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50K DPS Infinite Sustain PTS Pet Sorc

  • Ranger209
    Ranger209
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    If you want, go ahead and give me your full build including enchants and traits, as well as your CP and rotation. A SuperStar and Combat Metrics screenshot like I provided above would be sufficient to investigate. I would need to see exactly what you're doing in order to try to diagnose what the issue is.

    BTW - My CP is in the 2nd screenshot over to the right.

    Edit: ALSO, if you're on PC/NA and want some help in-game I can do that too.

    wfrhb96s4dj7.png
    4zm24kymlsqt.png
    nhcemju0av01.png
    4w6lmdb2il32.png

    So the one thing I immediately noticed was that you had a bloodthirsty jewel. I went and transmuted 1 myself and did get my best parse yet which is shown here. Some of the dots are more in line with the bloodthirsty, but still under most of the youtube pet sorc parses that I watch. Again at this point I am mainly looking at average damage not dps, and biggest hits. In many instances my stuff just isn't hitting as hard. I get the light attacks won't be as I am still trying to get a VMA staff. Any pointers are appreciated.

    edit: P.S. this was done on live not PTS if that makes any difference, assuming it does.
    Edited by Ranger209 on February 15, 2019 1:00AM
  • emelee_ESO
    emelee_ESO
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    @codestripper Thank you for posting this and all of your other posts! You've been immensely helpful for me! I'd decided before wrathstone was announced that I was going to revert my stam sorc back into a pet sorc as I had enjoyed it a lot. To my surprise I found your posts on the PTS server and followed them I've gone from 25k back in summerset to 42k on PTS from reading your posts and watching your video. So massive improvement for me. :)

    I do have a question about liquid lightning for you. Are you manually clicking it down or using auto ground cast? I ask because your LL drops soooooo much faster compared to me. The circle indicating where its dropping goes super fast in your video where mine likes to hang at full size for a split second randomly. When it does this is messing with blockade dropping because my timing is now off. I have tried auto cast and manual cast, but it happens either way. My ping hovers around 100. I didn't see this issue for you in your video. Do you have any thoughts or is it just a timing thing I need to work on getting down?

    Thanks again your posts have been fantastic!
  • MashmalloMan
    MashmalloMan
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    emelee_ESO wrote: »
    @codestripper Thank you for posting this and all of your other posts! You've been immensely helpful for me! I'd decided before wrathstone was announced that I was going to revert my stam sorc back into a pet sorc as I had enjoyed it a lot. To my surprise I found your posts on the PTS server and followed them I've gone from 25k back in summerset to 42k on PTS from reading your posts and watching your video. So massive improvement for me. :)

    I do have a question about liquid lightning for you. Are you manually clicking it down or using auto ground cast? I ask because your LL drops soooooo much faster compared to me. The circle indicating where its dropping goes super fast in your video where mine likes to hang at full size for a split second randomly. When it does this is messing with blockade dropping because my timing is now off. I have tried auto cast and manual cast, but it happens either way. My ping hovers around 100. I didn't see this issue for you in your video. Do you have any thoughts or is it just a timing thing I need to work on getting down?

    Thanks again your posts have been fantastic!

    There is 3 settings I think, auto, manual and on. Just choose the third option on. Anytime you press the ability it fires off without needing a second press.
    PC Beta - 2200+ CP

    Stam Sorc Khajiit PvE/PVP Main || Stam Sorc Dark Elf PvP ||
    Stam Templar Dark Elf || Stam Warden Wood Elf || Stam DK Nord || Stam Necro Orc || Stam Blade Khajiit


    Mag Sorc High Elf || Mag Templar High Elf || Mag Warden Breton || Mag Necro Khajiit || Mag Blade Khajiit
  • emelee_ESO
    emelee_ESO
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    There is 3 settings I think, auto, manual and on. Just choose the third option on. Anytime you press the ability it fires off without needing a second press.

    So it sounds like you run the auto cast option then. Thank you for letting me know. Even with the auto cast it will hang with the circle before going down. So it sounds like it isn't something you are running into. I'll have to look into it more. Thanks again!
  • Hotdog_23
    Hotdog_23
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    Thanks for sharing codestripper, nice work.
    Edited by Hotdog_23 on February 16, 2019 7:14AM
  • vesselwiththepestle
    vesselwiththepestle
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    emelee_ESO wrote: »
    So it sounds like you run the auto cast option then. Thank you for letting me know. Even with the auto cast it will hang with the circle before going down. So it sounds like it isn't something you are running into. I'll have to look into it more. Thanks again!
    Just to be sure, in the options it is named "Quick Cast Ground Abilities". You can turn it on "on", "Auto" and "off". You have to turn it on "on", not "auto". "On" is the fastest way to cast it. If your client is in another languarge, you have to check carefully how to set it.

    There WILL be this circle, but you won't have to manually put it somewhere / left click again.

    You CAN animation cancel (block cancel / bar swap cance) the circle. Depending on the ability if you animation cancel to early the ability won't be cast at all. I am not sure what works best for Sorc. Give it a try. If it's the last ability you cast on your bar, just try a bar swap immediatly after if it works.
    1000+ CP
    PC/EU Ravenwatch Daggerfall Covenant

    Give me my wings back!
  • emelee_ESO
    emelee_ESO
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    emelee_ESO wrote: »
    So it sounds like you run the auto cast option then. Thank you for letting me know. Even with the auto cast it will hang with the circle before going down. So it sounds like it isn't something you are running into. I'll have to look into it more. Thanks again!
    Just to be sure, in the options it is named "Quick Cast Ground Abilities". You can turn it on "on", "Auto" and "off". You have to turn it on "on", not "auto". "On" is the fastest way to cast it. If your client is in another languarge, you have to check carefully how to set it.

    There WILL be this circle, but you won't have to manually put it somewhere / left click again.

    You CAN animation cancel (block cancel / bar swap cance) the circle. Depending on the ability if you animation cancel to early the ability won't be cast at all. I am not sure what works best for Sorc. Give it a try. If it's the last ability you cast on your bar, just try a bar swap immediatly after if it works.

    Thank you! Yes, I have it set to On. I'll click the ability, and the circle will just hang for a split second. I'm trying to animation cancel with light attacks, but maybe I'm trying to light attack cancel too quickly and its interfering with it dropping. Maybe i'll try block cancel. It's gonna feel super weird lol.

    I've searched around and this problem seems to happen for some people, but not everyone and no solution seemed to be identified. So I may have to play with it more to see if I can figure out why and submit a bug report if necessary.

    Thanks again. :)
  • Ranger209
    Ranger209
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    I've also had this particular skill if I double click it where it will lay down the ground target circle about 1/8 to 1/4 way down to the ground and then cancel itself and start over, just something to watch our for as well.
  • Kalante
    Kalante
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    Excelsus wrote: »
    I don't really understand the notion of easy vs hard rotations and why easy rotations should do less dps. This came up during the werewolf pts as well and the only argument I heard was from... delicate people feeling offended that werewolves were in range of their tendinitus inducing NB rotations. I don't get it, are you worried there wont be enough barriers to keep 'lesser' players from getting the same achievements as you? Because thats what boss mechanics are for, an easy rotation doesn't make the twins or st olms any easier it just allows people with high ping, disabilities or bad computers to get similar damage. Easy rotations dont lower the skill floor of the game or take away from your commitment to muscle memory they just increase accessability and promote diversity in the game. I guess I just dont understand the delicate pride behind dps parses. Parses don't beat content, skill and teamwork does and those are qualities people should take pride in showing off... ideally with their shiny new pet sorc overlords!

    blah blah, now imagine good players flocking to all the easy mode parses, the game would become a joke in how easy it would be. I am tired of devs catering to casuals. Pvp has already been ruined by this, everyone just uses heavy armor because it is the most forgiving and effective thing to do.
  • Arciris
    Arciris
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    Lol, parses are hitting 60[+k dps and people are worried about 50k parses? Just lol

    And Devs catering to casuals? Bigger lol, if anything, Devs are catering to the elites, those are the only people they might listen to.
    Just look at "our" class reps, a bunch of super star elite kids, no adults/casuals allowed in da club. :D
  • Witar
    Witar
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    Changes would just help petsorcs to fill the gap between them and usable builds a little. Cause right now on live you can do maybe 40k dps on heavy attack pet sorc on ur lucky day and stamblade can do 70+.
    It cannot be seen, cannot be felt,
    Cannot be heard, cannot be smelt,
    It lies behind stars and under hills,
    And empty holes it fills,
    It comes first and follows after,
    Ends life, kills laughter.
  • RebornV3x
    RebornV3x
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    I have a quick question about monster helm selection?
    1. I see people use either Maw of Infernal or Zaan is Llambris bad now is Zann or Maw really that much better?
    Edited by RebornV3x on February 17, 2019 4:27PM
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • LioraValkyrie
    LioraValkyrie
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    This is one of the reasons why petsorcs shouldn't have competitive DPS to the very top heavy hitters. They are just too easy to play.

    Other classes (and sorc builds) need to work their asses off for comparable numbers.

    Try LA cancelling a HA's shock pulse before the staff draws back, which is absolutely necessary for top DPS on a HA pet sorc build, while your character is completely obscured by 11 other players and a storm of spells. The apparent ease of casting fewer skills is compensated by the necessity to time HAs to gain the maximum damage from them while not slowing down the rotation. People ask me all the time how I deal up to 20k dps more than them using the same 4 skills and 2 heavy attacks. The answer is timing, which is a skill that's tricky to master and isn't really required when playing with the static rhythm of a LA rotation.

    Yes it is easier to deal 'entry level' dps with a pet sorc than with other classes, in the 30k range, but the skill ceiling for 45k+ parses is just as high as with other classes. It took me 2 years to progress from 30k to 47k (currently on live) on my petsorc, then jumped onto PTS last patch and hit 50k with magblade after about an hour of practicing. Casting more skills does not equal requiring more skill, I can assure you.
    Mistress of Apocrypha - Master PetSorc

    Founder of The Lollygaggers
    Creator of the 1-bar vMA build
    World first solo vFH
    Unchained Altmer Sorc Tank

    Visit me on YouTube! Mistress of Apocrypha ESO
  • luen79rwb17_ESO
    luen79rwb17_ESO
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    Arciris wrote: »
    Lol, parses are hitting 60[+k dps and people are worried about 50k parses? Just lol

    And Devs catering to casuals? Bigger lol, if anything, Devs are catering to the elites, those are the only people they might listen to.
    Just look at "our" class reps, a bunch of super star elite kids, no adults/casuals allowed in da club. :D

    And it's supposed to be that way because class reps are ment to be people to provide insightful feedback with their deep knowledge about class skills, builds and mechanics from PVE / PVP perspectives.

    A casual player just doesn't have that knowledge or can't build it on his own.
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • Tannus15
    Tannus15
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    @Arciris I'm sorry to say the game is incredibly complex and it takes a lot of time and effort to gain enough of an understanding of how all the game systems interact in enough depth to actually give useful feedback.

    I have a decent grasp of mag sorc and stam sorc in PvE, but pet sorc or bow sorc is outside my experience, and PvP is an entirely different matter.
    I can throw out my thoughts on what sorcs need for balance, but I honestly have no real concept on how that would affect PvP or pet sorc.

    For example I've been advocating for an increase to the sorc +shock damage passive for a while now, but for all I know that would be OP AF on a pet sorc or mages wrath netch's touch builds would ruin everything in PvP. or something.

    I'm glad our class reps are super star elite kids because as an adult I sure as hell don't have enough time to really dig into this game to really have any idea what i'm talking about.
  • BuddyAces
    BuddyAces
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    Arciris wrote: »
    Lol, parses are hitting 60[+k dps and people are worried about 50k parses? Just lol

    And Devs catering to casuals? Bigger lol, if anything, Devs are catering to the elites, those are the only people they might listen to.
    Just look at "our" class reps, a bunch of super star elite kids, no adults/casuals allowed in da club. :D

    So you're mad that the reps are people who have an understanding that covers every aspect of the game. The people who do EXTENSIVE testing on the pts with different builds and abilities. Casuals won't notice the difference if dps changes from 50 to 60k so why is this an issue? You can have an issue with what feedback they give but to blanket statement like that.....stop being salty.
    They nerfed magsorcs so hard stamsorcs felt it,lol - Somber97866

    I'm blown away by the utter stupidity I see here on the daily. - Wrekkedd
  • Arciris
    Arciris
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    BuddyAces wrote: »
    Arciris wrote: »
    Lol, parses are hitting 60[+k dps and people are worried about 50k parses? Just lol

    And Devs catering to casuals? Bigger lol, if anything, Devs are catering to the elites, those are the only people they might listen to.
    Just look at "our" class reps, a bunch of super star elite kids, no adults/casuals allowed in da club. :D

    So you're mad that the reps are people who have an understanding that covers every aspect of the game. The people who do EXTENSIVE testing on the pts with different builds and abilities. Casuals won't notice the difference if dps changes from 50 to 60k so why is this an issue? You can have an issue with what feedback they give but to blanket statement like that.....stop being salty.

    Who said I'm mad? I'm not, I was just pointing out one of those funny contradictions we often find in the forums.

    You're one of those who think that all the areas of the game revolve around DPS numbers, not me.

    And what is a "casual" anyway? If you are playing since Beta and have over 250 days played, are you a "casual" ?
    I used that word because I know that, for some people in this forum, if you're not a super hardcore player, then you're automatically a "casual". What's up with that divide?

    And if you've been long around in the game, you might have noticed by now that DPS numbers actually affect those "casuals". How? Because if the game is designed and balanced around those numbers we now see, the "casuals" are left behind and have more and more content gated behind those numbers.

    You are also the one saying that I don't appreciate both the knowledge and dedication those kids put in the game. I do appreciate their time and effort.

    But would it hurt if the Class Rep program had an adult or two, less hardcore players, on top of the people we already have? Wouldn't that be more representative of the game, both in terms of demographics and how and why it is played?
    Or do you think this has to be an Oligarchy, rather than a Democracy?

    So the guy who posted above me (and to whom I was replying to) can say silly stuff like "the devs cater to casuals", but I cannot present an argument that might indicate otherwise?

    I wish those forums were not so manichaeist (black and white) and borderline fanatic.
    Criticism is tool to make things better, not to make things worse.
    We have the duty to criticize both our Devs and our Class Reps, constructive criticism is what drives humanity forward :D
  • marius_buys
    marius_buys
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    AND your wet paper bag defence, 1-2-3 down
    no good doing PvE or PvP on your back
    Edited by marius_buys on February 18, 2019 10:10AM
  • codestripper
    codestripper
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    AND your wet paper bag defence, 1-2-3 down
    no good doing PvE or PvP on your back

    I'm sure I explained this before, I do use this in veteran trial content. I'm sorry that you run with healers you don't trust. In terms of 4 man content, I just replace inner light with either hardened ward or power surge, whatever I feel would fit the situation better.
    Since everyone seems to be doing this,
    DPS Builds:
    - Magicka Sorcerer (Pet) [Flawless Conqueror @ 565CP] - 582k
    - Magicka Nightblade [Flawless Conqueror @ 780CP] - 575k
    - Stamina Sorcerer [Flawless Conqueror @ 420CP] - 560k
    - Magicka Classless [Flawless Conqueror @ 810CP] - 540k
    - Magicka Templar [Stormproof] - 550k
    - Magicka Warden [Stormproof] - 510k
    - Stamina Templar [In Development]
    - Stamina DK [In Development]
    - Stamina NB [Under 50]
  • codestripper
    codestripper
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    RebornV3x wrote: »
    I have a quick question about monster helm selection?
    1. I see people use either Maw of Infernal or Zaan is Llambris bad now is Zann or Maw really that much better?

    Any of the above sets are good, I personally use Zaans just due to my own playstyle and content that I do. If you're in long range fights or AOE fights Illambris is fantastic, and if you want to annoy your tank use Maw...seriously though, ask your tank before you use Maw. Some people can't stand the daedroth blocking their view.
    Since everyone seems to be doing this,
    DPS Builds:
    - Magicka Sorcerer (Pet) [Flawless Conqueror @ 565CP] - 582k
    - Magicka Nightblade [Flawless Conqueror @ 780CP] - 575k
    - Stamina Sorcerer [Flawless Conqueror @ 420CP] - 560k
    - Magicka Classless [Flawless Conqueror @ 810CP] - 540k
    - Magicka Templar [Stormproof] - 550k
    - Magicka Warden [Stormproof] - 510k
    - Stamina Templar [In Development]
    - Stamina DK [In Development]
    - Stamina NB [Under 50]
  • Stibbons
    Stibbons
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    Pet AI is so horrible so this would be just fine.
  • Olupajmibanan
    Olupajmibanan
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    RebornV3x wrote: »
    I have a quick question about monster helm selection?
    1. I see people use either Maw of Infernal or Zaan is Llambris bad now is Zann or Maw really that much better?

    Any of the above sets are good, I personally use Zaans just due to my own playstyle and content that I do. If you're in long range fights or AOE fights Illambris is fantastic, and if you want to annoy your tank use Maw...seriously though, ask your tank before you use Maw. Some people can't stand the daedroth blocking their view.

    The Daedroth summoned by the set is subject to pet buff as well. It does now always muuuuch more dps than Illambris or Valkyn Skoria. Trust or not, it usualy outparses Zaan and even Slimecraw (when Minor Berserk is not present).

    No tank can argue with the dps it does now.
    Edited by Olupajmibanan on February 18, 2019 6:01PM
  • codestripper
    codestripper
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    RebornV3x wrote: »
    I have a quick question about monster helm selection?
    1. I see people use either Maw of Infernal or Zaan is Llambris bad now is Zann or Maw really that much better?

    Any of the above sets are good, I personally use Zaans just due to my own playstyle and content that I do. If you're in long range fights or AOE fights Illambris is fantastic, and if you want to annoy your tank use Maw...seriously though, ask your tank before you use Maw. Some people can't stand the daedroth blocking their view.

    The Daedroth summoned by the set is subject to pet buff as well. It does now always muuuuch more dps than Illambris or Valkyn Skoria. Trust or not, it usualy outparses Zaan and even Slimecraw (when Minor Berserk is not present).

    No tank can argue with the dps it does now.

    Sure they can, I have not personally tested the difference between Zaans and Maw recently, but I can tell you that any damage increase be it 1-2k DPS is not going to matter. You seem to forget that you're part of a team. If the tank cannot perform their job because your spawn is getting in their way of taunting / pulling adds, then it's a net DPS loss right off the bat. If your tank is comfortable with it however and can move around it, then that's FINE. So just ask your tank....it's not hard to do.
    Edited by codestripper on February 18, 2019 6:10PM
    Since everyone seems to be doing this,
    DPS Builds:
    - Magicka Sorcerer (Pet) [Flawless Conqueror @ 565CP] - 582k
    - Magicka Nightblade [Flawless Conqueror @ 780CP] - 575k
    - Stamina Sorcerer [Flawless Conqueror @ 420CP] - 560k
    - Magicka Classless [Flawless Conqueror @ 810CP] - 540k
    - Magicka Templar [Stormproof] - 550k
    - Magicka Warden [Stormproof] - 510k
    - Stamina Templar [In Development]
    - Stamina DK [In Development]
    - Stamina NB [Under 50]
  • MashmalloMan
    MashmalloMan
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    Not familiar with pet sorc rotations, but have you thought about trying unstable wall of elements and lightning flood, seems like it may match your rotation better from the video I saw.
    PC Beta - 2200+ CP

    Stam Sorc Khajiit PvE/PVP Main || Stam Sorc Dark Elf PvP ||
    Stam Templar Dark Elf || Stam Warden Wood Elf || Stam DK Nord || Stam Necro Orc || Stam Blade Khajiit


    Mag Sorc High Elf || Mag Templar High Elf || Mag Warden Breton || Mag Necro Khajiit || Mag Blade Khajiit
  • codestripper
    codestripper
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    Not familiar with pet sorc rotations, but have you thought about trying unstable wall of elements and lightning flood, seems like it may match your rotation better from the video I saw.

    Yeah I was trying that out last night, I'm not sure exactly why but DPS was about the same. I'll do some more testing with it soon and get back to you.

    Edit: Also I know you were referring to my other thread, but in this thread just for clarification, I use 2 heavy attacks and have no time to spare with Liquid lightning and blockade. So for this specific thread no, it would do much less damage because of uptimes.
    Edited by codestripper on February 18, 2019 6:23PM
    Since everyone seems to be doing this,
    DPS Builds:
    - Magicka Sorcerer (Pet) [Flawless Conqueror @ 565CP] - 582k
    - Magicka Nightblade [Flawless Conqueror @ 780CP] - 575k
    - Stamina Sorcerer [Flawless Conqueror @ 420CP] - 560k
    - Magicka Classless [Flawless Conqueror @ 810CP] - 540k
    - Magicka Templar [Stormproof] - 550k
    - Magicka Warden [Stormproof] - 510k
    - Stamina Templar [In Development]
    - Stamina DK [In Development]
    - Stamina NB [Under 50]
  • RebornV3x
    RebornV3x
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    RebornV3x wrote: »
    I have a quick question about monster helm selection?
    1. I see people use either Maw of Infernal or Zaan is Llambris bad now is Zann or Maw really that much better?

    Any of the above sets are good, I personally use Zaans just due to my own playstyle and content that I do. If you're in long range fights or AOE fights Illambris is fantastic, and if you want to annoy your tank use Maw...seriously though, ask your tank before you use Maw. Some people can't stand the daedroth blocking their view.

    The Daedroth summoned by the set is subject to pet buff as well. It does now always muuuuch more dps than Illambris or Valkyn Skoria. Trust or not, it usualy outparses Zaan and even Slimecraw (when Minor Berserk is not present).

    No tank can argue with the dps it does now.

    I've been run Llambris for awhile but with the pet changes I thought about going with Maw it seems when the patch goes live ill change to Maw
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Witar
    Witar
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    Maw won't be affected with pet changes, and it will make tanks hate you. Daedroth's fire breath sometimes completely blocks all view on boss.
    It cannot be seen, cannot be felt,
    Cannot be heard, cannot be smelt,
    It lies behind stars and under hills,
    And empty holes it fills,
    It comes first and follows after,
    Ends life, kills laughter.
  • pelle412
    pelle412
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    Witar wrote: »
    Maw won't be affected with pet changes, and it will make tanks hate you. Daedroth's fire breath sometimes completely blocks all view on boss.

    In a trial, that daedroth can kill someone because it completely obscures the view the tank has.
  • Olupajmibanan
    Olupajmibanan
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    Witar wrote: »
    Maw won't be affected with pet changes, and it will make tanks hate you. Daedroth's fire breath sometimes completely blocks all view on boss.

    Maw is affected by the pet changes. Just like other pets, it now fully inherits master's percentage bonuses such as champion points.

    I've had a discussion with our trial tank on this. I've told him about crazy dps the set does now and that no other monster set can achieve these numbers. We run Maw even now on live, before the buff, just for the tank to get used to. After few runs, our tank admitted that he didn't even noticed the Daedroths running around. This was especially the case for gigantic bosses like Saint Olms or Assembly General.
    pelle412 wrote: »
    Witar wrote: »
    Maw won't be affected with pet changes, and it will make tanks hate you. Daedroth's fire breath sometimes completely blocks all view on boss.

    In a trial, that daedroth can kill someone because it completely obscures the view the tank has.

    Big bosses are not covered by the Daedroth's flame so HoF and AS are out of question and you may freely run Maw there.
    Zmaja is pretty big as well and you don't need much vision in CR. When boss teleports elsewhere, the Daedroth will chase him so no vision block will hapen there either.
    Rakkat isn't as big, but tab targeting is somewhat easier there because not many adds are running around. And addon will precisely tell you when Dark Barrage or other mechanics are incoming.
    Edited by Olupajmibanan on February 19, 2019 3:10PM
  • Zeioja
    Zeioja
    On console without tab targeting Maw is still an issue.

    Also Maw and other proc sets don't inherit critical iirc.
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