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I think it's time for class change tokens ...

  • D0PAMINE
    D0PAMINE
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    SirAndy wrote: »
    Jeremy wrote: »
    They should have class change tokens to begin with. But considering all the sweeping changes they routinely make to how classes function they ought to be mandatory at this point.

    Just think of how many tokens they could sell after each update!
    unsure.gif

    I think they would rather sell skill lines and skyshards.
  • MilwaukeeScott
    MilwaukeeScott
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    Yes, please
    PS4NA

    All I see is hate and rage from people who don't understand how to.....
  • ScarletWitchie
    That would be really nice though.
    I have a main DK and I have so many achievements with that char. but sometimes I just get tired of playing as DK and I want to play as another class, I do have other chars/different classes but I just want to keep playing on my main :| and getting achievements with it. I'd happily pay for a class change token :D
  • Wolfpaw
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    Now that you can buy a new class (minus the 50lvls) I doubt ZOS will do it.

    Mount training
    Craft research
    Skill lines
    Skyshard/zones
    Xp scrolls
  • technohic
    technohic
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    I think as long as people have spent posting on this, they could have leveled each class and its probably more profitable to sell you the skill lines on the crown store for new characters.
    Technohic - DC Templar
    Technohicz - DC Nightblade
    Technohix - DC Sorc
    TechDKnohic - DC DK
    Tech No Hic - DC Warden
    Necrohic - DC Necromancer
  • Jaimeh
    Jaimeh
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    I don't think it will happen, but again, you never know with this 'pay for convenience and potentially win' path the store has taken. However, skill lines being sold is an indirect class change token, in that it's easy to make a new character/class and level it fast via the CS should you want to.
    @stargold

    PC/NA CP810

    AD Nefelyn - Altmer Sorcerer - DD ǀ The Flawless Conqueror ǀ Master Angler ǀ Hero of all the things (fine, some of the things)
    DC Bastiene - Breton Templar - Healer ǀ The Flawless Conqueror ǀ Prefect ǀ Blackrose Executioner
    AD Niobeh - Dunmer Nightblade - DD ǀ The Flawless Conqueror ǀ Black Market Mogul ǀ Blackrose Executioner ǀ Master Thief ǀ Silencer (but we don’t talk about that)
    AD Ashayam - Khajiit Sorcerer - DD ǀ The Flawless Conqueror
    DC Sydhe Narjes - Redguard Nightblade - DD ǀ The Flawless Conqueror ǀ Blackrose Executioner
    DC Eva Saint Claire - Breton Warden - Healer ǀ The Flawless Conqueror
    EP Rruns-With-Scissors ­- Argonian Dragoknight - Tank ǀ He’s a good boy, OK Bront?
    EP Moiranni Deyr - Dunmer Dragonknight - Healer ǀ The Flawless Conqueror
    DC Anur Imagua - Redguard Templar - DD ǀ The Flawless Conqueror
    AD Azoke Sen - Imperial Sorcerer - Tank ǀ The Flawless Conqueror
    DC Sàverin - Orc Warden - DD ǀ The Flawless Conqueror ǀ Blackrose Executioner
    DC Zuwane Okoye - Redguard Dragonknight - DD ǀ The Flawless Conqueror
    DC Telella - Orc Nightblade - DD ǀ The more the merrier ǀ Dro-m'athra Destroyer ǀ The Flawless Conqueror
    DC Mal the Ghost Whisperer - Orc Necromancer - DD ǀ The Flawless Conqueror



    PC/EU CP603

    AD Ariadne Nearil - Altmer Sorcerer - DD ǀ The Flawless Conqueror
    EP Máyim - Dunmer Nightblade - DD ǀ The Flawless Conqueror
    DC Surjan - Orc Nightblade - DD ǀ The Flawless Conqueror

    vSO HM · vAA HM · vHRC HM · vMOL HM · vHOF HM · vAS HM · vCR+2 · vSS+2· vDSA · vBRP

    It's not zerging if we are all solo and just happen to go to the same place independently xD
  • rager82b14_ESO
    rager82b14_ESO
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    But if i follow the forums logic. All classes are the same. So why would people waste money on this?
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
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    I find it quite fascinating that a big part of ESO's playerbase requests this. Sure I can understand the reason to wanting it, it would be convinient. But some sounds almost demanding that it is something that really should exist in ESO by now, no question about it. Which I find odd since changing class is not something common in big mmorpgs that has set classes (Not ones like FF, that is built around being able to unlock all classes.) WoW? Nope. GW2, LotRO, Neverwinter, SWTOR, Tera, Age of Conan, star trek online etc? Not there either.
    Edited by NotaDaedraWorshipper on August 28, 2019 2:40PM
    [Lie] Of course! I don't even worship Daedra!
  • runkorkoeb17_ESO
    runkorkoeb17_ESO
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    nope
    Edited by runkorkoeb17_ESO on August 31, 2019 6:29AM
  • SirAndy
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    Again, i already have a fully leveled character for each of the classes.

    That's not the point at all ...
    shades.gif


    The Sidekick Order:
    The Naked Nords | The Cannon Fodder of Tamriel | The Mercenaries without Skills | The League of formidable Crafters
    The Psijic Order - 0.016% | Elder Moot | Lone Wolf Help | Great House Hlaalu
  • Tandor
    Tandor
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    No thanks.

    If you want more and more severe skill changes every update and incremental patch inbetween then the way to get them is by having class change tokens in the crown store. The revenue they generate will drive the constant changes.

    No thanks.
  • Raiden_Gekkou
    Raiden_Gekkou
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    We need platform change tokens.
    Xbox NA
    vAA HM | vHRC HM | vSO HM | vMoL HM | vHoF HM | vAS+2 | vCR+1 | vBRP | vSS
  • SirAndy
    SirAndy
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    We need platform change tokens.

    We need change token tokens ...
    idea.gif

    The Sidekick Order:
    The Naked Nords | The Cannon Fodder of Tamriel | The Mercenaries without Skills | The League of formidable Crafters
    The Psijic Order - 0.016% | Elder Moot | Lone Wolf Help | Great House Hlaalu
  • Gahmerdohn
    Gahmerdohn
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    Maybe addressing the reason why we feel so unsatisfied by our characters that we keep creating 15 alts and ask for class changes?

    There's a reason why so many people don't have a "main" or have 6 "mains" as they say or just drop character each patch because of 1k more dps on another class...

    The relationship we have with our characters in this game are quite superficial I wonder why? maybe trying to answer this question we lead us to solve the real issue...IDK
  • RexyCat
    RexyCat
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    I won't play a necromancer because I suspect I will not like it for rp reasons. However, if I did try one, I'd give it a very fair, full evaluation before deciding. That means Undaunted 9, Vigor if stam, FG/MG 10, 60/60/60 horse, crafting perks to extend potion/food durations, complete at least the game's main quest, and (oh yeah) over level 50 with class/weapon skills fully leveled. That is NOT 'power leveling to 50 by running the Alikr dolmen train for a week'; rather, it represents half a year invested. A big reason I am so reluctant to start a new character down this road to evaluate their class is the possibility that, after a full and fair evaluation, I decide I don't like the class. That is when a class change token would be appropriate. Also, class change tokens don't hurt/affect (or are any business) of other players.

    Tldr: Class change tokens would encourage me to try new classes that I 'might' not like rather than simply avoid the class.

    Why don't you download PTS client instead and try out that class? You will have access to all that you mention above and that without to pay anything. Even be wealthy, but you need to start from scratch as you have no WS unlocked from before and all items need to be unpacked from containers before you can use them, which meant it will take some time to get things up and running.

    //RexyCat
  • sentientomega
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    I have a level 50 stamknight, a crafter, too, with all the Clothing, Smithing, Woodworking research *done*. Are you really going to tell me I just should delete that character?

    Thanks to Zenimax's destruction of Rally with these changes, and the pushing of forced PvP in order for any stamina build to have even a reasonable chance at solo survivability, my stamknight and stamplar builds are now pretty much worse than useless for the content I have them do. Now, why shouldn't they be able to change to stamsorcs and stamwardens respectively? I came up with some build ideas for both those latter classes that'd be great for survivability, something I wouldn't have to do if all classes had access to adequate survivability options that *aren't* PvP-gated. I have 10 characters that would change class because of that, they're all max level, they've done so much stuff that'd be undone if they were remade, so being able to change their classes is better.

    Here's how class change tokens could work: First and foremost, treat skill lines, ability and passive tiers as corresponding with others of the same Line and Tier Numbers as other classes. For example, Ardent Flame would became Dark Sorcery with a class change from Dragonknight to Sorcerer. Aedric Spear to Animal Companions for stamplar to stamwarden, that sort of thing. And, for every skill and morph you've levelled up, the corresponding skill line and tier number skill would be so levelled, too (Lava Whip for Crystal Shard, for example). Tough luck if it's not the right one post-conversion though. As for skill point refunds being part of that or not, I'm not that bothered. They could sell the tokens for 9K crowns, since a skill line like MG/FG costs 3K, and a class is made up of three skill lines. I would happily pay 90K in crowns to sort out those ten now-wonky characters of mine.

    Even better if they abolish classes and simply give us access to every single class skill line, however.

    EDIT: They could tie class change to an achievement, a level 50 class achievement for the one you want to change your class to. For instance, if you wanted to go necromancer, you'd have to've levelled one of such a class on that server to 50 first.
    Edited by sentientomega on August 30, 2019 12:16PM
  • Grianasteri
    Grianasteri
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    SirAndy wrote: »
    With all the recent changes to so many classes i think a class change token for the crown store is in order.

    @ZOS_BrianWheeler please make it happen!
    pray.gif



    Id tentatively agree.

    My non pet magsorc is a completely different character now, having had to change several skills and use him in a totally different way. It is not fair on players who have invested years into their characters to have them changed so drastically.

    Edit:
    I'll add, since others are commenting about it, I have 14 characters. I am more than happy levelling new characters and do it for fun now, its a great experience - I do not tend to swap out skills and gear to change a character to a new role or content... Instead I have different characters for everything, because I enjoy making characters and levelling.

    This is not the point. The point is many wont, they may only play a couple of characters, and if one gets fundamentally changed after pouring years of time and effort and money into enjoying playing that character, its a bit of a slap in the face for Zos to totally change it.
    Edited by Grianasteri on September 2, 2019 9:28AM
  • CommanderGuts
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    I would definitely buy a class change token. When I started the game they didn’t have warden but it’s my favorite class. I would love to have my main as a warden.
  • sentientomega
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    To my idea, I'd also add this:

    They could also do a limited time class respec every time they make enough combat changes they'd feel warrant a free respec. So whenever you'd get that free respec, or 1-gold respec for a week, class change tokens would also be available, the moment the free-or-cheap respec ended, so would the availability of class change tokens. This would still allow Zeni to profit in the other ways that they want while not completely ruling out the idea.

    EDIT: Applying the correspondence approach to class skill line numbers, ability numbers, and passive numbers seemed logical to me, but I don't think I'd also mind that much if the class switched to had its three skill lines reduced to level 1.
    Edited by sentientomega on August 31, 2019 4:35AM
  • Cadbury
    Cadbury
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    Perhaps I'm being cynical, but I think at this point it's more likely that adding any type of class change option could potentially cause havok to the game's code and would be a nightmare to fix.

    So the devs chose a "safer" alternative by selling skyshards.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Iccotak
    Iccotak
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    ?u=http%3A%2F%2Fs2.quickmeme.com%2Fimg%2Fb7%2Fb78fc337c21d0bdb414268c04f00ecece45c6221afcfa502d68737955823ac24.jpg&f=1
    How about NO.

    For the obvious reasons stated here
    The problem here is metagaming
    Seraphayel wrote: »
    No. Level a new class if you want to play that. Your class isn’t OP anymore? Oh, that’s why you played it and not because you wanted to play the class itself.

    Every 3 months these changes happen so you want to class change four times a year because of necessary balancing adjustments?

    SirAndy wrote: »
    I've had one of each class since launch. In fact, i've had 4 mains since launch and now have 5, spanning 5 classes.
    and now there are 6 classes - feel free to make another character
    Edited by Iccotak on August 31, 2019 5:25AM
  • barney2525
    barney2525
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    Ah. Its the part of the month when this request pops up.


    Same answer...

    No

    You can achieve everything you want by just making another character.

    Is that 'too hard' to do?


    :#
  • SirAndy
    SirAndy
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    barney2525 wrote: »
    Ah. Its the part of the month when this request pops up.
    Same answer...
    No
    You can achieve everything you want by just making another character.
    Is that 'too hard' to do?

    Is it too hard to read?

    There are plenty of reasons listed in this thread about why "just creating another character" isn't the answer, including the fact that i already have fully leveled characters for each class and still would like to see class change tokens for those reasons listed that you clearly didn't bother to read.
    rolleyes.gif

    Edited by SirAndy on August 31, 2019 5:25AM
    The Sidekick Order:
    The Naked Nords | The Cannon Fodder of Tamriel | The Mercenaries without Skills | The League of formidable Crafters
    The Psijic Order - 0.016% | Elder Moot | Lone Wolf Help | Great House Hlaalu
  • sentientomega
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    Cadbury wrote: »
    Perhaps I'm being cynical, but I think at this point it's more likely that adding any type of class change option could potentially cause havok to the game's code and would be a nightmare to fix.

    So the devs chose a "safer" alternative by selling skyshards.

    What makes you think so? Wouldn't it only mean taking away access to one set of skill lines and granting access to another set?

    In much the same way that being cured of vampirism or lycanthropy cuts off access to those respective skill lines, and that killing an enemy with a weapon or joining the MG/FG/Undaunted or accessing a crafting station for the first time would grant access those respective skill lines, a token could first cut off the old skill lines, then grant access to the new.

    Perhaps they could add two kinds of tokens, that could only be used in order, to achieve that very result.

    If you mean that they tried something like this, and it was bugged to Oblivion, then I can see it would indeed be a nightmare to fix.
  • Starlock
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    barney2525 wrote: »
    You can achieve everything you want by just making another character.

    Is that 'too hard' to do?

    It is, for many. That's entirely the point. Why make a consumer friendly product that works the way they want it to when you can create problems and then sell solutions to those consumers? Hell, they'll even thank you for it... all the while oblivious to the fact they're paying a company to solve a problem that was created by the company in the first place.

    "Please don't allow players to just change their class with reasonable and entirely free in-game mechanisms like games used to provide! I demand you charge me at least $15 for the amazing service of changing my character's class instead!"

    Yup, business as usual. Nothing to see here...
    I play ESO on XBOX NA
    My gameplay focus is creativity - through storytelling, character design, and character development
  • MehrunesFlagon
    MehrunesFlagon
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    Firstmep wrote: »
    In the 5 years game has been out, every class except necro had their "glory days".
    If you want to metahop so badly just level one of each class, i hear skyreach runs are real cheap this time o year.
    On the classes i want to play both stam and mag, but cant be bothered to lvl 2toons, i just go Imperial, its a safe bet for both especially for necro and warden.

    Are you kidding me? Necro is great.Some things might be a bit unreliable at times,but they are strong at least on the stam side.
  • MehrunesFlagon
    MehrunesFlagon
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    Runs wrote: »
    "Ha! we'll make a necromancer of you yet"

    How will you do this Abnur?

    They already made one out of me.
  • Cadbury
    Cadbury
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    Cadbury wrote: »
    Perhaps I'm being cynical, but I think at this point it's more likely that adding any type of class change option could potentially cause havok to the game's code and would be a nightmare to fix.

    So the devs chose a "safer" alternative by selling skyshards.

    What makes you think so? Wouldn't it only mean taking away access to one set of skill lines and granting access to another set?

    In much the same way that being cured of vampirism or lycanthropy cuts off access to those respective skill lines, and that killing an enemy with a weapon or joining the MG/FG/Undaunted or accessing a crafting station for the first time would grant access those respective skill lines, a token could first cut off the old skill lines, then grant access to the new.

    Perhaps they could add two kinds of tokens, that could only be used in order, to achieve that very result.

    If you mean that they tried something like this, and it was bugged to Oblivion, then I can see it would indeed be a nightmare to fix.

    I'm saying that I don't think they could pull it off without something in ESO's spaghetti code getting unraveled and causing bigger issues.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • MehrunesFlagon
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    Gahmerdohn wrote: »
    Maybe addressing the reason why we feel so unsatisfied by our characters that we keep creating 15 alts and ask for class changes?

    There's a reason why so many people don't have a "main" or have 6 "mains" as they say or just drop character each patch because of 1k more dps on another class...

    The relationship we have with our characters in this game are quite superficial I wonder why? maybe trying to answer this question we lead us to solve the real issue...IDK

    You have to consider is some want to have all classes magic and stamina.Some tanks and healers too.Besides.I never really felt the need to abandon characters completely.I return to them eventually.
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