thankyourat wrote: »
It has always been this way. Sorcerers and Nightblades can use it, because they are slippery enough to do it often. And I would even argue, that Nightblade can only reliably use light armor, if they are vampire to make proper use of healing ward.
I have often met Templars and Wardens who were trying to play in light armor. They were mercilessly destroyed without having any noticeable damage increase themselves. I would always tell them, that light armor only works when you shield stack and even then..... Well, they switched to heavy armor and agreed with me.
I think, Dragonknight is the deadliest class with light armor however. You really notice the spell penetration on them and they have the bulkiness to sustain it. But again, only thanks to vampire.
Mag needs light armour to be competitive. The reasons for light armour are:
- crit bonus
- Penetration (the best pvp offensive stat)
- Reduced ability cost per light armour piece worn
The foundation for every competitive mag pvp build is to start with 5 light, then coming up with ways to get passable defense, sustain and decent damage.
Best way of looking at it is heavy armour’s passives are equivalent to a full defensive set. Can you get a damage set in heavy that’s equivalent to 5k pen, 20% or so reduced magicka cost and 5k crit? Yea, didn’t think so.
Where people make a mistake is they wear 5x light with no defensive set.
A 5x light armour build with one defensive set will destroy a 5x heavy mag build with all offensive sets.
thankyourat wrote: »
In CP pvp maybe yea, if you’re running around solo you need to glass canon on live to kill anyone as you’ve been saying.
Damage output is still better 5x L with one defensive set then 5x H with all offensive sets... by quite a bit, so it still comes down to 5x L is better.
Mag builds basicly come down to tank up to your environment in 5x L at all costs.
Think of it this way, from 5x light you get:
As much crit as 2.5x a crit set bonus
More pen then from spinners
More recovery then 2x lines of recovery
As much cost reduction as that magic mastery set plus being a Breton
Canned_Apples wrote: »Which sets do you all recommend for NO-CP/BGs for mag DK/TP/NB/WRD?
Canned_Apples wrote: »Which sets do you all recommend for NO-CP/BGs for mag DK/TP/NB/WRD?
I play Magplar in light Armor and do just fine so sounds like a L2P issue on your end.
I play Magplar in light Armor and do just fine so sounds like a L2P issue on your end.
@Vlad9425 you main a Nightblade so stop polluting other threads so nothing get buffed and you can keep playing your OP Stamblade
https://forums.elderscrollsonline.com/en/discussion/479956/the-new-grim-focus#latest
You're just another troll spotted trying to keep down other classes.
RighteousBacon wrote: »My magdk runs light and it’s the strongest I’ve ever felt on magdk. So there. Think outside the box, maybe you’ll figure it out.
So I have a sorc and prefer light armour and spells and staves . If any devs see this forum, please fix things so that this can be reliable in pvp. I have no inclination to wear either medium nor heavy on my sorc, and the way this is going - so long the all bragged about "play as you wish" fairy-tale. Not cool. Very not cool. It appears only a few play-styles are reliable in pvp, and I dislike all stamina builds, all melee and bows for my character - however I do enjoy pvp. So it appears I cannot have a proper sorc (that is to say "as I like") unless I chop it up and cripple it with one of these - why? (and no this is not a question for the players to answer, as I've made my research and I know the current answer to my "why" - more of a rhetorical one so that something may be done about it). Right now all pvp feels like a hack and slash idiocy in which swords and hammers and shields rule along the occasional bow. No point in creating a magical world if you'r gonna make it all ... ordinary and human. Just saying.