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i already spent the transmute crystals !!

ThePlayer
ThePlayer
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With this new patch I'll have to re-combine the traits in the weapons, this change was too quick, can i have at least 100 crystals back? ZOS can you hear me?
So the idea now is to put trait nirn with desease dmg into first weapon + second weapon infused with weapon dmg + bow infused with poison? will this change last at least 1 month? please let me know before :P
  • Valrien
    Valrien
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    FotM chasers at its finest
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Valrien wrote: »
    FotM chasers at its finest

    How is this helpful? The answer is that it is not in the slightest. Does he not have a legitimate complaint? Of course he does.

    It is ZOS's decision to re-balance things each patch. That naturally leads to people crafting or buying new gear, or changing gear they already own once a new patch goes live. This is extremely common place in MMOs.

    Historically, they telegraph changes on the PTS. We give feed back, and some changes make it live and some do not. Whether you agree with the patch or not, once a fundamental change makes it to live, typically you were safe knowing that any changes you made and resources expended could be expected to last until the next patch, which is about 3 months on average. Any player that doesnt adapt to each patch is almost always at a disadvantage to those that do. Adapting your gear post patch doesnt make you a FOTM chaser, it shows you are intelligent.

    That is not what happened this time around. They telegraphed a meta, people called it out for being over powered, it went live anyway because ZOS ignored player feedback (not the first time). People that adapted to that meta and spent resources doing so have now been told, not once but twice in a week, that they are back to the drawing board. We arent talking about nerfing a tooltop by 10%, we are talking about fundamentally changing game mechanics twice in a week on live.

    It is BS on ZOS's part, and frankly, it's BS for anyone to make snide comments about players acting reasonable given the info at hand. I spent close to a million gold and about 300 transmute trying to adapt to this change twice in a week. Its frustrating and bad for the game. Players have every reason to be pissed about it.

    Note: this has nothing to do with the merits of the change. It has to do with the way in which they were implemented and how players acting in a reasonable manner to these changes got shafted. Add my name to the list.
    Edited by Oreyn_Bearclaw on November 5, 2018 11:02PM
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    I think we all good with x2 infused...
  • Valrien
    Valrien
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    Valrien wrote: »
    FotM chasers at its finest

    How is this helpful? The answer is that it is not in the slightest. Does he not have a legitimate complaint? Of course he does.

    It is ZOS's decision to re-balance things each patch. That naturally leads to people crafting or buying new gear, or changing gear they already own once a new patch goes live. This is extremely common place in MMOs.

    Historically, they telegraph changes on the PTS. We give feed back, and some changes make it live and some do not. Whether you agree with the patch or not, once a fundamental change makes it to live, typically you were safe knowing that any changes you made and resources expended could be expected to last until the next patch, which is about 3 months on average. Any player that doesnt adapt to each patch is almost always at a disadvantage to those that do. Adapting your gear post patch doesnt make you a FOTM chaser, it shows you are intelligent.

    That is not what happened this time around. They telegraphed a meta, people called it out for being over powered, it went live anyway because ZOS ignored player feedback (not the first time). People that adapted to that meta and spent resources doing so have now been told, not once but twice in a week, that they are back to the drawing board. We arent talking about nerfing a tooltop by 10%, we are talking about fundamentally changing game mechanics twice in a week on live.

    It is BS on ZOS's part, and frankly, it's BS for anyone to make snide comments about players acting reasonable given the info at hand. I spent close to a million gold and about 300 transmute trying to adapt to this change twice in a week. Its frustrating and bad for the game. Players have every reason to be pissed about it.

    Note: this has nothing to do with the merits of the change. It has to do with the way in which they were implemented and how players acting in a reasonable manner to these changes got shafted. Add my name to the list.

    And yet most players knew it would be nerfed very very soon lol...
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Shezzarrine
    Shezzarrine
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    Valrien wrote: »
    Valrien wrote: »
    FotM chasers at its finest

    How is this helpful? The answer is that it is not in the slightest. Does he not have a legitimate complaint? Of course he does.

    It is ZOS's decision to re-balance things each patch. That naturally leads to people crafting or buying new gear, or changing gear they already own once a new patch goes live. This is extremely common place in MMOs.

    Historically, they telegraph changes on the PTS. We give feed back, and some changes make it live and some do not. Whether you agree with the patch or not, once a fundamental change makes it to live, typically you were safe knowing that any changes you made and resources expended could be expected to last until the next patch, which is about 3 months on average. Any player that doesnt adapt to each patch is almost always at a disadvantage to those that do. Adapting your gear post patch doesnt make you a FOTM chaser, it shows you are intelligent.

    That is not what happened this time around. They telegraphed a meta, people called it out for being over powered, it went live anyway because ZOS ignored player feedback (not the first time). People that adapted to that meta and spent resources doing so have now been told, not once but twice in a week, that they are back to the drawing board. We arent talking about nerfing a tooltop by 10%, we are talking about fundamentally changing game mechanics twice in a week on live.

    It is BS on ZOS's part, and frankly, it's BS for anyone to make snide comments about players acting reasonable given the info at hand. I spent close to a million gold and about 300 transmute trying to adapt to this change twice in a week. Its frustrating and bad for the game. Players have every reason to be pissed about it.

    Note: this has nothing to do with the merits of the change. It has to do with the way in which they were implemented and how players acting in a reasonable manner to these changes got shafted. Add my name to the list.

    And yet most players knew it would be nerfed very very soon lol...

    People on the forums, yes. PvP players probably. But the majority of PvE players who don't use the forums had no idea it was coming
  • rumple9
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    Meta changes so fast in this game I gave up following it long long ago.

    My DPS may not be the best but I can still kill stuff and have fun
  • idk
    idk
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    Valrien wrote: »
    FotM chasers at its finest

    Hardly flavor of the month when Zos makes such changes.

    I had to respect two of my skills. One no longer did damage and the other did half the damage as the other morph choice. I guess many of us are chasing the flavor of the month the way you seem to look at it.
  • Dojohoda
    Dojohoda
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    I have to hand it to zos for stepping up thier cheese-correction.

    As for getting stones back, my guess is that you won't.

    2 infused is probably good. Are you sure you need to change the traits?
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • Loralai_907
    Loralai_907
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    I hardly worry about changing my gear too much. Instead I use all the transmute crystals I get to turn weapons to the Nirn trait then decon them for the stone and sell them all.
    PC-NA - formerly, mommadani907Guild: Weeping Angels - Co-GMTwitter: @ Loralai_907 several Alt accounts....CP 1700+
    Active characters:Fauna Rosewood ( Bosmer Stam DK - Master Crafter/AD)///Loralai Darknova (Drunken Zombie Bosmer Stam Sorc - PvP/AD)Lilith Darknova ( Dunmer Mag DK - Master Crafter - PvP/AD)///and roughly 1billion alts
  • ankeor
    ankeor
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    Tbh after absorb stam enchant change it's still better use 2x infused over nirn/infused imo.
  • p00tx
    p00tx
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    I hardly worry about changing my gear too much. Instead I use all the transmute crystals I get to turn weapons to the Nirn trait then decon them for the stone and sell them all.

    Shhhh
    PC/Xbox NA Mindmender|Swashbuckler Supreme|Planes Breaker|Dawnbringer|Godslayer|Immortal Redeemer|Gryphon Heart|Tick-tock Tormentor|Dro-m'Athra Destroyer|Stormproof|Grand Overlord|Grand Mastercrafter|Master Grappler|Tamriel Hero
  • ThePlayer
    ThePlayer
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    Yes, you're right, only 1 trait must be changed, thankfully, weapons 3 in total not 2.
    But a charge of +12k gold to change all enchantments is necessary, if you do not want craft them.
    Of course, the expense have to be multiplied by x alts to which you have changed the enchantments, fortunately for me only in one stamina DD i changed everything.
    Well in the end my complain was about the expensive trait Nirn, not a joke, and the gold for the enchantments…..ok nevermind
    Edited by ThePlayer on November 5, 2018 11:40PM
  • code65536
    code65536
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    Valrien wrote: »
    FotM chasers at its finest

    How is this helpful? The answer is that it is not in the slightest. Does he not have a legitimate complaint? Of course he does.

    It is ZOS's decision to re-balance things each patch. That naturally leads to people crafting or buying new gear, or changing gear they already own once a new patch goes live. This is extremely common place in MMOs.

    Historically, they telegraph changes on the PTS. We give feed back, and some changes make it live and some do not. Whether you agree with the patch or not, once a fundamental change makes it to live, typically you were safe knowing that any changes you made and resources expended could be expected to last until the next patch, which is about 3 months on average. Any player that doesnt adapt to each patch is almost always at a disadvantage to those that do. Adapting your gear post patch doesnt make you a FOTM chaser, it shows you are intelligent.

    That is not what happened this time around. They telegraphed a meta, people called it out for being over powered, it went live anyway because ZOS ignored player feedback (not the first time). People that adapted to that meta and spent resources doing so have now been told, not once but twice in a week, that they are back to the drawing board. We arent talking about nerfing a tooltop by 10%, we are talking about fundamentally changing game mechanics twice in a week on live.

    It is BS on ZOS's part, and frankly, it's BS for anyone to make snide comments about players acting reasonable given the info at hand. I spent close to a million gold and about 300 transmute trying to adapt to this change twice in a week. Its frustrating and bad for the game. Players have every reason to be pissed about it.

    Note: this has nothing to do with the merits of the change. It has to do with the way in which they were implemented and how players acting in a reasonable manner to these changes got shafted. Add my name to the list.

    I agree.

    But it's also not the first time they've done this. It's partly why I've been on a semi-break for the past two weeks. Better wait for the dust to settle. :lol:
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
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  • Valrien
    Valrien
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    idk wrote: »
    Valrien wrote: »
    FotM chasers at its finest

    Hardly flavor of the month when Zos makes such changes.

    I had to respect two of my skills. One no longer did damage and the other did half the damage as the other morph choice. I guess many of us are chasing the flavor of the month the way you seem to look at it.

    Enchant proc cheese builds are the same as nightblades changing morphs?
    Edited by Valrien on November 6, 2018 12:40AM
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Valrien
    Valrien
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    Valrien wrote: »
    Valrien wrote: »
    FotM chasers at its finest

    How is this helpful? The answer is that it is not in the slightest. Does he not have a legitimate complaint? Of course he does.

    It is ZOS's decision to re-balance things each patch. That naturally leads to people crafting or buying new gear, or changing gear they already own once a new patch goes live. This is extremely common place in MMOs.

    Historically, they telegraph changes on the PTS. We give feed back, and some changes make it live and some do not. Whether you agree with the patch or not, once a fundamental change makes it to live, typically you were safe knowing that any changes you made and resources expended could be expected to last until the next patch, which is about 3 months on average. Any player that doesnt adapt to each patch is almost always at a disadvantage to those that do. Adapting your gear post patch doesnt make you a FOTM chaser, it shows you are intelligent.

    That is not what happened this time around. They telegraphed a meta, people called it out for being over powered, it went live anyway because ZOS ignored player feedback (not the first time). People that adapted to that meta and spent resources doing so have now been told, not once but twice in a week, that they are back to the drawing board. We arent talking about nerfing a tooltop by 10%, we are talking about fundamentally changing game mechanics twice in a week on live.

    It is BS on ZOS's part, and frankly, it's BS for anyone to make snide comments about players acting reasonable given the info at hand. I spent close to a million gold and about 300 transmute trying to adapt to this change twice in a week. Its frustrating and bad for the game. Players have every reason to be pissed about it.

    Note: this has nothing to do with the merits of the change. It has to do with the way in which they were implemented and how players acting in a reasonable manner to these changes got shafted. Add my name to the list.

    And yet most players knew it would be nerfed very very soon lol...

    People on the forums, yes. PvP players probably. But the majority of PvE players who don't use the forums had no idea it was coming
    And this really only affects PvP players, since PvE players are still going to be using Infused weapons (especially if Alcast tells them to)
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Abigail
    Abigail
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    Valrien wrote: »
    And this really only affects PvP players, since PvE players are still going to be using Infused weapons (especially if Alcast tells them to)

    Gotcha. PvP'ers smart, PvE'ers dumb. Unnecessary comment. You really need to check your elitist attitude at the door.

  • TazESO
    TazESO
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    The not-so-secret truth:

    They have to change things up to keep you playing. Sure some peeps quit, especially with major changes like sustain and combat changes a while back. The change needed to be made. One Tamriel had to be made even though some disagreed, for other reasons.

    If they left everything alone, peeps would get bored and / or *** and leave. The game would die.

    I for one don’t want that, and have adapted (like so many others) and rock on.
  • geonsocal
    geonsocal
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    I wish I had the strength to start destroying my geode crystals... spread over 10 characters I must be sitting at at least 8 to 9 thousand....

    hmmmmm, just maybe one day zos will let us re-purpose them...
    ReD1kou.jpg
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Valrien
    Valrien
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    Abigail wrote: »
    Valrien wrote: »
    And this really only affects PvP players, since PvE players are still going to be using Infused weapons (especially if Alcast tells them to)

    Gotcha. PvP'ers smart, PvE'ers dumb. Unnecessary comment. You really need to check your elitist attitude at the door.

    If that's what you want to interpret, by all means go ahead

    All I said was that Infused was still the superior trait for PvE and has been for quite a while
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Mr_Walker
    Mr_Walker
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    rumple9 wrote: »
    Meta changes so fast in this game I gave up following it long long ago.

    My DPS may not be the best but I can still kill stuff and have fun

    Bah, having fun, the sign of a filthy, filthy casual....
  • SHADOW2KK
    SHADOW2KK
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    Takes barely any effort to get transmute crystals so no
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

    Been taking heads since TeS 3 Morrowind..

    Been enjoying PvP tears since 2014

    LvL 50 - Dragon Knight EP [PC-EU] = Illuvutar = Ex The Wabbajack = (Stam DK)
    LvL 50 - Night Blade DC [PC-EU] = Legendary Blades = Evil Ninja/Dueller = (StamBlade)
    LvL 50 - Sorcerer DC [PC-EU] = Daemon Lord = (Mag Sorc)
    LvL 50 - Dragon Knight DC [PC-EU] = Khal-Bladez = (Mag DK)
    LvL 50 - Dragon Knight DC [PC-EU] = Tenakha Khan = (Stam DK)
    LvL 50 - Templar DC [PC-EU]] = Blades The Disgruntled = (Stamplar)
    LvL 50 - Night Blade DC [PC-EU] = Ghost Blades = (Assassin)
    LvL 50 - Night Blade DC [PC-EU] = Malekith The Shadow = (Mag NB)
    LvL 50 - Warden DC [PC-EU] = Crimson Blades = (Stamden)

    Guild Master of The Bringers Of The Storm.
    Harrods


    Member Of The Old Guard
    PC Closed Betas 2013

    PC Mastah Race

    Anook Page anook.com/shadow2kk

    Been playing since Beta and Early Access

  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    code65536 wrote: »
    Valrien wrote: »
    FotM chasers at its finest

    How is this helpful? The answer is that it is not in the slightest. Does he not have a legitimate complaint? Of course he does.

    It is ZOS's decision to re-balance things each patch. That naturally leads to people crafting or buying new gear, or changing gear they already own once a new patch goes live. This is extremely common place in MMOs.

    Historically, they telegraph changes on the PTS. We give feed back, and some changes make it live and some do not. Whether you agree with the patch or not, once a fundamental change makes it to live, typically you were safe knowing that any changes you made and resources expended could be expected to last until the next patch, which is about 3 months on average. Any player that doesnt adapt to each patch is almost always at a disadvantage to those that do. Adapting your gear post patch doesnt make you a FOTM chaser, it shows you are intelligent.

    That is not what happened this time around. They telegraphed a meta, people called it out for being over powered, it went live anyway because ZOS ignored player feedback (not the first time). People that adapted to that meta and spent resources doing so have now been told, not once but twice in a week, that they are back to the drawing board. We arent talking about nerfing a tooltop by 10%, we are talking about fundamentally changing game mechanics twice in a week on live.

    It is BS on ZOS's part, and frankly, it's BS for anyone to make snide comments about players acting reasonable given the info at hand. I spent close to a million gold and about 300 transmute trying to adapt to this change twice in a week. Its frustrating and bad for the game. Players have every reason to be pissed about it.

    Note: this has nothing to do with the merits of the change. It has to do with the way in which they were implemented and how players acting in a reasonable manner to these changes got shafted. Add my name to the list.

    I agree.

    But it's also not the first time they've done this. It's partly why I've been on a semi-break for the past two weeks. Better wait for the dust to settle. :lol:

    Not sure I remember them hitting the same issue with two separate changes immediately post patch, but your memory and knowledge of that sort of thing is superior to mine.

    Valrien wrote: »
    Valrien wrote: »
    FotM chasers at its finest

    How is this helpful? The answer is that it is not in the slightest. Does he not have a legitimate complaint? Of course he does.

    It is ZOS's decision to re-balance things each patch. That naturally leads to people crafting or buying new gear, or changing gear they already own once a new patch goes live. This is extremely common place in MMOs.

    Historically, they telegraph changes on the PTS. We give feed back, and some changes make it live and some do not. Whether you agree with the patch or not, once a fundamental change makes it to live, typically you were safe knowing that any changes you made and resources expended could be expected to last until the next patch, which is about 3 months on average. Any player that doesnt adapt to each patch is almost always at a disadvantage to those that do. Adapting your gear post patch doesnt make you a FOTM chaser, it shows you are intelligent.

    That is not what happened this time around. They telegraphed a meta, people called it out for being over powered, it went live anyway because ZOS ignored player feedback (not the first time). People that adapted to that meta and spent resources doing so have now been told, not once but twice in a week, that they are back to the drawing board. We arent talking about nerfing a tooltop by 10%, we are talking about fundamentally changing game mechanics twice in a week on live.

    It is BS on ZOS's part, and frankly, it's BS for anyone to make snide comments about players acting reasonable given the info at hand. I spent close to a million gold and about 300 transmute trying to adapt to this change twice in a week. Its frustrating and bad for the game. Players have every reason to be pissed about it.

    Note: this has nothing to do with the merits of the change. It has to do with the way in which they were implemented and how players acting in a reasonable manner to these changes got shafted. Add my name to the list.

    And yet most players knew it would be nerfed very very soon lol...

    Every patch there is something that emerges as being OP on the PTS. Once it goes live, however, it’s reasonable to assume that it’s going to stay the same for 3 months, which in my opinion is and should be the reasonable minimum shelf life for any gear you invest in.

    Now I will fully concede that the DW enchant status was broken at the beginning of this patch. I was not surprised that they made a quick fix. But once that happend, it’s was perfectly reasonable to think and act as if that was it for 3 months.

    I am not opposed to making frequent and subtle balance changes (tooltip values, colddowns, etc). I am not even opposed to an emergency fundamental balance change once in a great while if the need really arises post PTS.

    What I am opposed to, which is part of a bigger problem, is ZOS making two fundamental changes, changes that were significant enough to break a build, in a week after the patch went live. By their own admission, they bit off more than they could chew, and an upset player base is the result. It’s not good for the health of the game, which is my primary concern.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    SHADOW2KK wrote: »
    Takes barely any effort to get transmute crystals so no

    It’s not just transmute crystals, although for someone like me with lots of gold and mats, they certainly are my limiting factor for a lot of builds I want to try. A full build from the ground up can easily require 500k+ in gold and mats, more when there are new items on the market in a patch like this. Players should feel comfortable that there game is stable enough to ensure a reasonable lifespan out of the gear they invest in.
  • Sheezabeast
    Sheezabeast
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    Everyone's worried about enchant cooldowns and whatnot, while ESOers are currently blowing up Spell Strategist like they want it to get nerfed asap.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Xeniph
    Xeniph
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    ThePlayer wrote: »
    With this new patch I'll have to re-combine the traits in the weapons, this change was too quick, can i have at least 100 crystals back? ZOS can you hear me?
    So the idea now is to put trait nirn with desease dmg into first weapon + second weapon infused with weapon dmg + bow infused with poison? will this change last at least 1 month? please let me know before :P

    And THIS is why I don't change builds and certainly no gear/traits, until after the dust settles on a major patch/change.

    This is the nature of MMO's. Always have been and always will be. You won't be compensated in the least because of many reasons, one of the biggest being that the fact you have to now have to spend MORE time in the game farming resources to change the changes you made.

    You have to think of the meta in MMO's like the rabbit in a horse race. You will forever be chasing it.

    Learn from this and watch the forums and feedback after a major patch. I recommend at least 2 weeks before shifting to the new meta if you want to avoid things like this.
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Everyone's worried about enchant cooldowns and whatnot, while ESOers are currently blowing up Spell Strategist like they want it to get nerfed asap.

    Spell Strat is BIS for magic pve DPS. It’s not easy to farm quickly, but it’s for sale, so prices were really stupid at launch. The whales are done. Prices have already fallen hard and fast and will continue to do so. In two months, only jewels and fire staffs will be worth anything, and the rest of the ROTW will be Decon fodder as usual. At that point, it will be perfectly affordable. This set isn’t getting nerfed anytime soon. It’s not content gated, and it excels really for only one thing.

    Although food for thought. What if after telegraphing spell strat as the clear meta DPS set for a month on PTS, they let it go live for a week, and then nerfed it to uselessness a week after launch. Would players who bought the set in the first week have a right to complain? Would players who did their best to farm the set for personal use have a right to complain? I think the answer to both is a resounding yes. This issue is not so different.
  • VaranisArano
    VaranisArano
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    I'm sure ZOS will refund your transmute stones when they offer refunds for golding out sets they make useless.

    I wouldn't hold your breath.
  • freespirit
    freespirit
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    rumple9 wrote: »
    Meta changes so fast in this game I gave up following it long long ago.

    My DPS may not be the best but I can still kill stuff and have fun

    Oh this...…… so much this :)
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • Seri
    Seri
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    Everyone's worried about enchant cooldowns and whatnot, while ESOers are currently blowing up Spell Strategist like they want it to get nerfed asap.

    Spell Strat is BIS for magic pve DPS. It’s not easy to farm quickly, but it’s for sale, so prices were really stupid at launch. The whales are done. Prices have already fallen hard and fast and will continue to do so. In two months, only jewels and fire staffs will be worth anything, and the rest of the ROTW will be Decon fodder as usual. At that point, it will be perfectly affordable. This set isn’t getting nerfed anytime soon. It’s not content gated, and it excels really for only one thing.

    Although food for thought. What if after telegraphing spell strat as the clear meta DPS set for a month on PTS, they let it go live for a week, and then nerfed it to uselessness a week after launch. Would players who bought the set in the first week have a right to complain? Would players who did their best to farm the set for personal use have a right to complain? I think the answer to both is a resounding yes. This issue is not so different.
    DIdn't IA (or some other set) go through something similar only last year? I seem to recall there was one set that became front-runner late in PTS cycle, launched, then was nerfed in the 2nd week.
    EP CP160+ Templar, Sorc, NB
    DC CP160+ Templar, Sorc, DK
  • ZonasArch
    ZonasArch
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    Meta chasers meta chasing. So cute! 😂
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