There’s two pet sorcs running on PC/NA that both have two pets and at least one is using the deadroth monster set lol. So a 4 man team turns into an 8-10 and in the confined space of BGs you can target anything. If you catch one of them alone they jsut spam shields and hope their pets kill you. Unbelievable cheesy. Why anyone would consider that fun is beyond me.
Learn to play. Get some friends. Bring a healer. Use cloak as a Nightblade.
ralphylauren wrote: »To play devils advocate isn’t this the way cheese players would do as you all said: “L2P and adapt”, when the sorc changes were being announced?
And no I don’t play sorc cheese build I run my magdk
ralphylauren wrote: »To play devils advocate isn’t this the way cheese players would do as you all said: “L2P and adapt”, when the sorc changes were being announced?
And no I don’t play sorc cheese build I run my magdk
VaranisArano wrote: »There will always be meta-following premade groups in Battlegrounds. That's in large part who BGs was designed for - the "I just wanna small scale with my friends, no zergs" crowd complaining about Cyrodiil zergs.
So you take a bunch of Cyrodiil tower farming, throw them into BGs, and are surprised when they prove adept at figuring out how to farm teams in BGs?
Meta Premade groups have been there in BGs since they launched. You can change the meta: viper, red mountain, troll king, tank/healer pairs, guard, Sloads, dawnbreaker spam, shalk spam, pet spam, whatever, but there will always be a meta and premade groups will always use that to kill you as efficiently as possible.
Everyone will always bring the strongest build they can.
All classes, Stam and Magicka versions are competitive at the moment.
Premades can get a run for their money against good collection of solo players.
If you don’t run cloak, the strongest mitigation in the game, you’re a fool.
BGs have matured. People bring healers because they make a material difference between winning and losing. People have taken lessons from Cyrodiil and brought it into BGs. 4 person ball group instead of 20 person.
ralphylauren wrote: »To play devils advocate isn’t this the way cheese players would do as you all said: “L2P and adapt”, when the sorc changes were being announced?
And no I don’t play sorc cheese build I run my magdkVaranisArano wrote: »There will always be meta-following premade groups in Battlegrounds. That's in large part who BGs was designed for - the "I just wanna small scale with my friends, no zergs" crowd complaining about Cyrodiil zergs.
So you take a bunch of Cyrodiil tower farming, throw them into BGs, and are surprised when they prove adept at figuring out how to farm teams in BGs?
Meta Premade groups have been there in BGs since they launched. You can change the meta: viper, red mountain, troll king, tank/healer pairs, guard, Sloads, dawnbreaker spam, shalk spam, pet spam, whatever, but there will always be a meta and premade groups will always use that to kill you as efficiently as possible.
There are tons of great magsorcs in PvP right now, who created balanced builds and are performing better than ever with shields taking resistance into account. This particular build existed way before this patch and was abused by quite a few players.
It is a known fact that the ways pets work in this game mess with player targeting due to engine limitations. Very much the same way, speed builds caused targeting to bug out.
As a soloer/small scaler myself I go out of my way to make builds work the way it was never intended. (The original melee bow stamblade was a build I made in Thieves Guild patch till SRIBES made it popular using proc sets. It is so broken OP with 30K opening combos, ZOS changed bow heavy mechanic to stop such builds.)
However any PvPer would agree that Oblivion damage is as cheesy as it gets. I dont think anyone would call a stamblade with Shield Breaker+Torugs infused oblivion bows a good player even though they can farm dozens of players. Knight's Slayer+Torugs infused oblivion is its magicka mirror build and combining two different kinds of cheese doesnt make you a good player.
Using cheese leads to more cheese and gets classes nerfed. Sorcs were nerfed in PvP primarily due to high KD ratio inspite to a good amount of the kills being kill steals. I for one, will keep a Shieldbreaker in my inv next time I queue to give these builds a taste of their own medicine.
VaranisArano wrote: »ralphylauren wrote: »To play devils advocate isn’t this the way cheese players would do as you all said: “L2P and adapt”, when the sorc changes were being announced?
And no I don’t play sorc cheese build I run my magdkVaranisArano wrote: »There will always be meta-following premade groups in Battlegrounds. That's in large part who BGs was designed for - the "I just wanna small scale with my friends, no zergs" crowd complaining about Cyrodiil zergs.
So you take a bunch of Cyrodiil tower farming, throw them into BGs, and are surprised when they prove adept at figuring out how to farm teams in BGs?
Meta Premade groups have been there in BGs since they launched. You can change the meta: viper, red mountain, troll king, tank/healer pairs, guard, Sloads, dawnbreaker spam, shalk spam, pet spam, whatever, but there will always be a meta and premade groups will always use that to kill you as efficiently as possible.
There are tons of great magsorcs in PvP right now, who created balanced builds and are performing better than ever with shields taking resistance into account. This particular build existed way before this patch and was abused by quite a few players.
It is a known fact that the ways pets work in this game mess with player targeting due to engine limitations. Very much the same way, speed builds caused targeting to bug out.
As a soloer/small scaler myself I go out of my way to make builds work the way it was never intended. (The original melee bow stamblade was a build I made in Thieves Guild patch till SRIBES made it popular using proc sets. It is so broken OP with 30K opening combos, ZOS changed bow heavy mechanic to stop such builds.)
However any PvPer would agree that Oblivion damage is as cheesy as it gets. I dont think anyone would call a stamblade with Shield Breaker+Torugs infused oblivion bows a good player even though they can farm dozens of players. Knight's Slayer+Torugs infused oblivion is its magicka mirror build and combining two different kinds of cheese doesnt make you a good player.
Using cheese leads to more cheese and gets classes nerfed. Sorcs were nerfed in PvP primarily due to high KD ratio inspite to a good amount of the kills being kill steals. I for one, will keep a Shieldbreaker in my inv next time I queue to give these builds a taste of their own medicine.
Everyone who cares more about winning than showcasing their skill is going to adopt whatever it is that lets them win the most with the least amount of effort.
Learn to play. Get some friends. Bring a healer. Use cloak as a Nightblade.
VaranisArano wrote: »ralphylauren wrote: »To play devils advocate isn’t this the way cheese players would do as you all said: “L2P and adapt”, when the sorc changes were being announced?
And no I don’t play sorc cheese build I run my magdkVaranisArano wrote: »There will always be meta-following premade groups in Battlegrounds. That's in large part who BGs was designed for - the "I just wanna small scale with my friends, no zergs" crowd complaining about Cyrodiil zergs.
So you take a bunch of Cyrodiil tower farming, throw them into BGs, and are surprised when they prove adept at figuring out how to farm teams in BGs?
Meta Premade groups have been there in BGs since they launched. You can change the meta: viper, red mountain, troll king, tank/healer pairs, guard, Sloads, dawnbreaker spam, shalk spam, pet spam, whatever, but there will always be a meta and premade groups will always use that to kill you as efficiently as possible.
There are tons of great magsorcs in PvP right now, who created balanced builds and are performing better than ever with shields taking resistance into account. This particular build existed way before this patch and was abused by quite a few players.
It is a known fact that the ways pets work in this game mess with player targeting due to engine limitations. Very much the same way, speed builds caused targeting to bug out.
As a soloer/small scaler myself I go out of my way to make builds work the way it was never intended. (The original melee bow stamblade was a build I made in Thieves Guild patch till SRIBES made it popular using proc sets. It is so broken OP with 30K opening combos, ZOS changed bow heavy mechanic to stop such builds.)
However any PvPer would agree that Oblivion damage is as cheesy as it gets. I dont think anyone would call a stamblade with Shield Breaker+Torugs infused oblivion bows a good player even though they can farm dozens of players. Knight's Slayer+Torugs infused oblivion is its magicka mirror build and combining two different kinds of cheese doesnt make you a good player.
Using cheese leads to more cheese and gets classes nerfed. Sorcs were nerfed in PvP primarily due to high KD ratio inspite to a good amount of the kills being kill steals. I for one, will keep a Shieldbreaker in my inv next time I queue to give these builds a taste of their own medicine.
Everyone who cares more about winning than showcasing their skill is going to adopt whatever it is that lets them win the most with the least amount of effort.
I got to disagree, I see plenty of shitblades, using a snipe"build" and procs, doing nothing but hunting for easy kills, never staying with team and shouting at others for being trash, when the bowtard himself dies.
Those guys clearly play for showing off their "skill", not being able to realize that they don't have any, because their killscore says otherwise.