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Where my Sorc Tanks at?

  • Liofa
    Liofa
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    I'll change my Stam Sorc to tank soon for fun. Here is what I'll have: https://en.m.uesp.net/wiki/Special:EsoBuildData?id=101572

    Stats will change when next patch hits of course but should be still very close.
  • codestripper
    codestripper
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    Personally, I don't care what you're running as long as you keep taunt and debuff. I would also maybe consider taking the resistance down a tad like other's have mentioned (I'm guessing brass fortress?). But kudos to making staff tanking work.
    Since everyone seems to be doing this,
    DPS Builds:
    - Magicka Sorcerer (Pet) [Flawless Conqueror @ 565CP] - 582k
    - Magicka Nightblade [Flawless Conqueror @ 780CP] - 575k
    - Stamina Sorcerer [Flawless Conqueror @ 420CP] - 560k
    - Magicka Classless [Flawless Conqueror @ 810CP] - 540k
    - Magicka Templar [Stormproof] - 550k
    - Magicka Warden [Stormproof] - 510k
    - Stamina Templar [In Development]
    - Stamina DK [In Development]
    - Stamina NB [Under 50]
  • OolongSnakeTea
    OolongSnakeTea
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    unknown.png


    This is what I run for 4man content right now on the sorc-tank. I swap out to more meta sets depending on my group or if I'm doing a trial. Otherwise, this addresses some of the weaknesses that sorc tanks face (like thurvokun and naga shaman). Redistribution is kinda for lulz, and I would def recomend like Imperium, or Battle Commander over those for more group support, but I just kinda threw together crafted stuff to get by and play around with the sorc tanking.

    I don't go as ham on dark pack/heals, and I use tri-pots or magi-trash pots for my sustain. Clanfear is a nice burst heal. And Boundless applies crusher just nicely on groups for my DPS to be happy.
    "I try to create sympathy for my characters, then turn the monsters loose."– Stephen King



  • Ohhgrizyyy
    Ohhgrizyyy
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    Liofa wrote: »
    I'll change my Stam Sorc to tank soon for fun. Here is what I'll have: https://en.m.uesp.net/wiki/Special:EsoBuildData?id=101572

    Stats will change when next patch hits of course but should be still very close.

    I have to ask. #1 Why are you running Lightning staff? #2...Why are you running liquid lightning?
    I myself wouldn't run dark deal cause the more time you're spent casting that and spell sym thats less time you're blocking and could get 1-shot or damn near lol.

    Also btw you can update the build and change the passives to next updates
    Playing on PS4 NA server and current characters are CP 750

    Lvl 50 EP High Elf Magsorc PvP (outdated)
    Lvl 50 EP Wood Elf Nightblade (Currently my crafter)
    Lvl 50 EP High Elf Magplar PvP (outdated healbot)
    Lvl 50 EP Redguard Stam DK PvE (updating)
    Lvl 50 EP Dark Elf Mag DK PvP

    All my builds are outdated...I quit for a year lmao

    PSN ID: SDL_Griz
  • keevil111
    keevil111
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    Will Torug's still be viable after patch?
    PS4 NA
  • zvavi
    zvavi
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    Yes. Back bar destruction staff existed with end game tanks for a while now
  • NyassaV
    NyassaV
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    You don't really need more than 40k HP for most content. And you have way way way to much resistances... like did you not research this >.< I hope you didn't gold things out
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Liofa
    Liofa
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    Ohhgrizyyy wrote: »

    I have to ask. #1 Why are you running Lightning staff? #2...Why are you running liquid lightning?
    I myself wouldn't run dark deal cause the more time you're spent casting that and spell sym thats less time you're blocking and could get 1-shot or damn near lol.

    Also btw you can update the build and change the passives to next updates

    @Ohhgrizyyy

    Hey!

    Whole point of playing a Sorcerer in group content is being able to apply Concussion with Shock damage. Lightning Blockade procs Off Balance on Concussed targets. That's why Lightning Staff is there.

    Liquid Lightning is another source of Shock Damage and synergy for other tank to proc Alkosh.

    Dark Deal is the only skill for a tank to use that procs Exploitation, giving Minor Prophecy. You could also use Restraining Prison but a root is not always useful. Dark Deal gives a total of 6k Stamina, 3.6k upfront and 2.4k over time. For example, a DK tank uses Fragmented Shield every 6 seconds (to make most out of Mountain's Blessing passive) to gain 1k stamina which costs almost 4k Magicka while Dark Deal gives 3.6k immediately for 2.3k Magicka (even lower with Spell Symmetry) and 2.4k over 20 seconds. It doesn't matter if you need to drop block to cast it. If someone can't cast a Dark Deal once every 20 seconds, it means the player has bigger problems than sustain such as not knowing the fight well enough and blocking weak hits. Also Spell Symmetry doesn't have a cast time and doesn't drop your block. To sum up, Dark Deal is way too good to even consider not running it.

    I don't update the build yet because there are changes coming that may or may not affect this build :>
  • paulsimonps
    paulsimonps
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    Ohhgrizyyy wrote: »
    Liofa wrote: »
    I'll change my Stam Sorc to tank soon for fun. Here is what I'll have: https://en.m.uesp.net/wiki/Special:EsoBuildData?id=101572

    Stats will change when next patch hits of course but should be still very close.

    I have to ask. #1 Why are you running Lightning staff? #2...Why are you running liquid lightning?
    I myself wouldn't run dark deal cause the more time you're spent casting that and spell sym thats less time you're blocking and could get 1-shot or damn near lol.

    Also btw you can update the build and change the passives to next updates

    Off balance and concussion uptime. A skilled tank knows when its safe to drop block and when not to, the less time spent blocking the better as long as you can survive it. Dark deal is great to use, and with part of it being over time you shouldn't have to use it that often.
  • Ohhgrizyyy
    Ohhgrizyyy
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    Liofa wrote: »
    Ohhgrizyyy wrote: »

    I have to ask. #1 Why are you running Lightning staff? #2...Why are you running liquid lightning?
    I myself wouldn't run dark deal cause the more time you're spent casting that and spell sym thats less time you're blocking and could get 1-shot or damn near lol.

    Also btw you can update the build and change the passives to next updates

    @Ohhgrizyyy

    Hey!

    Whole point of playing a Sorcerer in group content is being able to apply Concussion with Shock damage. Lightning Blockade procs Off Balance on Concussed targets. That's why Lightning Staff is there.

    Liquid Lightning is another source of Shock Damage and synergy for other tank to proc Alkosh.

    Dark Deal is the only skill for a tank to use that procs Exploitation, giving Minor Prophecy. You could also use Restraining Prison but a root is not always useful. Dark Deal gives a total of 6k Stamina, 3.6k upfront and 2.4k over time. For example, a DK tank uses Fragmented Shield every 6 seconds (to make most out of Mountain's Blessing passive) to gain 1k stamina which costs almost 4k Magicka while Dark Deal gives 3.6k immediately for 2.3k Magicka (even lower with Spell Symmetry) and 2.4k over 20 seconds. It doesn't matter if you need to drop block to cast it. If someone can't cast a Dark Deal once every 20 seconds, it means the player has bigger problems than sustain such as not knowing the fight well enough and blocking weak hits. Also Spell Symmetry doesn't have a cast time and doesn't drop your block. To sum up, Dark Deal is way too good to even consider not running it.

    I don't update the build yet because there are changes coming that may or may not affect this build :>

    Alrighty appreciate the explanation. Was curious lol
    Playing on PS4 NA server and current characters are CP 750

    Lvl 50 EP High Elf Magsorc PvP (outdated)
    Lvl 50 EP Wood Elf Nightblade (Currently my crafter)
    Lvl 50 EP High Elf Magplar PvP (outdated healbot)
    Lvl 50 EP Redguard Stam DK PvE (updating)
    Lvl 50 EP Dark Elf Mag DK PvP

    All my builds are outdated...I quit for a year lmao

    PSN ID: SDL_Griz
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