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ESO on Stadia. What do you think?

  • Royaji
    Royaji
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    danno8 wrote: »
    So it is different for single and multiplayer games? And Stadia will be yet anohter remote instance of the game? Wherby its just another clean slate to populate? Or does it use the current PC servers?
    I guess there are a lot of questions. Maybe we would have to wait for some first party Google games (they are currently looking for devs) to see real use of this technology.

    I don't think that is the case anyway. Because advertising a connected node based server system, different to the current server system utilized by most games today seems pointless to me.
    But it remains to be seen. And I am still optimistic as ESO's problem today is processing power, and infrastructure which i think can be solved on a network set-up like what Stadia can be.

    It's not going to be PC, Xbox, PS4 and Stadia as separate instances of the game if that is what you were thinking.

    PC will include those who choose to use Stadia for their processing needs. PS4 and Xbox are stuck with paying Xbox and PS4 dues, as I'm pretty sure those would be ingrained in the contract between ZoS and those two companies. No way they would let you bypass their networks and let an console player log in through the Stadia network.

    So you would log in through Stadia using your PC credentials, and every time you press a button it gets sent to Stadia, who inputs that into the game, which gets sent to ZoS servers, who calculates what effect your input had, which then sends out that info to Stadia client, which streams the results to your screen.

    The only question I had was whether you had to buy a Stadia copy of the game to use Stadia (kind of like how Steam users need to buy a non-Steam version to bypass the Steam log in even though they are both hosted on the PC servers)

    Ain't no way ZoS gives Google total control over their server side software.

    I think it was already announced that you will pay around 10$ for access to Stadia itself and will have to additionally buy every game you play on Stadia separately.
  • NeillMcAttack
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    danno8 wrote: »
    So it is different for single and multiplayer games? And Stadia will be yet anohter remote instance of the game? Wherby its just another clean slate to populate? Or does it use the current PC servers?
    I guess there are a lot of questions. Maybe we would have to wait for some first party Google games (they are currently looking for devs) to see real use of this technology.

    I don't think that is the case anyway. Because advertising a connected node based server system, different to the current server system utilized by most games today seems pointless to me.
    But it remains to be seen. And I am still optimistic as ESO's problem today is processing power, and infrastructure which i think can be solved on a network set-up like what Stadia can be.

    It's not going to be PC, Xbox, PS4 and Stadia as separate instances of the game if that is what you were thinking.

    PC will include those who choose to use Stadia for their processing needs. PS4 and Xbox are stuck with paying Xbox and PS4 dues, as I'm pretty sure those would be ingrained in the contract between ZoS and those two companies. No way they would let you bypass their networks and let an console player log in through the Stadia network.

    So you would log in through Stadia using your PC credentials, and every time you press a button it gets sent to Stadia, who inputs that into the game, which gets sent to ZoS servers, who calculates what effect your input had, which then sends out that info to Stadia client, which streams the results to your screen.

    The only question I had was whether you had to buy a Stadia copy of the game to use Stadia (kind of like how Steam users need to buy a non-Steam version to bypass the Steam log in even though they are both hosted on the PC servers)

    Ain't no way ZoS gives Google total control over their server side software.

    Interesting, so all the announced games will be the PC version of the game? Or is ESO unique in this sense? Yes, do PC players have to purchase new copies of these games they can already access.

    I'm starting to believe its one or the other, either google are launching the dumbest platform we have so far, and far too late, or we are missing something.....
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  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Interesting, so all the announced games will be the PC version of the game?

    Of course not. Switching to Stadia will be like changing your PC. You don't have to buy your games again just because you get a new machine. ZOS, Steam, or any editor knows you've already purchased the game and lets you reinstall it.
    Same goes for Stadia (minus the downloading part, they'll simply assign you a virtual engine where ESO is already ready to run).

    Royaji wrote: »
    I think it was already announced that you will pay around 10$ for access to Stadia itself and will have to additionally buy every game you play on Stadia separately.

    Wrong. Stadia is free for the 1080p/30FPS service. The premium access will cost 10$/month and give access to 4K/60FPS quality. In both cases, you'll need to buy your games on top of that (but no need to buy those you already own again).
    This leaves giving Stadia users access to PC serves (no-addons though) as the most probable option

    Wrong. They specifically said "with addons and mods" but "without cheats". They will let you choose whatever approved mod you want - just not CE-like stuff.

    As to the broadband issue and potential limitations, it all depends on the compression rate of the stream. There are very powerful algorithms nowadays, even for 4K definitions. That means, it could be relatively low and fit into most "limited" ISP subscription plans. Those limitations (like, 200Gb or 1Tb) are only there to ensure you don't setup a worldwide "internet company" with your unlimited private connection, that's all, and it makes sense. I doubt Stadia will eat up such limits.
    Edited by anitajoneb17_ESO on June 8, 2019 6:55PM
  • NeillMcAttack
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    Interesting, so all the announced games will be the PC version of the game?

    Of course not. Switching to Stadia will be like changing your PC. You don't have to buy your games again just because you get a new machine. ZOS, Steam, or any editor knows you've already purchased the game and lets you reinstall it.
    Same goes for Stadia (minus the downloading part, they'll simply assign you a virtual engine where ESO is already ready to run).

    Royaji wrote: »
    I think it was already announced that you will pay around 10$ for access to Stadia itself and will have to additionally buy every game you play on Stadia separately.

    Wrong. Stadia is free for the 1080p/30FPS service. The premium access will cost 10$/month and give access to 4K/60FPS quality. In both cases, you'll need to buy your games on top of that (but no need to buy those you already own again).
    This leaves giving Stadia users access to PC serves (no-addons though) as the most probable option

    Wrong. They specifically said "with addons and mods" but "without cheats". They will let you choose whatever approved mod you want - just not CE-like stuff.

    As to the broadband issue and potential limitations, it all depends on the compression rate of the stream. There are very powerful algorithms nowadays, even for 4K definitions. That means, it could be relatively low and fit into most "limited" ISP subscription plans. Those limitations (like, 200Gb or 1Tb) are only there to ensure you don't setup a worldwide "internet company" with your unlimited private connection, that's all, and it makes sense. I doubt Stadia will eat up such limits.

    Good responses, can you tell me where these announcements are?

    And in your opinion do you think performance can be improved with the, lets say, neater infrastructure, or is it a net loss across the board due to it being the same server and possibly a similar infrastructure?
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  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Can you tell me where these announcements are?

    There have been only 2 official announcements from Google regarding Stadia so far, the rest is comment and/or speculation.

    The 1st one was on March 19th at GDC https://www.youtube.com/watch?v=W7hc4R8JAJY
    The 2nd one was on June 6th https://www.youtube.com/watch?v=k-BbW6zAjL0&feature=youtu.be

    Maybe we'll know more at E3.
    And in your opinion do you think performance can be improved with the, lets say, neater infrastructure, or is it a net loss across the board due to it being the same server and possibly a similar infrastructure?

    I'm no IT professionnal, but just using common sense, I'd say that "performance issues" can occur in 3 places :
    - The client : For that part, I believe Stadia will be an improvement because it will have higher standards, better hardware, better optimization and better maintenance than 80% of players have in their own homes.
    - The client/server communication : depending on each particular situation, using Stadia could lead to an improvement - or a worsening of the situation
    - The server. Well obviously, using Stadia - or not will not have any impact on ZOS' megaservers.
  • NeillMcAttack
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    Maybe we'll know more at E3.

    Fingers crossed!!! Really hoping for an ESO/Stadia specific discussion.

    *Puts tinfoil/hopeful hat on* Maybe ZOS haven't announced they are upgrading their servers/infrastructure because they are partnering with Google and the game will in-fact be hosted by google servers/infrastructure in the future??
    *Crowd gasps*
    PC EU - NoCP PvP, is real PvP
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    Legion Commander Tresdin Stamplar DC PvE Main
    Sephirith Altmer MagPlar EP Gondar the Bounty Hunter Khajiit StamBlade DC
    The Dirge Redguard StamNecro EP Disruptor Stormcrafter Nord StamSorc AD
    Lone Druid Bosmer Stam Warden EP Necro-Phos Argonian MagBlade AD
    @ McAttack in game
    Played since beta, and then on console at release, until the game became unplayable on console.
  • danno8
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    Interesting, so all the announced games will be the PC version of the game?

    Of course not. Switching to Stadia will be like changing your PC. You don't have to buy your games again just because you get a new machine. ZOS, Steam, or any editor knows you've already purchased the game and lets you reinstall it.
    Same goes for Stadia (minus the downloading part, they'll simply assign you a virtual engine where ESO is already ready to run).

    But if you want to use a Steam version of the game, you do have to buy a new version that is not the PC standalone. Similarly the many people who have learned that having an extra middle-man (Steam) can lead to extra problems, actually do have to buy a standalone PC version of the game if they want to play without using Steam servers for authentication.

    So I am not entirely sure of how it would actually work.
  • NeillMcAttack
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    danno8 wrote: »
    Interesting, so all the announced games will be the PC version of the game?

    Of course not. Switching to Stadia will be like changing your PC. You don't have to buy your games again just because you get a new machine. ZOS, Steam, or any editor knows you've already purchased the game and lets you reinstall it.
    Same goes for Stadia (minus the downloading part, they'll simply assign you a virtual engine where ESO is already ready to run).

    But if you want to use a Steam version of the game, you do have to buy a new version that is not the PC standalone. Similarly the many people who have learned that having an extra middle-man (Steam) can lead to extra problems, actually do have to buy a standalone PC version of the game if they want to play without using Steam servers for authentication.

    So I am not entirely sure of how it would actually work.

    Yea guys, I don't know if we can assume that this new platform, like all the others, won't expect a new copy of the game.

    We just don't have nearly enough information about the infrastructure yet, how the games are hosted yet (all I see in that vid is a claim to carry out all "gameplay processing and graphics in the google data centers", only claims of direct connections to these centers. And only a brief mention of "carrying your guardian over for continuing Destiny 2".

    We must get more information soon, besides that, we will have to wait and hopefully not laugh at the Stadia live version of ESO.
    PC EU - NoCP PvP, is real PvP
    Tiidehunter Nord StamDK EP PvP Main
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    Sephirith Altmer MagPlar EP Gondar the Bounty Hunter Khajiit StamBlade DC
    The Dirge Redguard StamNecro EP Disruptor Stormcrafter Nord StamSorc AD
    Lone Druid Bosmer Stam Warden EP Necro-Phos Argonian MagBlade AD
    @ McAttack in game
    Played since beta, and then on console at release, until the game became unplayable on console.
  • anitajoneb17_ESO
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    danno8 wrote: »
    But if you want to use a Steam version of the game, you do have to buy a new version that is not the PC standalone. Similarly the many people who have learned that having an extra middle-man (Steam) can lead to extra problems, actually do have to buy a standalone PC version of the game if they want to play without using Steam servers for authentication.

    So I am not entirely sure of how it would actually work.

    To say things bluntly : it's because Steam is pure cr*p and the ZOS/Steam link is the worst there could ever be.
    It's not a technical restriction. It's a business restriction, maybe even a business conflict.
    Nothing prevents Stadia technically from working perfectly well with ESO without all the hassle you mention. Another proof is that MY Steam version of ESO, bought on Steam, works perfectly without me ever logging via Steam. I just never linked my ESO account with my Steam account. It means that the problems are not of technical nature.

    Also, Steam is not a gaming platform per se. It's primarily an eShop dedicated to gaming with some added features for gamers and gaming communities.
    Stadia will not be a gaming platform per se either, but it's not primarily an eShop either. It's primarily a distant computing service dedicated to gamers. Technically speaking, the "platform" used on Stadia will still be... PC.


    Edited by anitajoneb17_ESO on June 8, 2019 8:43PM
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    danno8 wrote: »
    Interesting, so all the announced games will be the PC version of the game?

    Of course not. Switching to Stadia will be like changing your PC. You don't have to buy your games again just because you get a new machine. ZOS, Steam, or any editor knows you've already purchased the game and lets you reinstall it.
    Same goes for Stadia (minus the downloading part, they'll simply assign you a virtual engine where ESO is already ready to run).

    But if you want to use a Steam version of the game, you do have to buy a new version that is not the PC standalone. Similarly the many people who have learned that having an extra middle-man (Steam) can lead to extra problems, actually do have to buy a standalone PC version of the game if they want to play without using Steam servers for authentication.

    So I am not entirely sure of how it would actually work.

    Why would you want to get a Steam version of the game if you already own the game... ? It's like saying you want a Barnse&Nobles version of a book that you've already bought at Wallmart, that makes no sense. There's zero difference between the "Steam version" of ESO and any other version of ESO, except Steam versions have extra login complications. And if you wnat to launch your "ZOS" version via Steam, you can link accounts and there's no need to buy a new copy of the game for that.

  • Royaji
    Royaji
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    danno8 wrote: »
    Interesting, so all the announced games will be the PC version of the game?

    Of course not. Switching to Stadia will be like changing your PC. You don't have to buy your games again just because you get a new machine. ZOS, Steam, or any editor knows you've already purchased the game and lets you reinstall it.
    Same goes for Stadia (minus the downloading part, they'll simply assign you a virtual engine where ESO is already ready to run).

    But if you want to use a Steam version of the game, you do have to buy a new version that is not the PC standalone. Similarly the many people who have learned that having an extra middle-man (Steam) can lead to extra problems, actually do have to buy a standalone PC version of the game if they want to play without using Steam servers for authentication.

    So I am not entirely sure of how it would actually work.

    Why would you want to get a Steam version of the game if you already own the game... ? It's like saying you want a Barnse&Nobles version of a book that you've already bought at Wallmart, that makes no sense. There's zero difference between the "Steam version" of ESO and any other version of ESO, except Steam versions have extra login complications. And if you wnat to launch your "ZOS" version via Steam, you can link accounts and there's no need to buy a new copy of the game for that.

    Will you be able to use your steam version of ESO with Stadia though? Somehow I doubt it.
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Royaji wrote: »
    danno8 wrote: »
    Interesting, so all the announced games will be the PC version of the game?

    Of course not. Switching to Stadia will be like changing your PC. You don't have to buy your games again just because you get a new machine. ZOS, Steam, or any editor knows you've already purchased the game and lets you reinstall it.
    Same goes for Stadia (minus the downloading part, they'll simply assign you a virtual engine where ESO is already ready to run).

    But if you want to use a Steam version of the game, you do have to buy a new version that is not the PC standalone. Similarly the many people who have learned that having an extra middle-man (Steam) can lead to extra problems, actually do have to buy a standalone PC version of the game if they want to play without using Steam servers for authentication.

    So I am not entirely sure of how it would actually work.

    Why would you want to get a Steam version of the game if you already own the game... ? It's like saying you want a Barnse&Nobles version of a book that you've already bought at Wallmart, that makes no sense. There's zero difference between the "Steam version" of ESO and any other version of ESO, except Steam versions have extra login complications. And if you wnat to launch your "ZOS" version via Steam, you can link accounts and there's no need to buy a new copy of the game for that.

    Will you be able to use your steam version of ESO with Stadia though? Somehow I doubt it.

    Why ?
    Do you doubt you could use your Steam version of ESO when buying a new computer or reformatting your hard drive ?
    Stadia is the same. It's NOT a web shopping site or app. It's a rental service for distant gaming computers.
    People just get confused wit the generic term "platform" which means many totally different things in the tech world.

    Do you think Steam would deny access to players playing on Stadia ? And therefore could deny you access to ESO ? Well, I don't know how they would technically do that (though there's surely a way), and I'm not sure either why they would shoot themselves in the foot that way. Steam is strong in the gaming markets, but Google is a million times stronger. There's only very few company in the world, that can truly stand a commercial fight with Google. Their current biggest direct enemy is Amazon. Yet Stadia is supporting ESO, and ZOS is supporting Stadia. And guess who hosts ESO megaservers... ? Amazon. That, in my interpretation, tells us that the big guys are rather ready to cooperate than to fight when it comes to Stadia.

    Do you think Stadia could prevent Steam, Steam users and Steam-bought games to run on Stadia ? Again, technically it sure is possible, but I doubt a company struggling to set foot in the gaming market would voluntarily cut itself off the most famous and biggest hub in that world, known (and used) by an overwhelming majority of gamers.

    Edited by anitajoneb17_ESO on June 8, 2019 10:10PM
  • Royaji
    Royaji
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    Royaji wrote: »
    danno8 wrote: »
    Interesting, so all the announced games will be the PC version of the game?

    Of course not. Switching to Stadia will be like changing your PC. You don't have to buy your games again just because you get a new machine. ZOS, Steam, or any editor knows you've already purchased the game and lets you reinstall it.
    Same goes for Stadia (minus the downloading part, they'll simply assign you a virtual engine where ESO is already ready to run).

    But if you want to use a Steam version of the game, you do have to buy a new version that is not the PC standalone. Similarly the many people who have learned that having an extra middle-man (Steam) can lead to extra problems, actually do have to buy a standalone PC version of the game if they want to play without using Steam servers for authentication.

    So I am not entirely sure of how it would actually work.

    Why would you want to get a Steam version of the game if you already own the game... ? It's like saying you want a Barnse&Nobles version of a book that you've already bought at Wallmart, that makes no sense. There's zero difference between the "Steam version" of ESO and any other version of ESO, except Steam versions have extra login complications. And if you wnat to launch your "ZOS" version via Steam, you can link accounts and there's no need to buy a new copy of the game for that.

    Will you be able to use your steam version of ESO with Stadia though? Somehow I doubt it.

    Why ?
    Do you doubt you could use your Steam version of ESO when buying a new computer or reformatting your hard drive ?
    Stadia is the same. It's NOT a web shopping site or app. It's a rental service for distant gaming computers.
    People just get confused wit the generic term "platform" which means many totally different things in the tech world.

    Well, if you were able to log into your Steam account through Stadia why wouldn't you have access to your full Steam library? Why wouldn't Google just install a lot more of Steam games on their systems then and advertise it? It would've been a pretty big deal.
  • BrooksP
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    I wouldn't put to much into Stadia. Google has a habit of throwing projects at the wall and later ignoring them.
  • anitajoneb17_ESO
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    Royaji wrote: »
    Why wouldn't Google just install a lot more of Steam games on their systems then and advertise it? It would've been a pretty big deal.

    Stadia is primarily a distant gaming service.
    As such, in theory, you should be able to install whatever game you like and paid for on it, without any discrimination from Google.

    BUT... obviously, not every game is or will be supported and Stadia has its own list of approved games, and probably soon some exclusivities in their catalog. Also, Stadia will sell games and therefore come in competition with other selling sites such as Steam. It makes perfect sense that you're cautious and in doubt.
    I was worse than you : last week, I'd have bet anything that ESO would never come to Stadia : Servers at Amazon, and strong partnership with Steam. Two direct, frontal competitors.
    The fact that ESO is advertised as being supported by Stadia upon launch is, in my interpretation, an indicator that there's nothing to fear, and that they've chosen to cooperate rather than fight each other.

    But again, I could be wrong. The market forces in the gaming industry are obscure, complicated and intricated. That being said, nothing says there will be problems.

  • Davor
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    Royaji wrote: »
    [And Stadia is not going to make ZOS's server run better.

    You never know. Maybe they will. After all, if Alphabet/Google want a great MMO, Alphabet can always buy out Zenimax. While Zenimax is not a publicly traded company, it is a privately traded one. If Alphabet made an offer they couldn't refuse, you just never know.

    Not saying it's happening, I doubt it, but the way Zenimax/Bethesda bought up companies, and EA has done it as well, also Microsoft has done it. This could be a great time for Alphabet to buy some companies now.
    Not my quote but I love this saying

    "I would pay It for support. But since they choosed we are just numbers and not customers, i dont mind if game and zos goes to oblivion"
  • Davor
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    BrooksP wrote: »
    I wouldn't put to much into Stadia. Google has a habit of throwing projects at the wall and later ignoring them.

    Much like Bethesda and bugs. :p
    Not my quote but I love this saying

    "I would pay It for support. But since they choosed we are just numbers and not customers, i dont mind if game and zos goes to oblivion"
  • danno8
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    danno8 wrote: »
    Interesting, so all the announced games will be the PC version of the game?

    Of course not. Switching to Stadia will be like changing your PC. You don't have to buy your games again just because you get a new machine. ZOS, Steam, or any editor knows you've already purchased the game and lets you reinstall it.
    Same goes for Stadia (minus the downloading part, they'll simply assign you a virtual engine where ESO is already ready to run).

    But if you want to use a Steam version of the game, you do have to buy a new version that is not the PC standalone. Similarly the many people who have learned that having an extra middle-man (Steam) can lead to extra problems, actually do have to buy a standalone PC version of the game if they want to play without using Steam servers for authentication.

    So I am not entirely sure of how it would actually work.

    Why would you want to get a Steam version of the game if you already own the game... ? It's like saying you want a Barnse&Nobles version of a book that you've already bought at Wallmart, that makes no sense. There's zero difference between the "Steam version" of ESO and any other version of ESO, except Steam versions have extra login complications. And if you wnat to launch your "ZOS" version via Steam, you can link accounts and there's no need to buy a new copy of the game for that.

    I have no idea why someone would, my point is that someone can't.

    And I was more speaking of the opposing situation, where a steam purchaser can't play without using Steam, even though the two are identical.

    And you are right, it's not technical issues that would get in the way, it's pure business.

    Maybe you're right and Google will run this service benevelently, allowing you free in and out portability of the games you own from elsewhere and ones you buy through them. That feels wrong to me though.
  • Davor
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    danno8 wrote: »
    Maybe you're right and Google will run this service benevelently, allowing you free in and out portability of the games you own from elsewhere and ones you buy through them. That feels wrong to me though.

    I don't see this happening. Just like with Good Old Games (GOG) if you want DRM free games that you already have on Steam, you have to rebuy it. I believe Stadia is a a double service. One for people who don't want consoles and two, to get into the game selling service. After all, it's a billion dollar industry. Just like how Microsoft got into the gaming business. They wanted their fingers in the pie as well. They didn't make the Xbox to make money, they made the Xbox so people buy games from them. That is what I believe Stadia is. A platform to sell games.

    Now, if Alphabet really wants to do something radical, they can ask people to make your Steam and GOG and what ever other online seller, show that you own the game, then Alphabet will give you a free copy of that game to own as well. It would be just like Epic paying the publishers for exclusivity but in reverse, giving the money to the customers instead. By giving money to customers is they pay on their behalf. I doubt that will happen, but if a company can go Epic exclusive and make huge profits that way and not using Steam, anything is possible now.

    From what I read now, except for Destiny and a few other titles, you have to buy the games to play them. Who knows, with ESO on sale half the year on Steam, maybe ESO will be one of those free games. If not, I am sure we will be buying it for $12 Canadian. If not, $25 is a fair price as well, as long as we get to keep everything we already have. If not, then for me, ESO is a no go on Stadia. No way am I going to start over.

    Hence wise, I think it would be a good idea for Stadia to give everyone the ability to play a game they already own. After all, why push people to NOT buy your product because who like rebuying and restarting their games from scratch all the time? Is it a money sink? Maybe yes. Maybe no. They can always make an agreement to the companies to let it happen, or sell the games to Alphabet at a huge discount so the players get it for free. After all, Microsoft always takes a loss on each sale of Xbox Console and it's a successful business for them.
    Not my quote but I love this saying

    "I would pay It for support. But since they choosed we are just numbers and not customers, i dont mind if game and zos goes to oblivion"
  • ryzen_gamer_gal
    ryzen_gamer_gal
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    Hurbster wrote: »
    How would mods work ?

    they dont
  • BrooksP
    BrooksP
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    Hurbster wrote: »
    How would mods work ?

    they dont

    Technically they could depending how open or closed their system is and how much user control they allow. Really all Stadia is doing is using cloud tech to allow for streaming games, so it works similar to a VM or remote access. They will still need to create individual installs for each user, so the use of mods would be dependent on if the user has access to it.
  • hmsdragonfly
    hmsdragonfly
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    Probably for casual players cuz the input lag will be very high.
    I can't play gamese with more than 6ms input lag, can't imagine playing with 60ms input lag lmao.

    I would say over 95% of eso players play with over 60ms of ping in most combat situations.

    I didn't mean ping, i meant the input lag between your peripherals and your monitor.
    Now that you stream your game, it takes extra time to process information from the peripherals' input. That will be the deal breaker for me.
    Aldmeri Dominion Loyalist. For the Queen!
  • master_vanargand
    master_vanargand
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    Stadia is a joke.
  • TheRealPotoroo
    TheRealPotoroo
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    Stadia is a joke.

    Stadia is a streamed console with insanely high bandwidth requirements. Even the free 1080 service won't be usable for vast numbers of people who don't have 20Mbs. Yes, you read that right:

    KQ1ZXd5.jpg
    PC NA, PC EU

    "Instead of taking the best of the dolmens (predictable rotation), the best of the geysers (scalability based on number of players), and the best of the dragons (map location and health indicators) and adding them together to make a fun and dynamic world event scenario, they gave us....... harrowstorms." https://forums.elderscrollsonline.com/en/discussion/comment/6850523/#Comment_6850523
  • DaveMoeDee
    DaveMoeDee
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    It is possible that a stream service could perform better if your computer isn't great and you have Internet issues. While it is true that the streaming service can be an additional hop, I would expect that the speed of all that depends upon peering agreements.
  • Linaleah
    Linaleah
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    Linaleah wrote: »
    When stadia was announced we had a thread herehttps://forums.elderscrollsonline.com/en/discussion/464385/stadia-new-life-for-eso#latest

    Where people discussed the viability of the platform to run ESO on. Most people bar myself and one other person i think it was, were actually aware of the possibilities and even the positives of such a system. Now that the news is out I want to remind people to think outside the box. To think that 70-140ms at 60fps is probably better speeds than over 80% of the players out there can currently run the game at. With googles infrastructure even SEA and Aus could be running the game better than ever before.

    People are coming around, and I for one am excited to see the results.

    I want to remind you that for most people the biggest bottle neck is their internet connection. whether its their speeds, or their bandwith, or both. stadia requires a VERY robust connection to perform fully and it can eat through most people's bandwidth limits in days. and for some people - hours.

    These are, for me, the biggest reasons it simply will not take off in places like the states. Is unlimited data even an option over there, because everyone seems to complain about this in particular? And it's not that it won't be able to take off, it is simply impossible I suppose.
    It's rarer and rarer here in europe. You would honestly be hard pressed in any small town to large city. With initiatives across the continent to get every household access to fibre broadband happening all the time. Not to have access nowadays to unlimited, fibre type deals.

    as much as internet sucks in some parts of US, amazingly enough Australia is even worse. and I do remember having unlimited broadband at one point in US, and then ISP providers switched back to limited or throttled) probably cause with more and more streaming options, it has become far too unprofitable for them. considering that a lot of our isp providers are the very companies that sell TV cable service.

    also... and this is also something that a lot of Europeans don't realize. US is a lot larger and more spread out population wise than you realize. sure, we have several metropolitan areas where people are cramped and internet options are more plentiful and providing fiber for everyone is actualy cost effective. than there's people like me who live in a more rural areas where it would cost me personaly several thousand dollars just to get fiber DSL just on my street (not enough people here for the company to justify bringing it here on their dime), but I'm still lucky enough to have cable broadband with a fairly decent, if expensive connection. and then... there's people like a friend of mine whose only option is satellite or possibly piggybacking off cell towers data. which is both stupidly expensive and very limited.

    so yeah... and I think,, and I maybe wrong, but I think originally google was counting on their own infrastructure they were trying to build. google fiber. and I think them being incurable optimists, they simple didn't realize just what it would actualy entail. and I think they STILL don't realize it when it comes to Stadia.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Feralmyst
    Feralmyst
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    Standing by for the official Bethesda update on if Stadia will just be a new interface point to our existing PC/Mac based gaming experience or a new interface/server world and, if true, can we migrate toons and from which existing worlds
    12XX CP



  • BoxFoxx
    BoxFoxx
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    Hamish999 wrote: »
    WTF is Stadia?

    Get off of ESO once in a while and find out what's happening in the real world!
  • BoxFoxx
    BoxFoxx
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    ...I don't I hope you can carry your account over... but who knows with this company (Zenimax)... we've been f---k'd by them on this same issue before.

    My PC crashed from ESO along time ago (literally had to replace it)... so I switched to console. Had to start all over... why do I keep playing I wonder sometimes. Zenimax doesn't give a flying f--k about their customers.
  • BoxFoxx
    BoxFoxx
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    Stadia is a joke.

    Stadia is a streamed console with insanely high bandwidth requirements. Even the free 1080 service won't be usable for vast numbers of people who don't have 20Mbs. Yes, you read that right:

    KQ1ZXd5.jpg

    You think most people don't have over 20Mbs? Where to you live dude, out in the boon docks? In all major cities, minimum speeds average over 50mbs... mine personally is 300Mbs.
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