No more nerfs! Can't believe NB's, stamblades at that are still causing so many problems. I see em all the time cloaking in and out trying to get kills from afar. They melt like butter when you shine a little light on them which I routinely do lol. Barely use my NB for pvp anymore but no more nerfs!
Stamblade v 1 is way too strong
Stamblade in a group vs group setting is way too weak.
Fight discretion (ability to choose when and where to start the fight) is not factored in to balance calculations at all.
Being OP in unorganized combat does not balance out being underpowered in organized combat. It just makes them unbalanced on both sides (albeit in different directions)
Eh, if anything they need to fix how badly break free works. Too many times a NB or stam-anything wins just because I can't break free for the entire duration of the stun on incap and DBoS, honorable mention to permafrost and petrify that also behave similarly. Before any nerfs to the classes or their skills, the need to really fix break free and I don't mean the placebos they've been handing out recently.
It's ridiculous for a fight to be balanced and then you get stunned for 5 sec and can't do anything about it. I'm sure everyone has been on either the giving or receiving side of it.
To be the assassin class. Stamblades are as tanky as templars
Really? Templars that have eaaaasy access to Minor Protection, Major resistances that restore you resources and can be furtherly increased if you really marry the concept of "defending the house" and that have Major Protection while using a spammable Ulti that also does a fairly good amount of damage? Are we talking about the same class?
Good nightblades are difficult to kill because they know their tools quite well and they know how to dodge, avoid and reset fights. Being tanky is another matter completely and the amount of damage I can withstand on my 6 medium pieces stamplar is enough to kill my 6 medium pieces stamblade about 3 times.
Stamblade v 1 is way too strong
Stamblade in a group vs group setting is way too weak.
Fight discretion (ability to choose when and where to start the fight) is not factored in to balance calculations at all.
Being OP in unorganized combat does not balance out being underpowered in organized combat. It just makes them unbalanced on both sides (albeit in different directions)
My only minor complaint about nb’s stealth is how they immediately can vanish when you are on top of them. I wish they had a minimum distance they had to be to go invisible. Maybe like 5m. Something reasonable that would not completely destroy the nightblades.
Remove cloak and make that a class shield. Fix fear so that a player can actually break free correctly.
You want invisibility and stealth in combat you use a potion. Thus there is a sacrifice in build selection, playstyle and use of potions.
Am I the only one that feels everything feels pretty good except for maybe magden and stamdk which I don't play? And magsorcs I have seen do OK but the class does feel kind of homogonized a bit with the overload bar gone, and they still havent really offerend an alternative to using shields as a magsorc. Could use some flavor I guess I am saying.
Cmon guys. give OP a break. I mean... I agree with yall that OP's post is a little one sides (too much)... but for those who encounter marginally well played stamblade in open world... we all can relate how many times they can rinse a repeat their combo until you make a mistake and die.... cmon.. you know what I mean.
NB need cloak to function well. It is class defining.
NB need cloak to function well. It is class defining.
I just find it funny that this is never an argument when it comes to other classes and nerfs to their class defining abilities...
1. Sneak, every class can sneak, every class can use potions to sneak, aso. Maybe you meant cloak, well cloak is not that great anymore it uses more magicka now and therefor not very used nowadays.