Urzigurumash wrote: »This thread does not seem to take into account StamDKs in Battlegrounds Death Match.
Take a StamDK with 7th, Fury, Bloodspawn and Lingering Health / Vitality pots in a high MMR Death Match and see what you think.
Certain classes are stronger in certain forms of PvP. This is often due to the nature of their class identity. It is difficult to rectify this matter in one form of PvP without gravely diminishing the classes' capabilities in other forms of PvP.
As a mostly Non-CP player I would advocate for an adjustment to the Blessed CP before anything, but I am biased in this regard.
Edit: To clarify my thoughts here, I am not suggesting Lingering Health / Vitality Pots are essential for a StamDK in Death Match, but rather a diminution or deletion of the healing passives of DK might severely limit the usefulness of StamDK in Death Match, where the class is already conspicuously weak.
universal_wrath wrote: »I'm stam sorc main btw and I can see a reason why people as for vitality nerf. My stam sorc now is benifiting greatly from major vitality buff, it has 30 secs cooldown pot and that is alot imo. As sorc does not synrgize will with healing, this pot is heaven sent. If people would complain about it, I say only dk abuse it, since they already have major mending. Only 1 or 2 classes in game have easy access to major healing buff, and to nerf a component like vitality pot that can be used by everyone just because 1 class is abusing it, is ignorant. Might want to look at dk major mending easy access and healing passives if you have a problem with healing. Other classes will get slammed in the face will dk still running around with major mending.
I think, but I can’t be sure, that the ESO community is more nerf oriented than ever before. I don’t think there’s anything people haven’t asked for nerfs to from jabs to, well, lingering health pots lol.
I never suggested nerfing dks. Some have, but not me. Major vitality carries on all classes.
Ragnarock41 wrote: »universal_wrath wrote: »I'm stam sorc main btw and I can see a reason why people as for vitality nerf. My stam sorc now is benifiting greatly from major vitality buff, it has 30 secs cooldown pot and that is alot imo. As sorc does not synrgize will with healing, this pot is heaven sent. If people would complain about it, I say only dk abuse it, since they already have major mending. Only 1 or 2 classes in game have easy access to major healing buff, and to nerf a component like vitality pot that can be used by everyone just because 1 class is abusing it, is ignorant. Might want to look at dk major mending easy access and healing passives if you have a problem with healing. Other classes will get slammed in the face will dk still running around with major mending.
Yeah we should nerf major mending so your stamsorc can heal as good as a stamDk, with its mobility and superior damage&cost reduction passives, brilliant logic, they should totally kick Gilliam and hire you instead my dude.
universal_wrath wrote: »You simply don't see stam sorc 1vx unless they play against lvl 1 players, most 1vx come from dk class, too bulky, high sustain, high heals, and hugh burst dmg.
Urzigurumash wrote: »So you are not saying DKs need a nerf, just that their healing passives and access to Major Mending need "looked at". Nerfing a Monster Set is a compartmentalized nerf that players can reasonably quickly adapt to. Changing Class Passives is a substantial change with broad reaching effects for every PvP and PvE player using that Class. Neither one of these are ideal, but I think if players had to choose between equipment being nerfed or class passives being nerfed, they would much prefer the equipment be nerfed. In this case, uncoupling Lingering Health + Vitality requires a thorough remixing of reagent effect combinations.
You believe every DK, mag or stam, PvP or PvE, should be punished because of StamDKs using Lingering Health + Vitality pots in Cyro? I assure you this class+potion combination is not a nuisance or OP in Battlegrounds or in Dueling.