I wonder what it looks like to fight againts 4 pet sorcs, all with 3 pets + Atro, so you kinda fight against 16-20 enemies xd
I swear..why do you guys even play the game. You guys want to nerf ever class.
All because you havent l2p
Why people are taking it on sorc alone ? It's also applicable on werewolves teams running BGs, second thing to be noted is that pets location is in accordance to their owner, so they might come from any direction out of blue, a pet is far away but when player changed position, it's teleported right in front of you in midst of battle. So when pets provide too much mitigation, causes lag, can't be tracked as their position could change, then I say there is some problem here.
The lag is not the issue (though it certainly can cause problems when you have a freaking PET ZERG in a small scale environment); the primary issue is the targeting abuse. Petstackers in premade pet groups are 100% abusing targeting. They stack pets because they know they’re next to impossible to hit with ST abilities, and can mitigate a ton of AOE damage for free. Again, @ZOS_RichLambert , how many threads about pet stacking need to be made before it’s dealt with?I wonder what it looks like to fight againts 4 pet sorcs, all with 3 pets + Atro, so you kinda fight against 16-20 enemies xd
It’s freaking infuriating. I posted an angry thread about it in the BG forum several months ago when it happened to me the first time. I’m the one who got reprimanded; not the group deliberately griefing other players.
Some people don’t feel safe to PVP without being surrounded by a massive meat shield, I guess. Zerglings gonna zergling...
JamieAubrey wrote: »Sounds like a Nerf Sorc thread
The lag is not the issue (though it certainly can cause problems when you have a freaking PET ZERG in a small scale environment); the primary issue is the targeting abuse. Petstackers in premade pet groups are 100% abusing targeting. They stack pets because they know they’re next to impossible to hit with ST abilities, and can mitigate a ton of AOE damage for free. Again, @ZOS_RichLambert , how many threads about pet stacking need to be made before it’s dealt with?I wonder what it looks like to fight againts 4 pet sorcs, all with 3 pets + Atro, so you kinda fight against 16-20 enemies xd
It’s freaking infuriating. I posted an angry thread about it in the BG forum several months ago when it happened to me the first time. I’m the one who got reprimanded; not the group deliberately griefing other players.
Some people don’t feel safe to PVP without being surrounded by a massive meat shield, I guess. Zerglings gonna zergling...
I saw 24+ in Cyro running in a pet ball. They still got wiped because they sucked, but if they were all smart enough to slot Bahraha Curse and Valkyn/Maw of Inferno + get max resists, then it would have been a problem. Good thing most pet sorcs have no idea what kind of cheese is possible...
jainiadral wrote: »No.
Pets are a legitimate part of the combat mechanics and a major part of class flavour, in most games of this kind.
You can't just assume they are running with pets to cause lag.
Personally, I just have to avoid PvP in all games, now, as my internet connection is too unreliable and the customer support too utterly abysmal to deal with any issues.
When they renationalise BT (which shouldn't be too long, now), I may be able to return...
is lag caused by pets to other players also legitimate part of combat mechanics ? I don't assume, I know.
@jainiadral Read properly before you post, I already mentioned It's not a nerf or change in skill kind of thing. It's about people causing lag intentionally by having all pets active at same time. If it was cyrodiil, I would have understood, that's a warzone, You cant accept fair fight. It's BG, it's gladiatorial games.
Why don't devs check the logs, compare the data and tell us whether extra pets in BG's causes latency in caparison to BGs where no pets are there ? They can also check the logs whether there is been in an increase in tendency to have all pet actives + Maw of infernal among sorcerer teams.
If what I am saying is true, than they need to do something about it.
and as long as Sony and ZOS don't say I can't play ESO on my basic ps4, Nobody should mention that here.
I did read, and I think your request is absurd. Pet classes use pets. They're designed that way. This game is designed to allow various classes to use skills as they choose, and pets are a feature of the warden and sorcerer classes. To ban players from using a certain set of skills because some other players might have lag is... silly, to put it mildly.
It's also the first time I've ever seen anyone requesting certain skills be banned from any variety of PvP in any game. Nerfs, seen those everywhere. But outright bans? That's totally a new one. Congratulations! TIL.
You are free to think, but point is that what I said is true, more characters on screen causes more latency. I don't know what's best solution here, I said ban pets from BGs, let's hear your solution.
Existence of a problem is confirmed, if you think my solution is too absurd, say your piece.
jainiadral wrote: »jainiadral wrote: »No.
Pets are a legitimate part of the combat mechanics and a major part of class flavour, in most games of this kind.
You can't just assume they are running with pets to cause lag.
Personally, I just have to avoid PvP in all games, now, as my internet connection is too unreliable and the customer support too utterly abysmal to deal with any issues.
When they renationalise BT (which shouldn't be too long, now), I may be able to return...
is lag caused by pets to other players also legitimate part of combat mechanics ? I don't assume, I know.
@jainiadral Read properly before you post, I already mentioned It's not a nerf or change in skill kind of thing. It's about people causing lag intentionally by having all pets active at same time. If it was cyrodiil, I would have understood, that's a warzone, You cant accept fair fight. It's BG, it's gladiatorial games.
Why don't devs check the logs, compare the data and tell us whether extra pets in BG's causes latency in caparison to BGs where no pets are there ? They can also check the logs whether there is been in an increase in tendency to have all pet actives + Maw of infernal among sorcerer teams.
If what I am saying is true, than they need to do something about it.
and as long as Sony and ZOS don't say I can't play ESO on my basic ps4, Nobody should mention that here.
I did read, and I think your request is absurd. Pet classes use pets. They're designed that way. This game is designed to allow various classes to use skills as they choose, and pets are a feature of the warden and sorcerer classes. To ban players from using a certain set of skills because some other players might have lag is... silly, to put it mildly.
It's also the first time I've ever seen anyone requesting certain skills be banned from any variety of PvP in any game. Nerfs, seen those everywhere. But outright bans? That's totally a new one. Congratulations! TIL.
You are free to think, but point is that what I said is true, more characters on screen causes more latency. I don't know what's best solution here, I said ban pets from BGs, let's hear your solution.
Existence of a problem is confirmed, if you think my solution is too absurd, say your piece.
Simple. Do what every other person does when they deal with technical issues-- talk to ZOS rechnical support. Report the lag as a bug, maybe. Banning every sorc or warden's pets isn't the solution.
xenowarrior92eb17_ESO wrote: »another "nerf sorc" thread
TheBonesXXX wrote: »
So long as you're willing for sorcs to designate four slots worth of abilities that other classes can't slot in BGs. Among other things you're saying that sorcs should have to slot a resto staff if they want on-demand healing. And re-gear if they use necropotence.
Sorry I should have added that information in first post itself, seems its late now I cant edit.
System: Basic PS4
Internet type: Fiber optic
Internet speed: 20-25 Mbps on average
Ping 30-40 ms on average.
I think if non productive, disruptive, personally focused posts would be removed, more people would come forward who are facing same issue.
I have a sorc, I would run heavy armor on him and with no pets. Let me see, how that fares.
Meanwhile do you think, it's ok to have preformed pet sorc builds teams running 3 pets each ? Do you think there is some kind of secret society doing this, fighting for sorcerers honor or opportunist people exploiting it ? (You can replace sorc with werewolves in this paragraph).
I run with a team, we are ok, each has his/her own build.
So long as you're willing for sorcs to designate four slots worth of abilities that other classes can't slot in BGs. Among other things you're saying that sorcs should have to slot a resto staff if they want on-demand healing. And re-gear if they use necropotence.
My magsorc uses a resto staff on back bar, and is usually the top scorer in most deathmatches. I am in a fairly high MMR tier on my server. Do you have ANY IDEA how strong Life Giver is? It’s extremely cheap, and way more effective in a dangerous situation than the Matriarch. Also, if you free up those four skill slots, you have room for Boundless Storm, Power Surge, Inner Light, and Dark Conversion. With Innate Axiom, I have no need for an offensive ultimate because I can easily delete most players (tanks and DKs with wings up being the exception) with a quick, simple rotation of Curse, Reach, Frags (which is procced and ready to go 99% of the time thanks to Inner Light), and Wrath. Frags, Wrath, and Curse hit extremely hard with Innate Axiom.
Pets are little more than cheese. If you build your sorc appropriately, you don’t need cheese to be the most dangerous player in a deathmatch.
So long as you're willing for sorcs to designate four slots worth of abilities that other classes can't slot in BGs. Among other things you're saying that sorcs should have to slot a resto staff if they want on-demand healing. And re-gear if they use necropotence.
My magsorc uses a resto staff on back bar, and is usually the top scorer in most deathmatches. I am in a fairly high MMR tier on my server. Do you have ANY IDEA how strong Life Giver is? It’s extremely cheap, and way more effective in a dangerous situation than the Matriarch. Also, if you free up those four skill slots, you have room for Boundless Storm, Power Surge, Inner Light, and Dark Conversion. With Innate Axiom, I have no need for an offensive ultimate because I can easily delete most players (tanks and DKs with wings up being the exception) with a quick, simple rotation of Curse, Reach, Frags (which is procced and ready to go 99% of the time thanks to Inner Light), and Wrath. Frags, Wrath, and Curse hit extremely hard with Innate Axiom.
Pets are little more than cheese. If you build your sorc appropriately, you don’t need cheese to be the most dangerous player in a deathmatch.
I've actually, never used more than one pet, and I know that there are great resto abilities. I've been using Boundless Storm and Crit Surge. Mostly, I dislike the bar arrangement forced by not using two desto staves. Having to group abilities by staff type rather than the sequence in which I like to use them is an annoyance I can't get passed. I always use a resto staff while leveling, but once I've leveled the staff and its abilities, I tend to revert to what I personally find comfortable. Perhaps if I were a better player, I'd feel differently. In any case, while the Matriarch and I do play in Cyrodiil, I've yet to do a BG.
I am not asking sorcerer to be nerfed, I don't want any kind of change in their skill line up. I am just stating the problem I am facing, I don't know how prevalent this problem is either. But if we talk about it, we will know prevalence of this problem.
I don't mind getting killed in battlegrounds, I have faced way better teams when I started doing BG's, where they would be farming us at our base, they kill me and I would always jump down to be killed again. I don't mind invisible NBs ganking me, I don't mind teams running sload's, But when I sign up for 12 player battleground and I am getting 24 enemies, It cause lag for me. (didn't seem like framerate drop, as that would be more like slow motion ?)
Why I don't face lag when I am in a BG where there aren't entire teams made up of sorcerer ?