rafaelcsmaia wrote: »Zos seems like they're throwing numbers around...
rafaelcsmaia wrote: »Zos seems like they're throwing numbers around...
Really? Are you blaming them when there are loads of threads, made by players, that can be summed up with "booh friggin' hoo, my Altmer isn't the best thing ever anymore and I blame ZOS for making the damn furries overpowered so they can sell more copies of Elsweyr"?
Given those premises, these changes were inevitable. Once again, the vocal minority does what it does best.
MLGProPlayer wrote: »rafaelcsmaia wrote: »Zos seems like they're throwing numbers around...
Really? Are you blaming them when there are loads of threads, made by players, that can be summed up with "booh friggin' hoo, my Altmer isn't the best thing ever anymore and I blame ZOS for making the damn furries overpowered so they can sell more copies of Elsweyr"?
Given those premises, these changes were inevitable. Once again, the vocal minority does what it does best.
You were one of the posters trolling Altmer players after they were nerfed.
I don't normally like it when ZOS nerfs things (we just wanted them to revert the Altmer nerfs), but in this case, I'm kind of enjoying watching posters like you crying now.
You've gone from "Hahaha, Altmer deserve to be nerfed!!! Stop crying" to "WTF ZOS why did you nerf Khajiit" in the span of a week. Karma is a ***.
Finedaible wrote: »Regarding patch 4.3.3:
"Feline Ambush: Reworked the 8% Spell and Weapon Critical Strike Chance to 10% Critical Damage and Critical Healing."
I do not like this change to Khajiit at all. Khajiit were the only ones who could get semi-reliable crit setups, and are now subject to more RNG shenanigans for their DPS and healing with this change. More crit dmg and healing is nice, but it's very volatile, and not as reliable as the buff to crit chance was. It is very hard to get critical chance increase in this game without gimping your build. This change also further shoehorns Khajiit into the two obvious classes, Nightblade and Templar, which is not a healthy thing for diversity. Just give Khajiit the passives from patch 4.3.2, but take their health recovery away, and buff stam/magicka recovery and leave it at that.
Onebitsoul wrote: »MLGProPlayer wrote: »rafaelcsmaia wrote: »Zos seems like they're throwing numbers around...
Really? Are you blaming them when there are loads of threads, made by players, that can be summed up with "booh friggin' hoo, my Altmer isn't the best thing ever anymore and I blame ZOS for making the damn furries overpowered so they can sell more copies of Elsweyr"?
Given those premises, these changes were inevitable. Once again, the vocal minority does what it does best.
You were one of the posters trolling Altmer players after they were nerfed.
I don't normally like it when ZOS nerfs things (we just wanted them to revert the Altmer nerfs), but in this case, I'm kind of enjoying watching posters like you crying now.
You've gone from "Hahaha, Altmer deserve to be nerfed!!! Stop crying" to "WTF ZOS why did you nerf Khajiit" in the span of a week. Karma is a ***.
Disagreeing with you isn't trolling.
LiquidPony wrote: »Critical Chance can be increased by Major and Minor Prophecy and Savagery, light armor passives, medium armor passives, class passives, CP passives, and about 100 different sets in the game.
Onebitsoul wrote: »MLGProPlayer wrote: »rafaelcsmaia wrote: »Zos seems like they're throwing numbers around...
Really? Are you blaming them when there are loads of threads, made by players, that can be summed up with "booh friggin' hoo, my Altmer isn't the best thing ever anymore and I blame ZOS for making the damn furries overpowered so they can sell more copies of Elsweyr"?
Given those premises, these changes were inevitable. Once again, the vocal minority does what it does best.
You were one of the posters trolling Altmer players after they were nerfed.
I don't normally like it when ZOS nerfs things (we just wanted them to revert the Altmer nerfs), but in this case, I'm kind of enjoying watching posters like you crying now.
You've gone from "Hahaha, Altmer deserve to be nerfed!!! Stop crying" to "WTF ZOS why did you nerf Khajiit" in the span of a week. Karma is a ***.
Disagreeing with you isn't trolling.
LiquidPony wrote: »Critical Chance can be increased by Major and Minor Prophecy and Savagery, light armor passives, medium armor passives, class passives, CP passives, and about 100 different sets in the game.
where only maybe 2 sets are worth using because rest is joke like most of any sets
MLGProPlayer wrote: »Onebitsoul wrote: »MLGProPlayer wrote: »rafaelcsmaia wrote: »Zos seems like they're throwing numbers around...
Really? Are you blaming them when there are loads of threads, made by players, that can be summed up with "booh friggin' hoo, my Altmer isn't the best thing ever anymore and I blame ZOS for making the damn furries overpowered so they can sell more copies of Elsweyr"?
Given those premises, these changes were inevitable. Once again, the vocal minority does what it does best.
You were one of the posters trolling Altmer players after they were nerfed.
I don't normally like it when ZOS nerfs things (we just wanted them to revert the Altmer nerfs), but in this case, I'm kind of enjoying watching posters like you crying now.
You've gone from "Hahaha, Altmer deserve to be nerfed!!! Stop crying" to "WTF ZOS why did you nerf Khajiit" in the span of a week. Karma is a ***.
Disagreeing with you isn't trolling.
Disagreeing without providing any actual argument is trolling.
Comments like "suck it up, Altmer were meta for 5 years" is trolling.
Nobody ever pointed out (objectively) why the Altmer nerf made sense. It was simply statements in favour of it because they wanted Khajiit to be the new meta race. It was childish.
LiquidPony wrote: »LiquidPony wrote: »Critical Chance can be increased by Major and Minor Prophecy and Savagery, light armor passives, medium armor passives, class passives, CP passives, and about 100 different sets in the game.
where only maybe 2 sets are worth using because rest is joke like most of any sets
Many, many sets have critical bonuses. BSW, Julianos, Hunding's, VO, TFS, Scathing, Relequen, Ravager, Veiled Heritance, Briarheart, NMG, Deadly Strike, etc.
I'm not just talking about AY, MS, and Leviathan.
What's bizzare about it all is that I could have sworn ZOS made it so that crit healing stopped being affected by CP, minor force, and templar/nb passives because it was too strong, only to bring 10% crit healing bonus back through a Khajit racial? How is it somehow going to be balanced now?
I don't think they even know what they are soon going to be unleashing. Can't wait!
What's bizzare about it all is that I could have sworn ZOS made it so that crit healing stopped being affected by CP, minor force, and templar/nb passives because it was too strong, only to bring 10% crit healing bonus back through a Khajit racial? How is it somehow going to be balanced now?
I don't think they even know what they are soon going to be unleashing. Can't wait!
validifyedneb18_ESO wrote: »Oh look, a bunch of claims made without any testing, and predicated on spurious assumptions about how combat works.
Never seen a thread like this before.
validifyedneb18_ESO wrote: »Oh look, a bunch of claims made without any testing, and predicated on spurious assumptions about how combat works.
Never seen a thread like this before.
I dont need tests to see as my no needed to be meta build is getting nerfed to hell as now I have 60% crit and what I will have with this change? full 52% WOAH! WHAT A BUFF! really I would make 100% use of my new passive now sitting at 52% crit chance while not having summerset for meta gear!
rafaelcsmaia wrote: »Zos seems like they're throwing numbers around...
Really? Are you blaming them when there are loads of threads, made by players, that can be summed up with "booh friggin' hoo, my Altmer isn't the best thing ever anymore and I blame ZOS for making the damn furries overpowered so they can sell more copies of Elsweyr"?
Given those premises, these changes were inevitable. Once again, the vocal minority does what it does best.
Finedaible wrote: »Regarding patch 4.3.3:
"Feline Ambush: Reworked the 8% Spell and Weapon Critical Strike Chance to 10% Critical Damage and Critical Healing."
I do not like this change to Khajiit at all. Khajiit were the only ones who could get semi-reliable crit setups, and are now subject to more RNG shenanigans for their DPS and healing with this change. More crit dmg and healing is nice, but it's very volatile, and not as reliable as the buff to crit chance was. It is very hard to get critical chance increase in this game without gimping your build. This change also further shoehorns Khajiit into the two obvious classes, Nightblade and Templar, which is not a healthy thing for diversity. Just give Khajiit the passives from patch 4.3.2, but take their health recovery away, and buff stam/magicka recovery and leave it at that.
Finedaible wrote: »Regarding patch 4.3.3:
"Feline Ambush: Reworked the 8% Spell and Weapon Critical Strike Chance to 10% Critical Damage and Critical Healing."
I do not like this change to Khajiit at all. Khajiit were the only ones who could get semi-reliable crit setups, and are now subject to more RNG shenanigans for their DPS and healing with this change. More crit dmg and healing is nice, but it's very volatile, and not as reliable as the buff to crit chance was. It is very hard to get critical chance increase in this game without gimping your build. This change also further shoehorns Khajiit into the two obvious classes, Nightblade and Templar, which is not a healthy thing for diversity. Just give Khajiit the passives from patch 4.3.2, but take their health recovery away, and buff stam/magicka recovery and leave it at that.
Actually this change makes templar and nightblade slightly worse options for khajit then other classes.
rafaelcsmaia wrote: »rafaelcsmaia wrote: »Zos seems like they're throwing numbers around...
Really? Are you blaming them when there are loads of threads, made by players, that can be summed up with "booh friggin' hoo, my Altmer isn't the best thing ever anymore and I blame ZOS for making the damn furries overpowered so they can sell more copies of Elsweyr"?
Given those premises, these changes were inevitable. Once again, the vocal minority does what it does best.
Oh yeah, I am blaming them. They're a company, so i expect them to be at least professional in their decisions.
If general motors would listen to every absurd claim and whine they get, we most likely would have donkey pulled cars with square wheels.
There are actual testing proving the 10% crit dmg results in less crit damage than 250 ish weapon dmg from other races, and that they could have tested before throwing this random 10% value