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Stamina Dragonknight finally have a "spammable" skill and a whip (sort of)

Pr0Skygon
Pr0Skygon
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Let's get to the point, Noxious Breath is now an extremely potent "spammable" skill. Considering on my testing, Endless Hail deals about 8500 dps, and Venomous Claw deals about 3k dps, Noxious Breath deals about 6k dps (including both direct and dot damage). But I was only able to achieve this number thanks to the new molten whip, or to be exact, its passive. I only need to slot molten whip on the front bar (and never ever use it) and I can easily keep 95% up time for 3x Seething Fury stack, though I doubt it would be the same in dungeons and trials, where you need to run around a lot.

TBH, as a DK main (I have 3 DKs, 1 stam, 1 mag and 1 tank), I'm extremely happy with these 2 changes. Finally, after almost 4 years, Noxious Breath is now a useful and fun skill to use. I'm however, very surprise with the new Molten Whip change, but it's like a Christmas gift I've never known I needed. This new skill gives a whole new dynamic to a "just apply all the DOT and call it the day" class. This right here is the direction I'd love to see implemented for every existing and upcoming class.

I just really wish our neighbour stamSorc will soon receive this kind of buff.
  • Excelsus
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    Great points and insight. Still, wish they'd make the whip scale with highest stat like FoO does.
  • Pr0Skygon
    Pr0Skygon
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    Oh btw, I can hit 54k with very little effort on 6M (no raid dummy trick)
  • Wuuffyy
    Wuuffyy
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    Pr0Skygon wrote: »
    Oh btw, I can hit 54k with very little effort on 6M (no raid dummy trick)

    Good for you. Want a virtual cookie?
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • Pr0Skygon
    Pr0Skygon
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    Pr0Skygon wrote: »
    Oh btw, I can hit 54k with very little effort on 6M (no raid dummy trick)

    Good for you. Want a virtual cookie?

    Nah i'm more of a sweet roll guy. But thanks for the offer.
  • Prutton
    Prutton
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    Pr0Skygon wrote: »
    Let's get to the point, Noxious Breath is now an extremely potent "spammable" skill. Considering on my testing, Endless Hail deals about 8500 dps, and Venomous Claw deals about 3k dps, Noxious Breath deals about 6k dps (including both direct and dot damage). But I was only able to achieve this number thanks to the new molten whip, or to be exact, its passive. I only need to slot molten whip on the front bar (and never ever use it) and I can easily keep 95% up time for 3x Seething Fury stack, though I doubt it would be the same in dungeons and trials, where you need to run around a lot.

    TBH, as a DK main (I have 3 DKs, 1 stam, 1 mag and 1 tank), I'm extremely happy with these 2 changes. Finally, after almost 4 years, Noxious Breath is now a useful and fun skill to use. I'm however, very surprise with the new Molten Whip change, but it's like a Christmas gift I've never known I needed. This new skill gives a whole new dynamic to a "just apply all the DOT and call it the day" class. This right here is the direction I'd love to see implemented for every existing and upcoming class.

    I just really wish our neighbour stamSorc will soon receive this kind of buff.

    That is actually very nice to know. I always felt bad for stamdk, it was obvious they needed some love.
  • GeorgeBlack
    GeorgeBlack
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    So in order for stamDK to receive a buff, an ability slot needs to be unused.
    Why not give the Seething Fury to Searing strikes that has both magika and stamina morphs?

    Every other stamina class that slots abilities for passive bonuses uses AS WELL the active part of the skill
  • Pr0Skygon
    Pr0Skygon
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    So in order for stamDK to receive a buff, an ability slot needs to be unused.
    Why not give the Seething Fury to Searing strikes that has both magika and stamina morphs?

    Every other stamina class that slots abilities for passive bonuses uses AS WELL the active part of the skill

    I'm quite agree with you that we don't use the whip at all. But then again, a buff is a buff, and I'll gladly take it XD

    Please don't take your gift back ZOS :wink:
  • GeorgeBlack
    GeorgeBlack
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    Pr0Skygon wrote: »
    So in order for stamDK to receive a buff, an ability slot needs to be unused.
    Why not give the Seething Fury to Searing strikes that has both magika and stamina morphs?

    Every other stamina class that slots abilities for passive bonuses uses AS WELL the active part of the skill

    I'm quite agree with you that we don't use the whip at all. But then again, a buff is a buff, and I'll gladly take it XD

    Please don't take your gift back ZOS :wink:

    No they should rework it like they did with sorc shields.
    When changes to a class are bad they should have a second look at it.
    It's not a buff when you have to drop a skill slot.

    Noxious breaths was useless since forever so I dont count that as s buff. It's a fix.
    Wings are ruined and SnB ulty remains. Warden sphere remains.
    The passive that Whip provides needs to be moved to Searing Strikes asap.
  • Pr0Skygon
    Pr0Skygon
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    Pr0Skygon wrote: »
    So in order for stamDK to receive a buff, an ability slot needs to be unused.
    Why not give the Seething Fury to Searing strikes that has both magika and stamina morphs?

    Every other stamina class that slots abilities for passive bonuses uses AS WELL the active part of the skill

    I'm quite agree with you that we don't use the whip at all. But then again, a buff is a buff, and I'll gladly take it XD

    Please don't take your gift back ZOS :wink:

    No they should rework it like they did with sorc shields.
    When changes to a class are bad they should have a second look at it.
    It's not a buff when you have to drop a skill slot.

    Noxious breaths was useless since forever so I dont count that as s buff. It's a fix.
    Wings are ruined and SnB ulty remains. Warden sphere remains.
    The passive that Whip provides needs to be moved to Searing Strikes asap.

    Please do remember that we also have our cousin magDK, and they can really use some buff too, not just stamDK.

    Also, if this passive would be moved to Searing Strike, then Searing Strike will become a must have for every single stamDK, which just make an already strong DOT become OP, then ZOS will just remove the passive altogether. I don't think what you're suggesting is a good idea mate.
  • GeorgeBlack
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    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    So in order for stamDK to receive a buff, an ability slot needs to be unused.
    Why not give the Seething Fury to Searing strikes that has both magika and stamina morphs?

    Every other stamina class that slots abilities for passive bonuses uses AS WELL the active part of the skill

    I'm quite agree with you that we don't use the whip at all. But then again, a buff is a buff, and I'll gladly take it XD

    Please don't take your gift back ZOS :wink:

    No they should rework it like they did with sorc shields.
    When changes to a class are bad they should have a second look at it.
    It's not a buff when you have to drop a skill slot.

    Noxious breaths was useless since forever so I dont count that as s buff. It's a fix.
    Wings are ruined and SnB ulty remains. Warden sphere remains.
    The passive that Whip provides needs to be moved to Searing Strikes asap.

    Please do remember that we also have our cousin magDK, and they can really use some buff too, not just stamDK.

    Also, if this passive would be moved to Searing Strike, then Searing Strike will become a must have for every single stamDK, which just make an already strong DOT become OP, then ZOS will just remove the passive altogether. I don't think what you're suggesting is a good idea mate.

    The base skill has both magika and stamina morphs.
    Both classes slot it.
    Only magDK slots Whip.
    The Venomous Claws got nerfed. It needs the bonus
  • cpuScientist
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    So in order for stamDK to receive a buff, an ability slot needs to be unused.
    Why not give the Seething Fury to Searing strikes that has both magika and stamina morphs?

    Every other stamina class that slots abilities for passive bonuses uses AS WELL the active part of the skill

    StamSorc ain't using no bound armor
  • cpuScientist
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    This is nice. I would however like but probably not, like if they just made noxious the spam, as in remove the piddly dot up the initial damage. And kept the fracture or changed it to extra poison damage...

    But I am so afraid of them changing anything as it's kinda ok now.
  • vesselwiththepestle
    vesselwiththepestle
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    I don't like having to slot an otherwise useless ability. Please compare Molten Whip for example to Bound Armaments or Bird of Prey. I think those skills work better than Molten Whip. Molten Whip is a spammable, which we wouldn't use. Another example would be the Templar passive Piercing Spears. Stamplars are slotting Spear Shards just for this passive, but at least they've got the choice which Aedric Spear skill to slot and Spear Shards has at least some kind of utility (and does some dps even on a Stamplar in trash fights).

    So in my opinion there are three choices:
    1. The buff to Molten Whip gets transfered to an utility skill or in the class passives. I think the buff would fit to Flames of Oblivion or it could replace the passive "Warmth".
    2. Molten Whip is changed to dealing Flame Damage or Poison Damage depending on whatever is higher. (Similar to Burning Light passive from Templar.) Sadly the Magicka Cost would still stay a problem.
    3. Best case would be, to combine both: Make Molten Whip a Poisoned Whip with Stamina cost and Poison DPS and add the Seething Fury to an actual passive skill like Warmth, so both Stam and Mag DK can make use of it and get to keep a spammable.

    What are your uptimes on Seething Fury? My last parse was Seething Fury 87%, Seething Fury (x2) 64%, and Seething Fury (x3) 53%. This was done with Noxious Breath as spammable! I am just wondering how much I need to practice.
    1000+ CP
    PC/EU Ravenwatch Daggerfall Covenant

    Give me my wings back!
  • macsmooth
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    Im going to wait until final version of molten whip to see if I can justify using it on my bar, as it stands at the moment I’m finding it hard to want to replace crossbow for a whip that will sit there doing nothing and will need points into elemental expert to increase its damage at least crossbow is effected by cp already placed for a stamdk

    At least with bound, birds, oblivion they do something on activation as well as passives the whip for a stamdk will fall in the hunters skill from fighters guild and I dare to say it the new nightblade skill sitting there looking pretty for passives and never to be used
  • Pr0Skygon
    Pr0Skygon
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    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    So in order for stamDK to receive a buff, an ability slot needs to be unused.
    Why not give the Seething Fury to Searing strikes that has both magika and stamina morphs?

    Every other stamina class that slots abilities for passive bonuses uses AS WELL the active part of the skill

    I'm quite agree with you that we don't use the whip at all. But then again, a buff is a buff, and I'll gladly take it XD

    Please don't take your gift back ZOS :wink:

    No they should rework it like they did with sorc shields.
    When changes to a class are bad they should have a second look at it.
    It's not a buff when you have to drop a skill slot.

    Noxious breaths was useless since forever so I dont count that as s buff. It's a fix.
    Wings are ruined and SnB ulty remains. Warden sphere remains.
    The passive that Whip provides needs to be moved to Searing Strikes asap.

    Please do remember that we also have our cousin magDK, and they can really use some buff too, not just stamDK.

    Also, if this passive would be moved to Searing Strike, then Searing Strike will become a must have for every single stamDK, which just make an already strong DOT become OP, then ZOS will just remove the passive altogether. I don't think what you're suggesting is a good idea mate.

    The base skill has both magika and stamina morphs.
    Both classes slot it.
    Only magDK slots Whip.
    The Venomous Claws got nerfed. It needs the bonus

    Venoumous Claw did not got nerfed. The value is changed so that we can't use it as a spammable anymore. On my testing the dps is the very similar, if not better on live server.
  • Pr0Skygon
    Pr0Skygon
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    I don't like having to slot an otherwise useless ability. Please compare Molten Whip for example to Bound Armaments or Bird of Prey. I think those skills work better than Molten Whip. Molten Whip is a spammable, which we wouldn't use. Another example would be the Templar passive Piercing Spears. Stamplars are slotting Spear Shards just for this passive, but at least they've got the choice which Aedric Spear skill to slot and Spear Shards has at least some kind of utility (and does some dps even on a Stamplar in trash fights).

    So in my opinion there are three choices:
    1. The buff to Molten Whip gets transfered to an utility skill or in the class passives. I think the buff would fit to Flames of Oblivion or it could replace the passive "Warmth".
    2. Molten Whip is changed to dealing Flame Damage or Poison Damage depending on whatever is higher. (Similar to Burning Light passive from Templar.) Sadly the Magicka Cost would still stay a problem.
    3. Best case would be, to combine both: Make Molten Whip a Poisoned Whip with Stamina cost and Poison DPS and add the Seething Fury to an actual passive skill like Warmth, so both Stam and Mag DK can make use of it and get to keep a spammable.

    What are your uptimes on Seething Fury? My last parse was Seething Fury 87%, Seething Fury (x2) 64%, and Seething Fury (x3) 53%. This was done with Noxious Breath as spammable! I am just wondering how much I need to practice.

    I think you're missing the point. The change to Molten Whip is not intended for stamDK, it was changed to give magDK another option since Flame Lash was too overused in both pve and pvp. We stamDK are merely taking advantage of it since the buff also give weapon damage.

    If ZOS really wanted, they can just remove the whole weapon damage bonus from this, and we'll just lose another new mechanic. StamDK haven't got any buff since, well, forever, and I'd advice to just be happy with what we have. We've been praying for a stam whip since 1.6 and look how far we've got. At least we have noxious breath as a spammable now.
  • Zippy81
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    If a class needs to use a DoT as a spammable ability, it's just another example of poor game design.

    In my humble opinion, the whip ability should be a spammable for dragonknights, both stam and mag. And the cost needs to be stamina for the stam version. The bonus could be on the FoO ability, you'd have to keep it active to make it work. I like that ability a lot, it's sort of a magicka dump that helps with stamDK sustain.

    For stam sorcerers, I'd love crystal fragments to scale off highest pool in the proc condition only. That would be fun to use. :smiley:
    Kind regards,
    Zippy
  • John_Falstaff
    John_Falstaff
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    I'm also not a fan of slotting a crutch in the form of a useless magicka ability - feels like we're just using a loophole again, and no telling when it'll be closed (yes, I did express concerns back then that Claw may get first tick removed at any moment, but everyone brushed it off, saying that it's been like that since forever and ZOS won't bother doing so), and whole scheme with slotting (more so double barring) unused magicka skill and spamming Noxious (also a rule breaker I reckon, and in ZOS' vision not something to be used as a spammable) reeks of bad class design.

    So no, stamDK didn't get any intentional buff this update, we're just picking up crumbs from magDK's table (not that magDK is having a gorgeous feast there to begin with). I can get behind giving this buff to Searing Strike since morphs are useful and used by both specs.
  • mcagatayg
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    still *** and inconsistent, fix the cone please
  • casparian
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    This is the worst class design I have yet seen in this game. The fact that a skill clearly designed for mag builds and a skill clearly designed as a debuff are the best the class can do...it just indicates ZOS’ vision for stamDK (and I’d say, stam in general) needs a lot of work.
    7-day PVP campaign regular 2016-2019, Flawless Conqueror. MagDK/stamplar/stamwarden/mageblade. Requiem, Legend, Knights of Daggerfall. Currently retired from the wars; waiting on performance improvements.
  • Mettaricana
    Mettaricana
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    Pr0Skygon wrote: »
    Let's get to the point, Noxious Breath is now an extremely potent "spammable" skill. Considering on my testing, Endless Hail deals about 8500 dps, and Venomous Claw deals about 3k dps, Noxious Breath deals about 6k dps (including both direct and dot damage). But I was only able to achieve this number thanks to the new molten whip, or to be exact, its passive. I only need to slot molten whip on the front bar (and never ever use it) and I can easily keep 95% up time for 3x Seething Fury stack, though I doubt it would be the same in dungeons and trials, where you need to run around a lot.

    TBH, as a DK main (I have 3 DKs, 1 stam, 1 mag and 1 tank), I'm extremely happy with these 2 changes. Finally, after almost 4 years, Noxious Breath is now a useful and fun skill to use. I'm however, very surprise with the new Molten Whip change, but it's like a Christmas gift I've never known I needed. This new skill gives a whole new dynamic to a "just apply all the DOT and call it the day" class. This right here is the direction I'd love to see implemented for every existing and upcoming class.

    I just really wish our neighbour stamSorc will soon receive this kind of buff.

    As a stam sorc i hope... praying for a frag spam for stam
  • hedna123b14_ESO
    hedna123b14_ESO
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    So in order for stamDK to receive a buff, an ability slot needs to be unused.
    Why not give the Seething Fury to Searing strikes that has both magika and stamina morphs?

    Every other stamina class that slots abilities for passive bonuses uses AS WELL the active part of the skill

    There are others:
    Sorcerer - Bound Armaments
    Warden - Bird of prey
  • Dracane
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    I tried this on a magicka Dragonknight. 3 Stacks gave me 487 spell damage. This is an insane buff for using my regular abilities that I would use anyway. And I thought, magicka DK dps couldn't get any higher in pvp. This is one of the most significant buffs to a class in a long time I think.

    On a stamina Dk I find it rather hard to fit it on my bars. It certainly is worth it, since stamina DKs would get an even greater benefit out of this, easly surpassing 500 weapon damage. Perhaps for pve it will work.
    Edited by Dracane on April 22, 2019 1:00PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Pr0Skygon
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    mcagatayg wrote: »
    still *** and inconsistent, fix the cone please

    Fun trivia fact: Noxious Breath works like a charm (seriously the radius is freaking huge) as long as your foot sit on the ground. As soon as you press jump, the hitbox becomes non existence, and you'll miss 9 times out of 10.

    Soooo, yeaahhh, fix the hitbox of this skill please ZOS. @ZOS_BrianWheeler
  • Pr0Skygon
    Pr0Skygon
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    So in order for stamDK to receive a buff, an ability slot needs to be unused.
    Why not give the Seething Fury to Searing strikes that has both magika and stamina morphs?

    Every other stamina class that slots abilities for passive bonuses uses AS WELL the active part of the skill

    There are others:
    Sorcerer - Bound Armaments
    Warden - Bird of prey

    I still do use bird of prey in some instance in pve, but I'd never use Bound Armaments since the extra number of block potential of it is unclear, so I'd just use roll dodge or simply gtfo instead of testing water with a block.
  • Pr0Skygon
    Pr0Skygon
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    I'm also not a fan of slotting a crutch in the form of a useless magicka ability - feels like we're just using a loophole again, and no telling when it'll be closed (yes, I did express concerns back then that Claw may get first tick removed at any moment, but everyone brushed it off, saying that it's been like that since forever and ZOS won't bother doing so), and whole scheme with slotting (more so double barring) unused magicka skill and spamming Noxious (also a rule breaker I reckon, and in ZOS' vision not something to be used as a spammable) reeks of bad class design.

    So no, stamDK didn't get any intentional buff this update, we're just picking up crumbs from magDK's table (not that magDK is having a gorgeous feast there to begin with). I can get behind giving this buff to Searing Strike since morphs are useful and used by both specs.

    But then if we put this buff to Searing Strike, it'd make the skill become a must have on every DK and put it in an OP status. In a game where "your choice" is kind of a thing, having such a massively OP skill like this is just ill-advice.

    And let's be real, it's not like stamDK have no available slot for an unused skill in the first place.
  • hedna123b14_ESO
    hedna123b14_ESO
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    Pr0Skygon wrote: »
    I'm also not a fan of slotting a crutch in the form of a useless magicka ability - feels like we're just using a loophole again, and no telling when it'll be closed (yes, I did express concerns back then that Claw may get first tick removed at any moment, but everyone brushed it off, saying that it's been like that since forever and ZOS won't bother doing so), and whole scheme with slotting (more so double barring) unused magicka skill and spamming Noxious (also a rule breaker I reckon, and in ZOS' vision not something to be used as a spammable) reeks of bad class design.

    So no, stamDK didn't get any intentional buff this update, we're just picking up crumbs from magDK's table (not that magDK is having a gorgeous feast there to begin with). I can get behind giving this buff to Searing Strike since morphs are useful and used by both specs.

    But then if we put this buff to Searing Strike, it'd make the skill become a must have on every DK and put it in an OP status. In a game where "your choice" is kind of a thing, having such a massively OP skill like this is just ill-advice.

    And let's be real, it's not like stamDK have no available slot for an unused skill in the first place.

    Btw at least last week Noxious wasnt the spammable of choice of stamdk. Not sure what would happen this week.
  • John_Falstaff
    John_Falstaff
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    Pr0Skygon wrote: »
    I'm also not a fan of slotting a crutch in the form of a useless magicka ability - feels like we're just using a loophole again, and no telling when it'll be closed (yes, I did express concerns back then that Claw may get first tick removed at any moment, but everyone brushed it off, saying that it's been like that since forever and ZOS won't bother doing so), and whole scheme with slotting (more so double barring) unused magicka skill and spamming Noxious (also a rule breaker I reckon, and in ZOS' vision not something to be used as a spammable) reeks of bad class design.

    So no, stamDK didn't get any intentional buff this update, we're just picking up crumbs from magDK's table (not that magDK is having a gorgeous feast there to begin with). I can get behind giving this buff to Searing Strike since morphs are useful and used by both specs.

    But then if we put this buff to Searing Strike, it'd make the skill become a must have on every DK and put it in an OP status. In a game where "your choice" is kind of a thing, having such a massively OP skill like this is just ill-advice.

    And let's be real, it's not like stamDK have no available slot for an unused skill in the first place.

    Well, it's a maybe, but then again, most classes have such "class-defining" OP skill to put on the bars, and I can't think of running DK without Claw, it's too powerful a DoT to leave out even without the upcoming buff. I simply don't know what else to slap it on, because the choice is Noxious, FoO and Claw, stamDK simply doesn't have anything else of their own to put on the bars, and you can say the same - "if you buff this, it'll be OP and must have" - of any of those three. Something gets to be OP with 375 WD buff, and it's only down to the choice whether it's useful sort of OP or just a dead skill to slot (or worse double bar).

    I'm also not sure about bar space. I currently have one flex spot on the back bar; double barring Whip will leave no space for Vigor. And @hedna123b14_ESO is right, Noxious as a spammable is a crutch and if spamming Rending and Claw is an unintended use in ZOS' eyes, then we can expect Noxious nerf any moment now - so we'll be shy yet another slot we'll have to use for another spammable like Flurry.
    Edited by John_Falstaff on April 22, 2019 3:18PM
  • hedna123b14_ESO
    hedna123b14_ESO
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    Pr0Skygon wrote: »
    I'm also not a fan of slotting a crutch in the form of a useless magicka ability - feels like we're just using a loophole again, and no telling when it'll be closed (yes, I did express concerns back then that Claw may get first tick removed at any moment, but everyone brushed it off, saying that it's been like that since forever and ZOS won't bother doing so), and whole scheme with slotting (more so double barring) unused magicka skill and spamming Noxious (also a rule breaker I reckon, and in ZOS' vision not something to be used as a spammable) reeks of bad class design.

    So no, stamDK didn't get any intentional buff this update, we're just picking up crumbs from magDK's table (not that magDK is having a gorgeous feast there to begin with). I can get behind giving this buff to Searing Strike since morphs are useful and used by both specs.

    But then if we put this buff to Searing Strike, it'd make the skill become a must have on every DK and put it in an OP status. In a game where "your choice" is kind of a thing, having such a massively OP skill like this is just ill-advice.

    And let's be real, it's not like stamDK have no available slot for an unused skill in the first place.

    Well, it's a maybe, but then again, most classes have such "class-defining" OP skill to put on the bars, and I can't think of running DK without Claw, it's too powerful a DoT to leave out even without the upcoming buff. I simply don't know what else to slap it on, because the choice is Noxious, FoO and Claw, stamDK simply doesn't have anything else of their own to put on the bars, and you can say the same - "if you buff this, it'll be OP and must have" - of any of those three. Something gets to be OP with 375 WD buff, and it's only down to the choice whether it's useful sort of OP or just a dead skill to slot (or worse double bar).

    I'm also not sure about bar space. I currently have one flex spot on the back bar; double barring Whip will leave no space for Vigor. And @hedna123b14_ESO is right, Noxious as a spammable is a crutch and if spamming Rending and Claw is an unintended use in ZOS' eyes, then we can expect Noxious nerf any moment now - so we'll be shy yet another slot we'll have to use for another spammable like Flurry.

    Last week the meta was using Whirling Blades as a spammable. It overtakes Noxious in damage almost immidiately and still allows you to maintain 100% uptime on Seething Fury x 3
  • John_Falstaff
    John_Falstaff
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    Pr0Skygon wrote: »
    I'm also not a fan of slotting a crutch in the form of a useless magicka ability - feels like we're just using a loophole again, and no telling when it'll be closed (yes, I did express concerns back then that Claw may get first tick removed at any moment, but everyone brushed it off, saying that it's been like that since forever and ZOS won't bother doing so), and whole scheme with slotting (more so double barring) unused magicka skill and spamming Noxious (also a rule breaker I reckon, and in ZOS' vision not something to be used as a spammable) reeks of bad class design.

    So no, stamDK didn't get any intentional buff this update, we're just picking up crumbs from magDK's table (not that magDK is having a gorgeous feast there to begin with). I can get behind giving this buff to Searing Strike since morphs are useful and used by both specs.

    But then if we put this buff to Searing Strike, it'd make the skill become a must have on every DK and put it in an OP status. In a game where "your choice" is kind of a thing, having such a massively OP skill like this is just ill-advice.

    And let's be real, it's not like stamDK have no available slot for an unused skill in the first place.

    Well, it's a maybe, but then again, most classes have such "class-defining" OP skill to put on the bars, and I can't think of running DK without Claw, it's too powerful a DoT to leave out even without the upcoming buff. I simply don't know what else to slap it on, because the choice is Noxious, FoO and Claw, stamDK simply doesn't have anything else of their own to put on the bars, and you can say the same - "if you buff this, it'll be OP and must have" - of any of those three. Something gets to be OP with 375 WD buff, and it's only down to the choice whether it's useful sort of OP or just a dead skill to slot (or worse double bar).

    I'm also not sure about bar space. I currently have one flex spot on the back bar; double barring Whip will leave no space for Vigor. And @hedna123b14_ESO is right, Noxious as a spammable is a crutch and if spamming Rending and Claw is an unintended use in ZOS' eyes, then we can expect Noxious nerf any moment now - so we'll be shy yet another slot we'll have to use for another spammable like Flurry.

    Last week the meta was using Whirling Blades as a spammable. It overtakes Noxious in damage almost immidiately and still allows you to maintain 100% uptime on Seething Fury x 3

    I wonder if you have to double bar the Whip while at it, or it's comfortable to keep Seething Fury from just one bar? Loss of three slots (two for Whip and one for Whirling Blades) sounds brutal in my head.
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