There is still a nonlocked Cyrodiil and two Imperial City instances. Therefore, it still has a place in the game.
Wow, you agree your premise is false yet you fail to see how without a foundation the idea crumbles. Starting and closing your argument with false statements seems to be the caption of a bad idea that was not thought through very well.
Wow, you agree your premise is false yet you fail to see how without a foundation the idea crumbles. Starting and closing your argument with false statements seems to be the caption of a bad idea that was not thought through very well.
I see you are the kind of people who loves word plays
Even if faction lock is not applied for all pvp servers, removal of alliance restriction can still be a good thing, for servers with no faction lock, you only need to add a restriction that a character cannot switch faction mid campaign to make it work
I don't see the reason to keep restricting characters to their starting alliance, since we got faction lock now
Characters should be allowed to choose which side to fight for before they join in a campaign
Siohwenoeht wrote: »The only kind of faction change that I would agree to would be one time only, and as an optional reward for completing cadwell's gold. It's the only way I see to avoid all the technical difficulties involved in a switch like that (harbourage locations, potentially incomplete alliance questlines etc.)
But in no way should you be able to swap a particular toon multiple times, even for campaign duration. This isn't some fps title. Your choices are supposed to mean something in an MMORPG. I hate using lore as a reason, but this would be lore shattering.
We will have equal CP locked and unlocked campaigns now, which is wonderful. No need for anything else.
Siohwenoeht wrote: »The only kind of faction change that I would agree to would be one time only, and as an optional reward for completing cadwell's gold. It's the only way I see to avoid all the technical difficulties involved in a switch like that (harbourage locations, potentially incomplete alliance questlines etc.)
But in no way should you be able to swap a particular toon multiple times, even for campaign duration. This isn't some fps title. Your choices are supposed to mean something in an MMORPG. I hate using lore as a reason, but this would be lore shattering.
We will have equal CP locked and unlocked campaigns now, which is wonderful. No need for anything else.
You only brought up faction lock as the counter to the issue, and as I previously pointed out, that doesn't exist everywhere. This whole you didn't read when people don't agree with you is such a lazy way to forum.
ZOS already pretty much confirmed that they won't code that because it is too hard for the reward. They'd rather kill faction lock.
Siohwenoeht wrote: »The only kind of faction change that I would agree to would be one time only, and as an optional reward for completing cadwell's gold.
You only brought up faction lock as the counter to the issue, and as I previously pointed out, that doesn't exist everywhere. This whole you didn't read when people don't agree with you is such a lazy way to forum.
If you think that OP is saying to let people change their faction mid siege, it's obvious you didn't read.
When you join a campaign, you can choose your faction for the character in that campaign. Faction lock still exists. There is no possibility to change your faction mid siege.
News alert. Faction lock has been only for specific campaigns and with the new update there will be 2 30 day CP campaigns, one locked and one unlocked.
So your premise is false.