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vLoM

Shmaken
Shmaken
Soul Shriven
Are people against running this? i can never get the que to pop or people to join when asking in zone chat nor any guildies to join in, even those "carry you through for gold" groups dont do it. ?_?
@Shmayken - PC/NA
  • Czekoludek
    Czekoludek
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    Long, buggy, mostly unintresting location ( but graphical design is nice ). Also after you get monster mask, there is no reason to go there ( no motifs, intresting sets, etc )
  • siddique
    siddique
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    I actually really like that dungeon. My only beef with it is that it's very long. Otherwise it's a lot of fun to tank and to DPS even.
    "Knee-jerk reactionist."
    Lost Depths, 2015-2022.
  • Katahdin
    Katahdin
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    Yea some of these dlc dungeons feel like mini trials. They tend to be too long so people get them done and never go back
    Beta tester November 2013
  • ccfeeling
    ccfeeling
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    Pug? Hell no

    Scalebreaker DLC sucks
  • xeha_arwen11
    xeha_arwen11
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    Czekoludek wrote: »
    Long, buggy, mostly unintresting location ( but graphical design is nice ). Also after you get monster mask, there is no reason to go there ( no motifs, intresting sets, etc )

    Unless something has changed, rare furnishings drop there more often than normal mode. There are reasons to be there. As a healer main, I dread going there because I have only met one pug tank that could handle the azureblight cancroid. It's unbearable being a healer in that dungeon when you're pugging. I've never been able to get a guild team together for it.

    You're right about buggy. The pug team that I beat vLoM with, we had to beat Maarselok at the final fight with 25 million life. Because of that bug. AWFUL.

    One of the main reasons that most vet dlc are impossible to queue for on my platform is because there just aren't a lot of people on, and the ones on don't want to deal with that dungeon. It is definitely like a mini trial.
  • Czekoludek
    Czekoludek
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    Czekoludek wrote: »
    Long, buggy, mostly unintresting location ( but graphical design is nice ). Also after you get monster mask, there is no reason to go there ( no motifs, intresting sets, etc )

    Unless something has changed, rare furnishings drop there more often than normal mode. There are reasons to be there. As a healer main, I dread going there because I have only met one pug tank that could handle the azureblight cancroid. It's unbearable being a healer in that dungeon when you're pugging. I've never been able to get a guild team together for it.

    You're right about buggy. The pug team that I beat vLoM with, we had to beat Maarselok at the final fight with 25 million life. Because of that bug. AWFUL.

    One of the main reasons that most vet dlc are impossible to queue for on my platform is because there just aren't a lot of people on, and the ones on don't want to deal with that dungeon. It is definitely like a mini trial.

    Well the furnishing drop on vet is abysmal and i know what I'm talking, with friends we have been there for long to get a tripple (nodeath, speedrun and HM). After finishing our goal there is really no reason to stay there
  • Skarbrand666
    Skarbrand666
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    You're almost never going to get a group using the queueing system for a vet dungeon. People arn't willing to put up with randoms who can't do the mechanics.
    Also, as above, the dungeon sucks ass, and nobody has the willpower to do it
  • Shmaken
    Shmaken
    Soul Shriven
    :( i really want that helm..... :'(

    thx everyone for the insight tho
    @Shmayken - PC/NA
  • Calm_Fury
    Calm_Fury
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    It is one of my favorite dungeons, but I 100% understand people that don't want to PUG it.

    I tried a dozen times and NEVER had a group that could beat that phase with the Stranglers.

    Now I just help anyone going for the Guardian of the Green title so I can get my share without wasting too much time.

    Plus the dungeon is one of the longest in the game. The frustration levels skyrocket with bad PUGs.
  • mocap
    mocap
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    pug it almost everyday. Kinda long dungeon yes, has some skips. Reward is crap, some dude got 900k diagram though.

    vLoM is super friendly to healers (most of the time you will be useless) and tanks, just block&roll. So it's mostly super DPS check, single and AoE in different fights. Feel free to insta kick <350 CP DD player from this dungeon or leave that group.
  • Varana
    Varana
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    The Cancroid is a heavy DPS test (unless you want to get wrecked by stranglers), and the Selene+Stranglers fight isn't much better, and also quite confusing.
    I certainly wouldn't want to PUG it at this time.
  • Raisin
    Raisin
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    mocap wrote: »
    pug it almost everyday. Kinda long dungeon yes, has some skips. Reward is crap, some dude got 900k diagram though.

    vLoM is super friendly to healers (most of the time you will be useless) and tanks, just block&roll. So it's mostly super DPS check, single and AoE in different fights. Feel free to insta kick <350 CP DD player from this dungeon or leave that group.

    With low DPS, the Cancroid gives you something to heal. : D
    Edited by Raisin on October 6, 2019 7:33PM
  • Fischblut
    Fischblut
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    YBk5HET.jpg

    I've done it alone on normal some time ago. There were lot of wipes on spider phase of Selene boss, Cancroid boss and standalone "hive golem" type of mobs :D I experienced every mechanic possible. I almost gave up on Cancroid boss, and even used Shade ability on adds for that fight (and I never used shade before, except for leveling up the skill itself :smiley: )
    I can imagine what madness this dungeon is on vet :/ I need to complete both new dungeons on vet for the beautiful red color unlock <3 I've been procrastinating, but store showcase this month shows that I only have time till the end of October (when horrible nerfs arrive with next DLC). I don't want to go there, and if the color wasn't so amazing, I would not be searching for a group as well.
    You're almost never going to get a group using the queueing system for a vet dungeon. People arn't willing to put up with randoms who can't do the mechanics.

    Most of my vet dungeon runs were from finder or zone groups :) Parts of DLC Challenger achievements included. The most difficult achievement is to gather a group :|

    Some groups fail, but every run helps to learn something anyway. Oh, how many times I've seen groups disband on the second boss of Fang Lair... :D I wonder which boss will lead to disbands in Lair of Maarselok.
  • AndyMac
    AndyMac
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    I’ve pugged it twice - I didn’t have to wait that long as a DPS - but I did wait until it was the pledge.

    The canceroid fight was the only one that gave the groups trouble. The rest of the dungeon is pretty easy on vet non hm. I really like this dungeon- I think the basic vet difficulty is just right on non hm.

    Like many DLC dungeons, there are way too many trash pulls that detract from what the dungeon team have created. They should just be showcasing some awesome bosses - no need for pull after pull to get to them.

    I pugged vCoS yesterday for the pledge - after the clear some group members said the same thing - this is too long, clearing and never coming back.
    Andymac - Magicka DK - EP Grand Overlord - Flawless Conqueror
  • Kurat
    Kurat
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    Did that on pts before release. Random pugs, we had no idea about mechanics. We had some wipes but finished in about an hour. Couldn't do HM coz no one knew mechs.
    On live pugged it many times. Even got speedrun done. So it's not as hard as ppl say, more like l2p issue.
  • DLM
    DLM
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    Shmaken wrote: »
    Are people against running this? i can never get the que to pop or people to join when asking in zone chat nor any guildies to join in, even those "carry you through for gold" groups dont do it. ?_?

    Wait for the pledge. Vet DLC queue is just fine on these days.
  • ArchMikem
    ArchMikem
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    Katahdin wrote: »
    Yea some of these dlc dungeons feel like mini trials. They tend to be too long so people get them done and never go back

    That's literally what many end gamers have been wanting though.
    CP2,200+ Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • RaveRaveRaveRave
    RaveRaveRaveRave
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    It's not so bad once you do it a few times and get used to what has to be done. The Cancer Tree is probably the worst once you know all the mechanics. If your DPS doesnt get good beatdowns on it while they have the opportunity, you're screwed.
  • FierceSam
    FierceSam
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    I love the look of the dungeon and some of the new mechanics, but f*** me is it long. It makes running through Fang Lair look like a breeze...

    One thing I dislike a lot is the use of very low visibility AoE areas and unnoticed, unindicated debuffs and one-shot damage. That’s proper rubbish game design.

    Plus the drop rate for anything good is next to useless. I have complete sets of the kit I don’t want and no drops of Azureblight weapons. And aside from that there is literally nothing lootable and lots of speedbump mobs.

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