Bard is the other I see requested a lot. Although maybe they'll do that as a guild/skill line.
Ohhgrizyyy wrote: »So obviously Necromancer just got announced and its obviously been the most requested class since the launch of the game so...What is another class from another mmo or that could fit into TES? I'm not too familar with lore so idk what could and what wouldn't work.
I personally want the Bard as I feel like it could be a very AoE heal/support based class.
Please. No Debbie Downers...This post is ment for fun and nothing really serious but hell why not give ZoS some early info on what people may want next class wise if we get to the point of releasing another class.
I also want yall to comment what class you may want instead if you choose the "Other" option.
kathandira wrote: »Ohhgrizyyy wrote: »So obviously Necromancer just got announced and its obviously been the most requested class since the launch of the game so...What is another class from another mmo or that could fit into TES? I'm not too familar with lore so idk what could and what wouldn't work.
I personally want the Bard as I feel like it could be a very AoE heal/support based class.
Please. No Debbie Downers...This post is ment for fun and nothing really serious but hell why not give ZoS some early info on what people may want next class wise if we get to the point of releasing another class.
I also want yall to comment what class you may want instead if you choose the "Other" option.
I'd rather see multi-classing before another class is added.
I'd like to see a combination of the EQ bard and DAoC's Skald.
CC, buffs, speed, regen, and access to instruments: drum, lute, pipe.
Ohhgrizyyy wrote: »kathandira wrote: »Ohhgrizyyy wrote: »So obviously Necromancer just got announced and its obviously been the most requested class since the launch of the game so...What is another class from another mmo or that could fit into TES? I'm not too familar with lore so idk what could and whatMyKillv2.0 wrote: »I would love a Monk class, makes me miss my EQ days. However Monks really do not "fit" ESO.
However I do not see any new classes for the long term foreseeable future. Two reasons. First, this game is set up so that a class HAS to do both magic and stamina, and can full fill the role of tank and healer. I don't see how you can do a magic monk, unarmed healer, or stamina mage. Could it be done? Sure but I do not see it because of reason two as well. This game moves from a developemental stand point at a snail's pace despite new content ever four months and often the game takes the lowest hanging fruit when it comes to introducing new features, rather than taking risk when releasing new content. Players have to beg for years and years for something before it happens in most instances. The telecast last night bragged about the fact that players have asked for the necro class, to travel to Elsweyr, and for guild trader search function since launch. Like, they bragged that it took them five years to incorporate these things that people have asked since launch into their game after five years. Five years. Outside of a blue moon Bard Class request, I cannot think of any class that has been requested like the Necro class. So my guess is that until the playerbase finds a class that they wish to play and hounds the devs for it... a new class may be a long time away if ever.
With the idea of the justice system making necros KOS to a degree in towns (whatever Lurk called the justice system last night, I cannot remember), I do believe that you MAY be closer to seeing a Deadra playable class. That may be next year or the following but that is getting WAY ahead of ourselves though... but since Imperials are outside the races of the "Three Banner War", a race is not out of the question.
I mean I could see it possible. Magical/elemental brass knuckles. Maybe monk healers could still be melee but their melee hits somenow restore hp? I mean they could find ways for it to make sense. They just have to do it. Maybe a "monk tank" could be more of a dodging style tank vs a normal "taunt/block" style? Look up Warrior tank in a game called Tera. It could be more that style?
MyKillv2.0 wrote: »I would love a Monk class, makes me miss my EQ days. However Monks really do not "fit" ESO.
However I do not see any new classes for the long term foreseeable future. Two reasons. First, this game is set up so that a class HAS to do both magic and stamina, and can full fill the role of tank and healer. I don't see how you can do a magic monk, unarmed healer, or stamina mage. Could it be done? Sure but I do not see it because of reason two as well. This game moves from a developemental stand point at a snail's pace despite new content ever four months and often the game takes the lowest hanging fruit when it comes to introducing new features, rather than taking risk when releasing new content. Players have to beg for years and years for something before it happens in most instances. The telecast last night bragged about the fact that players have asked for the necro class, to travel to Elsweyr, and for guild trader search function since launch. Like, they bragged that it took them five years to incorporate these things that people have asked since launch into their game after five years. Five years. Outside of a blue moon Bard Class request, I cannot think of any class that has been requested like the Necro class. So my guess is that until the playerbase finds a class that they wish to play and hounds the devs for it... a new class may be a long time away if ever.
With the idea of the justice system making necros KOS to a degree in towns (whatever Lurk called the justice system last night, I cannot remember), I do believe that you MAY be closer to seeing a Deadra playable class. That may be next year or the following but that is getting WAY ahead of ourselves though... but since Imperials are outside the races of the "Three Banner War", a race is not out of the question.
Now i have finally got my necromancer i would like to see some new weapon lines:
Unarmed
Spear
1h sword infused with element (melee mag for nb/dk)
Mounted combat (change dismount to tapping block/bar swap to allow 5 mount skils)