Shokasegambit1 wrote: »Ever watch on YouTube or Twitch PC players that would be fun to play with or against.
Google Stadia will give us that chance. Unfortunately we still might and be hindered.
If it's one thing as a vet eso console player we all noticed is. Poor PC players can't play without there precious add-ons.
So this got me thinking about starting over on PC. Now I could invest 2k+ in parts and make my current PC legit and have it out dated again in 2 years. Or I just buy Stadia and have the same performance if not better than PC.
Here's the big issue - Add-ons. If Stadia is limited to a number of add-ons we can use, then we're technically not even on platforms. And if we're not even then that makes stadia pointless.
Unless your a wierd lore - or roleplayer that doesn't live in the real world.
So I don't know yet if Stadia will support all add-ons for eso or be limited to. But if they support all add-ons I'm in. Limited to a certain amount bye bye ESO.
What are your thoughts becuase I really want to kill some PC pvp players.
And if your a PC player I don't want to hear your -ish about add-ons you never played without them.
The obvious solution would be for ZOS to have an addon library in game similar to how mods work on Skyrim SE / Fallout 4.
Players can either use a 3rd party system such as Minion (ESO) in the same way Skyrim SE can use 3rd party Vortex, or they can use the inbuilt system where ZOS hosts it. Addons are extremely small in size.
Essentially, the Stadia version would have addons downloaded but not enabled. The user would use an addon library in game with a similar appearance to the Crown Store but, free obviously, and the user does not download the addon when they select it, they instead are simply enabling the addon. For PC (and possibly console users) they would be downloading and enabling the addon.
This has the potential of bringing addons to every platform.
Also, there would likely need to be a cloud sync of user data (again, very small file sizes) not to be confused with addon generated data (such as MM Data) so that each time the user logs onto Stadia it can draw from the addon user data unique to the user.
How would this work when you need to (often) update your addons?
Shokasegambit1 wrote: »
So this got me thinking about starting over on PC. Now I could invest 2k+ in parts and make my current PC legit and have it out dated again in 2 years. Or I just buy Stadia and have the same performance if not better than PC.
Shokasegambit1 wrote: »Ever watch on YouTube or Twitch PC players that would be fun to play with or against.
Google Stadia will give us that chance. Unfortunately we still might and be hindered.
If it's one thing as a vet eso console player we all noticed is. Poor PC players can't play without there precious add-ons.
So this got me thinking about starting over on PC. Now I could invest 2k+ in parts and make my current PC legit and have it out dated again in 2 years. Or I just buy Stadia and have the same performance if not better than PC.
Here's the big issue - Add-ons. If Stadia is limited to a number of add-ons we can use, then we're technically not even on platforms. And if we're not even then that makes stadia pointless.
Unless your a wierd lore - or roleplayer that doesn't live in the real world.
So I don't know yet if Stadia will support all add-ons for eso or be limited to. But if they support all add-ons I'm in. Limited to a certain amount bye bye ESO.
What are your thoughts becuase I really want to kill some PC pvp players.
And if your a PC player I don't want to hear your -ish about add-ons you never played without them.
The obvious solution would be for ZOS to have an addon library in game similar to how mods work on Skyrim SE / Fallout 4.
Players can either use a 3rd party system such as Minion (ESO) in the same way Skyrim SE can use 3rd party Vortex, or they can use the inbuilt system where ZOS hosts it. Addons are extremely small in size.
Essentially, the Stadia version would have addons downloaded but not enabled. The user would use an addon library in game with a similar appearance to the Crown Store but, free obviously, and the user does not download the addon when they select it, they instead are simply enabling the addon. For PC (and possibly console users) they would be downloading and enabling the addon.
This has the potential of bringing addons to every platform.
Also, there would likely need to be a cloud sync of user data (again, very small file sizes) not to be confused with addon generated data (such as MM Data) so that each time the user logs onto Stadia it can draw from the addon user data unique to the user.
Shokasegambit1 wrote: »Shokasegambit1 wrote: »
I'm asking YOU how many addons YOU need for that. If you only can have a few you should still be able to use the few that people use in pvp.
I don't use add-ons I'm on console - But if you are referring to PC. I will have what ever my enemies use on me. So you should ask people in ZC how many add-ons they use and that's my answer.
Shokasegambit1 wrote: »Shokasegambit1 wrote: »
I'm asking YOU how many addons YOU need for that. If you only can have a few you should still be able to use the few that people use in pvp.
I don't use add-ons I'm on console - But if you are referring to PC. I will have what ever my enemies use on me. So you should ask people in ZC how many add-ons they use and that's my answer.
It seems that petty little attempt to falme on PC useers with addons that is stated in the OP is fairly hypocritical.
BTW, have fun on Stadia playing against PC players. It seems that Matt has said their will be cross play but only between Stadia and PC.
Shokasegambit1 wrote: »The obvious solution would be for ZOS to have an addon library in game similar to how mods work on Skyrim SE / Fallout 4.
Players can either use a 3rd party system such as Minion (ESO) in the same way Skyrim SE can use 3rd party Vortex, or they can use the inbuilt system where ZOS hosts it. Addons are extremely small in size.
Essentially, the Stadia version would have addons downloaded but not enabled. The user would use an addon library in game with a similar appearance to the Crown Store but, free obviously, and the user does not download the addon when they select it, they instead are simply enabling the addon. For PC (and possibly console users) they would be downloading and enabling the addon.
This has the potential of bringing addons to every platform.
Also, there would likely need to be a cloud sync of user data (again, very small file sizes) not to be confused with addon generated data (such as MM Data) so that each time the user logs onto Stadia it can draw from the addon user data unique to the user.
I searched on Google for a few hours, but I got nothing. Only the subscription about in-game add-ons that we keep. But only towards the game developer - not a third party add-on.
Has ZOS gave any info on this about Stadia supporting 3rd party add ons ? Or it supporting a limited few for purchase of in-game add-ons ?
These are the things players should be talking or asking about espeacially console.
And the reason why I made my other poll.
You see I asked players if they would play ESO without any add-ons. If ESO doesn't support add-ons for Stadia. My poll predicts apparently, they will still play. Thus making Stadia a success. But I see the hypocrisy in the community, and predict if ESO-Stadia isn't on the same level as PC in terms of add-ons.
ESO on Stadia will fail - and proprietary add-ons wouldn't count. If that was rolled out when the other consoles drop next year.
So I hope Stadia would have Add-ons and allow new players to not only enjoy the game again but get a little help. Becuase after 15k hours on console there's no way I'm ever grinding with out any add-ons ever again.
Shokasegambit1 wrote: »The obvious solution would be for ZOS to have an addon library in game similar to how mods work on Skyrim SE / Fallout 4.
Players can either use a 3rd party system such as Minion (ESO) in the same way Skyrim SE can use 3rd party Vortex, or they can use the inbuilt system where ZOS hosts it. Addons are extremely small in size.
Essentially, the Stadia version would have addons downloaded but not enabled. The user would use an addon library in game with a similar appearance to the Crown Store but, free obviously, and the user does not download the addon when they select it, they instead are simply enabling the addon. For PC (and possibly console users) they would be downloading and enabling the addon.
This has the potential of bringing addons to every platform.
Also, there would likely need to be a cloud sync of user data (again, very small file sizes) not to be confused with addon generated data (such as MM Data) so that each time the user logs onto Stadia it can draw from the addon user data unique to the user.
I searched on Google for a few hours, but I got nothing. Only the subscription about in-game add-ons that we keep. But only towards the game developer - not a third party add-on.
Has ZOS gave any info on this about Stadia supporting 3rd party add ons ? Or it supporting a limited few for purchase of in-game add-ons ?
These are the things players should be talking or asking about espeacially console.
And the reason why I made my other poll.
You see I asked players if they would play ESO without any add-ons. If ESO doesn't support add-ons for Stadia. My poll predicts apparently, they will still play. Thus making Stadia a success. But I see the hypocrisy in the community, and predict if ESO-Stadia isn't on the same level as PC in terms of add-ons.
ESO on Stadia will fail - and proprietary add-ons wouldn't count. If that was rolled out when the other consoles drop next year.
So I hope Stadia would have Add-ons and allow new players to not only enjoy the game again but get a little help. Becuase after 15k hours on console there's no way I'm ever grinding with out any add-ons ever again.
Not sure what you were google searching. What I wrote about was having an addon manager built into the game rendering the need for 3rd party addon managers obsolete.
You are using the phrase '3rd party addon', to clarify, all addons are 3rd party. A 1st party would be an addon made by ZOS. I'm referring to addon managers. 3rd party addon manager would be Minion. A 1st party (ZOS) addon manager would be built into the game and operate from within the game and act like Minion.
ZOS has made no comment that I am aware of regarding addons at all. In fact, I'm not even sure ZOS has made a statement about Stadia. It was Google that announced ESO is coming.
The truth is, we have no clue how Stadia will truly operate.
If Stadia offers virtual machine access, where you essentially log into a windows system where you can configure your own addon folder, then you can assume addons will work. We know Stadia is built upon Linux so, it is unlikely, but not impossible to have some sort of file explorer that can allow you to create your own addon folder on the Stadia server that ESO will utilise.
If Stadia is simply a games library and you have 0 access to the backend, then the only way I can see addons working is from within the game itself, ie, a built in addon manager similar in appearance to the Crown store, but for addons, and free.
Shokasegambit1 wrote: »Shokasegambit1 wrote: »The obvious solution would be for ZOS to have an addon library in game similar to how mods work on Skyrim SE / Fallout 4.
Players can either use a 3rd party system such as Minion (ESO) in the same way Skyrim SE can use 3rd party Vortex, or they can use the inbuilt system where ZOS hosts it. Addons are extremely small in size.
Essentially, the Stadia version would have addons downloaded but not enabled. The user would use an addon library in game with a similar appearance to the Crown Store but, free obviously, and the user does not download the addon when they select it, they instead are simply enabling the addon. For PC (and possibly console users) they would be downloading and enabling the addon.
This has the potential of bringing addons to every platform.
Also, there would likely need to be a cloud sync of user data (again, very small file sizes) not to be confused with addon generated data (such as MM Data) so that each time the user logs onto Stadia it can draw from the addon user data unique to the user.
I searched on Google for a few hours, but I got nothing. Only the subscription about in-game add-ons that we keep. But only towards the game developer - not a third party add-on.
Has ZOS gave any info on this about Stadia supporting 3rd party add ons ? Or it supporting a limited few for purchase of in-game add-ons ?
These are the things players should be talking or asking about espeacially console.
And the reason why I made my other poll.
You see I asked players if they would play ESO without any add-ons. If ESO doesn't support add-ons for Stadia. My poll predicts apparently, they will still play. Thus making Stadia a success. But I see the hypocrisy in the community, and predict if ESO-Stadia isn't on the same level as PC in terms of add-ons.
ESO on Stadia will fail - and proprietary add-ons wouldn't count. If that was rolled out when the other consoles drop next year.
So I hope Stadia would have Add-ons and allow new players to not only enjoy the game again but get a little help. Becuase after 15k hours on console there's no way I'm ever grinding with out any add-ons ever again.
Not sure what you were google searching. What I wrote about was having an addon manager built into the game rendering the need for 3rd party addon managers obsolete.
You are using the phrase '3rd party addon', to clarify, all addons are 3rd party. A 1st party would be an addon made by ZOS. I'm referring to addon managers. 3rd party addon manager would be Minion. A 1st party (ZOS) addon manager would be built into the game and operate from within the game and act like Minion.
ZOS has made no comment that I am aware of regarding addons at all. In fact, I'm not even sure ZOS has made a statement about Stadia. It was Google that announced ESO is coming.
The truth is, we have no clue how Stadia will truly operate.
If Stadia offers virtual machine access, where you essentially log into a windows system where you can configure your own addon folder, then you can assume addons will work. We know Stadia is built upon Linux so, it is unlikely, but not impossible to have some sort of file explorer that can allow you to create your own addon folder on the Stadia server that ESO will utilise.
If Stadia is simply a games library and you have 0 access to the backend, then the only way I can see addons working is from within the game itself, ie, a built in addon manager similar in appearance to the Crown store, but for addons, and free.
Apologizes - I was using the wrong language of 3rd party.
I was googling " ESO third party add ons Stadia"
I'm just super confused becuase Stadia drops in 2 months and ZOS isn't saying nothing to promote or endorse it. It's a weird way to run a business espeacially when it's a new platform.
IronWooshu wrote: »I could careless about playing against PC streamers, I've spent too much on my digital game library for sony that no console would I switch for and all the investment in ESO I've done that switching to PC just is not worth it for me.
However if Stadia allows you to use add-ons and play against PC players and that's what you want to do then you should do it.
Shokasegambit1 wrote: »Nordic__Knights wrote: »Shokasegambit1 wrote: »Ever watch on YouTube or Twitch PC players that would be fun to play with or against.
Google Stadia will give us that chance. Unfortunately we still might and be hindered.
If it's one thing as a vet eso console player we all noticed is. Poor PC players can't play without there precious add-ons.
So this got me thinking about starting over on PC. Now I could invest 2k+ in parts and make my current PC legit and have it out dated again in 2 years. Or I just buy Stadia and have the same performance if not better than PC.
Here's the big issue - Add-ons. If Stadia is limited to a number of add-ons we can use, then we're technically not even on platforms. And if we're not even then that makes stadia pointless.
Unless your a wierd lore - or roleplayer that doesn't live in the real world.
So I don't know yet if Stadia will support all add-ons for eso or be limited to. But if they support all add-ons I'm in. Limited to a certain amount bye bye ESO.
What are your thoughts becuase I really want to kill some PC pvp players.
And if your a PC player I don't want to hear your -ish about add-ons you never played without them.
so because your not good on console you went to pc but now want to move to another format but if your add ons aint active your leaving game all together lol L2P issues much GET GOOD BRO
I never went to PC.
And a sniper telling me to get gud that's comedy.
Com'n man really 😂
Just stop - I know your looking for attention.
You can set npc to talk to the chat window simply by adding them in who to listen to in chat.Mmm Google-Stadia. Nothing like paying for them putting additional spotty input lag on top of spotty ingame server issues. But addons are the issue here.
Happy with my two addons; one for subtitles so I can read the jibberjabber from the non quest givers easily and mini map, although i survive without them.
Shokasegambit1 wrote: »
You can set npc to talk to the chat window simply by adding them in who to listen to in chat.Mmm Google-Stadia. Nothing like paying for them putting additional spotty input lag on top of spotty ingame server issues. But addons are the issue here.
Happy with my two addons; one for subtitles so I can read the jibberjabber from the non quest givers easily and mini map, although i survive without them.
Shokasegambit1 wrote: »If it's one thing as a vet eso console player we all noticed is. Poor PC players can't play without there precious add-ons.
Nordic__Knights wrote: »Nordic__Knights wrote: »Nordic__Knights wrote: »Why are you console players so salty.
I think it comes down to the fact you YouTube guys that keep on showing off what you guys are able to do in regards to a new content based on your trackers that console players can't do because we ain't yet to figure out how to do it because we all know in realistic fact that 90% of the stuff that you guys do on PC would not be possible without the trackers that you guys have an add-ons
You YouTube guys?
So it's all about console players not figuring out things and being jealous to PC players so you bash them for addons without even knowing what they do.
Go look up your guys's Heroes video of the godslayer it tells you across the screen block Dodge we don't get that *** dude so shut the *** up learn to play
If that's your example then you're full of it dude. But that was obvious from your replies already.
So you're trying to say that it's false that right across the screen it says block now block in 1 2 3 now roll Dodge in one two three now right on the person's God damn YouTube video dude think about that that's sad you're not playing a game you're watching a *** screen telling you what to do I ain't say no more on this cuz its going to be come to a point where your going to try to get me kicked or something for telling you the truth of how it is you guys act like you guys ain't cheating but you guys really know you are if I was the developer of the game or had the rights to do something everybody who had an add-on would been kicked long ago