liningtonsweldingb16_ESO wrote: »That drink should also add max Magicka.. since werewolves obviously need a ton of it with the nerf to the heal
Amdar_Godkiller wrote: »liningtonsweldingb16_ESO wrote: »That drink should also add max Magicka.. since werewolves obviously need a ton of it with the nerf to the heal
Or preferably, Mag recovery.
ProzTh3Almighty wrote: »The new tristat “drink” is actually a food. Just a typo, bad coding like it was with artaeum takeaway broth when it first cam out. Crafted in the food list an does not proc btb or bone pirate sets
liningtonsweldingb16_ESO wrote: »Please buff this werewolf food a bit. Needs some max mag or mag recovery on it please
liningtonsweldingb16_ESO wrote: »Agree, max hp+max stam+mag recovery
liningtonsweldingb16_ESO wrote: »Agree, max hp+max stam+mag recovery
I forget the name of it but the new drink is max stam, max mag, max health plus 400 health recovery.. so why couldn’t the ww food be something similar? Max health, max stam, max mag, 250 mag recovery? Since really 12 ulty cheaper isn’t much
jediodyn_ESO wrote: »So the answer to a broken and neutered WW ultimate is to get even more weakened in human for with a sub par food?
Why even bother transforming?! Just stay stamplar/warden/blade/sorc/ecro and do much more damage while having more utility, AND an ultimate for spike or survival!
Humanoid form is better than wolf form.
Wolf_Watching wrote: »Also...
Sounds good to me. Should have heavy reduced cost for block. Taunt on heavy for 15 secs. And a buff to increased time for other werewolves in your group by an extra 5% up to 20% for 4 WWs (including yourself). Would make it useful. Also change tormenter set to work for all gap closers.[/quote