A class change to Necromancer would be a good buff for my Magsorc.
I´ve lost any trust in ZOS´ willingness to support our class. It´s been 5 months now, and even the most urgent changes (i.e. creating bar space by converting some skills into Passives, or by making the Pets work like the Nightblade´s shade) seem to suffer the same fate Spellcrafting did.
My StamSorc is still waiting for his promised Air Atro, by the way.
I would
- ditch the whole Summoning line and replace it with class skills Sorc lacks, especially a reliable self heal and some sort of snare handling tool along with a low damage cheap cost class spammable
- Rework Bolt Escape and morphs for a better distinction between offensive and defensive use, a rebalance of travel distance and magicka cost, and the overall feel (self snare, only one directional, loss of momentum on slopes and uneven terrain)
- Rework iconic class skills: Frags get the stun back and a damage buff, Rune Cage gets changed to something entirely different, Hardened Ward gets a sizeable buff (for PvE's sake also), but the ability to shield stack gets removed
- Overload is reworked into a lightning based non-projectile burst ultimate
- Eliminate or rework "dead" skills like Encase, or one-dimensional support skills like Boundless Storm and Bound Aegis, to lessen the problem of bar space. Every skill should have a strong spot that makes it appealing to slot, with much more diversity and less "must-haves".
That would be where I'd start and then fine tune the rest. So, not necessarily buffing the class but more of a rework. As I see it the class isn't dead but certainly not top tier in PvE or PvP.