mjstevenson1.msb16_ESO wrote: »Girl number 8...the skyrim mount did fight. Vartin the wolf... I realize that this is not skyrim, but it is the same company and world of Elder Scrolls, thus they are perfectly capable of making the mount fight as in the other game. ManwithBeard9...If you read the write up of the new mount you would see in its description they indicate that this type of cat is intelligent and often fights along side. This tends to indicate that it will fight with you. Colecovision... you just stiring it up.
mjstevenson1.msb16_ESO wrote: »Girl number 8...the skyrim mount did fight.
mjstevenson1.msb16_ESO wrote: »Also ZoS =/= Bethesda Game Studios
Do you not see Bethesda shown as the game starts. So if you could read ..it is made by Bethesda
mjstevenson1.msb16_ESO wrote: »Also ZoS =/= Bethesda Game Studios
Do you not see Bethesda shown as the game starts. So if you could read ..it is made by Bethesda
mjstevenson1.msb16_ESO wrote: »That description comes from their advertisement for what you get in the pre-release version of the game. That is an advertisement of what you get....not lore.so false advertisement. You cannot make up your own idea of the advertisement to make it lore. It is what they say to sell you the game.It is a description of the product ...not lore.
mjstevenson1.msb16_ESO wrote: »Also ZoS =/= Bethesda Game Studios
Do you not see Bethesda shown as the game starts. So if you could read ..it is made by Bethesda
BETHESDA SOFTWORKS - PUBLISHER
Here is some clarification for you:
https://www.youtube.com/watch?v=H6Ed_KpTtNo
ManwithBeard9 wrote: »mjstevenson1.msb16_ESO wrote: »Also ZoS =/= Bethesda Game Studios
Do you not see Bethesda shown as the game starts. So if you could read ..it is made by Bethesda
It's published by Bethesda Softworks, not developed. HUGE difference. There's also a separate developing arm named Bethesda Game Studios.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
The Glowgill Guar flavor text says it can breathe underwater, but it retreats to its Pokeball when I jump into a chest-high puddle.
The Bal Foyen Circus Guar flavor text says it is a performer, but it fails to perform a single trick after I dismount.
The Golden Eye Guar flavor text says it's difficult to control, but I can ride it as easily as any basic horse without training.
The Hist Guar flavor text says it's the only subspecies known to enjoy music, yet even in the midst of the New Life festival, it doesn't even sway to the notes of my lute.
The Skeletal Guar flavor text says that it sends "lesser opponents fleeing in terror when you ride into battle on its creaking, bony frame." Why, then, do basic mobs not have fear applied to them when they get within proximity?
The mount descriptions are just flavourful Lore. They don't represent the actual mounts that we use.
The Glowgill Guar flavor text says it can breathe underwater, but it retreats to its Pokeball when I jump into a chest-high puddle.
The Bal Foyen Circus Guar flavor text says it is a performer, but it fails to perform a single trick after I dismount.
The Golden Eye Guar flavor text says it's difficult to control, but I can ride it as easily as any basic horse without training.
The Hist Guar flavor text says it's the only subspecies known to enjoy music, yet even in the midst of the New Life festival, it doesn't even sway to the notes of my lute.
The Skeletal Guar flavor text says that it sends "lesser opponents fleeing in terror when you ride into battle on its creaking, bony frame." Why, then, do basic mobs not have fear applied to them when they get within proximity?