Sylvermynx wrote: »I think I might have to get a real job.... I want the banker so bad! Hell, might as well go for the merchant too.... *sigh*
Chicharron wrote: »Sylvermynx wrote: »I think I might have to get a real job.... I want the banker so bad! Hell, might as well go for the merchant too.... *sigh*
You have a fake job?
Oh no.... Lord Warden's one-handed arms weapon is bloody AXES again....
While I'm excited for some of these, I had such high hopes that Lord Warden would include either a Dagger or a 1H sword, but I guess I'm *** out of luck in that department.
Such a shame, I'm getting so bloody annoyed at the constant releases of axes.
GraphicArtistYT wrote: »Necromancer personality?


p_tsakirisb16_ESO wrote: »While generally the gear seems OK, however the "main" motif, which the Trial gear will be, is disappointing for me as a Khajiit.
That supposed to be a Khajiiti style, yet the boots and gloves are closed and not open for the claws to show.
Similar issue to the Dro-m'Athra style.
Which means regardless what this picture shows, the size of the gloves & boots will be tiny size enough for a Bosmer to squeeze in, like every other motif added in game recently and not factoring in the size of feet & hands people selected on design phase either.
Is appalling at best must say. And I wasn't going to complain as I like the patch notes, and everything else.
I do hope at least we see this motif as is bellow. It has all the "properties" to be Khajiit compatible, with open gloves and boots.
May Jone and Jode guide the designers, otherwise all is lost another year
alenae1b14_ESO wrote: »I'm seriously considering the merchant kitty. So silly there is no need for him but he is just so adorable.