LiquidPony wrote: »They need a full and complete opt-out. No recording unless everyone agrees.
There are four really good discussions on what people think of this and whether ZOS allowing this is against certain privacy laws in certain countries.
https://forums.elderscrollsonline.com/en/discussion/468928/eso-logs-consent-is-not-gdpr-compliant-very-promising/p1
https://forums.elderscrollsonline.com/en/discussion/468778/encounter-logger-should-default-be-anonymous-currently-is-not/p1
https://forums.elderscrollsonline.com/en/discussion/467949/encounter-logging/p1
https://forums.elderscrollsonline.com/en/discussion/468224/eso-logs-invasive-or-useful/p1
As a result of these discussions, this was posted.ZOS_BobbyWeir wrote: »Hey everyone! Based on your feedback, we are changing the default value for the Anonymous setting to "On". This means your character name and UserID will not be included in an encounter log unless you change the setting. This change will not be in the upcoming PTS build but expect to see it in one of the following ones.
A minor detail that is specific to PTS - when this change hits PTS, your setting will flip. Once live though, everyone will be set to "On".
If you are anonymous, the log data is not associated with your character name or @ name and is no longer "personal data". It only becomes "personal data" when it can be associated with your personal information.
The armchair GDPR lawyering is hilarious.
Also, "four really good discussions" ... LOL! The only "good discussion" was related to setting the log to anonymous by default. Everything else is the same 6 people circle-jerking the same ridiculous nonsense. And now they're shambling over to this thread too.
"We already have real-time DPS sharing via CMX + Hodor Reflexes. That ship has sailed."
Your the one whos circle jerking same thing, I already said that your argument is invalid. Just because something exists, doesnt mean its ok to do it by ZoS officially especially this way.
Also one point here is (saying it again because you dont seem to read) that even data is anonymous, it becomes non anonymous when it can be used to figure out who is in question.
Please do not post to this thread anymore (or internet for that matter), its embarassing to watch your "lol":s.
I would be remiss if I did not say that it is indeed the same people who are against the tool all commenting and posting discussions. It is clear a select group of people are afraid of being exposed over a screen, and thus are voicing against the tool.
LiquidPony wrote: »They need a full and complete opt-out. No recording unless everyone agrees.
There are four really good discussions on what people think of this and whether ZOS allowing this is against certain privacy laws in certain countries.
https://forums.elderscrollsonline.com/en/discussion/468928/eso-logs-consent-is-not-gdpr-compliant-very-promising/p1
https://forums.elderscrollsonline.com/en/discussion/468778/encounter-logger-should-default-be-anonymous-currently-is-not/p1
https://forums.elderscrollsonline.com/en/discussion/467949/encounter-logging/p1
https://forums.elderscrollsonline.com/en/discussion/468224/eso-logs-invasive-or-useful/p1
As a result of these discussions, this was posted.ZOS_BobbyWeir wrote: »Hey everyone! Based on your feedback, we are changing the default value for the Anonymous setting to "On". This means your character name and UserID will not be included in an encounter log unless you change the setting. This change will not be in the upcoming PTS build but expect to see it in one of the following ones.
A minor detail that is specific to PTS - when this change hits PTS, your setting will flip. Once live though, everyone will be set to "On".
If you are anonymous, the log data is not associated with your character name or @ name and is no longer "personal data". It only becomes "personal data" when it can be associated with your personal information.
The armchair GDPR lawyering is hilarious.
Also, "four really good discussions" ... LOL! The only "good discussion" was related to setting the log to anonymous by default. Everything else is the same 6 people circle-jerking the same ridiculous nonsense. And now they're shambling over to this thread too.
"We already have real-time DPS sharing via CMX + Hodor Reflexes. That ship has sailed."
Your the one whos circle jerking same thing, I already said that your argument is invalid. Just because something exists, doesnt mean its ok to do it by ZoS officially especially this way.
Also one point here is (saying it again because you dont seem to read) that even data is anonymous, it becomes non anonymous when it can be used to figure out who is in question.
Please do not post to this thread anymore (or internet for that matter), its embarassing to watch your "lol":s.
I would be remiss if I did not say that it is indeed the same people who are against the tool all commenting and posting discussions. It is clear a select group of people are afraid of being exposed over a screen, and thus are voicing against the tool.
Umm, no. This statement above is nothing more that an attempt to discredit those who disagree merely because they disagree. It provides nothing of substance or value to this discussion and merely aims to discredit others with baseless statements.
I raid with core teams and guilds where we constantly have to demonstrate we can perform to the levels expected by sharing our dps. However, I am thoughtful enough, and not so self centered to realize not everyone that plays ESO (probably a majority) are interested in sharing their dps and have no reason to want to.
It has also been brought to our attention via actual testing that this tool will capture other players actions even if they are not grouped with you, but happen to be nearby.
When this was announced it was clear there was a very lazy approach to this on the part of Zos and how they the client. It could have very easily been a system that required full opt in for information to be gathered and that is something that exists in other games and would have been easy for raid teams to manage. Instead we have the more indolent design.
My comments do not reflect on the third party that designed the website, but only on the leadership with Zos.
When i was in high school, our coaches used to absolutely rip into us in front of the entire team watching film. To think people are afraid of what may happen to them over a screen, is to put bluntly, extremely alarming mental health wise.
LiquidPony wrote: »They need a full and complete opt-out. No recording unless everyone agrees.
There are four really good discussions on what people think of this and whether ZOS allowing this is against certain privacy laws in certain countries.
https://forums.elderscrollsonline.com/en/discussion/468928/eso-logs-consent-is-not-gdpr-compliant-very-promising/p1
https://forums.elderscrollsonline.com/en/discussion/468778/encounter-logger-should-default-be-anonymous-currently-is-not/p1
https://forums.elderscrollsonline.com/en/discussion/467949/encounter-logging/p1
https://forums.elderscrollsonline.com/en/discussion/468224/eso-logs-invasive-or-useful/p1
As a result of these discussions, this was posted.ZOS_BobbyWeir wrote: »Hey everyone! Based on your feedback, we are changing the default value for the Anonymous setting to "On". This means your character name and UserID will not be included in an encounter log unless you change the setting. This change will not be in the upcoming PTS build but expect to see it in one of the following ones.
A minor detail that is specific to PTS - when this change hits PTS, your setting will flip. Once live though, everyone will be set to "On".
If you are anonymous, the log data is not associated with your character name or @ name and is no longer "personal data". It only becomes "personal data" when it can be associated with your personal information.
The armchair GDPR lawyering is hilarious.
Also, "four really good discussions" ... LOL! The only "good discussion" was related to setting the log to anonymous by default. Everything else is the same 6 people circle-jerking the same ridiculous nonsense. And now they're shambling over to this thread too.
"We already have real-time DPS sharing via CMX + Hodor Reflexes. That ship has sailed."
Your the one whos circle jerking same thing, I already said that your argument is invalid. Just because something exists, doesnt mean its ok to do it by ZoS officially especially this way.
Also one point here is (saying it again because you dont seem to read) that even data is anonymous, it becomes non anonymous when it can be used to figure out who is in question.
Please do not post to this thread anymore (or internet for that matter), its embarassing to watch your "lol":s.
I would be remiss if I did not say that it is indeed the same people who are against the tool all commenting and posting discussions. It is clear a select group of people are afraid of being exposed over a screen, and thus are voicing against the tool.
In my honest, educated opinion, people need to grow thicker skin and stop worrying about numbers over a video game.is to put bluntly, extremely alarming mental health wise.
It is super valuable for me to know as much about my performance as possible. However, the ONLY point of knowing about someone else’s performance without their consent that I can see is to shame and humiliate them.
However, many feel there still needs to be a complete Opt-Out of having their data recorded all together.
They feel this will further divide and toxify the ESO community. That toxicity can clearly be seen in a number of posts in several of the threads against this tool.
I'm not saying the End Game people can't have the tool they feel they need to get better ...

There is only one single reason why ppl can be against this feature, that greatly helps improving their gameplay: lazyness and selfishness. Delicious, how those ppl cry out in fear, as your days of succulent leecherino have finally come to an END!
@ZOS_GinaBruno @ZOS_JessicaFolsom This is probably the best feature you have ever implemented into this game
Maybe all the people complaining about ESO logs can start a guild called "RPers against ESO logs". You can all play together in your non toxic environment while you struggle through nAA on your hybrid builds.
CMX already tells me that your dps is rubbish when I am pulling 40% dps on my healer. Why would ESO logs make difference? I still don't vote to kick because no one cares about normal dungeons and this tool isn't for you.
ESO logs will help progression groups seeing what's killing the group, dps, who is rezzing etc. stop trying to ruin one of the best features in the game.
Maybe all the people complaining about ESO logs can start a guild called "RPers against ESO logs". You can all play together in your non toxic environment while you struggle through nAA on your hybrid builds.
CMX already tells me that your dps is rubbish when I am pulling 40% dps on my healer. Why would ESO logs make difference? I still don't vote to kick because no one cares about normal dungeons and this tool isn't for you.
ESO logs will help progression groups seeing what's killing the group, dps, who is rezzing etc. stop trying to ruin one of the best features in the game.
So keep up with the rude comments guys. You're proving exactly why some people think it will encourage more toxicity within the community. It proves more and more that it should be an OPT-IN only for any recording to be done.
PS: ESOLOGS is not a feature "in the game". It's a website outside the game, by a third party. Big difference. If this was being done in-house by ZOS, I think there would be fewer issues, but it isn't.
Tommy_The_Gun wrote: »Let me paint a picture for you:
At the moment if you pug even a normal dungeon via group finder, even a tiny thing you may do wrong (or may not lol) will be an argument to vote - kick you out of the dungeon. Yes - vote - kick is being abused as hell.
Now ZOS, you are giving a tool that I understand can help players to get better and stuff, but I also can see the other side of the coin. It will be also used as an argument to kick some one out of dungeon... because he / she is not using certain set / build / skill etc. What is even worse, it may lead to creation of an add-on that will do it automatically for you.
I have see what even a tiny bit of player statistic information and collecting those information can do. It is in fact too familiar. In the other mmo game called "World Of Tanks" (granted it is a different genre but it also has addon / mods support), the developers, at some point decided to keep all player stats on a 3rd party website. This lead to creation of an "XVM" mod (aka "extended visualization" mod). Up to this date this mod has done more harm than good to game and divided the playerbase.
If you are not familiar with this:Basically it is a PvP game where you drive a tank in a team based 15 vs 15 (or 7 vs 7) battle. The whole problem is that with XVM mod you have access to player's statistic during battle, based on their account history & achievement (because at some point the devs of the game decided to keep all player stats on a 3rd party website.
"Normal" game:
Game with XVM:
As you can see, players were able to have access to overall global player statistics during battle, described by additional colours, values, % (Win ratio, average dmg dealt, average dmg blocked, number of played battles, number of average kills per match, overall player "skill" level etc. and the list goes on).
Note - those are not data captured "live" or "on the fly" but rather based on the account's history. This lead to a situation where ppl were actually quitting the matches right at the beginning because they knew they will be facing much more skilled players. Also they knew which players to focus on early on because they were much greater threat than the others. This was not intended by the devs as they were not thinking ahead "what can happen" in the future, back when they made their decision on player statistics.
I don't want ESO to follow this path.
So keep up with the rude comments guys. You're proving exactly why some people think it will encourage more toxicity within the community. It proves more and more that it should be an OPT-IN only for any recording to be done.
PS: ESOLOGS is not a feature "in the game". It's a website outside the game, by a third party. Big difference. If this was being done in-house by ZOS, I think there would be fewer issues, but it isn't.
LiquidPony wrote: »They need a full and complete opt-out. No recording unless everyone agrees.
There are four really good discussions on what people think of this and whether ZOS allowing this is against certain privacy laws in certain countries.
https://forums.elderscrollsonline.com/en/discussion/468928/eso-logs-consent-is-not-gdpr-compliant-very-promising/p1
https://forums.elderscrollsonline.com/en/discussion/468778/encounter-logger-should-default-be-anonymous-currently-is-not/p1
https://forums.elderscrollsonline.com/en/discussion/467949/encounter-logging/p1
https://forums.elderscrollsonline.com/en/discussion/468224/eso-logs-invasive-or-useful/p1
As a result of these discussions, this was posted.ZOS_BobbyWeir wrote: »Hey everyone! Based on your feedback, we are changing the default value for the Anonymous setting to "On". This means your character name and UserID will not be included in an encounter log unless you change the setting. This change will not be in the upcoming PTS build but expect to see it in one of the following ones.
A minor detail that is specific to PTS - when this change hits PTS, your setting will flip. Once live though, everyone will be set to "On".
If you are anonymous, the log data is not associated with your character name or @ name and is no longer "personal data". It only becomes "personal data" when it can be associated with your personal information.
The armchair GDPR lawyering is hilarious.
Also, "four really good discussions" ... LOL! The only "good discussion" was related to setting the log to anonymous by default. Everything else is the same 6 people circle-jerking the same ridiculous nonsense. And now they're shambling over to this thread too.
"We already have real-time DPS sharing via CMX + Hodor Reflexes. That ship has sailed."
Your the one whos circle jerking same thing, I already said that your argument is invalid. Just because something exists, doesnt mean its ok to do it by ZoS officially especially this way.
Also one point here is (saying it again because you dont seem to read) that even data is anonymous, it becomes non anonymous when it can be used to figure out who is in question.
Please do not post to this thread anymore (or internet for that matter), its embarassing to watch your "lol":s.
I would be remiss if I did not say that it is indeed the same people who are against the tool all commenting and posting discussions. It is clear a select group of people are afraid of being exposed over a screen, and thus are voicing against the tool.
Umm, no. This statement above is nothing more that an attempt to discredit those who disagree merely because they disagree. It provides nothing of substance or value to this discussion and merely aims to discredit others with baseless statements.
I raid with core teams and guilds where we constantly have to demonstrate we can perform to the levels expected by sharing our dps. However, I am thoughtful enough, and not so self centered to realize not everyone that plays ESO (probably a majority) are interested in sharing their dps and have no reason to want to.
It has also been brought to our attention via actual testing that this tool will capture other players actions even if they are not grouped with you, but happen to be nearby.
When this was announced it was clear there was a very lazy approach to this on the part of Zos and how they the client. It could have very easily been a system that required full opt in for information to be gathered and that is something that exists in other games and would have been easy for raid teams to manage. Instead we have the more indolent design.
My comments do not reflect on the third party that designed the website, but only on the leadership with Zos.
No, it shouldn’t be full opt in. There is no instance in this game where someone else should be able to physically prevent me from improving my own gameplay, period. Kihra already stated it’s all or none, so a full opt out system would mean no data could be collected at all, even if I want to further myself. I still have not seen a single tangible argument for why it should be opt in, privacy and not wanting to share ones DPS are not backable arguments as you have no claim to your character data, ZOS does, you agreed to it in the TOC.
The current system is fine. Default set to anonymous, let’s keep it that way. Thanks for your hard work on the tool again. @ZOS_BobbyWeir
LiquidPony wrote: »They need a full and complete opt-out. No recording unless everyone agrees.
There are four really good discussions on what people think of this and whether ZOS allowing this is against certain privacy laws in certain countries.
https://forums.elderscrollsonline.com/en/discussion/468928/eso-logs-consent-is-not-gdpr-compliant-very-promising/p1
https://forums.elderscrollsonline.com/en/discussion/468778/encounter-logger-should-default-be-anonymous-currently-is-not/p1
https://forums.elderscrollsonline.com/en/discussion/467949/encounter-logging/p1
https://forums.elderscrollsonline.com/en/discussion/468224/eso-logs-invasive-or-useful/p1
As a result of these discussions, this was posted.ZOS_BobbyWeir wrote: »Hey everyone! Based on your feedback, we are changing the default value for the Anonymous setting to "On". This means your character name and UserID will not be included in an encounter log unless you change the setting. This change will not be in the upcoming PTS build but expect to see it in one of the following ones.
A minor detail that is specific to PTS - when this change hits PTS, your setting will flip. Once live though, everyone will be set to "On".
If you are anonymous, the log data is not associated with your character name or @ name and is no longer "personal data". It only becomes "personal data" when it can be associated with your personal information.
The armchair GDPR lawyering is hilarious.
Also, "four really good discussions" ... LOL! The only "good discussion" was related to setting the log to anonymous by default. Everything else is the same 6 people circle-jerking the same ridiculous nonsense. And now they're shambling over to this thread too.
"We already have real-time DPS sharing via CMX + Hodor Reflexes. That ship has sailed."
Your the one whos circle jerking same thing, I already said that your argument is invalid. Just because something exists, doesnt mean its ok to do it by ZoS officially especially this way.
Also one point here is (saying it again because you dont seem to read) that even data is anonymous, it becomes non anonymous when it can be used to figure out who is in question.
Please do not post to this thread anymore (or internet for that matter), its embarassing to watch your "lol":s.
I would be remiss if I did not say that it is indeed the same people who are against the tool all commenting and posting discussions. It is clear a select group of people are afraid of being exposed over a screen, and thus are voicing against the tool.
Umm, no. This statement above is nothing more that an attempt to discredit those who disagree merely because they disagree. It provides nothing of substance or value to this discussion and merely aims to discredit others with baseless statements.
I raid with core teams and guilds where we constantly have to demonstrate we can perform to the levels expected by sharing our dps. However, I am thoughtful enough, and not so self centered to realize not everyone that plays ESO (probably a majority) are interested in sharing their dps and have no reason to want to.
It has also been brought to our attention via actual testing that this tool will capture other players actions even if they are not grouped with you, but happen to be nearby.
When this was announced it was clear there was a very lazy approach to this on the part of Zos and how they the client. It could have very easily been a system that required full opt in for information to be gathered and that is something that exists in other games and would have been easy for raid teams to manage. Instead we have the more indolent design.
My comments do not reflect on the third party that designed the website, but only on the leadership with Zos.
No, it shouldn’t be full opt in. There is no instance in this game where someone else should be able to physically prevent me from improving my own gameplay, period. Kihra already stated it’s all or none, so a full opt out system would mean no data could be collected at all, even if I want to further myself. I still have not seen a single tangible argument for why it should be opt in, privacy and not wanting to share ones DPS are not backable arguments as you have no claim to your character data, ZOS does, you agreed to it in the TOC.
The current system is fine. Default set to anonymous, let’s keep it that way. Thanks for your hard work on the tool again. @ZOS_BobbyWeir
You are rather wrong wrong. A full opt in of 100% of everyone in the game would not be required if Zos had set things up on their end the right way. Zos took a lazy approach so it is here.
If done right we could log our own individual parses regardless of being grouped or solo and be able to upload and analyze that information all day long. The personal parse would log and display all the information necessary to analyze our parse including all buffs applied to use by any source, but nothing from other sources.
Further, that same system would permit raid groups to all join and log the group so the raid group could analyze their joint efforts. All this without interfering with your personal logging.
The fact is Zos' logging system will even collect data from players that just happen to be nearby and not grouped with you. That is how poorly they set this up. This has been tested on the PTS. Pitiful.
You see I have played a lesser game that had a better design to their parsing system. Anyone could collect their own parse and upload the data to see it. What was also great was the same system allows a raid group to join together and collect a group parse.
So the people who have been selling you on the idea that this full opt in is required is feeding you and everyone else a line of bull. The only reason ESO's new system has to gather everyone's information is because Zos was down right lazy in how they approached this. As a result you are getting a second rate system. I laugh at how Zos is selling us their indolent work and everyone is so excited about this. It is a sad laugh.
This logging system could have been so much better.
LiquidPony wrote: »They need a full and complete opt-out. No recording unless everyone agrees.
There are four really good discussions on what people think of this and whether ZOS allowing this is against certain privacy laws in certain countries.
https://forums.elderscrollsonline.com/en/discussion/468928/eso-logs-consent-is-not-gdpr-compliant-very-promising/p1
https://forums.elderscrollsonline.com/en/discussion/468778/encounter-logger-should-default-be-anonymous-currently-is-not/p1
https://forums.elderscrollsonline.com/en/discussion/467949/encounter-logging/p1
https://forums.elderscrollsonline.com/en/discussion/468224/eso-logs-invasive-or-useful/p1
As a result of these discussions, this was posted.ZOS_BobbyWeir wrote: »Hey everyone! Based on your feedback, we are changing the default value for the Anonymous setting to "On". This means your character name and UserID will not be included in an encounter log unless you change the setting. This change will not be in the upcoming PTS build but expect to see it in one of the following ones.
A minor detail that is specific to PTS - when this change hits PTS, your setting will flip. Once live though, everyone will be set to "On".
If you are anonymous, the log data is not associated with your character name or @ name and is no longer "personal data". It only becomes "personal data" when it can be associated with your personal information.
The armchair GDPR lawyering is hilarious.
Also, "four really good discussions" ... LOL! The only "good discussion" was related to setting the log to anonymous by default. Everything else is the same 6 people circle-jerking the same ridiculous nonsense. And now they're shambling over to this thread too.
"We already have real-time DPS sharing via CMX + Hodor Reflexes. That ship has sailed."
Your the one whos circle jerking same thing, I already said that your argument is invalid. Just because something exists, doesnt mean its ok to do it by ZoS officially especially this way.
Also one point here is (saying it again because you dont seem to read) that even data is anonymous, it becomes non anonymous when it can be used to figure out who is in question.
Please do not post to this thread anymore (or internet for that matter), its embarassing to watch your "lol":s.
I would be remiss if I did not say that it is indeed the same people who are against the tool all commenting and posting discussions. It is clear a select group of people are afraid of being exposed over a screen, and thus are voicing against the tool.
Umm, no. This statement above is nothing more that an attempt to discredit those who disagree merely because they disagree. It provides nothing of substance or value to this discussion and merely aims to discredit others with baseless statements.
I raid with core teams and guilds where we constantly have to demonstrate we can perform to the levels expected by sharing our dps. However, I am thoughtful enough, and not so self centered to realize not everyone that plays ESO (probably a majority) are interested in sharing their dps and have no reason to want to.
It has also been brought to our attention via actual testing that this tool will capture other players actions even if they are not grouped with you, but happen to be nearby.
When this was announced it was clear there was a very lazy approach to this on the part of Zos and how they the client. It could have very easily been a system that required full opt in for information to be gathered and that is something that exists in other games and would have been easy for raid teams to manage. Instead we have the more indolent design.
My comments do not reflect on the third party that designed the website, but only on the leadership with Zos.
No, it shouldn’t be full opt in. There is no instance in this game where someone else should be able to physically prevent me from improving my own gameplay, period. Kihra already stated it’s all or none, so a full opt out system would mean no data could be collected at all, even if I want to further myself. I still have not seen a single tangible argument for why it should be opt in, privacy and not wanting to share ones DPS are not backable arguments as you have no claim to your character data, ZOS does, you agreed to it in the TOC.
The current system is fine. Default set to anonymous, let’s keep it that way. Thanks for your hard work on the tool again. @ZOS_BobbyWeir
You are rather wrong wrong. A full opt in of 100% of everyone in the game would not be required if Zos had set things up on their end the right way. Zos took a lazy approach so it is here.
If done right we could log our own individual parses regardless of being grouped or solo and be able to upload and analyze that information all day long. The personal parse would log and display all the information necessary to analyze our parse including all buffs applied to use by any source, but nothing from other sources.
Further, that same system would permit raid groups to all join and log the group so the raid group could analyze their joint efforts. All this without interfering with your personal logging.
The fact is Zos' logging system will even collect data from players that just happen to be nearby and not grouped with you. That is how poorly they set this up. This has been tested on the PTS. Pitiful.
You see I have played a lesser game that had a better design to their parsing system. Anyone could collect their own parse and upload the data to see it. What was also great was the same system allows a raid group to join together and collect a group parse.
So the people who have been selling you on the idea that this full opt in is required is feeding you and everyone else a line of bull. The only reason ESO's new system has to gather everyone's information is because Zos was down right lazy in how they approached this. As a result you are getting a second rate system. I laugh at how Zos is selling us their indolent work and everyone is so excited about this. It is a sad laugh.
This logging system could have been so much better.
If I could get my results even if group members opted out, I would be fine with that.
However it has been stated this is not the case, thus that is meaningless and my reasoning holds true.
Maybe all the people complaining about ESO logs can start a guild called "RPers against ESO logs". You can all play together in your non toxic environment while you struggle through nAA on your hybrid builds.
CMX already tells me that your dps is rubbish when I am pulling 40% dps on my healer. Why would ESO logs make difference? I still don't vote to kick because no one cares about normal dungeons and this tool isn't for you.
ESO logs will help progression groups seeing what's killing the group, dps, who is rezzing etc. stop trying to ruin one of the best features in the game.
So keep up with the rude comments guys. You're proving exactly why some people think it will encourage more toxicity within the community. It proves more and more that it should be an OPT-IN only for any recording to be done.
PS: ESOLOGS is not a feature "in the game". It's a website outside the game, by a third party. Big difference. If this was being done in-house by ZOS, I think there would be fewer issues, but it isn't.
I definetely second this, forced logging is not nice, although it will not be nearly as bad as you guys expect it to be. Do you really think that anybody will take the effort of uploading logs for pug groups - for DUNGEONS? Nope, not gonna happen. This tool is for progression guilds only and those willing to enhance. Those communities are getting a tool that helps them to improve and pick out the lazy and selfish "black sheeps". Of course those freeriders complain, as even badies desire endgame loot and prestigous titles and now they are forced to work for it. Make this tool fully opt-in, there is absolutely no point against that. But do not even think of touching it in vet trial environments!It proves more and more that it should be an OPT-IN only for any recording to be done.