FotM chasers at its finest
Oreyn_Bearclaw wrote: »FotM chasers at its finest
How is this helpful? The answer is that it is not in the slightest. Does he not have a legitimate complaint? Of course he does.
It is ZOS's decision to re-balance things each patch. That naturally leads to people crafting or buying new gear, or changing gear they already own once a new patch goes live. This is extremely common place in MMOs.
Historically, they telegraph changes on the PTS. We give feed back, and some changes make it live and some do not. Whether you agree with the patch or not, once a fundamental change makes it to live, typically you were safe knowing that any changes you made and resources expended could be expected to last until the next patch, which is about 3 months on average. Any player that doesnt adapt to each patch is almost always at a disadvantage to those that do. Adapting your gear post patch doesnt make you a FOTM chaser, it shows you are intelligent.
That is not what happened this time around. They telegraphed a meta, people called it out for being over powered, it went live anyway because ZOS ignored player feedback (not the first time). People that adapted to that meta and spent resources doing so have now been told, not once but twice in a week, that they are back to the drawing board. We arent talking about nerfing a tooltop by 10%, we are talking about fundamentally changing game mechanics twice in a week on live.
It is BS on ZOS's part, and frankly, it's BS for anyone to make snide comments about players acting reasonable given the info at hand. I spent close to a million gold and about 300 transmute trying to adapt to this change twice in a week. Its frustrating and bad for the game. Players have every reason to be pissed about it.
Note: this has nothing to do with the merits of the change. It has to do with the way in which they were implemented and how players acting in a reasonable manner to these changes got shafted. Add my name to the list.
Oreyn_Bearclaw wrote: »FotM chasers at its finest
How is this helpful? The answer is that it is not in the slightest. Does he not have a legitimate complaint? Of course he does.
It is ZOS's decision to re-balance things each patch. That naturally leads to people crafting or buying new gear, or changing gear they already own once a new patch goes live. This is extremely common place in MMOs.
Historically, they telegraph changes on the PTS. We give feed back, and some changes make it live and some do not. Whether you agree with the patch or not, once a fundamental change makes it to live, typically you were safe knowing that any changes you made and resources expended could be expected to last until the next patch, which is about 3 months on average. Any player that doesnt adapt to each patch is almost always at a disadvantage to those that do. Adapting your gear post patch doesnt make you a FOTM chaser, it shows you are intelligent.
That is not what happened this time around. They telegraphed a meta, people called it out for being over powered, it went live anyway because ZOS ignored player feedback (not the first time). People that adapted to that meta and spent resources doing so have now been told, not once but twice in a week, that they are back to the drawing board. We arent talking about nerfing a tooltop by 10%, we are talking about fundamentally changing game mechanics twice in a week on live.
It is BS on ZOS's part, and frankly, it's BS for anyone to make snide comments about players acting reasonable given the info at hand. I spent close to a million gold and about 300 transmute trying to adapt to this change twice in a week. Its frustrating and bad for the game. Players have every reason to be pissed about it.
Note: this has nothing to do with the merits of the change. It has to do with the way in which they were implemented and how players acting in a reasonable manner to these changes got shafted. Add my name to the list.
And yet most players knew it would be nerfed very very soon lol...
FotM chasers at its finest
mommadani907 wrote: »I hardly worry about changing my gear too much. Instead I use all the transmute crystals I get to turn weapons to the Nirn trait then decon them for the stone and sell them all.
Oreyn_Bearclaw wrote: »FotM chasers at its finest
How is this helpful? The answer is that it is not in the slightest. Does he not have a legitimate complaint? Of course he does.
It is ZOS's decision to re-balance things each patch. That naturally leads to people crafting or buying new gear, or changing gear they already own once a new patch goes live. This is extremely common place in MMOs.
Historically, they telegraph changes on the PTS. We give feed back, and some changes make it live and some do not. Whether you agree with the patch or not, once a fundamental change makes it to live, typically you were safe knowing that any changes you made and resources expended could be expected to last until the next patch, which is about 3 months on average. Any player that doesnt adapt to each patch is almost always at a disadvantage to those that do. Adapting your gear post patch doesnt make you a FOTM chaser, it shows you are intelligent.
That is not what happened this time around. They telegraphed a meta, people called it out for being over powered, it went live anyway because ZOS ignored player feedback (not the first time). People that adapted to that meta and spent resources doing so have now been told, not once but twice in a week, that they are back to the drawing board. We arent talking about nerfing a tooltop by 10%, we are talking about fundamentally changing game mechanics twice in a week on live.
It is BS on ZOS's part, and frankly, it's BS for anyone to make snide comments about players acting reasonable given the info at hand. I spent close to a million gold and about 300 transmute trying to adapt to this change twice in a week. Its frustrating and bad for the game. Players have every reason to be pissed about it.
Note: this has nothing to do with the merits of the change. It has to do with the way in which they were implemented and how players acting in a reasonable manner to these changes got shafted. Add my name to the list.
FotM chasers at its finest
Hardly flavor of the month when Zos makes such changes.
I had to respect two of my skills. One no longer did damage and the other did half the damage as the other morph choice. I guess many of us are chasing the flavor of the month the way you seem to look at it.
And this really only affects PvP players, since PvE players are still going to be using Infused weapons (especially if Alcast tells them to)Shezzarrine wrote: »Oreyn_Bearclaw wrote: »FotM chasers at its finest
How is this helpful? The answer is that it is not in the slightest. Does he not have a legitimate complaint? Of course he does.
It is ZOS's decision to re-balance things each patch. That naturally leads to people crafting or buying new gear, or changing gear they already own once a new patch goes live. This is extremely common place in MMOs.
Historically, they telegraph changes on the PTS. We give feed back, and some changes make it live and some do not. Whether you agree with the patch or not, once a fundamental change makes it to live, typically you were safe knowing that any changes you made and resources expended could be expected to last until the next patch, which is about 3 months on average. Any player that doesnt adapt to each patch is almost always at a disadvantage to those that do. Adapting your gear post patch doesnt make you a FOTM chaser, it shows you are intelligent.
That is not what happened this time around. They telegraphed a meta, people called it out for being over powered, it went live anyway because ZOS ignored player feedback (not the first time). People that adapted to that meta and spent resources doing so have now been told, not once but twice in a week, that they are back to the drawing board. We arent talking about nerfing a tooltop by 10%, we are talking about fundamentally changing game mechanics twice in a week on live.
It is BS on ZOS's part, and frankly, it's BS for anyone to make snide comments about players acting reasonable given the info at hand. I spent close to a million gold and about 300 transmute trying to adapt to this change twice in a week. Its frustrating and bad for the game. Players have every reason to be pissed about it.
Note: this has nothing to do with the merits of the change. It has to do with the way in which they were implemented and how players acting in a reasonable manner to these changes got shafted. Add my name to the list.
And yet most players knew it would be nerfed very very soon lol...
People on the forums, yes. PvP players probably. But the majority of PvE players who don't use the forums had no idea it was coming
Oreyn_Bearclaw wrote: »FotM chasers at its finest
How is this helpful? The answer is that it is not in the slightest. Does he not have a legitimate complaint? Of course he does.
It is ZOS's decision to re-balance things each patch. That naturally leads to people crafting or buying new gear, or changing gear they already own once a new patch goes live. This is extremely common place in MMOs.
Historically, they telegraph changes on the PTS. We give feed back, and some changes make it live and some do not. Whether you agree with the patch or not, once a fundamental change makes it to live, typically you were safe knowing that any changes you made and resources expended could be expected to last until the next patch, which is about 3 months on average. Any player that doesnt adapt to each patch is almost always at a disadvantage to those that do. Adapting your gear post patch doesnt make you a FOTM chaser, it shows you are intelligent.
That is not what happened this time around. They telegraphed a meta, people called it out for being over powered, it went live anyway because ZOS ignored player feedback (not the first time). People that adapted to that meta and spent resources doing so have now been told, not once but twice in a week, that they are back to the drawing board. We arent talking about nerfing a tooltop by 10%, we are talking about fundamentally changing game mechanics twice in a week on live.
It is BS on ZOS's part, and frankly, it's BS for anyone to make snide comments about players acting reasonable given the info at hand. I spent close to a million gold and about 300 transmute trying to adapt to this change twice in a week. Its frustrating and bad for the game. Players have every reason to be pissed about it.
Note: this has nothing to do with the merits of the change. It has to do with the way in which they were implemented and how players acting in a reasonable manner to these changes got shafted. Add my name to the list.
I agree.
But it's also not the first time they've done this. It's partly why I've been on a semi-break for the past two weeks. Better wait for the dust to settle.
Oreyn_Bearclaw wrote: »FotM chasers at its finest
How is this helpful? The answer is that it is not in the slightest. Does he not have a legitimate complaint? Of course he does.
It is ZOS's decision to re-balance things each patch. That naturally leads to people crafting or buying new gear, or changing gear they already own once a new patch goes live. This is extremely common place in MMOs.
Historically, they telegraph changes on the PTS. We give feed back, and some changes make it live and some do not. Whether you agree with the patch or not, once a fundamental change makes it to live, typically you were safe knowing that any changes you made and resources expended could be expected to last until the next patch, which is about 3 months on average. Any player that doesnt adapt to each patch is almost always at a disadvantage to those that do. Adapting your gear post patch doesnt make you a FOTM chaser, it shows you are intelligent.
That is not what happened this time around. They telegraphed a meta, people called it out for being over powered, it went live anyway because ZOS ignored player feedback (not the first time). People that adapted to that meta and spent resources doing so have now been told, not once but twice in a week, that they are back to the drawing board. We arent talking about nerfing a tooltop by 10%, we are talking about fundamentally changing game mechanics twice in a week on live.
It is BS on ZOS's part, and frankly, it's BS for anyone to make snide comments about players acting reasonable given the info at hand. I spent close to a million gold and about 300 transmute trying to adapt to this change twice in a week. Its frustrating and bad for the game. Players have every reason to be pissed about it.
Note: this has nothing to do with the merits of the change. It has to do with the way in which they were implemented and how players acting in a reasonable manner to these changes got shafted. Add my name to the list.
And yet most players knew it would be nerfed very very soon lol...
Takes barely any effort to get transmute crystals so no
With this new patch I'll have to re-combine the traits in the weapons, this change was too quick, can i have at least 100 crystals back? ZOS can you hear me?
So the idea now is to put trait nirn with desease dmg into first weapon + second weapon infused with weapon dmg + bow infused with poison? will this change last at least 1 month? please let me know before :P
Sheezabeast wrote: »Everyone's worried about enchant cooldowns and whatnot, while ESOers are currently blowing up Spell Strategist like they want it to get nerfed asap.
Meta changes so fast in this game I gave up following it long long ago.
My DPS may not be the best but I can still kill stuff and have fun
DIdn't IA (or some other set) go through something similar only last year? I seem to recall there was one set that became front-runner late in PTS cycle, launched, then was nerfed in the 2nd week.Oreyn_Bearclaw wrote: »Sheezabeast wrote: »Everyone's worried about enchant cooldowns and whatnot, while ESOers are currently blowing up Spell Strategist like they want it to get nerfed asap.
Spell Strat is BIS for magic pve DPS. It’s not easy to farm quickly, but it’s for sale, so prices were really stupid at launch. The whales are done. Prices have already fallen hard and fast and will continue to do so. In two months, only jewels and fire staffs will be worth anything, and the rest of the ROTW will be Decon fodder as usual. At that point, it will be perfectly affordable. This set isn’t getting nerfed anytime soon. It’s not content gated, and it excels really for only one thing.
Although food for thought. What if after telegraphing spell strat as the clear meta DPS set for a month on PTS, they let it go live for a week, and then nerfed it to uselessness a week after launch. Would players who bought the set in the first week have a right to complain? Would players who did their best to farm the set for personal use have a right to complain? I think the answer to both is a resounding yes. This issue is not so different.