lot with dueling guilds.
I agree if somebody jumps in a 1v1 to save their buddy, that is lame as ***, but in the bigger scheme of things, does it really matter?
Its the Alliance War, not the Alliance League of Regulated Duels. Im not going to watch a friendly lose a fight when i could use their help at a Keep.
Fur_like_snow wrote: »Yeah of course. There is honor among certain groups of players. Faction lock is meaningless to someone who doesn’t care about the campaign score. Faction lock/faction pride is PvP RP.
It becomes evident during prime time, and sometimes other hours when you'll notice things like players ignoring rezzes, players not attacking certain others, groups of enemy players focusing down a single person while friendly players just watch etc. And you start to recognize the same gamertags involved. One high Alliance Rank player in my Campaign even admitted in chat that he only plays with the "OG Pact" and craps on everyone else.
This feels exactly like the Trading Guild conspiracy. Like PvP has a fight club.
It's not ok to have friends on other factions?
Maybe a group of players started on the same faction. Then some decided to play on another faction. Or maybe they are in a cross faction guild. This happened a lot with dueling guilds.
I agree if somebody jumps in a 1v1 to save their buddy, that is lame as ***, but in the bigger scheme of things, does it really matter?
Its the Alliance War, not the Alliance League of Regulated Duels. Im not going to watch a friendly lose a fight when i could use their help at a Keep.
It's an online video game with "Play How You Want" tagline.
You can do your thing and roleplay the brilliant strategos who is always so close to definitive victory (but keeps getting pushed all the way back every night) and they can roleplay their League of Regulated Duels.
And if two guys are legit dueling and you decide to jump in, break up their duel and kill one of them the other one is not going to join you at a keep. Just saying.
It's not ok to have friends on other factions?
Maybe a group of players started on the same faction. Then some decided to play on another faction. Or maybe they are in a cross faction guild. This happened a lot with dueling guilds.
I agree if somebody jumps in a 1v1 to save their buddy, that is lame as ***, but in the bigger scheme of things, does it really matter?
Its the Alliance War, not the Alliance League of Regulated Duels. Im not going to watch a friendly lose a fight when i could use their help at a Keep.
It's an online video game with "Play How You Want" tagline.
You can do your thing and roleplay the brilliant strategos who is always so close to definitive victory (but keeps getting pushed all the way back every night) and they can roleplay their League of Regulated Duels.
And if two guys are legit dueling and you decide to jump in, break up their duel and kill one of them the other one is not going to join you at a keep. Just saying.
Then at least I removed a potential threat to me and other Reds in the immediate future and got a little AP out of it. I've come across plenty of supposed buddies dueling outside Keeps and Outposts, and the enemy player almost always stops dueling to bulldoze any other player that happens upon them, and the one friendly dueling just stands by and watches, and doesn't offer a rez.
It's not ok to have friends on other factions?
Maybe a group of players started on the same faction. Then some decided to play on another faction. Or maybe they are in a cross faction guild. This happened a lot with dueling guilds.
I agree if somebody jumps in a 1v1 to save their buddy, that is lame as ***, but in the bigger scheme of things, does it really matter?
Im not going to watch a friendly lose a fight
It's not ok to have friends on other factions?
Maybe a group of players started on the same faction. Then some decided to play on another faction. Or maybe they are in a cross faction guild. This happened a lot with dueling guilds.
I agree if somebody jumps in a 1v1 to save their buddy, that is lame as ***, but in the bigger scheme of things, does it really matter?
Its the Alliance War, not the Alliance League of Regulated Duels. Im not going to watch a friendly lose a fight when i could use their help at a Keep.
It's an online video game with "Play How You Want" tagline.
You can do your thing and roleplay the brilliant strategos who is always so close to definitive victory (but keeps getting pushed all the way back every night) and they can roleplay their League of Regulated Duels.
And if two guys are legit dueling and you decide to jump in, break up their duel and kill one of them the other one is not going to join you at a keep. Just saying.
Then at least I removed a potential threat to me and other Reds in the immediate future and got a little AP out of it. I've come across plenty of supposed buddies dueling outside Keeps and Outposts, and the enemy player almost always stops dueling to bulldoze any other player that happens upon them, and the one friendly dueling just stands by and watches, and doesn't offer a rez.
I wonder why...
It's not ok to have friends on other factions?
Maybe a group of players started on the same faction. Then some decided to play on another faction. Or maybe they are in a cross faction guild. This happened a lot with dueling guilds.
I agree if somebody jumps in a 1v1 to save their buddy, that is lame as ***, but in the bigger scheme of things, does it really matter?
Its the Alliance War, not the Alliance League of Regulated Duels. Im not going to watch a friendly lose a fight when i could use their help at a Keep.
It's an online video game with "Play How You Want" tagline.
You can do your thing and roleplay the brilliant strategos who is always so close to definitive victory (but keeps getting pushed all the way back every night) and they can roleplay their League of Regulated Duels.
And if two guys are legit dueling and you decide to jump in, break up their duel and kill one of them the other one is not going to join you at a keep. Just saying.
Then at least I removed a potential threat to me and other Reds in the immediate future and got a little AP out of it. I've come across plenty of supposed buddies dueling outside Keeps and Outposts, and the enemy player almost always stops dueling to bulldoze any other player that happens upon them, and the one friendly dueling just stands by and watches, and doesn't offer a rez.
I wonder why...
Because theyre crappy team players in a team based multiplayer.
It's not ok to have friends on other factions?
Maybe a group of players started on the same faction. Then some decided to play on another faction. Or maybe they are in a cross faction guild. This happened a lot with dueling guilds.
I agree if somebody jumps in a 1v1 to save their buddy, that is lame as ***, but in the bigger scheme of things, does it really matter?
Its the Alliance War, not the Alliance League of Regulated Duels. Im not going to watch a friendly lose a fight when i could use their help at a Keep.
It's an online video game with "Play How You Want" tagline.
You can do your thing and roleplay the brilliant strategos who is always so close to definitive victory (but keeps getting pushed all the way back every night) and they can roleplay their League of Regulated Duels.
And if two guys are legit dueling and you decide to jump in, break up their duel and kill one of them the other one is not going to join you at a keep. Just saying.
Then at least I removed a potential threat to me and other Reds in the immediate future and got a little AP out of it. I've come across plenty of supposed buddies dueling outside Keeps and Outposts, and the enemy player almost always stops dueling to bulldoze any other player that happens upon them, and the one friendly dueling just stands by and watches, and doesn't offer a rez.
I wonder why...
Because theyre crappy team players in a team based multiplayer.
No one is obliged to attack players just because they belong to an enemy faction. Everyone has their reason to why they PvP. Some people prefer the objective based PvP (taking keeps, wining the campaign etc) and some people prefer to do other stuff in PvP zones. And while you may dislike it, there´s nothing wrong with having other reasons to PvP outside of the "Alliance War/Faction roleplay" (poorly worded but you get my point I think).Its the Alliance War, not the Alliance League of Regulated Duels. Im not going to watch a friendly lose a fight when i could use their help at a Keep.
It's not ok to have friends on other factions?
Maybe a group of players started on the same faction. Then some decided to play on another faction. Or maybe they are in a cross faction guild. This happened a lot with dueling guilds.
I agree if somebody jumps in a 1v1 to save their buddy, that is lame as ***, but in the bigger scheme of things, does it really matter?
Its the Alliance War, not the Alliance League of Regulated Duels. Im not going to watch a friendly lose a fight when i could use their help at a Keep.
It's an online video game with "Play How You Want" tagline.
You can do your thing and roleplay the brilliant strategos who is always so close to definitive victory (but keeps getting pushed all the way back every night) and they can roleplay their League of Regulated Duels.
And if two guys are legit dueling and you decide to jump in, break up their duel and kill one of them the other one is not going to join you at a keep. Just saying.
Then at least I removed a potential threat to me and other Reds in the immediate future and got a little AP out of it. I've come across plenty of supposed buddies dueling outside Keeps and Outposts, and the enemy player almost always stops dueling to bulldoze any other player that happens upon them, and the one friendly dueling just stands by and watches, and doesn't offer a rez.
I wonder why...
Because theyre crappy team players in a team based multiplayer.
I´ll share my point of view regarding this. Most of the times I run in a smaller group in Cyrodil (2-4 players usually). Occasionally there´ll be situations where I´ll end up dueling someone who´s alone. If it´s obvious that there´s a "dueling atmosphere" around the fight I´ll tell my group not to engage, because it kinda goes against how I like to play (call it "a codex", honour or whatever suits you).
If someone else outside from my group (but same faction) decides to join in to 2v1 that person, I`ll disengage since it goes against my principles that it´s bad courtesy to interrupt a duel. So usually I let my opponent deal with the player who interrupted before we continue with our duel. And the reason I´m not going to resurrect the player who interrupted the duel is so that player might learn that it´s bad courtesy to interrupt something that is obviously a duel.
When it comes to avoiding attacking certain players that are on the opposite faction, it´s usually people you recognize and in many situations those people are already fighting outnumbered, and it´s not in my interest to join in against people who are already outnumbered (with very few exceptions), no matter what faction they might belong to.No one is obliged to attack players just because they belong to an enemy faction. Everyone has their reason to why they PvP. Some people prefer the objective based PvP (taking keeps, wining the campaign etc) and some people prefer to do other stuff in PvP zones. And while you may dislike it, there´s nothing wrong with having other reasons to PvP outside of the "Alliance War/Faction roleplay" (poorly worded but you get my point I think).Its the Alliance War, not the Alliance League of Regulated Duels. Im not going to watch a friendly lose a fight when i could use their help at a Keep.
So not as much of "Conspiracy" going on as you might think, just that people prefer to play differently ^^
nryerson1025 wrote: »Yes, there are inner circles but no, it is not a conspiracy. Some of us have been playing on the same campaign for 3-5+ years and manage to build good relationships despite being on enemy factions. Honor is not something you come across often in cyrodiil and when you find an honorable opponent, you return the favor. I've had no engage relationships, spoken or unspoken truces for years because I saw a player make an effort to not do anything "unfair" against me.
These people have become my closest in game friends and, in fact, I met the majority of my inner circle by fighting against them initially. If you think us regular pvpers with a network of friendships and connections will toss that aside for a member of our faction that we don't even know, something doing something of questionable honor, you are dearly mistaken. I have no issue admitting I am more loyal to these relationships than my own faction. We play the way want to, as do you.
I don't think OP quite understands what he's complaining about. Each of us plays the game the way we want to, and not based on another's idea of fun. You are just asking too much and come across as wanting to control individual freedom.
You're speaking like i dont understand what the game is about. Cyrodiil is a Team based Capture the Flag multiplayer. Players like you are choosing to ignore the Objectives and the Team parts in favor of your personal ties. You just even admitted you'd screw over your own team to honor your friends.
nryerson1025 wrote: »Yes, there are inner circles but no, it is not a conspiracy. Some of us have been playing on the same campaign for 3-5+ years and manage to build good relationships despite being on enemy factions. Honor is not something you come across often in cyrodiil and when you find an honorable opponent, you return the favor. I've had no engage relationships, spoken or unspoken truces for years because I saw a player make an effort to not do anything "unfair" against me.
These people have become my closest in game friends and, in fact, I met the majority of my inner circle by fighting against them initially. If you think us regular pvpers with a network of friendships and connections will toss that aside for a member of our faction that we don't even know, something doing something of questionable honor, you are dearly mistaken. I have no issue admitting I am more loyal to these relationships than my own faction. We play the way want to, as do you.
I don't think OP quite understands what he's complaining about. Each of us plays the game the way we want to, and not based on another's idea of fun. You are just asking too much and come across as wanting to control individual freedom.
You're speaking like i dont understand what the game is about. Cyrodiil is a Team based Capture the Flag multiplayer. Players like you are choosing to ignore the Objectives and the Team parts in favor of your personal ties. You just even admitted you'd screw over your own team to honor your friends.
Jimmy_The_Fixer wrote: »nryerson1025 wrote: »Yes, there are inner circles but no, it is not a conspiracy. Some of us have been playing on the same campaign for 3-5+ years and manage to build good relationships despite being on enemy factions. Honor is not something you come across often in cyrodiil and when you find an honorable opponent, you return the favor. I've had no engage relationships, spoken or unspoken truces for years because I saw a player make an effort to not do anything "unfair" against me.
These people have become my closest in game friends and, in fact, I met the majority of my inner circle by fighting against them initially. If you think us regular pvpers with a network of friendships and connections will toss that aside for a member of our faction that we don't even know, something doing something of questionable honor, you are dearly mistaken. I have no issue admitting I am more loyal to these relationships than my own faction. We play the way want to, as do you.
I don't think OP quite understands what he's complaining about. Each of us plays the game the way we want to, and not based on another's idea of fun. You are just asking too much and come across as wanting to control individual freedom.
You're speaking like i dont understand what the game is about. Cyrodiil is a Team based Capture the Flag multiplayer. Players like you are choosing to ignore the Objectives and the Team parts in favor of your personal ties. You just even admitted you'd screw over your own team to honor your friends.
Wait till this guy finds out that’s there’s PvE content in cyrodiil, he gon’ be so mad when someone tells him that his “teammates” are off in Cheydinhal instead of fighting over objectives.
kringled_1 wrote: »
You're speaking like i dont understand what the game is about. Cyrodiil is a Team based Capture the Flag multiplayer. Players like you are choosing to ignore the Objectives and the Team parts in favor of your personal ties. You just even admitted you'd screw over your own team to honor your friends.
Respectfully, it doesn't seem like you understand. Cyrodiil has many possible objectives and even without the kind of 'inner circle' you're describing, there's no guarantee that any other group on your faction is going to do what you want. Some will trying to push emp. Another may be trying to earn AP for their later emp push. Some may be going for maximum AP via PvDoor. Others will be looking for fun fights. Even among groups that prioritize faction score, there can be significant disagreement on which keeps to push or defend and at what priority. People from your faction may not help you in a small fight because they know your opponent, but also because they have other priorities, or they know your opponent is not going to be a quick kill.
Jimmy_The_Fixer wrote: »nryerson1025 wrote: »Yes, there are inner circles but no, it is not a conspiracy. Some of us have been playing on the same campaign for 3-5+ years and manage to build good relationships despite being on enemy factions. Honor is not something you come across often in cyrodiil and when you find an honorable opponent, you return the favor. I've had no engage relationships, spoken or unspoken truces for years because I saw a player make an effort to not do anything "unfair" against me.
These people have become my closest in game friends and, in fact, I met the majority of my inner circle by fighting against them initially. If you think us regular pvpers with a network of friendships and connections will toss that aside for a member of our faction that we don't even know, something doing something of questionable honor, you are dearly mistaken. I have no issue admitting I am more loyal to these relationships than my own faction. We play the way want to, as do you.
I don't think OP quite understands what he's complaining about. Each of us plays the game the way we want to, and not based on another's idea of fun. You are just asking too much and come across as wanting to control individual freedom.
You're speaking like i dont understand what the game is about. Cyrodiil is a Team based Capture the Flag multiplayer. Players like you are choosing to ignore the Objectives and the Team parts in favor of your personal ties. You just even admitted you'd screw over your own team to honor your friends.
Wait till this guy finds out that’s there’s PvE content in cyrodiil, he gon’ be so mad when someone tells him that his “teammates” are off in Cheydinhal instead of fighting over objectives.
Wait till this guy finds the Prefect rank in their sig, and realizes what that implies and how that contradicts his attempt at making a jab.
kringled_1 wrote: »
You're speaking like i dont understand what the game is about. Cyrodiil is a Team based Capture the Flag multiplayer. Players like you are choosing to ignore the Objectives and the Team parts in favor of your personal ties. You just even admitted you'd screw over your own team to honor your friends.
Respectfully, it doesn't seem like you understand. Cyrodiil has many possible objectives and even without the kind of 'inner circle' you're describing, there's no guarantee that any other group on your faction is going to do what you want. Some will trying to push emp. Another may be trying to earn AP for their later emp push. Some may be going for maximum AP via PvDoor. Others will be looking for fun fights. Even among groups that prioritize faction score, there can be significant disagreement on which keeps to push or defend and at what priority. People from your faction may not help you in a small fight because they know your opponent, but also because they have other priorities, or they know your opponent is not going to be a quick kill.
Then there's no point in teams.
kringled_1 wrote: »
You're speaking like i dont understand what the game is about. Cyrodiil is a Team based Capture the Flag multiplayer. Players like you are choosing to ignore the Objectives and the Team parts in favor of your personal ties. You just even admitted you'd screw over your own team to honor your friends.
Respectfully, it doesn't seem like you understand. Cyrodiil has many possible objectives and even without the kind of 'inner circle' you're describing, there's no guarantee that any other group on your faction is going to do what you want. Some will trying to push emp. Another may be trying to earn AP for their later emp push. Some may be going for maximum AP via PvDoor. Others will be looking for fun fights. Even among groups that prioritize faction score, there can be significant disagreement on which keeps to push or defend and at what priority. People from your faction may not help you in a small fight because they know your opponent, but also because they have other priorities, or they know your opponent is not going to be a quick kill.
Then there's no point in teams.
Sporigudinai wrote: »Im really bad so if i´m 1x1 with someone please help me