I wear light armour on my magicka templar and have no problem. When under pressure I just quickly change to my sword and board bar. I feel for damage and sustain light armour works better for me.
Note that this is from a BG (no CP) perspective as I don't play cyrodiil.
I have often met Templars and Wardens who were trying to play in light armor. They were mercilessly destroyed without having any noticeable damage increase themselves. I would always tell them, that light armor only works when you shield stack and even then..... Well, they switched to heavy armor and agreed with me.
I think, Dragonknight is the deadliest class with light armor however. You really notice the spell penetration on them and they have the bulkiness to sustain it. But again, only thanks to vampire.
RinaldoGandolphi wrote: »
I think, Dragonknight is the deadliest class with light armor however. You really notice the spell penetration on them and they have the bulkiness to sustain it. But again, only thanks to vampire.
Being a vampire nowadays, especially on a MagDK doesn't make sense IMO. Race Against Time is better than Mist Form in every way, plus it increases your damage on top of root/snare immunity and speed. It also doesn't gimp your self healing when its on.
Its very easy to nearly hit the Armor and Spell Resistance cap on a 5 Light Armor Mag DK with Destro/Resto and still hit like an absolute truck thanks to even the nerfed Molten Whip, and how strong DOTS are. This also makes sheilds like Annulment or Healing Ward very hard to get though. I still prefer Flame Lash because it allows you to be more aggressive in your onslaught and the Power Lash Heal is just too damn strong combined with Cauterize, Rapid Regen, Embers, and Shattering Rocks. This makes MagDK IMO the best melee damage brawler in the game. 1v1 a properly built MagDK will beat any stam/mag class in a war of attrition, even in Light Armor.
MagDK biggest problems are mobility and lack of an execute. I'd however think MagDK would be broken OP if it had an execute skill. The mobility issues no longer become a problem if you run RAT.
MagDK is in a really really great place right now. I love mine. However, it requires a patient mindset and a slightly different approach to how you build it. If you subscribe to the theory that more defense = more damage because you will hit harder than your opponent does you can rope a dope people and just destroy them.
Last week I took 700 unblocked damage from a full Ult Incap from a glass cannon Nightblade, only to turn around and Fercious Leap him for 13k....what other class could possibly do that in mostly light armor? None that I know of
RinaldoGandolphi wrote: »
I think, Dragonknight is the deadliest class with light armor however. You really notice the spell penetration on them and they have the bulkiness to sustain it. But again, only thanks to vampire.
Being a vampire nowadays, especially on a MagDK doesn't make sense IMO. Race Against Time is better than Mist Form in every way, plus it increases your damage on top of root/snare immunity and speed. It also doesn't gimp your self healing when its on.
Its very easy to nearly hit the Armor and Spell Resistance cap on a 5 Light Armor Mag DK with Destro/Resto and still hit like an absolute truck thanks to even the nerfed Molten Whip, and how strong DOTS are. This also makes sheilds like Annulment or Healing Ward very hard to get though. I still prefer Flame Lash because it allows you to be more aggressive in your onslaught and the Power Lash Heal is just too damn strong combined with Cauterize, Rapid Regen, Embers, and Shattering Rocks. This makes MagDK IMO the best melee damage brawler in the game. 1v1 a properly built MagDK will beat any stam/mag class in a war of attrition, even in Light Armor.
MagDK biggest problems are mobility and lack of an execute. I'd however think MagDK would be broken OP if it had an execute skill. The mobility issues no longer become a problem if you run RAT.
MagDK is in a really really great place right now. I love mine. However, it requires a patient mindset and a slightly different approach to how you build it. If you subscribe to the theory that more defense = more damage because you will hit harder than your opponent does you can rope a dope people and just destroy them.
Last week I took 700 unblocked damage from a full Ult Incap from a glass cannon Nightblade, only to turn around and Fercious Leap him for 13k....what other class could possibly do that in mostly light armor? None that I know of
I am quite confused why you mention mistform and even more confused, why people, whenever they talk about vampires, only speak about mistform and the regeneration. While the true purpose is the Undeath passive, which is the most broken passive in the game for me. It carries people so hard and it frustrates me since years.
And this is what I meant when I said, that vampire is required. The low health tankiness, which allows you to make all mistakes in the world and it also synergizes good with healing ward. Which of course is essential for classes without a class damage shield.
But I agree with you, magicka Dragonknight is very potent right now.
Mag dk is my bogey class I think, cant get to grips with it, can play just fine on everything elseRinaldoGandolphi wrote: »
I think, Dragonknight is the deadliest class with light armor however. You really notice the spell penetration on them and they have the bulkiness to sustain it. But again, only thanks to vampire.
Being a vampire nowadays, especially on a MagDK doesn't make sense IMO. Race Against Time is better than Mist Form in every way, plus it increases your damage on top of root/snare immunity and speed. It also doesn't gimp your self healing when its on.
Its very easy to nearly hit the Armor and Spell Resistance cap on a 5 Light Armor Mag DK with Destro/Resto and still hit like an absolute truck thanks to even the nerfed Molten Whip, and how strong DOTS are. This also makes sheilds like Annulment or Healing Ward very hard to get though. I still prefer Flame Lash because it allows you to be more aggressive in your onslaught and the Power Lash Heal is just too damn strong combined with Cauterize, Rapid Regen, Embers, and Shattering Rocks. This makes MagDK IMO the best melee damage brawler in the game. 1v1 a properly built MagDK will beat any stam/mag class in a war of attrition, even in Light Armor.
MagDK biggest problems are mobility and lack of an execute. I'd however think MagDK would be broken OP if it had an execute skill. The mobility issues no longer become a problem if you run RAT.
MagDK is in a really really great place right now. I love mine. However, it requires a patient mindset and a slightly different approach to how you build it. If you subscribe to the theory that more defense = more damage because you will hit harder than your opponent does you can rope a dope people and just destroy them.
Last week I took 700 unblocked damage from a full Ult Incap from a glass cannon Nightblade, only to turn around and Fercious Leap him for 13k....what other class could possibly do that in mostly light armor? None that I know of
No_Division wrote: »RinaldoGandolphi wrote: »
I think, Dragonknight is the deadliest class with light armor however. You really notice the spell penetration on them and they have the bulkiness to sustain it. But again, only thanks to vampire.
Being a vampire nowadays, especially on a MagDK doesn't make sense IMO. Race Against Time is better than Mist Form in every way, plus it increases your damage on top of root/snare immunity and speed. It also doesn't gimp your self healing when its on.
Its very easy to nearly hit the Armor and Spell Resistance cap on a 5 Light Armor Mag DK with Destro/Resto and still hit like an absolute truck thanks to even the nerfed Molten Whip, and how strong DOTS are. This also makes sheilds like Annulment or Healing Ward very hard to get though. I still prefer Flame Lash because it allows you to be more aggressive in your onslaught and the Power Lash Heal is just too damn strong combined with Cauterize, Rapid Regen, Embers, and Shattering Rocks. This makes MagDK IMO the best melee damage brawler in the game. 1v1 a properly built MagDK will beat any stam/mag class in a war of attrition, even in Light Armor.
MagDK biggest problems are mobility and lack of an execute. I'd however think MagDK would be broken OP if it had an execute skill. The mobility issues no longer become a problem if you run RAT.
MagDK is in a really really great place right now. I love mine. However, it requires a patient mindset and a slightly different approach to how you build it. If you subscribe to the theory that more defense = more damage because you will hit harder than your opponent does you can rope a dope people and just destroy them.
Last week I took 700 unblocked damage from a full Ult Incap from a glass cannon Nightblade, only to turn around and Fercious Leap him for 13k....what other class could possibly do that in mostly light armor? None that I know of
I am quite confused why you mention mistform and even more confused, why people, whenever they talk about vampires, only speak about mistform and the regeneration. While the true purpose is the Undeath passive, which is the most broken passive in the game for me. It carries people so hard and it frustrates me since years.
And this is what I meant when I said, that vampire is required. The low health tankiness, which allows you to make all mistakes in the world and it also synergizes good with healing ward. Which of course is essential for classes without a class damage shield.
But I agree with you, magicka Dragonknight is very potent right now.
vamp + light = squishy but light + RAT is better managed.
What else you want to use as magicka. Most good heavy armor builds give only weapon damage ( furry and 7to legion for example) if you dont want to have *** dmg you need to use light armor
BlackMadara wrote: »No_Division wrote: »RinaldoGandolphi wrote: »
I think, Dragonknight is the deadliest class with light armor however. You really notice the spell penetration on them and they have the bulkiness to sustain it. But again, only thanks to vampire.
Being a vampire nowadays, especially on a MagDK doesn't make sense IMO. Race Against Time is better than Mist Form in every way, plus it increases your damage on top of root/snare immunity and speed. It also doesn't gimp your self healing when its on.
Its very easy to nearly hit the Armor and Spell Resistance cap on a 5 Light Armor Mag DK with Destro/Resto and still hit like an absolute truck thanks to even the nerfed Molten Whip, and how strong DOTS are. This also makes sheilds like Annulment or Healing Ward very hard to get though. I still prefer Flame Lash because it allows you to be more aggressive in your onslaught and the Power Lash Heal is just too damn strong combined with Cauterize, Rapid Regen, Embers, and Shattering Rocks. This makes MagDK IMO the best melee damage brawler in the game. 1v1 a properly built MagDK will beat any stam/mag class in a war of attrition, even in Light Armor.
MagDK biggest problems are mobility and lack of an execute. I'd however think MagDK would be broken OP if it had an execute skill. The mobility issues no longer become a problem if you run RAT.
MagDK is in a really really great place right now. I love mine. However, it requires a patient mindset and a slightly different approach to how you build it. If you subscribe to the theory that more defense = more damage because you will hit harder than your opponent does you can rope a dope people and just destroy them.
Last week I took 700 unblocked damage from a full Ult Incap from a glass cannon Nightblade, only to turn around and Fercious Leap him for 13k....what other class could possibly do that in mostly light armor? None that I know of
I am quite confused why you mention mistform and even more confused, why people, whenever they talk about vampires, only speak about mistform and the regeneration. While the true purpose is the Undeath passive, which is the most broken passive in the game for me. It carries people so hard and it frustrates me since years.
And this is what I meant when I said, that vampire is required. The low health tankiness, which allows you to make all mistakes in the world and it also synergizes good with healing ward. Which of course is essential for classes without a class damage shield.
But I agree with you, magicka Dragonknight is very potent right now.
vamp + light = squishy but light + RAT is better managed.
Undeath is gives more total mitigation than the vulnerabilities you receive in all cases except against a Magicka DK. You can still run RAT as a vamp and get the Undeath passive. Undeath is truly, almost absurdly, strong.
Mag needs light armour to be competitive. The reasons for light armour are:
- crit bonus
- Penetration (the best pvp offensive stat)
- Reduced ability cost per light armour piece worn
The foundation for every competitive mag pvp build is to start with 5 light, then coming up with ways to get passable defense, sustain and decent damage.
Best way of looking at it is heavy armour’s passives are equivalent to a full defensive set. Can you get a damage set in heavy that’s equivalent to 5k pen, 20% or so reduced magicka cost and 5k crit? Yea, didn’t think so.
Where people make a mistake is they wear 5x light with no defensive set.
A 5x light armour build with one defensive set will destroy a 5x heavy mag build with all offensive sets.
Mag needs light armour to be competitive. The reasons for light armour are:
- crit bonus
- Penetration (the best pvp offensive stat)
- Reduced ability cost per light armour piece worn
The foundation for every competitive mag pvp build is to start with 5 light, then coming up with ways to get passable defense, sustain and decent damage.
Best way of looking at it is heavy armour’s passives are equivalent to a full defensive set. Can you get a damage set in heavy that’s equivalent to 5k pen, 20% or so reduced magicka cost and 5k crit? Yea, didn’t think so.
Where people make a mistake is they wear 5x light with no defensive set.
A 5x light armour build with one defensive set will destroy a 5x heavy mag build with all offensive sets.
It is 10% cost reduction with 5 pieces and 2k crit....... Light armor is not as overwhelming as you claim.
As a result, I believe that you have never even touched light armor in your life. Otherwise you would not be so inaccurate.
Mag needs light armour to be competitive. The reasons for light armour are:
- crit bonus
- Penetration (the best pvp offensive stat)
- Reduced ability cost per light armour piece worn
The foundation for every competitive mag pvp build is to start with 5 light, then coming up with ways to get passable defense, sustain and decent damage.
Best way of looking at it is heavy armour’s passives are equivalent to a full defensive set. Can you get a damage set in heavy that’s equivalent to 5k pen, 20% or so reduced magicka cost and 5k crit? Yea, didn’t think so.
Where people make a mistake is they wear 5x light with no defensive set.
A 5x light armour build with one defensive set will destroy a 5x heavy mag build with all offensive sets.
It is 10% cost reduction with 5 pieces and 2k crit....... Light armor is not as overwhelming as you claim.
As a result, I believe that you have never even touched light armor in your life. Otherwise you would not be so inaccurate.
brandoncoffmannub18_ESO wrote: »I use light armour on magDK
Reasons
- 4884 Spell Pen
- Spell Resist gives me ability to put more in physical resist
- Mag regen increase and cost reduction
- I use blood spawn so 25k resistances before proc, add 6k after.
- Bright-throat is super nice
Mag needs light armour to be competitive. The reasons for light armour are:
- crit bonus
- Penetration (the best pvp offensive stat)
- Reduced ability cost per light armour piece worn
The foundation for every competitive mag pvp build is to start with 5 light, then coming up with ways to get passable defense, sustain and decent damage.
Best way of looking at it is heavy armour’s passives are equivalent to a full defensive set. Can you get a damage set in heavy that’s equivalent to 5k pen, 20% or so reduced magicka cost and 5k crit? Yea, didn’t think so.
Where people make a mistake is they wear 5x light with no defensive set.
A 5x light armour build with one defensive set will destroy a 5x heavy mag build with all offensive sets.