I am super excited about the Necromancer, although I am surprised that Flesh Atronarchs are not part of any of the skill lines. And I do kinda wish Necromancy came with a different weapon, or at least different visuals. It's gonna seem tacky using a staff and it's just gonna look like a sorc using necromancy.
I'm gonna have to experiment with all three skill lines
They should have at least 1 permanent pet, if sorcerers can have them. if a warden can have it, so can a necromancer. I mean if you look at WoW alot of classes have pets, mages have the water elemental, Death Knights have a ghoul, Hunters have beasts, Warlocks have demons,
I think if ESO is going to be more fun. Add in flying mounts and allow classes like necromancer to have permanent pets.
RogueShark wrote: »I'm excited for necro tbh, but it's bittersweet. I've had my sorc forever... so much done on him. And I love to play him because he's not a "conventional" healer archtype. He's a daedra-summoning MAGE, who I get to heal people with. I never liked the "cleric" or "priest" aesthetic for healer. With necro having a whole line dedicated to healing, it's RIGHT up my alley. I can't wait to try it and I wouldn't be surprised if I end up maining a necro healer once it drops.
Disappointed because I've always been sort of holding out hope that sorc would get some better buffs or adjustments to make them more unique or desired in different roles... but now I really don't see that ever happening because they are giving necro a whole healing line. I just hate to ditch my sorc who's been through so much, but double-barred twilight and basic resto skills versus a number of unique class healing abilities instead? Unless they really drop the ball on necro, the choice is clear to me.