And what about PvE? This is a staple for PvE tanks for crowd control. As for a tower...if you were running into a tower farm...what do you expect? Tower farms are ALWAYS FULL OF AOEs. No, both your proposed nerfs and what they are actually doing with it make this skill worthless. They may as well remove it entirely and give us a new Psyijiic skill if that is their intention.
montiferus wrote: »Austinseph1 wrote: »This ability is useful in PvE as well... you can’t just nerf everything that annoys you in PvP for both just for 1 side. Either add it into battle spirit or leave it.
If you need time stop for pve content you should consider uninstalling the game.
montiferus wrote: »Austinseph1 wrote: »This ability is useful in PvE as well... you can’t just nerf everything that annoys you in PvP for both just for 1 side. Either add it into battle spirit or leave it.
If you need time stop for pve content you should consider uninstalling the game.
If you can't figure out how to avoid timestop in PVP maybe you should uninstall the game instead of crying for nerfs 24/7.
montiferus wrote: »Austinseph1 wrote: »This ability is useful in PvE as well... you can’t just nerf everything that annoys you in PvP for both just for 1 side. Either add it into battle spirit or leave it.
If you need time stop for pve content you should consider uninstalling the game.
If you can't figure out how to avoid timestop in PVP maybe you should uninstall the game instead of crying for nerfs 24/7.
Yea so it hasn’t been nerfed.
That was nearly 3 years ago and with removal of aoe caps/5x to staves and the additional high damage sets the loss is minimal
It will still chunk players that are stacked and zerglings could use inev det on raids but they dont.
Imagine a raid of pugs spamming Inev det into an organized raid.
Purge triggers it to instant proc otherwise it’s a 4 sec timer.
Would be hitting for max amount because they stack tightly.
But they would rather spam timestop as I’m sure they enjoy chronomancer roleplay.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
montiferus wrote: »Austinseph1 wrote: »This ability is useful in PvE as well... you can’t just nerf everything that annoys you in PvP for both just for 1 side. Either add it into battle spirit or leave it.
If you need time stop for pve content you should consider uninstalling the game.
Austinseph1 wrote: »This ability is useful in PvE as well... you can’t just nerf everything that annoys you in PvP for both just for 1 side. Either add it into battle spirit or leave it.
And it is for this reason, instead of almost doubling the cost, they should just reduce its radius. Reducing its radius makes it far easier to escape in pvp, yet still accomplishes its goal as a large aoe crowd control available to all classes. Right now I don't believe it's the cost that's the issue with the ability, I think because of its radius it is too hard to escape in pvp and is over performing by almost guaranteeing your enemies to break free.
montiferus wrote: »Austinseph1 wrote: »This ability is useful in PvE as well... you can’t just nerf everything that annoys you in PvP for both just for 1 side. Either add it into battle spirit or leave it.
If you need time stop for pve content you should consider uninstalling the game.
DeadlyRecluse wrote: »At a certain level, if having time stop coverage is so important to a raid that they devote one person to build just for that (rather than have it be an added responsibility of other roles)...I'm kind of okay with that.
The cost increase is going to drastically reduce the rate of people casting it in the blobbly pugzergs, and, I'll bet, reduce the spam of it on the part of raids, too. I'd let the current change hit the live environment before claiming the nerf isn't enough.
...that being said, yeah, remove the snare. It's dumb and bad.
Yea so it hasn’t been nerfed.
That was nearly 3 years ago and with removal of aoe caps/5x to staves and the additional high damage sets the loss is minimal
It will still chunk players that are stacked and zerglings could use inev det on raids but they dont.
Imagine a raid of pugs spamming Inev det into an organized raid.
Purge triggers it to instant proc otherwise it’s a 4 sec timer.
Would be hitting for max amount because they stack tightly.
But they would rather spam timestop as I’m sure they enjoy chronomancer roleplay.
Someone says Det was nerfed.
You say it wasn't.
I show that it was.
You say it wasn't.
Ok.
montiferus wrote: »Austinseph1 wrote: »This ability is useful in PvE as well... you can’t just nerf everything that annoys you in PvP for both just for 1 side. Either add it into battle spirit or leave it.
If you need time stop for pve content you should consider uninstalling the game.
If you can't figure out how to avoid timestop in PVP maybe you should uninstall the game instead of crying for nerfs 24/7.
You should learn to small scale
Yea so it hasn’t been nerfed.
That was nearly 3 years ago and with removal of aoe caps/5x to staves and the additional high damage sets the loss is minimal
It will still chunk players that are stacked and zerglings could use inev det on raids but they dont.
Imagine a raid of pugs spamming Inev det into an organized raid.
Purge triggers it to instant proc otherwise it’s a 4 sec timer.
Would be hitting for max amount because they stack tightly.
But they would rather spam timestop as I’m sure they enjoy chronomancer roleplay.
Someone says Det was nerfed.
You say it wasn't.
I show that it was.
You say it wasn't.
Ok.
Yea a nerf that happened nearly 3 years ago and has had little to no aftershock to the new pvp community/players and was also indirectly buffed by x, y and z aforementioned things essentially makes that nerf pointless to use.
The nerf never disuaded raids, bombers, zerglings, small scale from utilizing it. it’s still doing a chunk of damage.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
So many ridiculous comments asking for an I win button. Any ranged ability with a range less than shield charge is useless in pvp. You’re asking for no one to be able to effect you in pvp unless you have the option of charging, stunning and bursting down the player.
Is there an ignore button for forums? I really hope the devs use it.
montiferus wrote: »Austinseph1 wrote: »This ability is useful in PvE as well... you can’t just nerf everything that annoys you in PvP for both just for 1 side. Either add it into battle spirit or leave it.
If you need time stop for pve content you should consider uninstalling the game.
So many ridiculous comments asking for an I win button. Any ranged ability with a range less than shield charge is useless in pvp. You’re asking for no one to be able to effect you in pvp unless you have the option of charging, stunning and bursting down the player.
Is there an ignore button for forums? I really hope the devs use it.
This seems somewhat ironic since timestop practically is the 1 I win button in the game right now.
GallantGuardian wrote: »So many ridiculous comments asking for an I win button. Any ranged ability with a range less than shield charge is useless in pvp. You’re asking for no one to be able to effect you in pvp unless you have the option of charging, stunning and bursting down the player.
Is there an ignore button for forums? I really hope the devs use it.
This seems somewhat ironic since timestop practically is the 1 I win button in the game right now.
Its only I WIN if you are dumb enough to stand in it.. it has a cast time and is avoidable you can roll out...
Youre asking for a nerf so you dont have to be bothered with using in game mechanics to fight
montiferus wrote: »Austinseph1 wrote: »This ability is useful in PvE as well... you can’t just nerf everything that annoys you in PvP for both just for 1 side. Either add it into battle spirit or leave it.
If you need time stop for pve content you should consider uninstalling the game.
If you can't figure out how to avoid timestop in PVP maybe you should uninstall the game instead of crying for nerfs 24/7.
You should learn to small scale
Who says i don't? I'm not the one crying for nerfs 24/7 over an ability that is avoidable.
Yea so it hasn’t been nerfed.
That was nearly 3 years ago and with removal of aoe caps/5x to staves and the additional high damage sets the loss is minimal
It will still chunk players that are stacked and zerglings could use inev det on raids but they dont.
Imagine a raid of pugs spamming Inev det into an organized raid.
Purge triggers it to instant proc otherwise it’s a 4 sec timer.
Would be hitting for max amount because they stack tightly.
But they would rather spam timestop as I’m sure they enjoy chronomancer roleplay.
Someone says Det was nerfed.
You say it wasn't.
I show that it was.
You say it wasn't.
Ok.
Yea a nerf that happened nearly 3 years ago and has had little to no aftershock to the new pvp community/players and was also indirectly buffed by x, y and z aforementioned things essentially makes that nerf pointless to use.
The nerf never disuaded raids, bombers, zerglings, small scale from utilizing it. it’s still doing a chunk of damage.
Nothing you say is going to change the fact that the original statement was true: Det was nerfed. It doesn't matter what's happened since then, with the Dark Brotherhood patch, Det got nerfed, wards had their time reduced, and poisons were introduced. These statements are indisputable.
Yea so it hasn’t been nerfed.
That was nearly 3 years ago and with removal of aoe caps/5x to staves and the additional high damage sets the loss is minimal
It will still chunk players that are stacked and zerglings could use inev det on raids but they dont.
Imagine a raid of pugs spamming Inev det into an organized raid.
Purge triggers it to instant proc otherwise it’s a 4 sec timer.
Would be hitting for max amount because they stack tightly.
But they would rather spam timestop as I’m sure they enjoy chronomancer roleplay.
Someone says Det was nerfed.
You say it wasn't.
I show that it was.
You say it wasn't.
Ok.
montiferus wrote: »montiferus wrote: »Austinseph1 wrote: »This ability is useful in PvE as well... you can’t just nerf everything that annoys you in PvP for both just for 1 side. Either add it into battle spirit or leave it.
If you need time stop for pve content you should consider uninstalling the game.
If you can't figure out how to avoid timestop in PVP maybe you should uninstall the game instead of crying for nerfs 24/7.
You should learn to small scale
Who says i don't? I'm not the one crying for nerfs 24/7 over an ability that is avoidable.
i do. your comments state that fact quite clearly.