AlienatedGoat wrote: »It should also be noted that there isn't a thing called "real DPS".
You can be a good DD, bad DD, average DD. You can't have fake DPS, therefore there is no real DPS.
Fake is if you have no intention of or can't do your role. A healer with no heals or s tank with no taunt.
If a healer has a heal, a tank has a taunt or a dps does 3k, they are not fake, just bad.
Wow. I must really suck. Some times I might get 4000, but most times I get 2000. Oh well, still having fun.Just like in Morrowind I just have to skip the hard stuff until I am ready.
Fake is if you have no intention of or can't do your role. A healer with no heals or s tank with no taunt.
If a healer has a heal, a tank has a taunt or a dps does 3k, they are not fake, just bad.
Well in my opinion fake ppl are player who dont fit their role
Like if the tank cant hold the aggro or keeps dying i call him fake tank
If the healer cant heal i call him fake healer
If a dd cant pull a decent dps i call him fake dd
This only counts vet dungeons cuz i cant judge ppl who doing normal dungeons maybe the first time or with a new char
For vet dungeons 15k min with sustain otherwhise i will vote kick^^
Fake is if you have no intention of or can't do your role. A healer with no heals or s tank with no taunt.
If a healer has a heal, a tank has a taunt or a dps does 3k, they are not fake, just bad.
Well in my opinion fake ppl are player who dont fit their role
Like if the tank cant hold the aggro or keeps dying i call him fake tank
If the healer cant heal i call him fake healer
If a dd cant pull a decent dps i call him fake dd
This only counts vet dungeons cuz i cant judge ppl who doing normal dungeons maybe the first time or with a new char
For vet dungeons 15k min with sustain otherwhise i will vote kick^^
The issue that keeps popping up is the difference between fake and bad.
If someone is doing the core function of their role but just suck at it, I call that bad not fake.
If a dps is doing 5k then they're not technically fake as they are dpsing, they just bad. But this is just arguing over definitions now.
I agree that none of this counts in normal dungeons. Gotta learn somewhere.
LightMaster7 wrote: »Anyone measuring their dps by how they perform on a dummy is an idiot.
You just put on some single target enhanced dps sets and you can fanagle that *** all day.
Doesn't tell you how good that person is in a real dungeon, his actual skills or what that person is really capable of.
spartaxoxo wrote: »Oreyn_Bearclaw wrote: »AlienatedGoat wrote: »starkerealm wrote: »kathandira wrote: »So as many people have discussed, when queuing for vet dungeons, DLC dungeons and trials, having enough DPS can certainly help the group progress the content and make it a more enjoyable experience. No one likes to initiate a kick nor being kicked.
Many end game trial groups require combat metrics DPS parse before inviting you to the group so they know you are qualified.
Many YouTubers have created videos sharing their builds and DPS rotations to help people improve their skills and DPS.
But is hitting over 60k single target on parse really necessary for casual players who just want to try and complete the vet content?
For players who don't have end game trial gear, perfect rotation, nor BIS meta build, how much DPS does one need in order to be a REAL DPS for vet content (no hm), making the game enjoyable for oneself and as well as its teammates?
From what I've gathered:
Vet Dungeons: 15k+
Vet DLC Dungeons: 20k+
Vet Trials: 30k+
These aren't set in stone though.
To clear, it's lower than that.
Base Game Vet dungeons run under 10k for their DPS checks. (I forget, it's only like 6 or 7k for the hard checks.)
Most Vet DLC can be cleared at 15k
Vet base game trials check at around 12k.
Vet DLC trials check at around 20k (maybe 25k)
The problem is, most players want to bypass mechanics, or get out of specific phases quickly, which calls for higher DPS.
The more recent the content is, the higher the checks will be, except, a lot of fights don't depend on DPS checks at all. You can clear Thurvokun with three tanks if you wanted to, and you'd have a significantly easier time than if you were dealing with two 45k DPS who didn't understand the fight and wouldn't follow direction.
Understanding mechanics is way more important than raw DPS. This is also one place where you'll see a difference between endgame raid groups. Groups that prioritize players who can learn systems, and improve will do far better, long term, than ones that focus on just parse numbers. (And, before someone comes scampering in to defend their guild, yes, both of these kinds of groups do exist.)
There is no way you're clearing the twins in vMoL with 20k. You'll get overwhelmed by adds.
There is no way you're clearing the last boss in vHoF with 20k. You'll die in execute.
I've had groups clear vMoL with less than 20k DPS average. Twins are more about tank competency than it is about DPS.
I would like evidence for that claim, if you did do it or not, and to see how exactly it was done, because if you got it after the 150 wipe, than that's not really better than just not doing it at all, it's a waste of time, and you would just be better off in a group with more dps.
This is a typical response i see, all claim that they have done this and that with pretty low to ludicrously low dps, and use it as an argument that dps is not important, but where is the evidence? So we may judge? Because i too did some groups with low dps back when i was not as good, but it definitely was not very fun.
But i'm just elitist am i right?
20k sounds a bit low, but I think it would be doable. We were the 4th or 5th VMOL HM clear on PC/NA, we werent doing much more than 25k or so on average at the time. I think we did 5 backrooms plus lunar in our first HM clear. Our first vet clear (non HM) was like 2 patches before that, and we were definitively pulling less. Of course that was a different time, but the mechanics really havent changed.
It's a bit of a catch 22 if done recently. People that can follow mechanics that well are pulling way more DPS than they were more than 2 years ago. In other words, I think 20k average by today's standards is unlikely, but certainly not impossible.
A lot of this content was cleared with dps totals much lower than we have now. So no, you do not need to have the totals we can pull now to do that old content. It is nice but it is not mandatory.
But the people hitting those numbers back then are the same very coordinated and knowledgeable people that are hitting the big totals now. A group would have to very dedicated, willing to learn, etc to clear with those lower numbers. And if they were all those things they probably wouldn't have such low dps compared to what is available now.
It is what it is.
Bare minimum 30k, just because of how easy it is to get 30k DPS.
AlienatedGoat wrote: »AlienatedGoat wrote: »
No, it's pretty easy. Threads like these spawn because there are people not even willing to do the bare minimum
That's elitism.
There are plenty of people willing to do the work, but it takes time and patience to get to that point.
Just because there are some bad and willfully ignorant DPS out there doesn't mean they all are.
Bro 30k can be achieved just with the right gear + dots + light attacks.
The bare minimum is light attack spam but smarter
I can only get like 28K max doing that, personally. Purple Necropotence and Julianos aside from weapon. Even vma back bar! Have done vma on multiple characters but usually heal in trials, so maybe I suck at clicking or something.Bare minimum 30k, just because of how easy it is to get 30k DPS.
Given that I can hit 30K+ on my PetSorc with just the following, I couldn't agree more.
Liquid Lightning -> LA -> Blockade -> Bar Swap
Volatile Familiar -> Daedric Prey -> HA -> HA -> Bar Swap
* Use Ultimate when available.
* Replace HA with Mage's Wrath during execute phase.
Hopefully your tank, healers and other players will be buffing you and debuffing the enemies, so technically your dps shouldnt go down.
Getting the right gear is pretty easy. Cloudrest is mindless so you can get relequen with almost no effort, vMA is balanced for 300~ CP so that's incredibly easy these days to get a bow...and for your 2nd set, you can just use something like Veiled Heritance, Ravager, or Hunding's if you don't have Yokeda. Monster sets should go without saying how easy they are to get.spartaxoxo wrote: »
LightMaster7 wrote: »Anyone measuring their dps by how they perform on a dummy is an idiot.
You just put on some single target enhanced dps sets and you can fanagle that *** all day.
Doesn't tell you how good that person is in a real dungeon, his actual skills or what that person is really capable of.
LightMaster7 wrote: »Anyone measuring their dps by how they perform on a dummy is an idiot.
You just put on some single target enhanced dps sets and you can fanagle that *** all day.
Doesn't tell you how good that person is in a real dungeon, his actual skills or what that person is really capable of.
Facefister wrote: »In a group with buffs and debuffs:
35k~40k on very static fights with minimum movements
20k~35k on dynamic fights
Dummy parses have no value. The dummy is only there for you to practice a somewhat basic rotation.