Haashhtaag wrote: »We had a dope group last night, 2 ice wardens, a werewolf build for the bleeds and fear, and a sorc.
Tan9oSuccka wrote: »In my experience, BGs can be really fun when everyone is just a random.
Premade/cancer build teams pretty much ruin BGs.
Looks like snare spamming groups are a problem again... who would have thought that would be the result of nerfing mobility across the board
Looks like snare spamming groups are a problem again... who would have thought that would be the result of nerfing mobility across the board
false. The only issue with speed was the effectiveness of swift. Swift needed the nerf but to also nerf all forms of speed because of swift over performing was ill informed and just plain ignorant.Betty_Booms wrote: »Speed builds were cancer for both targeting and ease of escape. Boy it was fun watching 2 stam spinners running after each others backsides at lightening speed in an endless circle only to los and start again.
Snare spam is a result of speed being the issue, not speed being nerfed.
Most speed builds will slow/ snare their targets anyway. To cheese them into not being able to target properly or to make a get away.
With a higher ping you had a DB and steel tornado to the face before they even appeared in melee range....
VaranisArano wrote: »
There’s two pet sorcs running on PC/NA that both have two pets and at least one is using the deadroth monster set lol. So a 4 man team turns into an 8-10 and in the confined space of BGs you can target anything. If you catch one of them alone they jsut spam shields and hope their pets kill you. Unbelievable cheesy. Why anyone would consider that fun is beyond me.
Pretty sure, we are talking about the same duo here.
Joy_Division wrote: »I sympathize a lot with what the OP writes here. Throw in a charged Ice Staff snare/root Warden for even less fun.
I think it's time ZOS begins to re-evaluate BGs. they originally intended it to be a 4v4v4 format and something "that people can do for 15 minutes during a lunch break," which, to me anyway, suggests a certain casual atmosphere surrounding.
We've been at it for over a year and a half now and we know how BGs plays out: anything casual is going to get rekt because too many people are using what is super efficient in a no CP environment (things like proc sets, bleeds, oblivion damage, etc.) or you run into premade groups. So much for the casual atmosphere.
Why don't we try something different? Change things up. How about just going for two teams to see how the dynamic plays out: 6v6, 8v8, and 12v12. Many of the maps ZOS made, particularly the newer ones, are quite good and could accommodate that with some modifications. Have a "hardcore" mode that's just for premades and make a legit leaderboard out of it. A 6v6 with premades of players I knew is something I'd actually watch on Twitch and generally I don't like watching people play videogames.
Most of all, I think ZOS needs to pay particular attention to how small-scale combat works in ESO. We all know that ESO was balanced for large scaled PvP. OK fair enough. But now small-scale is a game system and ZOS devotes resources into supporting BGs every update so it's high time they take a long look at how to attain a balance that is fun to play where people don;t feel pressured to use builds that capitalize on perma snares, bleeds, oblivion damage, with kill strategies centered on spin2win + Dawnbreaker or kill stealing.
VaranisArano wrote: »
What kind of stupid attempt at a counter argument is this? You think i would rather get run over by a premade, than wait an extra 5-10 mins to have a fun and balanced game?
kathandira wrote: »Tan9oSuccka wrote: »In my experience, BGs can be really fun when everyone is just a random.
Premade/cancer build teams pretty much ruin BGs.
Yeah, I hear that. A couple of Guildies and I ran as a 4 man in BG. None of us a geared correctly for it, nor did our characters have the right skill sets ups. We were just in to mess around and have a few laughs.
No laughs were had. When my Ultimate was ticking for 66 damage per second, I was not pleased, lol. Both teams we were against were obviously setup for PvP, and we were 100% ineffective.
Sounds exactly like cyro, but smaller scale.