losing the snare on ritual killed my hit and run playstyle
losing the snare on ritual killed my hit and run playstyle
Bahraha has 70% snare and about 100% uptime, I love it for pugs and soloing group stuff, the heal and damage is not big but everything combined somehow works. Also when combined with other dmg proc sets the sets are proccing each other which is fun.
I got myself also an Impen set and I plan to test it more once I am past the basics. I already tried it a little and the snare seems to be working well enough. Also that small hot sometimes manages to keeps me up when in trouble (which is often).
What is the vanilla back bar frost staff configuration? Staff infused with spell damage? Set, willpower, potentates or something else? ANy specifis must to have skills with the exception of Honor the dead?
I found that my nature is to be rather offensive, any good setup for this? I managed to survive in solo Cyro when I kept attacking. Once I went defensive I lost. I know I am doing it wrong, also it can somehow relate to the sync problems, but atm I would rather defend myself with the offense.
Do you think it is a good idea to try other secondary set than Swift?
WreckfulAbandon wrote: »I'm done with Templar for now; having a 2pc back bar set in the game that neuters your burst combo on demand killed it for me. My interest in Magplar had been waning since Reverb nerf anyway.
Before Blackrose Dual Wield was used by half of stam builds tho I had a build that was great in open world, 1vX, and 1v1.
Aurorans/Innate Axiom/Skoria (used to run overwhelming over aurorans until it was nerfed)
Lightning Staff+S&B, 5/1/1 light armor, double DoT poisons, used purple food (then Sugar Skulls)
Because of the health and stam bonuses on the armor, you end up with 28k health, 19k stam, and around 33k mag. 2 protective put your resistances at a decent level. Run like 1.3k regen and the rest in dmg, use Channeled Focus and Ele drain of course.
The build puts out insane pressure, then combo with Purifying/Skoria/Crescent. I don't care if half of Cyrodiil runs it now since I'm crutching on all the broken things playing on a well balanced class nowadays.
EtTuBrutus wrote: »By ranged defense do you mean defense you utilize from ranged attacks, or defense you utilize while at range? Either way we have it.
WreckfulAbandon wrote: »Aurorans/Innate Axiom/Skoria (used to run overwhelming over aurorans until it was nerfed)
EtTuBrutus wrote: »By ranged defense do you mean defense you utilize from ranged attacks, or defense you utilize while at range? Either way we have it.
I mean like warden with shimmering and DK with wings. There are a lot of sorcs these days in BGs (usually one per team) and I find I’m prone to being bursted from range as a templar. Any suggestions?
EtTuBrutus wrote: »By ranged defense do you mean defense you utilize from ranged attacks, or defense you utilize while at range? Either way we have it.
I mean like warden with shimmering and DK with wings. There are a lot of sorcs these days in BGs (usually one per team) and I find I’m prone to being bursted from range as a templar. Any suggestions?
It would be nice if unstable core actually reduced damage from this direct attacks somehow rather than just be a poor mans rune prison, but living dark effectively does something similar to reflective scale. It doesnt do as much as a flat 50% reduction with the heal off it, but it's any direct damage attack. Although its 2 seconds shorter and cost like 1k more magicka which I find makes it painful, and it snares enemies compared to giving root/snare immunity
EtTuBrutus wrote: »By ranged defense do you mean defense you utilize from ranged attacks, or defense you utilize while at range? Either way we have it.
I mean like warden with shimmering and DK with wings. There are a lot of sorcs these days in BGs (usually one per team) and I find I’m prone to being bursted from range as a templar. Any suggestions?
Likely a stupid question but what (with the exception of the faster damage) makes Overwhelming significantly worse?
What skill procced Skoria? Did you use reflective light as spammable?
EtTuBrutus wrote: »Nothing's as good as shimmering. That skills broken imo. But living dark helps and extended ritual literally takes a 3rd of a sorcs burst rotation away. If you're getting bursted at range from a sorc, i think it's more of a play issue than anything else.
WreckfulAbandon wrote: »Likely a stupid question but what (with the exception of the faster damage) makes Overwhelming significantly worse?
What skill procced Skoria? Did you use reflective light as spammable?
Overwhelming used to proc Skoria and do a lot more single target damage, they changed it to a super weak AoE proc. Now its awful damage and not worth running as a pressure set. Aurorans has double the chances to proc concussed and think I might prefer it now even if given the option to get old Overwhelming back. Sweeps all the way as a spammable, also used Vamp's Bane for crit buff. Problem is even though it's great pressure and burst it's very telegraphed, so is stunning with Toppling. And the damage gets butchered by Blackrose Dualwield.EtTuBrutus wrote: »Nothing's as good as shimmering. That skills broken imo. But living dark helps and extended ritual literally takes a 3rd of a sorcs burst rotation away. If you're getting bursted at range from a sorc, i think it's more of a play issue than anything else.
Shimmering is the main reason I went back to primarily melee builds. Honestly after maining magsorc for over a year and seeing the limitations of the class I never have trouble with them 1v1. If they want they can get away but if they hang around too close they get popped and they have very telegraphed burst.
I feel like they’re pushing the class in a melee direction like a brawler. The way I played it in a hit and run style seems less effective.
WreckfulAbandon wrote: »I'm done with Templar for now; having a 2pc back bar set in the game that neuters your burst combo on demand killed it for me. My interest in Magplar had been waning since Reverb nerf anyway.
Before Blackrose Dual Wield was used by half of stam builds tho I had a build that was great in open world, 1vX, and 1v1.
Aurorans/Innate Axiom/Skoria (used to run overwhelming over aurorans until it was nerfed)
Lightning Staff+S&B, 5/1/1 light armor, double DoT poisons, used purple food (then Sugar Skulls)
Because of the health and stam bonuses on the armor, you end up with 28k health, 19k stam, and around 33k mag. 2 protective put your resistances at a decent level. Run like 1.3k regen and the rest in dmg, use Channeled Focus and Ele drain of course.
The build puts out insane pressure, then combo with Purifying/Skoria/Crescent. I don't care if half of Cyrodiil runs it now since I'm crutching on all the broken things playing on a well balanced class nowadays.
WreckfulAbandon wrote: »I'm done with Templar for now; having a 2pc back bar set in the game that neuters your burst combo on demand killed it for me. My interest in Magplar had been waning since Reverb nerf anyway.
Before Blackrose Dual Wield was used by half of stam builds tho I had a build that was great in open world, 1vX, and 1v1.
Aurorans/Innate Axiom/Skoria (used to run overwhelming over aurorans until it was nerfed)
Lightning Staff+S&B, 5/1/1 light armor, double DoT poisons, used purple food (then Sugar Skulls)
Because of the health and stam bonuses on the armor, you end up with 28k health, 19k stam, and around 33k mag. 2 protective put your resistances at a decent level. Run like 1.3k regen and the rest in dmg, use Channeled Focus and Ele drain of course.
The build puts out insane pressure, then combo with Purifying/Skoria/Crescent. I don't care if half of Cyrodiil runs it now since I'm crutching on all the broken things playing on a well balanced class nowadays.
I was thinking about BRP and thinking "what class isnt impacted by this?" I mean everyone is impacted by major protection, but major evasion. It will effect a combo for about everyone. Leap, shalks, necro ult and its synergy, permafrost. Most big damage items are AOE except balista and soul assault (anyone actually use this still?) NB soul harvest/incap but IMHO NB does not have a delayed burst combo as all uses a GCD (althoughone surprisedne with point blank balista). Then it dawned on me. That's probably part of why sorcs are doing so well. They have a combo of 2 delayed hits in curse and mages wrath to land with frags and I dont think any count as AOE. Their weakness would be Warden rather than any stam class with major evasion.
WreckfulAbandon wrote: »Likely a stupid question but what (with the exception of the faster damage) makes Overwhelming significantly worse?
What skill procced Skoria? Did you use reflective light as spammable?
Overwhelming used to proc Skoria and do a lot more single target damage, they changed it to a super weak AoE proc. Now its awful damage and not worth running as a pressure set. Aurorans has double the chances to proc concussed and think I might prefer it now even if given the option to get old Overwhelming back. Sweeps all the way as a spammable, also used Vamp's Bane for crit buff. Problem is even though it's great pressure and burst it's very telegraphed, so is stunning with Toppling. And the damage gets butchered by Blackrose Dualwield.EtTuBrutus wrote: »Nothing's as good as shimmering. That skills broken imo. But living dark helps and extended ritual literally takes a 3rd of a sorcs burst rotation away. If you're getting bursted at range from a sorc, i think it's more of a play issue than anything else.
Shimmering is the main reason I went back to primarily melee builds. Honestly after maining magsorc for over a year and seeing the limitations of the class I never have trouble with them 1v1. If they want they can get away but if they hang around too close they get popped and they have very telegraphed burst.
Yea, shimmering is great. Where they’re moreso an issue for me isn’t 1v1, it’s BGs. Some games are all over the place, and in mid MMR has a lot of solo specs. A lot of times, especially in prime time, when an opposing group rushes my group will run looking for a tree to hide behind after I heal them or run off solo.
For BGs I’m still running lightning/Resto BTB + NMA, back bar potatoes. Maybe I just need to tank up a bit, it’s common to be focused when you’re healing.
StarOfElyon wrote: »WreckfulAbandon wrote: »Likely a stupid question but what (with the exception of the faster damage) makes Overwhelming significantly worse?
What skill procced Skoria? Did you use reflective light as spammable?
Overwhelming used to proc Skoria and do a lot more single target damage, they changed it to a super weak AoE proc. Now its awful damage and not worth running as a pressure set. Aurorans has double the chances to proc concussed and think I might prefer it now even if given the option to get old Overwhelming back. Sweeps all the way as a spammable, also used Vamp's Bane for crit buff. Problem is even though it's great pressure and burst it's very telegraphed, so is stunning with Toppling. And the damage gets butchered by Blackrose Dualwield.EtTuBrutus wrote: »Nothing's as good as shimmering. That skills broken imo. But living dark helps and extended ritual literally takes a 3rd of a sorcs burst rotation away. If you're getting bursted at range from a sorc, i think it's more of a play issue than anything else.
Shimmering is the main reason I went back to primarily melee builds. Honestly after maining magsorc for over a year and seeing the limitations of the class I never have trouble with them 1v1. If they want they can get away but if they hang around too close they get popped and they have very telegraphed burst.
Yea, shimmering is great. Where they’re moreso an issue for me isn’t 1v1, it’s BGs. Some games are all over the place, and in mid MMR has a lot of solo specs. A lot of times, especially in prime time, when an opposing group rushes my group will run looking for a tree to hide behind after I heal them or run off solo.
For BGs I’m still running lightning/Resto BTB + NMA, back bar potatoes. Maybe I just need to tank up a bit, it’s common to be focused when you’re healing.
Yes, this is so annoying. xD They scatter and leave me to get focused. Or they kite out of range for me to heal them and they die.
Methariorn wrote: »Beside Gossamer I got all available. Tk will be a better option of BS for small scale?
WreckfulAbandon wrote: »I'm done with Templar for now; having a 2pc back bar set in the game that neuters your burst combo on demand killed it for me. My interest in Magplar had been waning since Reverb nerf anyway.
Before Blackrose Dual Wield was used by half of stam builds tho I had a build that was great in open world, 1vX, and 1v1.
Aurorans/Innate Axiom/Skoria (used to run overwhelming over aurorans until it was nerfed)
Lightning Staff+S&B, 5/1/1 light armor, double DoT poisons, used purple food (then Sugar Skulls)
Because of the health and stam bonuses on the armor, you end up with 28k health, 19k stam, and around 33k mag. 2 protective put your resistances at a decent level. Run like 1.3k regen and the rest in dmg, use Channeled Focus and Ele drain of course.
The build puts out insane pressure, then combo with Purifying/Skoria/Crescent. I don't care if half of Cyrodiil runs it now since I'm crutching on all the broken things playing on a well balanced class nowadays.
StarOfElyon wrote: »WreckfulAbandon wrote: »Likely a stupid question but what (with the exception of the faster damage) makes Overwhelming significantly worse?
What skill procced Skoria? Did you use reflective light as spammable?
Overwhelming used to proc Skoria and do a lot more single target damage, they changed it to a super weak AoE proc. Now its awful damage and not worth running as a pressure set. Aurorans has double the chances to proc concussed and think I might prefer it now even if given the option to get old Overwhelming back. Sweeps all the way as a spammable, also used Vamp's Bane for crit buff. Problem is even though it's great pressure and burst it's very telegraphed, so is stunning with Toppling. And the damage gets butchered by Blackrose Dualwield.EtTuBrutus wrote: »Nothing's as good as shimmering. That skills broken imo. But living dark helps and extended ritual literally takes a 3rd of a sorcs burst rotation away. If you're getting bursted at range from a sorc, i think it's more of a play issue than anything else.
Shimmering is the main reason I went back to primarily melee builds. Honestly after maining magsorc for over a year and seeing the limitations of the class I never have trouble with them 1v1. If they want they can get away but if they hang around too close they get popped and they have very telegraphed burst.
Yea, shimmering is great. Where they’re moreso an issue for me isn’t 1v1, it’s BGs. Some games are all over the place, and in mid MMR has a lot of solo specs. A lot of times, especially in prime time, when an opposing group rushes my group will run looking for a tree to hide behind after I heal them or run off solo.
For BGs I’m still running lightning/Resto BTB + NMA, back bar potatoes. Maybe I just need to tank up a bit, it’s common to be focused when you’re healing.
Yes, this is so annoying. xD They scatter and leave me to get focused. Or they kite out of range for me to heal them and they die.
That’s the difference I’ve found between BG and 1vX players I’ve found. A lot of 1vX players who sometimes play BGs will do this a lot, they tend to bail on their team and are happy to lose and have good stats. The worst seem to be stam, magsorcs and stamblades. You’d think they get tired of losing all the time, but even solo queuing some group support is always worth it.
It takes a while to learn pvp’s flow but it’s definitely worth the time. Stam who just push until they die, stam who just run at the front and never turn around so other groups pick off the back of the group, magsorcs who never heal (and just shield and siphon healing) and bail on their group after hiding behind everyone else, stamblades who queue for flag games so they can gank people and show off 20-2 kill stats, mag who’re too slow to adjust/move and push with everyone else so they get picked off... there’s a long list of pet peeves. It’s no wonder people hate the solo queue.
WreckfulAbandon wrote: »I'm done with Templar for now; having a 2pc back bar set in the game that neuters your burst combo on demand killed it for me. My interest in Magplar had been waning since Reverb nerf anyway.
Before Blackrose Dual Wield was used by half of stam builds tho I had a build that was great in open world, 1vX, and 1v1.
Aurorans/Innate Axiom/Skoria (used to run overwhelming over aurorans until it was nerfed)
Lightning Staff+S&B, 5/1/1 light armor, double DoT poisons, used purple food (then Sugar Skulls)
Because of the health and stam bonuses on the armor, you end up with 28k health, 19k stam, and around 33k mag. 2 protective put your resistances at a decent level. Run like 1.3k regen and the rest in dmg, use Channeled Focus and Ele drain of course.
The build puts out insane pressure, then combo with Purifying/Skoria/Crescent. I don't care if half of Cyrodiil runs it now since I'm crutching on all the broken things playing on a well balanced class nowadays.
OS is still the go-to choice and if anything, got buffed for Templar as it's targetted-aoe ticks rather than single target, which falls in better with our skill set, at least in my opinion. I don't use either anymore but I've played with them both and the one thing I take away is that aurorans cone is too thin; it's so thin that anyone jump dodging your sweeps or whatever, will be dodging that as well.
Whilst Grothdarr wastes some ticks, I think you'd benefit more with grothdarr, you can sync your burst with it easier and as you've suggested, with things like brp holding players hands, you really need everything to sync up otherwise you'll get nowhere.
I am actually amazed with the amount of players in game and on the forums that claim Magplar in particular is unbelievably OP and is the easiest thing to play - People make out like you can win fights just spamming sweeps. I don't think most players understand the intensity, difficult decisions or downfalls involved in playing templar and when you compare us against other classes mechanic by mechanic - damage against damage, defence vs defence, speed vs speed etc, we lose in almost every category, by some margin.StarOfElyon wrote: »WreckfulAbandon wrote: »Likely a stupid question but what (with the exception of the faster damage) makes Overwhelming significantly worse?
What skill procced Skoria? Did you use reflective light as spammable?
Overwhelming used to proc Skoria and do a lot more single target damage, they changed it to a super weak AoE proc. Now its awful damage and not worth running as a pressure set. Aurorans has double the chances to proc concussed and think I might prefer it now even if given the option to get old Overwhelming back. Sweeps all the way as a spammable, also used Vamp's Bane for crit buff. Problem is even though it's great pressure and burst it's very telegraphed, so is stunning with Toppling. And the damage gets butchered by Blackrose Dualwield.EtTuBrutus wrote: »Nothing's as good as shimmering. That skills broken imo. But living dark helps and extended ritual literally takes a 3rd of a sorcs burst rotation away. If you're getting bursted at range from a sorc, i think it's more of a play issue than anything else.
Shimmering is the main reason I went back to primarily melee builds. Honestly after maining magsorc for over a year and seeing the limitations of the class I never have trouble with them 1v1. If they want they can get away but if they hang around too close they get popped and they have very telegraphed burst.
Yea, shimmering is great. Where they’re moreso an issue for me isn’t 1v1, it’s BGs. Some games are all over the place, and in mid MMR has a lot of solo specs. A lot of times, especially in prime time, when an opposing group rushes my group will run looking for a tree to hide behind after I heal them or run off solo.
For BGs I’m still running lightning/Resto BTB + NMA, back bar potatoes. Maybe I just need to tank up a bit, it’s common to be focused when you’re healing.
Yes, this is so annoying. xD They scatter and leave me to get focused. Or they kite out of range for me to heal them and they die.
That’s the difference I’ve found between BG and 1vX players I’ve found. A lot of 1vX players who sometimes play BGs will do this a lot, they tend to bail on their team and are happy to lose and have good stats. The worst seem to be stam, magsorcs and stamblades. You’d think they get tired of losing all the time, but even solo queuing some group support is always worth it.
It takes a while to learn pvp’s flow but it’s definitely worth the time. Stam who just push until they die, stam who just run at the front and never turn around so other groups pick off the back of the group, magsorcs who never heal (and just shield and siphon healing) and bail on their group after hiding behind everyone else, stamblades who queue for flag games so they can gank people and show off 20-2 kill stats, mag who’re too slow to adjust/move and push with everyone else so they get picked off... there’s a long list of pet peeves. It’s no wonder people hate the solo queue.
I am one of them so can give my perspective on it.
BG wins don't mean anything to the game and with that, they don't mean anything to me. These days, I login, duel and Q for BG's just for those small scale, quick fixes.
I prefer noCP combat as I think it's harder to be carried by setups there - I know certain setups are strong there but I feel like your playstyle and experience is more prominent in that environment as most players have to make more decisions about their build and general choices than they do in CP - So I go in looking forward to dominating players that I could duel in CP and see the same fight go either way because they have 35k burst and insane mitigation/mobility.
Matchmaking is a known issue, I go into too many games where, as people have said, it's me and 3 160cp's (or less) vs 2-3 skilled players or whatever and at as sad as it might sound, I'm in there to fight, not roll around supporting players that should not be in my BG's. I also use HtD etc and again, as harsh as it might sound, with those kind of lobbies, me dying because I wasted my heal on a beginner in divines when I needed it and would have been the better choice, can be quite frustrating.
Mainly it comes down to the wins thing, it doesn't mean anything and that's a big shame for me.
Also, it's not a one way thing - We have a lot of players on Xbox Eu that will run away from fights, just magnum shot (or whatever the knock back is) and run. I finish games and often a team mate has done 20k damage, which was probably caltrops or all those stuns they were throwing.
With those kind of players, you're somewhat incentivised to just inflate your numbers.
OS is still the go-to choice and if anything, got buffed for Templar as it's targetted-aoe ticks rather than single target, which falls in better with our skill set, at least in my opinion. I don't use either anymore but I've played with them both and the one thing I take away is that aurorans cone is too thin; it's so thin that anyone jump dodging your sweeps or whatever, will be dodging that as well.
OS is still the go-to choice and if anything, got buffed for Templar as it's targetted-aoe ticks rather than single target, which falls in better with our skill set, at least in my opinion. I don't use either anymore but I've played with them both and the one thing I take away is that aurorans cone is too thin; it's so thin that anyone jump dodging your sweeps or whatever, will be dodging that as well.
I have never run OS before...what's a good set to pair with it? BTB?
Thanks