To stop getting killed in under 1 second by metas and win a 1v1 fight for once.
I've been playing on my magsorc main for years, and still cannot figure out how magsorcs are considered OP. This game really enables bad gameplay, by allowing for builds that have enough to survive everything, and kill anything. It should not be difficult for a cp1100 player to figure out how to win a fight against a lower level. The higher level should always have the advantage. This game doesn't allow for that and it's ***. There is no skill in leaning on game mechanic, for those of you who have tapped into the meta. Dying to another player is not really my issue with this game, but it's how quickly it's done. I literally spent an hour in Cyrodiil yesterday dying over and over to a little trash-build mouse, stealthed, coming out long enough for a snipe poison DOT, that was preceeded by a stun. The DOT is so strong it's uncounterable, by my purge, and/or any of my slotted health regens. This game claims it wants to provide balance, but things like this are not at all balanced, and really is a rip off for those of us trying to fight it.
I suggest the devs remove all meta. Cap all set/class/enchant/trait stats. Disable the maxxing of attributes. So sick of leveling a character just to put everything into one attribute. That's not balance. If you want balance make it viable to use all 3 attributes strategically on a particular build. I mean you *** do it with some sets, so why are attributes not?
There are a handful of players I could name off that are tyrants in Cyrodiil. They dominate the entire map, and do whatever it is they want because they found the secret sauce. No more one shot wonders! No more invincible health. You want us to fight then let us fight.
LeifErickson wrote: »@Mintaka5 I can help you find that secret sauce if you want. Just ask me in pms or in game. But you might not like the answer because the short version is you just need to practice and play a lot to try to get better.