Gahmerdohn wrote: »They have the right to disagree with some of the things we ask. Exactly the same way that a Starbucks has the right to not sell hamburgers if that's not what they want to do!
MartiniDaniels wrote: »Lock my account, refund me my money and I will return after a year when you are finished with re-balances and performance fixes and I'll pay same money back to unlock my account and play.
I am going to tell my company customers to keep paying me every month, while I "transition".
Let's see how many care to keep paying me while I flip everything around.
You're right, we should all calm down during the transition period, maybe do something else while they figure it out? K, see you guys in a year.
MartiniDaniels wrote: »Lock my account, refund me my money and I will return after a year when you are finished with re-balances and performance fixes and I'll pay same money back to unlock my account and play.I am going to tell my company customers to keep paying me every month, while I "transition".
Let's see how many care to keep paying me while I flip everything around.You're right, we should all calm down during the transition period, maybe do something else while they figure it out? K, see you guys in a year.
...bye, then? I guess?
Gahmerdohn wrote: »Have you ever actually tried to tell someone who is in a rage to "calm down"?Gahmerdohn wrote: »Calm down
Part of my everyday job, yes and it's hard yes but not impossible I'm still fine and some of those angry people are now friends ^^
Have you ever actually tried to tell someone who is in a rage to "calm down"?Gahmerdohn wrote: »Calm down
If the answer is yes, do you still have all your teeth?
Calm down.
Gahmerdohn wrote: »If ZoS doesn't do what you say they should do it's not necessarily because they don't listen, it could also be that they simply don't agree with you about what this game should be.
Gahmerdohn wrote: »@KageNin and @daedalusAI those are very good points and I do agree with you when I look from those perspectives.
I still thing that as players we do have only 2 options:
*Wait tll the transition is over or quit
Or
*Keep playing giving them all the feedback we can so it helps to navigate the transition.
I personally think that the combat system is the weakest point of this game and it's what creates all the problems. They should start to really get serious about it and maybe invest more on these matters.
Gahmerdohn wrote: »If ZoS doesn't do what you say they should do it's not necessarily because they don't listen, it could also be that they simply don't agree with you about what this game should be.
I am going to say this loud and clear here:
It doesn't matter if ZoS agrees with their customers or not. Know why? Your customers are right. This is where so many game development companies end up failing. Customers pay the bills, they pay the salaries. At the end of the day, once a product is released to the public it is no longer yours, it is your customers. This is the same in any industry.
What ZoS wants means jack diddly. Because if they get what they want but paying customers don't want it - guess where it leads?
Sorry, but this is the harsh reality of the business world. Without satisfied paying customers you do not have a business and many people do not have a job. Basic fact of life.
Something game developers would do well to heed. Their industry is rife with companies living high on the hog one day and being in the dust bin of history the next.
U27 is like in one year
Do you seriously expect people to wait quietly for one year while game is being trashed and say nothing about it?
BrightOblivion wrote: »Gahmerdohn wrote: »If ZoS doesn't do what you say they should do it's not necessarily because they don't listen, it could also be that they simply don't agree with you about what this game should be.
I am going to say this loud and clear here:
It doesn't matter if ZoS agrees with their customers or not. Know why? Your customers are right. This is where so many game development companies end up failing. Customers pay the bills, they pay the salaries. At the end of the day, once a product is released to the public it is no longer yours, it is your customers. This is the same in any industry.
What ZoS wants means jack diddly. Because if they get what they want but paying customers don't want it - guess where it leads?
Sorry, but this is the harsh reality of the business world. Without satisfied paying customers you do not have a business and many people do not have a job. Basic fact of life.
Something game developers would do well to heed. Their industry is rife with companies living high on the hog one day and being in the dust bin of history the next.
The *actual* harsh reality? Many of the people who think they know the most about the way things should be and are the most strident about it are actually the most clueless. And while there are certainly those games which failed because of a "We know best" philosophy, there are also examples of those which caved to their customers, giving them exactly what they wanted, only to lose their way and collapse as a result. Unfortunately, there's very little unified agreement on which direction to go. Just look at the response to this patch and you'll see what I mean. You've got those saying this is fine and those screaming it isn't. You've got those demanding melee and class DoTs to be better than everything else and those shouting it's the worst thing ever. You've got those suggesting to nerf Rele, Lokk, and light attacks, and those saying they should just get better at the game. It seems like for every suggestion that pops up, you wind up with people on both sides. So which of their paying customers should they listen to, exactly? *Which* customer is right? Only the ones who pay the most? Only the ones who know the most? Only the ones who agree with you?
In January of this year, they announced they were parting ways with Wrobel. It appears to have been an amicable enough parting, but it seems evident they're going in a different direction than he was. Apparently, they prefer Wheeler's vision, whatever it may be, or at least feel that it aligns better with theirs. That's why he has the job, and someone else doesn't. That's also the transition period that's being referred to. Regardless of how long Wrobel had the job, regardless of how long the game's been around, Wheeler's steering the combat boat now. When you get a new manager, especially after the company's decided they don't like the direction the old one was going in, odds are very good you're not going to be going in the same direction. Odds are also good that, once the new person's in place, regardless of how old the company is, there's going to be a period where everyone's trying to get on the same page.
Additionally, while I understand that people are angry and frustrated (I'm also scratching my head at some of the changes, feeling a bit of whiplash, and feeling less than excited about the sustain nerfs), claims that, simply because this game's been around for five years, he has no right to change things (dramatically or otherwise) and adamant declarations that it doesn't matter what they think, they'd better do what the community says even if they disagree with it, and if they don't, they're either not listening or being contemptuous or have some nefarious underlying motive, is, frankly, ridiculous. He has every right to change things. That's his job. You have every right to disagree, to explain why in a way that doesn't violate forum rules, or, if you truly wish, to find a use of your money that you feel might be more beneficial. But he's not a trained dancing monkey, and he's not required, by any stretch of the imagination, to blindly follow your whims, whichever way the wind may be blowing a given day. It doesn't mean the combat team's evil, sitting in a smoke-filled room talking about new and exciting ways to make the players' lives a nightmare (if anyone's doing that, it's probably @ZOS_Finn ;-p ). It just means they think differently.
You know what would be truly terrible? Firing this guy nine months in and starting this process from the start once more, with no promise that the next one would be any better. In fact, s/he may very well be worse. If you don't believe that's a possibility, just look at the people who were screaming for Wrobel's head for who knows how long and are now, jokingly or otherwise, going "Gosh, I kind of wish we had him back."
Gahmerdohn wrote: »Transition: "change or passage from one state or stage to another"
Transition Period: "the period of time during which something changes from one state or stage to another ".
ESO is actually in a transition period and Update 23, Update 24 are part of it, maybe till Update 27 a lot of changes will happen in the game, Up and down, back and forth. Dev's will test things to find out the best recipe for the game.
Trial and error is a fundamental method of problem-solving and it requires TIME.
Till the moment that they figure out what to do with the champion system and make all systems works together well
Cp system (or any new system taking its place) + Skills + Sets + Adjusting the content
Don't expect any "everything is fine", the game will shake a lot, but that is the nature of any transition period when trying to find a better solution.
As players, our role in this is to provide feedback in a way that helps them to navigate better in that mess testing the changes and explain the results we have to show what is broken, what is really bad, what is actually an improvement.
And this can be done without insulting each other or the dev's folks...
This update has a lot of things that are actually improvements and many things that still need a lot of work to improve.
Screaming at each other and raging may be fun to some of you (at least it looks like it) but it's totally useless...
DO your testings, give feedback, Explain your result and give your opinion concerning those results
And this transition period will be shorter, It's understandable that some of you feel bad about certain thing, I do as well and it's okay to feel bad about certain things, of course, but crowding the forum with hatred doesn't help at all. It just makes everything confused and tedious!
ZOS is a small team compared to other MMO big development studios and it's also a young one, keep that in mind
IF you don't want to help because "you're paying for it", "it's their job to know what to do" think about how well yourself is performing at your job in which somebody pays you for...
SO just do what you have to do during this transition period and try to be human at least IRL... quality lost for long on these forums.
Everything will be fine folks, breathe!